I love it. All these polish effects really take a game from feeling like an experiment to something "real" that they come back to and share with friends. The GUI layer management is clever. I had essentially brute forced it in my game for the scene changes. I think I'll rework it to be more flexible like this the next time I add a new element. I particularly like the darkened curtain that lets some gameplay behind the splash screen continue!
Griffpatch this tutorial is INSANE! I think that next you can add a Boss Fight. or maybe player skins. or maybe power ups. or maybe camera scrolling:) the boss fight can be spawned when a player reaches a score of 100 and then you can create a clone double the size. or you could add another sprite for it and maybe the boss can shoot lemon juice lasers at you! for the skins you can make a loading screen like the blay button one, but it gives you customizable options for the player. for the power ups you can make lemons at one point drop a different type of power like extra speed or double shooter. and the camera scrolling will make it much more like a real world. i think adding small partical effects floating around and having a animated backdrop would be cool too to make it more spacey.
How about we do a camera follow series? It could help if we actually want our character to move and the camera following us! Instead of the character staying still and the bg moving
tysm griffpatch for getting back for this epic series i hope you make a part 5 where big lemon's have a chanse to drop an power up that make the shooting more fun and easier for a bit of time. for example you get a power up it's random but every power up has it's own style / color like maybe a a really long laser or a laser that shoot's everywhere or a one that chase's the closest enemy. or maybe you need to kill a lemon to charge ur power bar and if it's full maybe you get a big long laser and the power bar will digress untill it's empty and the cool laser will turn off and get back to the normal short laser's becuse it will like the space game's on mobile game app's or on flash game's i know it will hard and more likely u can't do that in scratch but i hope you can find a way to do it
Hey griffpatch, I've been trying to merge my modified version of this tutorial with your cloud multiplayer tutorial. When watching the tutorials, it struck me that I would very quickly hit the clone limit. How would I make this work with all the laser clones needed?
I think the players should work together to destroy lemonoids... Or maybe it's last man standing type of game where the lemonoids are just enemy NPC's.
As one man once said: “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!”
@@griffpatch Its an amazing game with an amazing story maybe one day you could do a 3d raycaster where you can look up i would love that and it would help me finish my game! (but im not pressuring you. You don't need to if you don't want to also thanks for replying)
I hope this comment finds you well! I want to sincerely thank you for your dedicated work in creating the tutorial for the game Asteroids. It's truly remarkable to see your passion for gaming and your desire to share knowledge with the community. I've followed your tutorial with great interest and appreciated how you covered the essential aspects of the Asteroids game. However, I've been thinking that it might be intriguing to include information about surprise events, such as the appearance of UFOs in the game. This could be an exciting addition for players, providing them with a more captivating experience. If you haven't discussed UFOs in your tutorial yet, I believe it could be a good idea to add a short section on how these events can impact the game and how players should react to them. This additional detail could enrich the gaming experience for those following your tutorial. I encourage you to continue with your passion for gaming, and keep contributing valuable insights to the community. I look forward to seeing how your tutorial develops and sharing this useful resource with other players. Best regards,
@@griffpatch added a bunch of projects already! Can you invite me to the next studios? I am really active and can add a lot of projects? Also can curators add their own projects based on the tutorial?
oooo i have an interesting idea for bosses, maybe at certain score or time a boss will appear, or maybe you have gotten better ideas? also I have some boss concept's: 1. Chunky Lemonoid: Hp: 100 Ability: Launch at player 2. LemonShip: Hp: 150 Ability: Shoot laser beam every 20s 3. Mega Lemonoid: Hp: 225 Abillity: Summons Big lemonoids or maybe 2 Chunky Lemonoid? 4. LemonSpaceCarrier: Hp: 250 Ability: Summon Chunky lemonoid, and Shoot mini lasers every 15s Debuff: REALLY SLOW 5. GiganticLemonSpaceCarrier(Final Boss): Hp: 295 Ability: Summon Mini LemonSpaceCarrier, and shoot Big laser every 35s, Debuff: Almost as fast as a snail, Buff: Laser Deals alot DAMAGE Also add upgrades or else this concept might not work...
you could add power ups which could have a small chance of spawning when you kill a big lemon, or any other scenario. maybe faster laser shooting, double player health, slow lemons, lasers do x2 damage, one time use force field, etc. and maybe… (maybe this is a bit over the top) stop time for a short period of time? where lemons, lasers etc. are frozen in place except you? or maybe time reverse but I doubt that’s possible.
