The Sailor’s Dream - November 6th
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- Опубликовано: 26 окт 2014
- A peaceful narrative experience, in which the only objective is to satisfy your curiosity.
Explore serene structures on dreamlike islands and piece together memories - some even existing beyond the screen of your device.
The Sailor’s Dream launches November 6th on iPhone, iPod touch and iPad. Игры
Hope this gets a Steam port, Year Walk on Steam is one of my favorite games of all time. I just can't get into iOS games like I can on the PC.
"I was the youngest of five.
Each one successful, our mother’s great pride.
And the plan for our lives was laid out.
We were going to be famous, no doubt.
A doctor,
a captain,
a priest.
But the waves they were calling for me.
b r e a k f r e e
b r e a k f r e e
This is not what your life’s going to be.
So I ran from the town
and in time settled down
in a house
on a cliff
by the sea."
The soundtrack is just adorable.
This song is really nice, the ad brought me here! :)
Steph this is A-M-A-Z- I- N. Work it girl, it's going to be BIG
Nice trailer guys! Can't wait.
Finally ! This is gonna be amazing !
You are awesome !
So excited to play this !
Amazing song.
Ok, buying this asap
That's a beautiful voice
This song is beautiful. I hope you guys release the soundtrack alongside the game. =)
Beautiful trailer. Is the song explicitly from the game? Or is it licensed?
from what I've read there are 7 tracks exclusively for the game. And I'm in love with this short song. I have a feeling this is gonna be a fantastic game.
I'm so excited for this game. I got all my friends hyped on Simogo after making them play Device 6 and Year Walk!! I love you guys!
Looking forward to this, if it's up to the standard of Year Walk and Device 6 it'll be fantastic I'm sure
Looks incredible. I can only pray for a Steam port.
Literally can't wait
I tried to make a flying pig using these ios photoshop apps
1.Superimpose ($2)
2.Photoshop Mix (free)
3.Pic stitch ($?)
Also a great song. I can tell I'll be listening to it like I'm listening to Anna. Once again, love you guys.
Hoping for a Steam port, but I'll break out the old iPod Touch for this anyways :)
But...but... I need this game on Steam! Please make a steam version like you did with Year Walk! Because this looks awesome.
SERENE.
love it
The next game you guys should make is one that involves flying pigs. I just think that would be cool, thanks.
Anyone think it will be text based like device 6 but different? It's my Birthday. YEHA. November 6 will be a great day, interstellar is being released AND the sailors dream... HEAVEN.
YESS!! this week is going to be AMAZING!
Can't wait AND IT COMES OUT 7 DAYS AFTER MY BIRTHDAY! I'm already getting that simogo feeling I got from Device 6 and year walk. This trailer is amazing, too, but can anyone help me with device 6? I've beaten the game but I don't get what HAT were getting out of testing Anna. Also, Simogo if you reply to this I WILL FREAK love you guys.
The Sailor’s Dream le nouveau jeu de @simogo sort le 6 novembre sur iOS.
One last thing, can you tell us how much gigabyte it will take up? Thanks. Cannarnoples. (Cannarnoples is the meaning of everything. I'm writing a book called Cannarnoples. I will see if I can get it published.) Bye
It's only compatible with iOS 7, not 6. :'(
anyone know what the track/artist is?
info here :) simogo.com/2014/10/27/the-sailors-dream-launches-november-6th/
What the hell, guys? Why no Android releases? Android has twice the marketshare of iOS! The only game I've ever been able to play of yours is Year Walk 'cause you released it on PC and I loved every second of it. I want to play the rest of your games but it seems your trying your hardest to make sure that never happens.
android has twice the amount of users* as iOS, but apple users are more likely to buy games.
Martin Rojo **laughs histerically**
Martin Rojo Considering how many comments here are from people hoping this gets released on Android as well, I'd say 'Android users are less likely to buy games from developers who refuse to create Android compatible games' is more accurate than 'Apple users are more likely to buy games' while assuming that creating games for Android is pointless. Personally, I refuse to buy a shiny paperweight (Apple device) for a few hundred bucks simply to play, what, maybe 20 minutes to an hour of artistic games. Paying $5 - $10 for a games compatible to what I already own is entirely doable.
Desolo SubHumus Vinylix here's the statistics s3.amazonaws.com/files.appannie.com/blog/img/2013-04/app-annie-index-2013q1-app-revenue.png , I'm on android myself as I type this, I wasn't turning this into an argument I was just pointing out why they chose apple over android as a dev platform
So, the entire iOS environment (mobile, tablet, and desktop devices, coded with anything iOS can run, sold through any store which can be accessed with the iOS device of your choosing, games, apps, whatever) vs. Android specific games purchased through one single store. I think I know why the numbers look so skewed. Nevermind that the iOS dev crowd generally codes for iOS only and other devs code for compatibility with the largest pool of devices possible.
android pleeease!