This FIXES Everything Wrong With Professions in Dragonflight

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  • Опубликовано: 4 июл 2024
  • Professions changed a lot going into Dragonflight, and there were quite a few problems as the expansion unfolded. The War Within aims to fix everything that was bad about professions in Dragonflight with new NPC crafting orders. Let's see how its shaping up so far.
    Become a RUclips member here - / @signsofkelani
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    Timestamps -
    00:00 - Big crafting changes in The War Within
    00:54 - Whats changing and whats staying the same
    03:23 - NPC crafting orders
    05:52 - Profession knowledge weekly caps
    07:48 - New artisans mettle
    08:42 - Ingenuity and Concentration
    10:23 - Crafting difficulty and reagent quality
  • ИгрыИгры

Комментарии • 252

  • @SignsOfKelani
    @SignsOfKelani  6 дней назад +4

    Become a RUclips member here - ruclips.net/channel/UCsxidPdmPXDlsS3rn7arJsAjoin
    EVERYTHING coming in the war within prepatch - ruclips.net/video/T-e2t7RXeRw/видео.html
    Most important things to do before war within releases - ruclips.net/video/FLwegUrMhOw/видео.html
    War Within Prepatch Event preview - ruclips.net/video/gaK7vg9FM7E/видео.html

  • @greywolf9587
    @greywolf9587 6 дней назад +77

    Kelani probably: "Finally done editing, time to upload another crafting video.... what should I pick for the thumbnail...hammer and anvil....? Nah Belf in a Bra is more relatable. UPLOAD!"

  • @angel7171972
    @angel7171972 6 дней назад +46

    Dragon flight is the only expansion I never leveled profs to max because I just didn't understand it

    • @scorpogee6280
      @scorpogee6280 6 дней назад +2

      I'm just ticked that all my work is going to be for nothing as I'm casual playing when doing WoW.

    • @ApogeeSol
      @ApogeeSol 6 дней назад +4

      As someone who leveled every profession to max in DF, it's not that difficult to understand. It's just tedious, the rewards for doing so was lots of gold, since so few cared to engage with it. Hopefully the changes in TWW will help more people engage with the system.

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      @@ApogeeSol lots and lots of gold! 😀

    • @amartian2
      @amartian2 5 дней назад +2

      First expansion I maxed all the profs and actually made reliable gold from them

    • @watchonjar
      @watchonjar 2 дня назад

      @@scorpogee6280 Yeah thats the main issue with profs atm with this system. You are literally wasting ur time if you engage with it casually, its only worth it if you basically main profs like you would become a raider or a high level m+ player. My theory on this is they did this to encourage players to buy the token instead of engaging with professions. This is why i doubt any of the changes will make casual players come back to profs becuase the moment you do is the moment u are less reliant on buying the token like so many are right now.

  • @StraussWyldeTT
    @StraussWyldeTT 6 дней назад +16

    Came back late and I was so lost I never leveled professions.
    It was already overwhelming being hit with everything at 70. Plus having to relearn classes. Too much reading for anything except raiding.

    • @watchonjar
      @watchonjar 2 дня назад

      its intentional blizz doesnt want casual players, using professions they want afew players making gold cap 5x over and everyone else buying tokens to afford there crafts

  • @vikarious5367
    @vikarious5367 6 дней назад +29

    Hey Kelani, it's folks.

    • @MichaelB769
      @MichaelB769 6 дней назад +4

      I'm not proud of how many times I've said that

    • @steveblease
      @steveblease 6 дней назад

      Clown

    • @axlrose9460
      @axlrose9460 6 дней назад

      Folks hey Kelani it's

  • @Scott_72
    @Scott_72 6 дней назад +27

    Still way too overcomplicated. Will skip professions again this expansion.

    • @rogersmith7808
      @rogersmith7808 6 дней назад +8

      Same here, I feel like only a small percentage of players actually understand and use the crafting system.

    • @Turbotef
      @Turbotef 3 дня назад +1

      Yup, I liked how it was before. The types of overhauls they did since Legion are best left for new games IMO.

    • @Coldfox77
      @Coldfox77 3 дня назад

      I’m still leveling them! It’s taking an age

    • @watchonjar
      @watchonjar 12 часов назад

      @@rogersmith7808 Its not even just that, due to the speed of levelling even when you understand the system you understand that its just not worth it for most players.
      You legit have to put in like a hc raider or a high rated pvper's amount of time into profs for it to be worth it.

    • @grade14
      @grade14 5 часов назад

      ...I don't even... its literally get the materials on the list press craft just like its always been. The different quality of items just kinda exists outside of normal crafting. If the talent system is what is to complicated just think about normal class talents when you earn xp and level you get a point, when you earn knowledge you get a point. Just play around with your profession for like 20-30 min and you'll have it figured out and realize that you thought it was harder than it is.

  • @TheDragonOfWhi
    @TheDragonOfWhi 6 дней назад +8

    Tbh honest for me, the dragonflight system killed proffessions for me. I use to have a toon for everyone, now i havent even bothered to max out mining on my main. Has just main it all useless.

  • @Crikeys57
    @Crikeys57 6 дней назад +16

    I think I got all that except the bit after hey there this is Kelani.

  • @DietcokeHD1
    @DietcokeHD1 6 дней назад +25

    i found crafting so tedious this expansion , to me it was easier to just do mythic+8's ( +18 seasons 1-3 ) for my BiS gear. I spent so much time maxing it out ( Black Smithing ) and didnt even use it.

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад

      Tedious, yes, but amazingly profitable! Every time I passed through Valdrakken I make 10-20k.

