AD&D vs 5e : Rules complexity (pt1)

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  • Опубликовано: 16 ноя 2024

Комментарии • 1

  • @Virgil_Vincent
    @Virgil_Vincent Месяц назад

    I completely agree with the notion that 5th is filled with too many little things to keep adding time to everyone's turn. I remember when you could have your turn calculated out using the movement factor system. It allowed you to know exactly how far you can move while still have x number of attacks, based on the effort used for the weapon, and being a martial class meant something g more than high HP.