It ia amazing to see how much you can code in scratch! I have followed so many of your tutorial and they are amazing! I have a suggestion, though. Could you do a tutorial on how to make a scrolling side menu with a scrollbar? I would really help me in my projects!
Hey griffpatch i have a problem doing the awesome score thing, i think at 14:22,when i set to glow-9 when the number is less than 6 digits it shows like for example the number 6 is shown as 6999999 so how di I fix this
I have an awesome idea for the platformer series! It would be awesome if you add a final boss fight! I searched a lot on youtube but I can't find any tutorial about boss fights so I guess it would be awesome if you do :D
Griffpatch i love this game and i made this game on my home wen i completed this project my parents looked my project and my parents is love so much my game thanks griffpatch!
I REALLY LIKED IT GRIFFPATCH! I thought that the lemon series were all over, but WOW! I think this series is the BEST! It really helped me A LOT. And I ALSO like to look at the studios too. (though I didn't got invited :l )
Griffpatch i love your videos they help sooooo much! i was thinking that your tile scrolling mario series should let you place power-ups outside of question mark blocks, and also, i would very much like a new power-up like the Super Leaf, or the Ice Flower, or the Super Bell. anyway, i hope you reach 1 million subs one day! have a good day
Bonus - Scores - ruclips.net/video/atMwy3UKc14/видео.html
Bonus - Health Bars - ruclips.net/video/rTKDzz_d6X4/видео.html
TY
Where can i put the score and health bar into my backpack since theres no project for them
34:32 _"And please smash the like button and subscribe!"_ and a lemon explodes and shake the whole thing what a perfect timming lol
Got heart in record time XD
Miss the "hello fellow scratchers" intro for a while, really amazing!
Griffpatch I love Your Tutorials you are at such an advanced level yet you still help people just starting!!! I admire you.
I was streaming when you posted this lol.
He actually was... He was speedrunning Yellow Apples in Appel!
I love it. All these polish effects really take a game from feeling like an experiment to something "real" that they come back to and share with friends.
The GUI layer management is clever. I had essentially brute forced it in my game for the scene changes. I think I'll rework it to be more flexible like this the next time I add a new element. I particularly like the darkened curtain that lets some gameplay behind the splash screen continue!
Yeah, layering always feels like it's a lot harder to achieve in scratch than it should be. I wish we had a simple z order implementation too...
Why is this comment 17h ago
@@krlovn Because, it was 17 hours ago.
Wait I see it.
@@krlovn he is a griffpatch member who have early access
Finally !! It's done 😊
It took a month for me to make this bro
What
A month 😅
Yeah bro
Griffpatch this tutorial is INSANE! I think that next you can add a Boss Fight. or maybe player skins. or maybe power ups. or maybe camera scrolling:) the boss fight can be spawned when a player reaches a score of 100 and then you can create a clone double the size. or you could add another sprite for it and maybe the boss can shoot lemon juice lasers at you! for the skins you can make a loading screen like the blay button one, but it gives you customizable options for the player. for the power ups you can make lemons at one point drop a different type of power like extra speed or double shooter. and the camera scrolling will make it much more like a real world. i think adding small partical effects floating around and having a animated backdrop would be cool too to make it more spacey.
Ya that would be cool.
SKINS OMG OMG OMG OMG OMG OMG OMG
lollllllllllllll
TYSM griffpatch just when I was about to quit your vids helped me thx =)
- Amazing sfx
- Amazing tutorial
- Amazing voice
- Amazing ideas
- Amazing results
Amazing video :D
Woohoo! :)
@@griffpatch oh and nice face tho
Pretty sure "amazing voice" should be first on that list :D
I would love there to be camera follow. This way the game would feel bigger and won't be stuck within the tiny screen! But great video anyways!!
I did it already :)
Same
What about parallax effects?
How about we do a camera follow series? It could help if we actually want our character to move and the camera following us!
Instead of the character staying still and the bg moving
Uhhhhhhhh what the heck
Thank you so much griffpatch for adding the numbers to the project I was waiting for this episode!!