    • @ListentoFairToMidlandNow
      @ListentoFairToMidlandNow 6 дней назад

      i completely dropped it, just get a few things made here and there

    • @Rembanspellsong
      @Rembanspellsong 6 дней назад

      I maxed out LWing, used it twice to make my BiS belt and boots. Otherwise was pretty much useless. only drums were useful for when people didn't have a hero, which with all the classes that have hero now is a rarity.

    • @Smiding
      @Smiding 5 дней назад

      I have use LW a lot but also i don't play in that top 1% bracket

  • @AlfaStation1
    @AlfaStation1 4 дня назад +5

    As a casual player there really is no point investing time to level up professions.
    Up untill Pandaria I kept my proffessions more or less maxed out, but the reset every expansion and the huge discrepencies in power from 1 expansion to another, hell, even from 1 season to another, killed it for me.

    • @grade14
      @grade14 5 часов назад

      As a casual player, professions are currently your friend. They take a while to level overall, but it is not challenging to do so, just a little here a little there. With the changes in DF (and WW) crafting allows you to make items just as strong as items you can get in dungeons and raids. Each season the ilvl in M+/raid goes up and there is a new token you can earn by playing to upgrade your existing crafts to the new higher ilvl. Also, the difficulty of the crafts does not go up with season ilvl, so if you can craft an item in S1 you will be able to recraft that item is S3 to the new S3 ilvl without a problem.

  • @SeventhSwell
    @SeventhSwell 6 дней назад +14

    Only change I want to see in professions is for them to delete the DF profession revamp completely. But these will have to do, I guess.

  • @Matersoup
    @Matersoup 6 дней назад +11

    My opinion is they've overcomplicated the professions to the extreme. Completely ridiculous.

  • @brianadams5304
    @brianadams5304 6 дней назад +5

    I didn't do any professions on alts, just not worth the time sink. I'm an engineer on my main, why is it that almost everything you create in engineering require so many reagents from other professions but the reagents that engineers make are only needed by other engineers. Garbage. I didn't max out my engineering either, it cost like 12k to buy the reagents from other professions just to make 1 item that may or may not level you up.

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      IMO Engineering is a pain and isn’t a good profession for gold making in comparison to the others. To make 1 item you have to craft so many separate parts from so many mats. Not fun. Pick up blacksmithing or leather working. Those are guaranteed to make gold. Keep in mind, depending on what path you take, it may take some time for demand to catch up due to spark time gating. Tools and weapons are good sellers at the start and then armor pieces a few weeks later.

    • @brianadams5304
      @brianadams5304 6 дней назад +1

      @@williamcolgin1987 I don't do engineering to make gold, been playing since TBC, gold is not an issue, what I want is to not have my profession always locked behind other professions. Look man, I just want to be wanted as an engineer, that's all, just once I want to see LF Eng....I don't even know how to abbreviate that. LF BS, LF JC, LF Eng...ugh nevermind. P.S. your advice is very on point though.

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      @@brianadams5304 the only LF engie I would ever see was for the occasional broomstick craft or overly complex bracers, but even those were rare requests. They really need to pair down the mats required. My engie has crazy full bags from just so much random engie mats.

  • @KrafftyGoesBackpacking
    @KrafftyGoesBackpacking 5 дней назад +2

    One thing I would like to see is that once you have the "first craft" bonus knowledge, you should get permanant skill points added for every craft going forward... not a lot, just maybe one point bonus for that piece/ item every time it's created. Say, for example and to use something simple, tailor's making bolts ... start out with level one but after so many crafts you automatically and slowly add bonus skill to making better bolts.

  • @DevesTechnet
    @DevesTechnet 6 дней назад +5

    Kel, there is something nobody is GETTING.... it has caused me and many other die hard WOW players to stop using the profession system ENTIRELY. When I go to the crafting Orders and I simply want the BEST quality (lets say illimited diamond w mastery for my ilvel 525 pally) and I ASK for the very best one.. Guess what? I get a level 2 because why? Because they CAN!!! And there is nothing I can do about it. I give out thousands of gold for the best, and someone who cant provide it, gives me crap. Until that is resolved, professions in general are DEAD to not just me, but everyone who feels the same way. PLEASE FOR THE LOVE OF GOD tell me how this can be resolved and ended once and for all before this exciting expansion??? Thanks for the great content!

    • @forafewnightsout
      @forafewnightsout 5 дней назад +1

      Don't use a public order for the best end game gem when you doing the highest end content my guy. Ask a guildy or have a conversation with a professional you find in trade chat, lock it at rank 4. Tip well and go back to them for more work later. Also get some patience probably lol

    • @victorb5
      @victorb5 4 дня назад

      public orders are open to whatever currently, but if you send a specific craft request to a player you can select an option for what rank craft they are required to make. the crafter cant fulfill the order if they aren't able to craft the rank you selected. would be nice if they added that option to public craft as well, not sure why they dont.

    • @watchonjar
      @watchonjar 2 дня назад

      yeah the reason this happens is prof levels and prof specs.

    • @DevesTechnet
      @DevesTechnet День назад +1

      @@watchonjar Yeah, trade chat is the WORST idea for making crafting orders. We all know from years of experience that chat in general is unreliable at best. We want what we pay for. Simple as that. Crafting and Professions in general are dead until they solve that problem. I cant tell you how many messages I have received that agree with this sentiment, meaning, SADLY, that there are so may people who feel this way, they just dont understand the misery and the lack of participation in what used to be a really important part of the game they are creating by ignoring this very VERY important issue. I really wish this wasnt the downer that it is, but coming into a new expansion, there is no way this should be ignored. NO WAY!

