I think people talking about how it’s concerning for a new game to have bans kinda miss the modern card game landscape. This isn’t first set YGO, Classic Hearthstone, or Early MTG as players have gotten both better at finding the best decks as well as wanting more complexity out of their games in an increasingly competitive market. I also wonder how many of the people well, play the game when they complain about ban list size/frequency/prehits (You can print a card and then realize it needs a hit because it’s limiting design space, but that doesn’t mean it was printed to be banned or that it’s printing had no purpose in the first place). To me, it’s nice to see the devs care, communicate, and seem receptive to feedback as the goal for these bans is for players to have fun with a “health of the meta hits” rather than “No you must play the game OUR way” hits.
It's definitely something to be respected. Elestrals is attempting to compete with the other big games on the market, releasing sets at a similar pace. Even if the sets could be properly tested and adjusted before release, the pace makes that difficult with the production line. Being on top of things with a banlist is honestly respectable for the niche they're aiming for. They wanna keep the card pool growing, and the game healthy. At this fast pace, that's impossible without stuff slipping through the cracks. Heck, they've even adjusted their design ethos as the game develops! I'm a big fan of the "Flavor" bans as they tighten their design.
@@clayxros576 Also, most of the cards being hit are pretty old/early. To me it reads like banning Pot of Greed or Black Lotus. Insane cards that existed in the context of the game figuring out what it is (Pot of Greed was literally made under a different ruleset).
Exact opposite really. The devs had the benefit of watching other games and their history. The devs had plenty of time to play test. The first three sets should be the most balanced in the games history. It should get chaotic from there. Some of the hits are obvious to me and I've only started playing a month ago. There are inherent design philosophies in the game and they are going to start showing up more and more.
Put another way: Do you REALLY want to lose to Tron for umpteen years in a row or would you rather WOTC ban the fucking lands so they don't break every seven mana card that gets released until ~~the end of time~~ TOR gets printed?
@@yourfaceversion1The problem is that as soon as your product is out cards get played by exponentially more people exponentially more times than you could ever hope to test. The only way a game is gonna come out balanced off rip is if every faction in it does the same shit and you are left with a game of rock-rock-rock.
The temporary limit really reminds me of online card design, where small changes are implemented often to keep formats fresh. Not in a bad way, either. I feel like two months is a good lifespan for a format, and four can be ok if it's a particularly good one. But if a l̶e̶v̶e̶l̶ ̶1̶ ̶f̶i̶r̶e̶ deck sticks around for longer, things really get stale regardless. So a temp hit to make sure this format does rotate for the next two months will likely be very healthy for it's competitive playerbase.
I never realized how rough I had it as a YGO fan before seeing them give actual reasons for a ban and their priorities for the game and going, "wow, this is so nice."
I think it's a "Critical Mass" issue with Thunder. Pretty much all the consistency pieces and removal are focused in the color, meaning other decks need to hurt themselves to include them, and pure Thunder just gets to run around uneffected. They're fixing the issue progressively for sure, but the OGs are still pretty nuts, so limiting Thunder's inherent power to be more in line with the rest makes sense.
I will say that the one piece TCG did something like the temp hits. During set 4 bandai dropped a banlist that completely crippled most red decks, it also happened to ban cards that were getting reprints in the next starter deck. So people yelled at bandai over the list and not too much later did they announce that they would revoke the changes once the next set was released.
I think at the end of the day Base Set was the raw dog set where it had to be engaging with powerful cards and now that we're growing the base set's power is becoming more prevalent and I wouldn't be shocked if most of base set phases out entirely
A temporary limit happened in English One Piece, where they banned White Beard as a leader, and searcher Nami literally until the end of the next big tournament. The Nami unban pretty much had to happen cause the Worst Generation premium starter deck was coming out and had 4 of them in the deck.
Full Moon is a Counter that allows you to enchant 2 Lunar to any Elestral on your field. The strategy involves runing 3 Werepup to find Full Moon, and defensive cards like Astrabbit or otherwise to Full Moon them and Ascend into one of the 3 Pharogeist you drew into. Its a very turbo oriented strategy with minimal counter play that is more threatening with EQ and ROYL limited to 1. Pharogeist can still be a threat but its consistency will now be predicated on komalice searching it, opening for more counter play opps for the opponent
@PopoTCG she can do whatever she likes best. I'm just not used to seeing her play a different game. Obviously she couldn't resist the urge to play competitively.
couldnt be more confused. My recommended took me from an ace attorney playthrough of mainblametarget to him playing some non yugioh card game and it seems to feature the screaming-clickbait-shinyhunting streamer.