Had to watch 5 videos for this, better be worth it.
I don't use scratch anymore but this entertains me alot so thank you ❤
No problem :) glad you still like it
Yes! Finally griffpatch! I loved the video. Thank you
finally a new episode of lemon oid invasion i have been waiting for since the health bar tutorial for this one
Griffpatch the game kinda lags a little
this is one of my favoure games we’ve done! thanks for coming back to it :)
Wow, SUCH AN INCREDIBLE TUTORIAL SERIES, I CAN'T WAIT FOR THE NEXT EPISODE, CONTINUE BEGING AWESOME GRIFFPATCH, THANKS!!! :D
um, there is no next ep of this series
That’s really cool
I didn’t think that all of these features could fit in 35 minutes.
Thanks for the juicy lemonoid update griffpatch!
It was a push to squeeeeeze them in :) - But we did it!
@@griffpatch :D
hi griffpatch! Thanks for the tutorial! Lemonoids is officially a game now! Thanks!
No problem!
cool
been a really long time since you've made a full episode on this, glad you're working on it again :D
In the score sprite, you can add the clone x position to SHAKE DX to get an effect for that too!
I love these tutorials. This is my first one I have watched, and yet I have learned so much
This is wonderful! Thanks for everything!
I'm so glad we start again in the new episode
Amazing! The lemonoid game is very cool, only thing ugly right now is that the lemons show their health on the title.
Maybe you can make a thumbnail?
make it so that the healthbars hide on the splash screen
maybe add some code so that (if the game over screen is on, delete all lemon clone and healthbars)
I cant even imagine trying to make this! Great work Griffpatch!
tysm griffpatch for getting back for this epic series i hope you make a part 5 where big lemon's have a chanse to drop an power up that make the shooting more fun and easier for a bit of time. for example you get a power up it's random but every power up has it's own style / color like maybe a a really long laser or a laser that shoot's everywhere or a one that chase's the closest enemy. or maybe you need to kill a lemon to charge ur power bar and if it's full maybe you get a big long laser and the power bar will digress untill it's empty and the cool laser will turn off and get back to the normal short laser's becuse it will like the space game's on mobile game app's or on flash game's i know it will hard and more likely u can't do that in scratch but i hope you can find a way to do it
Such great ideas
Magnificent, you right Griffpatch!
@@griffpatch are you going to do that cool suggestion
@@griffpatch HELP
@@griffpatch Yes! Make a tutorial for that please!
0:05
Griffpatch: Hello fellow lemon scratchers!
Plane: ok let me kill these lemon scratchers
Hey griffpatch, I've been trying to merge my modified version of this tutorial with your cloud multiplayer tutorial. When watching the tutorials, it struck me that I would very quickly hit the clone limit. How would I make this work with all the laser clones needed?
if you increase the fire rate variable this can work
What a fun episode that was! this makes our games look polished and fun! Thank you griffpatch!
Why not make it multiplayer in episode 5
I'm not sure this would be a very good multiplayer game? What are you thinking?
@@griffpatch Then can you teach how to make a multiplayer speedrunning game
I think the players should work together to destroy lemonoids... Or maybe it's last man standing type of game where the lemonoids are just enemy NPC's.
@@griffpatch A platformer, or honestly just anything
@@griffpatch I'm a new scratcher
Tysm this is going to make my game so much better!
Layering in Scratch is such a pain, I just wish that it had something like a Z order
If you watch one of Griffpatches tutorials he has an AMAZING and simple solution, which I use all the time!
Griffpatch already did it! Check out his video!
Then you still have to prioritise once multiple sprites have the same Z position...
@@ant2902 I know he alrready made a video, just using that tutorial every time could be time consuming
@@RenardioMFG don't be lazy
Yaaaay! Finally finished my project!!! Do you want the link? If so, please consider adding it to the studio!
Thanks for bringing back the series, it's my second favourite series!
Bro then whats first favorite
Mine was raycasting
@@rajshreekulkarnikende3857 favourite it platformer series
It must take so much work to make these awesome videos, thank you for doing this, griffpatch.
As one man once said:
“All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!”
i to love portal
Me too!!!