    • @watchonjar
      @watchonjar 12 часов назад

      ​@@DevesTechnet They Clearly they wanted most ppl to be ok using the CO system and getting inferior gear most of the time, and then for ppl to develop networks when they got good crafts. But they forgot that players haven't thought like that since vanilla and actually just see anything other then the top quality as trash, which the high resource cost for crafts further enforces and leads to ppl exclusively seeking on the top crafters in trade chat/top crafters advertising.
      And whats funny is this whole system is clearly just a janky work around to them having an aversion to players selling crafted gear on the AH.
      Also my tinfoil hat theory is they did this to kill the casual players dreams of making gold so to encourage him to buying a token.

  • @deemer3918
    @deemer3918 6 дней назад +6

    Let us hope they avoid another Elemental Lariat fiasco again. That was extremely frustrating to grind for weeks.

    • @ApogeeSol
      @ApogeeSol 6 дней назад

      Considering there's an item that has a chance to get recipes from, I'm hoping for that as well.

    • @A_B90_
      @A_B90_ 4 дня назад

      That's how professions should be for the rare recipes

  • @EnKaitch
    @EnKaitch 6 дней назад +1

    Great video as always but just a lil thing about KPs the cap is for outdoor KP that you can earn by doing trasures rares and such because the game still has profession treasures which if capped will be lost when looted renown will be awarding KP so if its locked that KPs is just lost and there are sources which you can buy KP with Artisan Acuity so that would be useless too if its capped per week its probably outdoor KP that is Capped and not all the sources.
    they might cap the use of KP but not earning it hope this comment will be helpful ❤

  • @theR1ch
    @theR1ch 6 дней назад +12

    The only problem i ever had with the new professions was the obnoxious timegating to knowlege points.

    • @skylarius3757
      @skylarius3757 5 дней назад +2

      and only being able to craft in the city.

  • @worldgate989
    @worldgate989 5 дней назад +4

    Bro, dragonflight professions sucked, i felt like i needed to get a part time job just to buy tokens to afford mats. I don't have enough time in the day to take on a second and third job.

  • @CapntSpankey
    @CapntSpankey 6 дней назад

    Wow great video. Thank you for providing such good info in such an enjoyable experience. This has gotten me extremely excited for crafting in TWW. I had no idea what was going on with crafting in DF when i was playing so this is another huge reason im excited to be playing Retail again! Cheers

  • @MetroidCannonBall
    @MetroidCannonBall 6 дней назад +1

    Great video

  • @George2001k
    @George2001k 6 дней назад +11

    The catchup points are awesome! Was afraid that I would lose them if I didn’t level my alts on week 1…

    • @UltimateGamerCC
      @UltimateGamerCC 6 дней назад +1

      yes, this is my biggest gripe about crafting in DF, there was no catchup so if you had multiple crafter toons, somebody would need to be left behind in a lot of cases.

    • @sadoryutenryu664
      @sadoryutenryu664 6 дней назад

      i hate it and hope that doesnt make it through the beta, its a MASSIVE step back imo. there should be NO weekly caps on ANYTHING ever, limiting progression in a game all about progression is the stupidest thing they can do.

    • @George2001k
      @George2001k 6 дней назад

      @@sadoryutenryu664 the problem with that way of thinking is that it benefits the few and not the many. The many aren’t going hard on one character thus want a catchup mechanic.

    • @sadoryutenryu664
      @sadoryutenryu664 6 дней назад

      @@George2001k and the problem with that way of thinking is that it punishes the few for the sake of the many. if someone wants to go completely nuts on one character they should get rewarded for their time invesment. theres nothing stopping the many from doing the same thing, no in-game barrier preventing them from going nuts on one character even if its just for a week or two. but blizz is literally putting an in-game barrier in to prevent people from doing that, its blatant catering to one specific group and taking away the freedom of ALL players.

    • @UltimateGamerCC
      @UltimateGamerCC 6 дней назад

      @@sadoryutenryu664 i totally disagree, this keeps the market fair to all, rather than IMMEDIATELY the richies buying enough mats to max their crafts asap and reaping the profits for WEEKS because they got millions of gold they can invest in it, i hate that neckbeard shit.

  • @gregoryshinn9805
    @gregoryshinn9805 6 дней назад

    Thanks for the video

  • @GrokNZ
    @GrokNZ 6 дней назад +2

    would be nice if you could do crafting orders for older expansion stuff. There are some BOP patterns in older expansions like classic and TBC like the tailoring pattern robe of the void, some of them are pretty cool/unique looking and the only way to get them is to have tailoring on the correct armor type class, such a a priest/mage/warlock with tailoring or a warrior with blacksmithing.
    Would be nice for the older mounts like the vial of the sands drake, and the engineering mounts from TBC/WOTLK/MOP.

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      You can do them for older items. There were always a ton of Wotlk work orders up in the system. You just can’t get knowledge points from old crafts.

    • @michelledoesnotcare3636
      @michelledoesnotcare3636 6 дней назад

      no need to have it on the right armor type char because in TWW earning transmog changes, so no matter which armor type you have, you learn all tmog :) so just craft the items next addon and you'll learn the tmog.

    • @LissaIngram
      @LissaIngram 6 дней назад

      @@williamcolgin1987 maybe these were for the "ancient" items with the restored recipes, but not for the others, if there were non ancient items up, you must be on some special kind of server, because I can't place orders for old items on mine. :/

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      @@LissaIngram maybe so. They were always for the restored recipes.

    • @GrokNZ
      @GrokNZ 6 дней назад +1

      @@williamcolgin1987 those are only the the naxxramas and zul'gurub patterns, to bring back items that were removed from the game.
      I'm talking about items like the mechanohog from WOTLK or Vial of the sands from Cata. You can buy them from the AH but if I could help a player do complete their 2/3x crafting order for the week that would be great.