Commentators? I mean, "caster" only really originated as a variant of "newscaster", but it's not like there aren't other terms about for "somebody who's job it is to speak about the thing happening on-screen"
Not a lot, got some small drippings here in Germany. Ask around on the server for your country/region or keep tabs on stores in your country, thats what ive been doing
I don't understand hitting cards two months in advance for the next set, wouldn't it make more sense to do it when the set drops? EDIT: yeah they literally did it for the divines (in reverse but still does it matter?), why not for geist too?
Pharogeist wasn't really played at all right now in the current landscape and I feel confident that limiting to 1 is the best choice of the game with the card pool we have (important to note that when we made and tested Pharogeist, EQ and Laurels were 3x.) Id rather just rip the bandaid off now and stay hands off until approx April 1st if needed. -aDrive
Hopefully A-Drive eventually bites the bullet and implements a rotating format a few years down the road. Ban lists are fantastic to fix problem cards but people will eventually wanna play full power and an Eternal format is best for that, without hitting Yu-Gi-Oh's problem of needing to power creep every year to let new cards see play.
so this is how Ruxin feels when a new banlist drops
I think people talking about how it’s concerning for a new game to have bans kinda miss the modern card game landscape. This isn’t first set YGO, Classic Hearthstone, or Early MTG as players have gotten both better at finding the best decks as well as wanting more complexity out of their games in an increasingly competitive market. I also wonder how many of the people well, play the game when they complain about ban list size/frequency/prehits (You can print a card and then realize it needs a hit because it’s limiting design space, but that doesn’t mean it was printed to be banned or that it’s printing had no purpose in the first place).
To me, it’s nice to see the devs care, communicate, and seem receptive to feedback as the goal for these bans is for players to have fun with a “health of the meta hits” rather than “No you must play the game OUR way” hits.
It's definitely something to be respected. Elestrals is attempting to compete with the other big games on the market, releasing sets at a similar pace. Even if the sets could be properly tested and adjusted before release, the pace makes that difficult with the production line.
Being on top of things with a banlist is honestly respectable for the niche they're aiming for. They wanna keep the card pool growing, and the game healthy. At this fast pace, that's impossible without stuff slipping through the cracks. Heck, they've even adjusted their design ethos as the game develops! I'm a big fan of the "Flavor" bans as they tighten their design.
@@clayxros576 Also, most of the cards being hit are pretty old/early. To me it reads like banning Pot of Greed or Black Lotus.
Insane cards that existed in the context of the game figuring out what it is (Pot of Greed was literally made under a different ruleset).
Exact opposite really. The devs had the benefit of watching other games and their history. The devs had plenty of time to play test. The first three sets should be the most balanced in the games history. It should get chaotic from there.
Some of the hits are obvious to me and I've only started playing a month ago. There are inherent design philosophies in the game and they are going to start showing up more and more.
Put another way: Do you REALLY want to lose to Tron for umpteen years in a row or would you rather WOTC ban the fucking lands so they don't break every seven mana card that gets released until ~~the end of time~~ TOR gets printed?
@@yourfaceversion1The problem is that as soon as your product is out cards get played by exponentially more people exponentially more times than you could ever hope to test. The only way a game is gonna come out balanced off rip is if every faction in it does the same shit and you are left with a game of rock-rock-rock.
That fake rage at the Elechik limit was so genuine
I don't know, looked pretty real to me.
The temporary limit really reminds me of online card design, where small changes are implemented often to keep formats fresh. Not in a bad way, either. I feel like two months is a good lifespan for a format, and four can be ok if it's a particularly good one. But if a l̶e̶v̶e̶l̶ ̶1̶ ̶f̶i̶r̶e̶ deck sticks around for longer, things really get stale regardless. So a temp hit to make sure this format does rotate for the next two months will likely be very healthy for it's competitive playerbase.
I never realized how rough I had it as a YGO fan before seeing them give actual reasons for a ban and their priorities for the game and going, "wow, this is so nice."
That hit to arc was craaazy. I don’t think it was the problem card in thunder but hey, new meta incoming!
I think it's a "Critical Mass" issue with Thunder. Pretty much all the consistency pieces and removal are focused in the color, meaning other decks need to hurt themselves to include them, and pure Thunder just gets to run around uneffected. They're fixing the issue progressively for sure, but the OGs are still pretty nuts, so limiting Thunder's inherent power to be more in line with the rest makes sense.
"There's Werts" Twas EagleThe Duck :') But happy to see you shout out Werts either way, GOAT'd bro he is.
Since you and A-Drive are on talking terms, could you ask him to make Ruxin the Banlist Announcer?
8:39 yo our boy be caked up to eleven aint he tho
I will say that the one piece TCG did something like the temp hits. During set 4 bandai dropped a banlist that completely crippled most red decks, it also happened to ban cards that were getting reprints in the next starter deck. So people yelled at bandai over the list and not too much later did they announce that they would revoke the changes once the next set was released.