@@griffpatch Its an amazing game with an amazing story maybe one day you could do a 3d raycaster where you can look up i would love that and it would help me finish my game! (but im not pressuring you. You don't need to if you don't want to also thanks for replying)
Finally this is my favorite series
I guess now that Lemonoids is back we will have to bust out our space ships again! Great tutorial Griffpatch!
Griffpatch is the scratch coding teacher that knows everything and gave people some tutorials.
Also I usually watch your contents! It's pretty cool!
I appreciate that!
@@griffpatch I put a lot of thought into this, thanks for noticing!
For the size effect, I prefer using the bounce to size block from your geometry dash tutorial episode 5. Amazing work!
Your videos are 12:52 😂 keep it up I love your scratch tutorials!❤
1:53 his messages 💀
I am an Indian. And I Love your videos.
You are the legend YOU'RE TUTORIALS ARE THE BEST
great video its like being the pro with a good heart some pros have youtube channels but never help people while u just r the scratch goat
this is i think the funniest tutorial i have ever seen from you!
Keep it up dude
Ur the master of scratch
Loved your videos
❤ ❤
ha ha! i saw a change in thumbnail! i Love it!
32:49 appel and guy
Yeah hehe :)
I hope this comment finds you well! I want to sincerely thank you for your dedicated work in creating the tutorial for the game Asteroids. It's truly remarkable to see your passion for gaming and your desire to share knowledge with the community.
I've followed your tutorial with great interest and appreciated how you covered the essential aspects of the Asteroids game. However, I've been thinking that it might be intriguing to include information about surprise events, such as the appearance of UFOs in the game. This could be an exciting addition for players, providing them with a more captivating experience.
If you haven't discussed UFOs in your tutorial yet, I believe it could be a good idea to add a short section on how these events can impact the game and how players should react to them. This additional detail could enrich the gaming experience for those following your tutorial.
I encourage you to continue with your passion for gaming, and keep contributing valuable insights to the community. I look forward to seeing how your tutorial develops and sharing this useful resource with other players.
Best regards,
wow such a great tutorial cant wait for part 5 !(100% not gonna copy everything and just change the lemons to peppers)
Satisfying sounds, bullet and lemons i LOVE it
i'm not good at scratch coding and this guy made me a pro in 2 weeks
Whoop! :) That's excellent
Good tutorials as always, also for your information I am active in the studio :)
Great to hear!
@@griffpatch added a bunch of projects already! Can you invite me to the next studios? I am really active and can add a lot of projects? Also can curators add their own projects based on the tutorial?
his editing skills are beyond explanation
Yup
this is the best tutorial ever, he explains everything. Thankyou griffpatch
Wow 🤩 this is really good 😊
9:20 you could right click and select copy all then go to the player sprite and right click then select paste.
Yes you know what, I am waiting it for ages
You finnaly made it, Horay!!! 🤩🤩🤩😍😍😍
nice tutorial! my astreoid game are looking amazing!
3:23 ooh! That sound effect ticked me off, didn't expect you to use it, but still great video!
Hey there - Did it bother you? Maybe I'll add a poll for it hehe - Just thought it might be fun to try!
@@griffpatch it didn't bother me, it just surprised me. You should use it more becuase you're videos are super helpful and do make me go "wow."
Nice! I still didn't even start following this series and i won't but it's still cool seeing you doing this!
yup
:D
Thank you griffpatch for the tutorial! you rock!
This is the best tutorial of my life... thank you griffpatch...
Wow! Thanks for making this video, because it makes my game much better :D
oooo i have an interesting idea for bosses, maybe at certain score or time a boss will appear, or maybe you have gotten better ideas? also I have some boss concept's:
1. Chunky Lemonoid: Hp: 100 Ability: Launch at player
2. LemonShip: Hp: 150 Ability: Shoot laser beam every 20s
3. Mega Lemonoid: Hp: 225 Abillity: Summons Big lemonoids or maybe 2 Chunky Lemonoid?
4. LemonSpaceCarrier: Hp: 250 Ability: Summon Chunky lemonoid, and Shoot mini lasers every 15s Debuff: REALLY SLOW
5. GiganticLemonSpaceCarrier(Final Boss): Hp: 295 Ability: Summon Mini LemonSpaceCarrier, and shoot Big laser every 35s, Debuff: Almost as fast as a snail, Buff: Laser Deals alot DAMAGE
Also add upgrades or else this concept might not work...
you could add power ups which could have a small chance of spawning when you kill a big lemon, or any other scenario. maybe faster laser shooting, double player health, slow lemons, lasers do x2 damage, one time use force field, etc. and maybe… (maybe this is a bit over the top) stop time for a short period of time? where lemons, lasers etc. are frozen in place except you? or maybe time reverse but I doubt that’s possible.