  • @JoeSilverhand
    @JoeSilverhand 6 дней назад +1

    Catch up points are awesome and much needed, and the NPC crafting orders are going to be so helpful. I’m hoping high-level recipes will end up war band bound rather than soul bound just to make it a bit easier to equip my alts.

  • @WayneRogersOutdoors
    @WayneRogersOutdoors 6 дней назад +26

    I have zero interest in crafting ever since the launch of dragon flight. It’s all much too complex with way too many steps and way too many materials.

    • @rogersmith7808
      @rogersmith7808 6 дней назад +7

      Exactly, I even watched videos and had difficulty figuring this nonsense out. Looks like I won't be crafting in TWW either.

    • @NTTTTTT52
      @NTTTTTT52 5 дней назад

  • @TheAstraios
    @TheAstraios 6 дней назад +7

    By making the R3 mats harder to attain from gathering would make you think that R1/R2 mats would be used more often but because they are buffing the impact mats have on crafts up to 40% no one will use R1/R2 mats because you won't be able to max out ilvl on them. Basically just making gathering stuff more annoying and less likely to give you what you need to craft your own equipment. We'll end up just buying R3 mats off bot farmed AH listing.

    • @mihaileonard1764
      @mihaileonard1764 6 дней назад +4

      or you can use those rank 1 and 2 mats to craft rank 3 mats. you can already do that in DF

    • @UltimateGamerCC
      @UltimateGamerCC 6 дней назад

      rank 1 and 2 will be used to level crafting, as they should.

  • @petrameyer1121
    @petrameyer1121 4 дня назад

    We must have the option to set up an intra-Warband crafting order cross-server!!

  • @YouAreOneOfUs
    @YouAreOneOfUs 2 дня назад +1

    Blizzard needs to be sued. If you buy the epic account and then later buy any upgrade for another account you don't get anything they say you do. Off to the right (not even in fine print but worse) they have tons of text saying nothing, then in a drastically lighter color text you can barely see they say you don't get any more items they say you do, like Trader Tender.
    For them to not put an astrix(*) by the items you won't get implies you will get them and for them to hide the text, after they know thousands of people filed for help requesting items they didn't get, means they know it's an issue yet still hide it from customers. That's fraud and intentional.
    They told me they would ban me if I ever used the help system again.

  • @Silvertaurus_
    @Silvertaurus_ 6 дней назад +3

    Crafting Orders system had 2 biggest flaws:
    - public order with None/Some reagents - makes system overflown by scamers and almost unusable
    - public order can not request quality - which turns off people from it, and unless marketing is your passion you better don't start any crafting and stick to gathering.
    Concetration is nice QoL, but not game changing compared to above issues.
    NPC work orders are nice for leveling .. but unless those two above are not solved, there is no point leveling crafting profession, so it's like money sink game (leveling and mats are still more expensive, than what you got from NPC WO).

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад

      On the beta, public orders now require all mats to be included.

    • @Bullit151
      @Bullit151 6 дней назад

      Concentration allows them to add a quality requirement to public orders, as you can now be certain whether or not you can make the required quality level (Inspiration was too random).
      Whether they add this or not is another matter.

  • @nitebones1
    @nitebones1 6 дней назад +2

    one of the things i hope is they remove the important recipies being from super rares like the elemental laranite its such a low drop rate you could be farming for weeks for it but it is bis for so many people. the new work order system was so good for getting your crafted gear if you dont have the recipy but relying on a rando to make it for you when you dont know if they can max it expecally early on can be a struggle

    • @victorb5
      @victorb5 4 дня назад

      yeah having that ring recipes that was BiS going for millions on the AH wasn't fun. all these changes go towards removing the volatility and changeability of outside factors, so maybe they'll apply that to the most lucrative recipes as well rather than gating them to a small subset of players.

    • @nitebones1
      @nitebones1 4 дня назад

      @@victorb5 like I'm fine with drops needing some farming like the embelisment items dropping from raid but at least those had a high drop rate and dropped from all 4 difficulties so they were some what farmable. But that neck only dropped from rares and only during elemental storms, so you could be waiting hours for the rares to even show up for a what 1% drop rate

  • @christopherdaffron8115
    @christopherdaffron8115 6 дней назад

    I think it would be valuable if this video would clarify whether or not these changes to crafting coming in TWW will be applicable to Dragonflight crafting as well. Thanks in advance!

  • @strouss3888
    @strouss3888 4 часа назад

    Professions mostly simple and straight forward. A few things they could streamline. But i love it.

  • @Marneus28
    @Marneus28 6 дней назад +2

    Literally all they had to do to professions in Dragonflight was allow us to have our two crafting and also one gathering profession on our characters at the same time like practically EVERY other MMO out there does. Then just allow the crafted gear to be on par with other gear that you can get from raids and pvp, like they used to be back in BC and Wrath. All this other over complicated fluff is just bull shit busy work that just makes things annoying for people that don't have hours and hours to dedicate to grinding their profs constantly. It's just dumb.

  • @Umbradomo
    @Umbradomo 5 дней назад

    One question I have: Will most recipes be locked behind multiple faction reps? As an Altaholoic, I find gaining reps too hard to progress too far in crafting.

  • @brianweaver327
    @brianweaver327 6 дней назад +7

    Blizzard, stop trying to make Crafting Orders happen.
    You already have a system implemented to let players craft items and sell them. It's called the Auction House.

  • @Eskers32
    @Eskers32 6 дней назад +1

    Unfortunately inscription is kind of in a underbaked state compared to the rest of them

  • @sadoryutenryu664
    @sadoryutenryu664 6 дней назад +8

    the knowledge cap per week is actually infuriating, MASSIVE step backwards. if i want to invest my playtime into working on proffessions, i should be rewarded for that NOT PUNISHED.