I think at the end of the day Base Set was the raw dog set where it had to be engaging with powerful cards and now that we're growing the base set's power is becoming more prevalent and I wouldn't be shocked if most of base set phases out entirely
A temporary limit happened in English One Piece, where they banned White Beard as a leader, and searcher Nami literally until the end of the next big tournament. The Nami unban pretty much had to happen cause the Worst Generation premium starter deck was coming out and had 4 of them in the deck.
ITS TIME FOR THE BEARS LETS GOOOOOO
Water Nexus Dile players are relaxing big right now! 😊
Apparently I’m now Werts 😂 Idk who that’s more of a shout out too
HI TIM ITS ME JONNY
That was the best part of this video
POGGIES ban list time
The only card I expected but didn't seem was astrabit going too 2 love the list so far
i love mbt
Love your reaction 🤣🤣🤣🤣
The Vyscerlist
I was thinking about jumping into Elestrals with my friend group but this kind of banlist makes me wanna wait a bit more to let the game develop.
Could always start with Moonrise, those starters look fresh
50 seconds ago is crazy 💀
Good video 👍
What's the reason that Pharogeist is getting hit? I don't really understand what's the combo
Full Moon is a Counter that allows you to enchant 2 Lunar to any Elestral on your field. The strategy involves runing 3 Werepup to find Full Moon, and defensive cards like Astrabbit or otherwise to Full Moon them and Ascend into one of the 3 Pharogeist you drew into. Its a very turbo oriented strategy with minimal counter play that is more threatening with EQ and ROYL limited to 1. Pharogeist can still be a threat but its consistency will now be predicated on komalice searching it, opening for more counter play opps for the opponent
my mood on arcalith
Funny (and strange) to see that Jessica not only quit competitive Yu-Gi-Oh, but plays competitive Elestrals instead
you can keep it
@PopoTCG she can do whatever she likes best. I'm just not used to seeing her play a different game. Obviously she couldn't resist the urge to play competitively.
What will Jess do now with earth getting such bad hits
Vyceris was at three now its at two that is a hit to Vysceris.
Calling Vysceris Shura when Hydrogeddon exists hurts my soul and as such I shall never think a positive thought about you ever again
Pokemon might be the one large TCG I have only heard MBT talk about twice, and both were super vague statements about skipping the energy ramp.
what do we replace arc and elechik with in thunder?
Now they've banned all the good cards, it's titanostrike sweep time!
couldnt be more confused. My recommended took me from an ace attorney playthrough of mainblametarget to him playing some non yugioh card game and it seems to feature the screaming-clickbait-shinyhunting streamer.
huge
I’m still so tired that the players in this game are called casters, what are you supposed to call the people talking through games in a tournament?
Casters^2
muses
Commentators? I mean, "caster" only really originated as a variant of "newscaster", but it's not like there aren't other terms about for "somebody who's job it is to speak about the thing happening on-screen"
Only thing that's weird to me is Geist to 1 NOW, but Zeus/Demeter come back Feb 1st
Why can't Geist go to 1... on the 1st? Good list yes.
Is elestrals being sold in Europe?
Not a lot, got some small drippings here in Germany. Ask around on the server for your country/region or keep tabs on stores in your country, thats what ive been doing
@@OrmylLP I'm in Germany too, any particular stores/vendors?
@@NaybOrkana I got my stuff from GamesCollect and theres also Spiele-Spezi. Both of them are around Berlin.
360p gang
Argent Saga also suspended cards. Not exactly the best company.
Joseph I’m sorry but your voice does not change all that much in videos
u literally do not hear me outside of videos
@@MBTYuGiOh😭😭
"There's Werts!" 😂
That was not werts it was Eagletheduck xD
I don't understand hitting cards two months in advance for the next set, wouldn't it make more sense to do it when the set drops?
EDIT: yeah they literally did it for the divines (in reverse but still does it matter?), why not for geist too?
Pharogeist wasn't really played at all right now in the current landscape and I feel confident that limiting to 1 is the best choice of the game with the card pool we have (important to note that when we made and tested Pharogeist, EQ and Laurels were 3x.)
Id rather just rip the bandaid off now and stay hands off until approx April 1st if needed.
-aDrive
Hopefully A-Drive eventually bites the bullet and implements a rotating format a few years down the road. Ban lists are fantastic to fix problem cards but people will eventually wanna play full power and an Eternal format is best for that, without hitting Yu-Gi-Oh's problem of needing to power creep every year to let new cards see play.
I don't like the style the presentor talks. Very screamy.
I dont play this game yet so I don’t care, yet.