“play around with the throb size until we’re happy”
great tutorial tho xd I like your videos
It ia amazing to see how much you can code in scratch! I have followed so many of your tutorial and they are amazing! I have a suggestion, though. Could you do a tutorial on how to make a scrolling side menu with a scrollbar? I would really help me in my projects!
I love your videos very much.
Glad you like them!
just finished this tutorial! oh boy I can't wait for my game to be done! I will give a link when it is
I really wanted another lemonoids video thanks!
No problem!
we really need more of this
17:09 AMERICAN SPY IS BACK!! ATTACK!!!
32:52 o h n o. He Found Us! RRRUUUNNN!!!
Hey griffpatch i have a problem doing the awesome score thing, i think at 14:22,when i set to glow-9 when the number is less than 6 digits it shows like for example the number 6 is shown as 6999999 so how di I fix this
you can also add change SCORE by 1 in the Lazer sprite, 'When I start as clone'
Tip for shadow effect: Try making the shadow a dark version of the back color which makes it look more transparent
I saw that you change the thumbnail and the title to see witch one get more views Haha I like that
👁️🤑💸
I would love abilities/power ups for next ep. Please it would make it more fun!
I have an awesome idea for the platformer series! It would be awesome if you add a final boss fight! I searched a lot on youtube but I can't find any tutorial about boss fights so I guess it would be awesome if you do :D
Sounds good!
so cool the start screen!!!!😯😲
Can you learn us how to make powerups in the next episode like three shots at the same time or shoots deals 2x damage
Nice vid tutorial, i was looking for this! Btw is it possible to add like some shop button where you can buy custom ships and etc?
Yeah, that is a possibility!
@@griffpatch in general, an approach to save progress would be an interesting topic to explore.
Hey griffpatch you’re actually my favorite scratch RUclipsr and by the way my favorite RUclipsr in general is unspeakable
34:07
that
is
ȉ̷̢̼̘̘̭̮̫̪͙̠̪͈̹̼̪̰͈̣͚͎̱̰͒͂̀̋̓͐̂̑̏̌͂̌̒̎̈́̊͋̎̏͛͒̒͂̓̽̎͐̿̃́͗̉͛̌̓̊̏̅̕͘̕͜͝͝͠ţ̷̞̮̝͓̻̇̍͒̎̊͌͋̀̔̊̿͌͐̚̚̚̚
in 3:06 i've made a simple code on score in laser sprite that is:
when i start as clone
wait until touching (lemon sprite)
change score by 1
Griffpatch i love this game and i made this game on my home wen i completed this project my parents looked my project and my parents is love so much my game thanks griffpatch!
thank you so much for this tutorial griffpatch😁
I REALLY LIKED IT GRIFFPATCH! I thought that the lemon series were all over, but WOW! I think this series is the BEST! It really helped me A LOT. And I ALSO like to look at the studios too. (though I didn't got invited :l )
Sorry to hear that! I get so many requests!!!
@@griffpatchIt is 100% okay! I understand:)
you are so popualar:0 so I understand and know:) thank u anyways :p
Griffpatch, you have helped me sooo much!
Yay! Scratch on :D
The moment we've all waited for
You should be able to get cosmetics with your points :D
4:41 i end here :) i love your series
THE RETURN OF THE KING!!!!
Thanks griffpatch for letting us learn your tips and tricks!
Yay, I love shattering those!
32:51 ah yes, the two mascots of griffpatch
Griffpatch i love your videos they help sooooo much! i was thinking that your tile scrolling mario series should let you place power-ups outside of question mark blocks, and also, i would very much like a new power-up like the Super Leaf, or the Ice Flower, or the Super Bell. anyway, i hope you reach 1 million subs one day! have a good day
Griffpatch the god of Scratch is back respect 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
thank you the griff patch you are amazing
We need an epic 3D platformer tutorial from you.