  • @bryantan492
    @bryantan492 6 дней назад +1

    Are they finaly putting a min quality toggle for public crafting orders?

  • @MiroKrotky
    @MiroKrotky 4 дня назад

    Looks real good

  • @EclipseWarlord
    @EclipseWarlord 6 дней назад

    I haven't taken crafting seriously since Cata. Dragonflight brought new interest but I didn't have the extra time to really focus on any of it.

  • @chrisarets2231
    @chrisarets2231 6 дней назад

    Coming from classic i dont know anything about retail anymore so great vid :) I do have 2 questions:
    1) From what i understood from this vid everything gets reset when the expansion hits so i dont need to level anything up to the current level ?
    2) Do professions have a bonus like in classic where for example an enchanter can enchant rings ? My focus will be on pvp so i'm wondering if i need to spend time on this outside of maybe goldmaking.

    • @hangg9849
      @hangg9849 6 дней назад +1

      1) you will most likely get a new section in your profession which you can see at 1:00 of the video so you dont need to level anything
      2)most of the professions dont have any benefits except for engineering for m+ players in dragonflight so it should be the same in TWW

  • @Xero-Space
    @Xero-Space 6 дней назад +4

    I gave up on professions early on cause in order to actually continue leveling up after a certain point for certain ones was pointless unless you sat in trade chat all day getting people needing specific gear
    And if you didnt do this early on people could already craft rank 5 of what everyone wants so if you couldnt you were shit out of luck

    • @victorb5
      @victorb5 4 дня назад

      yeah, would be nice if they allowed the public orders you post to have a quality rank requirement like personal orders. would get a lot more people engaged with it if they don't have to worry about getting a trash craft.

  • @robinblaine5385
    @robinblaine5385 6 дней назад

    Love the concentration and npc crafting order changes

  • @iamme625
    @iamme625 6 дней назад

    How long does concentration take to regenerate or is that still unknown? The system as a whole looks great and I'm actually excited to get all my alts leveled and put some professions onto them

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      Until launch we won’t know for sure but currently in the beta it’s 48 hours to fully regenerate from zero.

  • @JoltColaOfEvil
    @JoltColaOfEvil 6 дней назад +1

    The NPC crafting orders tab replaces the guild tab? I liked the guild tab :(

    • @Bullit151
      @Bullit151 6 дней назад +1

      His char is not in a guild, I'd expect there will be a tab when in one.

  • @leecolvin3758
    @leecolvin3758 12 часов назад

    We should get levelling xp for gathering and crafting

  • @edmondprice6215
    @edmondprice6215 6 дней назад +10

    I miss going to a trainer to learn something. Adding Knowledge points to a random wheel and that gives me +5 skill makes no sense.

    • @UltimateGamerCC
      @UltimateGamerCC 6 дней назад

      L take

    • @edmondprice6215
      @edmondprice6215 6 дней назад

      @@UltimateGamerCC Why do you like the circles that we put points into?

    • @UltimateGamerCC
      @UltimateGamerCC 6 дней назад

      @@edmondprice6215 because it feels more like we are mastering these crafts on our own, rather than stick to the old notion that we need a master crafter in order to master the crafts. and it makes more sense in a land where the locals dont really craft the same things that people use, we're crafting all new stuff for the most part.

    • @edmondprice6215
      @edmondprice6215 6 дней назад

      @@UltimateGamerCC I like this idea, W take

    • @UltimateGamerCC
      @UltimateGamerCC 6 дней назад

      @@edmondprice6215 exactly, it made sense consulting masters in like MoP and other lands, but this is undiscovered country for us mortals, there are no masters, just constructs, spiders and half-elf soldiers.

  • @LoveBeyondStars
    @LoveBeyondStars 6 дней назад

    late to the game, I know...but...just entered PTR, did Gadgetzan War Bands quests...cannot find a way to get out of Orgimmar. No quests pop up. No Questzertauren. Nothing. HELP?

  • @TheDphumphries
    @TheDphumphries 6 дней назад

    Will you still be able to earn DF knowledge points in the DF zone if you didn't complete all your trees?

  • @thehivetyrant614
    @thehivetyrant614 4 дня назад

    Awesome interesting video! I have a question, though. With knowledge going away for DF profs, what happens to the recipes it unlocked and I haven't got yet? Are they gone forever? Will we be able to, say, buy them at trainers? I am a recipe completionist and this causes me a bit of anxiety at the moment. Should I try to unlock them all now? ;)

  • @Khether0001
    @Khether0001 6 дней назад

    Is there a confirmed date when the expansion is expected to go live?

    • @skylarius3757
      @skylarius3757 5 дней назад +1

      yes. Early access is in 54 days from now 22 august, 26 august for actual release.

  • @tabunga4669
    @tabunga4669 6 дней назад

    Do you get to keep anything you get from the beta into the actual game?

  • @braedenharris589
    @braedenharris589 6 дней назад

    I felt like I was super behind in crafting knowledge.
    Beginning of DF I was Ench/JC and have been wondering BC!! I dropped JC because dual crafting professional was insane. Wasn't until the end of season 3 that I maxed out both my trees. I feel like I did something wrong but I never missed a weekly and did enchants for my guild

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад

      With enchanting you didn’t need to max out those trees. Just get the crest recipes and profit! Those dracothyst procs made so much gold! 😂

  • @Jman1ify
    @Jman1ify 6 дней назад

    yay, engineering might actually be something players want something crafted from.

  • @christopherdaffron8115
    @christopherdaffron8115 6 дней назад

    Blizzard already added Ingenuity to the crafting skills and yet have still kept Inspiration. Inspiration will clearly not be used with TWW crafting but will it still be used for Dragonflight crafting? If so, then I can see why Blizzard has kept Inspiration as a crafting skill.

  • @vanhasydan4754
    @vanhasydan4754 6 дней назад

    Might actually make the equipment making professions long term useful. Right now, crafting armor or weapons is a waste of time with better gear readily obtainable through dungeons and raids. My main is a hunter with LW/Skinning and I'm seriously considering dumping LW for Enchanting

  • @gabrielcarlesso5946
    @gabrielcarlesso5946 6 дней назад

    I know very little about professions, would you suggest I should stick with mining/herbalism?

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад

      Gathering is a great low maintenance profession but doesn’t make much gold in comparison to some of the high maintenance crafting professions. Crafting is basically a mini game within wow. Some like it, some hate, it but it’s completely optional.

  • @watchonjar
    @watchonjar 2 дня назад

    they need to scrap specs or at least massively lower total knowledge catch ups is not good enough.

  • @Metallikatzz
    @Metallikatzz 6 дней назад

    Not sure if I missed it. But will there be a filter you can enable to not see Crafting orders with no mats. That is the worst part of DF Crafting. Lots of scammers have many items listed with 0 mats.

    • @Bullit151
      @Bullit151 6 дней назад

      There is an addon called "no mats; no make" that hides them. Will also hide non-profitable ones if you have an auction addon.

  • @LazloArcadia
    @LazloArcadia День назад

    I think one of the biggest things that hurts my enjoyment of WoW comes down to the way that with each expansion all the work that you have put into anything previously (crafting, gear, etc) are completely worthless as soon as the next Expansion drops.

  • @lindadelorme5117
    @lindadelorme5117 6 дней назад +1

    Here's hoping they don't lock recipes behind a dungeon like they did with the cauldron of decay...and the cost of making your own was stupid...they really screwed over Herb/Alch in DF. Who has EVER heard of herbs that run when you try to gather them. WTF is THAT? Stupid is what that is.

  • @AmaSeeker
    @AmaSeeker 6 дней назад

    ok thanks :)

  • @sawekzlasowoliwskich9826
    @sawekzlasowoliwskich9826 4 дня назад

    Sadly no world about free spec reset possibility ( for example once per week )

  • @Sticklemako
    @Sticklemako 6 дней назад

    Is this gonna retroactively affect dragonflight professions?

  • @toffeeswirl77
    @toffeeswirl77 6 дней назад

    How do you see the Dragonflight Specializations in TWW?

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад +1

      There is a pulldown menu in the crafting panel for previous expansion recipes and specializations.

    • @toffeeswirl77
      @toffeeswirl77 6 дней назад

      @@williamcolgin1987 I knew there was one for recipes but wasn't sure how it affected the specialization tab. 😊

  • @VenomRaven
    @VenomRaven День назад

    I was eager that Blizz wanted to update and expand proffesions but I still think it is not in a good place. I don't know if it's just poor UI or poor design concept but it just seems like there is too much knowledge the player must have learnt out of the game to simply understand the basics.

  • @LELady33
    @LELady33 6 дней назад +9

    I hated Dragonflight professions. Too complicated and, if you’re a casual player it’s very hard to level it all up. Wished they would go back to the old systems.

  • @jangoman6597
    @jangoman6597 6 дней назад

    Should be okay, issue I see is the ranks of materials isn't really a problem they needed to "fix" the issue is certain professions materials are significantly more difficult to get and others alot easier ie Alloys being super expensive only Leather working altered hides giving them a run for their money. Also specialized crafting tables like the alter of decay are a terrible concept if your going to do something like that don't tie it to a dungeon give us a quest instead that let's us add modifications to tables like a toxic vat attached to the lw and alch table, shadow flame anvil doesn't have to be for ever but you refill it with materials to keep it going kind like the super expensive cauldron that you could use instead of going to bracken

  • @chaoshunting5659
    @chaoshunting5659 6 дней назад +4

    Can’t wait for people to charge 20k for enchants like in s4…

  • @asierra86
    @asierra86 6 дней назад

    I never completed a crafting order because I never learned how to and well, I just don't like interacting with people 😅

    • @skylarius3757
      @skylarius3757 5 дней назад

      I just made crafting orders for my other characters so that I could get the crafting order quest done.

  • @Cultist-Cat
    @Cultist-Cat 2 дня назад

    So professions are gatekept now too? Neat

  • @ImmortalPrime
    @ImmortalPrime 6 дней назад +1

    Didn't like the new crafting system because having loads of crafters with the same profession was more advantageous than ever, especially at the start of the expansion.. now it's going to be even worse with the caps and concentration.

  • @Captain.AmericaV1
    @Captain.AmericaV1 6 дней назад

    Timegating crafting now..... 😂😂

  • @edmondprice6215
    @edmondprice6215 6 дней назад

    Concentration is way better. They should have patched out Inspiration in early Dragon flight.

  • @Xourcecode
    @Xourcecode 6 дней назад

    With the next expansion the DF cratfs will as irrelevant as previous expansions? If so wtf is the point? I have always thought they should allow us to unlock recipes as we do, but the materials required should dictate the level and usefulness of the created item. Like lets say I have an old recipe from classic, if I could use the updated Draganflight leathers and stuff that item would be DF level, if crafted with Wrath materials, it would be wrath level. you see what I am saying? or vice versa, maybe a new item could go backwards to a previous expac, but I could see that being more of a pain for Blizz. it would just be nice that all the work getting these things wasn't for not... i think I am making sense.

  • @DevesTechnet
    @DevesTechnet День назад

    Yeah, trade chat is the WORST idea for making crafting orders. We all know from years of experience that chat in general is unreliable at best. We want what we pay for. Simple as that. Crafting and Professions in general are dead until they solve that problem. I cant tell you how many messages I have received that agree with this sentiment, meaning, SADLY, that there are so may people who feel this way, they just dont understand the misery and the lack of participation in what used to be a really important part of the game they are creating by ignoring this very VERY important issue. I really wish this wasnt the downer that it is, but coming into a new expansion, there is no way this should be ignored. NO WAY!

  • @gabrielraw7979
    @gabrielraw7979 6 дней назад

    Cap on this??!!! WTF!!! This is ridiculous!

  • @Korvane
    @Korvane 6 дней назад +4

    To hell with weekly caps on every last thing

    • @lennyvalentin6485
      @lennyvalentin6485 6 дней назад +2

      As long as the cap isn't egregiously low - I'm a casual bastard, and it took me about AN ENTIRE YEAR to max out herb/alchemy on my main, and it's so far the only character I'm anywhere close to maxing out anything on. I just didn't have the patience to hunt for and kill rares ALL THE TIME for a relatively low chance to gain one bloody knowledge point.
      So another year in War Within of slow, slow grinding towards a goal that feels as distant as a mirage at the horizon of a desert would NOT be ideal. But stopping fanatical people with too much time on their hands from capping out their professions long before anyone else, welp I'm all down with that.

  • @Stealyblaid
    @Stealyblaid 4 дня назад

    Qualities and tiers...yuk. I was hoping they would change it or eliminate it. It's tiring looking for the amount of stars a thing is. Wish they would make the different qualities have a color glow around em like gear. Green 1 star, blue 2 stars etc. And ya know they went from no nothing boring professions to such a complex system having to remember terms ranks blahblahblah...now Ingenuity blahblahblah..

  • @NUTZJ98
    @NUTZJ98 6 дней назад

    I'll give it another shot but this only fixes the stupid part of professions. Are most of them still completely useless? Yes.

  • @StaryBrudnyLis187
    @StaryBrudnyLis187 5 дней назад

    They done fck this up, like all the other new things. Its all cool and sht but the game starts to play it self

  • @Andriy_Veretin
    @Andriy_Veretin 6 дней назад +4

    In the past, to become a good craftsman, you just had to craft more. And now you have to watch a 13-minute video to at least understand how to craft blue gear for 1-2 days. And to craft good things, you need to level up your profession much longer than you leveled up your character to the max level.
    Yes, it's very cool and easy. Playing 1 hour a day is exactly what you want to do

  • @rxproduction64
    @rxproduction64 5 дней назад

    If someone wants to spend hours upon hours to level their profession, they should be able to, instead of being punished with a cap. I didn’t like dragonflight profession system, it wasn’t for me, but for people that spent the time to do it, why should they be capped for “fairness of the others”… we all prioritize our time somehow and if someone wants to use their game time to leave professions they should be able to. (Exploits will always happen and they should try to find a way to patch those out, but not at the cost of allowing someone to play the game in which they pay to play the way they want to)

  • @taffy4486
    @taffy4486 6 дней назад

    Is engineering as useless in TWW as it was in DF?

  • @nervous1022
    @nervous1022 6 дней назад +2

    uh yea I will just skip professions again this expansion

  • @GoddessPallasAthena
    @GoddessPallasAthena 6 дней назад +18

    "The good news is that the profession system is mostly the same as Dragonflight" in an expansion that saw MOST people I know completely give up on professions, a LOT of people didn't even know how to put in work orders, and I was probably the only one in my (admittedly, small guild) that maxed both professions (skill/knowledge/equipment) on one toon anyway, and not only continued to make stuff for the guild vault (bags, enchant scrolls) but offered to do work orders (only a few people took me up on it because even THAT was too complicated). We had ONE guy on the server (who I suspect, bought a ton of gold and used it to fuel skilling/getting knowledge/equipment for his professions early - and I think that's ALL crafting professions on his various toons) that EVERYONE was asking for, but he's not on 24/7 and tends to take breaks from the game. When he's not on, I've seen people spam LF (whatever crafter) for quite awhile, just to get rework or good quality item done, because there just wasn't that many crafters hanging out.
    And yes, a lot of MIN/MAXING friends have completely just stopped doing professions. I was crafting for a friend and he actually had to make a few items to GET 5 METTLE. He didn't run out - he never HAD any.
    Maybe rather than having NPC work orders, have it so we don't rely on work orders to advance. I HATED that aspect. Throughout my gameplay in WoW, I've used professions mostly for myself, guild and friends. I didn't do it for gold, though now, with so FEW crafters, I've been making some gold (the tip varies a ton - some tip very little). NPC work orders just sound like waste of rather expansive mats (I've spent more gold on mats and on consumable this expansion than any other, even considering expansion inflation - I'm thinking this system was dreamed up partially by accounting, since people out there are probably buying tokens to afford some of this - I don't). I think work orders should simply be there as a convenience for people who need specific items. As I don't actually do professions to MAKE gold (but kind of have HAD to) this changes the way I do professions in a very negative way for me. It had been one of the most engaging things for me up through WoD (and then in late Shadowlands, minus the Legendary system which was, again a huge gold sink).
    This won't make rank 1 or 2 more "popular." It will just frustrate people and maybe push people to buy tokens to afford the better items. They will settle for it but no one will be happy.

    • @ksadjdadjaifen
      @ksadjdadjaifen 6 дней назад +2

      i still dont know what a work order is

    • @fabiusque4266
      @fabiusque4266 6 дней назад +2

      To be fair, a lot of people gave up because the crafting system had a few extremely stupid things, like alchemy research explosion into a long cooldown shit. The idea of the whole thing itself is good in my opinion.

    • @scottstevenson3848
      @scottstevenson3848 6 дней назад +3

      The WoW crafting system is the easiest system in an MMO by far. Before DF it was boring and could be plvled by gold. Now you actually have to work at it. I personally love crafting as it’s another endgame to me. Other MMOs have crafting where you can fail and loss some or all of your mats. At least it’s not that bad yet

    • @bethanysolimine5428
      @bethanysolimine5428 6 дней назад

      @@ksadjdadjaifen it's on a different tab! I thought you had to go to the place they showed you in Valdrakken, but it's a TAB on your professions window. That would have been nice to know.

  • @valerianwinterdrake7187
    @valerianwinterdrake7187 5 дней назад

    I have never done a crafting order...like, wtf? Who asked for that crap!

  • @worldgate989
    @worldgate989 5 дней назад +1

    I hope they don't f--king make it so we cant get the recipes like they like to do with other expansions.

  • @Dontknowme81
    @Dontknowme81 6 дней назад +6

    I only make money gathering, can’t make money off anything else

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад

      I’ve found blacksmithing and leather working extremely profitable for the entire expansion.

    • @ReikaLady
      @ReikaLady 6 дней назад

      I made a lot of gold with JC.

  • @Intossicato
    @Intossicato 6 дней назад

    Remove the ranks. That is the #1 reason there was rarely any public work orders. No one wants to place a public work order and get anything other than the max rank. IE: don't risk it.

  • @ademord
    @ademord 6 дней назад +2

    I cba w professions tbh anymore they killed my interest because of how grindy they are. Its just bs

    • @TheDAZ1001
      @TheDAZ1001 6 дней назад

      Lucky you don't need them to enjoy the game.

  • @STARSHIPTROOP
    @STARSHIPTROOP 6 дней назад

    You're kidding right? DF crafting had been the largest gold sink of any expansion so far. Even at max crafting points (half way through season 2)and with rank 3 mats you are NOT guaranteed max crafts even with boosting potions. The difference between R2 & R3 crafts on high end items could be in the THOUSANDS of gold per item & yet costs the same amount for the mats, so if no R3 you lose big.
    Also the biggest pet peeve is the crafting order system, people asking for crafts that can cost thousands and put in no mats & put in a stupid low commission. DF alchemy cost me over 1 million gold overall & no way to make it up unless I spent every waking moment farming for mats & not running keys/raid.

    • @Lauren88nl
      @Lauren88nl 6 дней назад

      You do have to take the crafting orders with no mats and low pay. If you did those, that was your choice. I once whispers one of those people and it was a new player who had no idea of the costs and had little to no gold.

    • @STARSHIPTROOP
      @STARSHIPTROOP 6 дней назад

      @@Lauren88nl Early in the expansion there will be quests that have you fulfill crafting orders & peeps try to take advantage of a newbie just starting out

    • @williamcolgin1987
      @williamcolgin1987 6 дней назад

      Currently on the beta, public orders require all mats to be supplied by the client. Big win! Alchemy isn’t a great gold maker. Any mass supply profession in Wow has super thin margins and you only make gold from multi craft procs over large volume. Pick up blacksmithing or leather working. Tools sell well early on. Weapon crafts are great the entire expansion. Armor crafting is good but early on you need to research what are going to be the BIS items and spec into that craft.

  • @oldman1973
    @oldman1973 6 дней назад +1

    They didn't learn anything from Dragonflight. Timegating of any kind at all on professions is fucking stupid and should not be a thing period.

  • @welbhloud
    @welbhloud 6 дней назад +1

    This makes me hyped for WW. I loved the new proffs and was sad how lot of new concepts didnt catch up. I loved knowledge collecting and specializations. Making gold was fun and I found myself keeping crafted gear over the seasons and recrafting it, which is what I always wanted. The direction is good and I hope most will work out, but the meta will tell..

  • @Sinturions
    @Sinturions 6 дней назад

    So around the 7 minute mark, talking about preventing a small number of crafters from getting ahead, that feels liek a bad thing over all, I mean if someone wants to put in the dedication, they shoudl reap the rewards of it.
    While others are focused on raiding, gearing, etc.....then comes t his one guy who just makes sure he has all the mats, has pushed his skills, he is now the on who, through his effort gets to be the prime crafter of the server. You act like that's a bad thing?
    But that's a player getting rewarded for his hard work

  • @Pontelad
    @Pontelad 6 дней назад +2

    guess this will be the 2nd expansion i don't do any crafting since starting to play in tbc as i cant make any sense of it and gave up in DF with professions, besides i really can not be bothered sitting in trade chat constantly hoping to get a sale like a lot of other players i know have in DF.

    • @bethanysolimine5428
      @bethanysolimine5428 6 дней назад +1

      I don't know why they took a fun, relaxing thing to do between quests and runs and turned it into some min/max micro-managed system. It made me hate professions. I always maxed them. It took me so long to figure out how everything worked.

    • @Pontelad
      @Pontelad 4 дня назад +1

      @@bethanysolimine5428 same for me i always maxed all professions throughout every xpac but since DF i aint even maxed out my mains professions seems blizzard are catering for the elite few gold makers to make quick gold and saying S**w you to the average player who liked to make gold from making boe's in between doing other tings and putting them on ah and waiting for them to sell.

  • @cw8
    @cw8 5 дней назад

    The knowledge points system is asinine. Takes way too long and the whole system is convoluted even for returning players going in DF.

  • @fredspekvet5875
    @fredspekvet5875 6 дней назад +2

    I was hoping they would revamp fishing (finally) for TWW , sadly it doesnt seem the case

  • @munteanuflorin3587
    @munteanuflorin3587 6 дней назад +5

    no future whit this Professions system