Inkarnate Map-Making Tutorial #2 - Fantasy World Geography

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  • Опубликовано: 4 ноя 2024

Комментарии • 10

  • @willowthetherapybeetle4301
    @willowthetherapybeetle4301 2 месяца назад

    Okay... im here late, but... I'm working on redoing my homebrew world map, and i have a question
    Do i HAVE to show the mountains? I hate the stamps. They end up looking so bulky and take away from the finer details im trying to add in. I would much rather vocally describe the topography and environment when players arrive in an area.

    • @Renfail
      @Renfail  2 месяца назад

      Build however you want

    • @willowthetherapybeetle4301
      @willowthetherapybeetle4301 2 месяца назад

      @@Renfail if I jump into the discord, could I get an opinion on my map? my first draft and then I've been working on the redo while listening to your videos.
      I'm a baby DM and this is my second time making a map

    • @Renfail
      @Renfail  2 месяца назад

      @@willowthetherapybeetle4301 Due to legal reasons, I cannot provide feedback on anyone's work. The only thing I can do is wish you luck and don't be afraid to play around with things! It's a lot of trial/error playing with the tools to get things right, paying attention to the layers, and etc.

  • @Michaelrsem0010
    @Michaelrsem0010 Год назад +1

    is there a way to move land masses? I am built an island and put time into it, but I think I want that island somewhere else on the map? Can I cut this out and move it to the desired location?

    • @Renfail
      @Renfail  Год назад +1

      Not that I'm aware. The land masses aren't stamped, but rather "painted" onto the canvas, so once they are there, they are there. You can re-paint them somewhere else, but you can't copy/paste landmasses that I know of.

  • @groovinhooves
    @groovinhooves Год назад +3

    All objections over realistic depictions of the exact location of mountains, rivers, etc., relative scale, projection, etc. vanish if one accepts that a fantasy map should be expected to be no more accurate than any of the real world predating accurate timekeeping across vast distances and spans of days or months. From the pov of a minor degree holder in geology, Tolkien's geomorphology isn't so very far off what is plausible even half so much as it is pretty much explicable by current models of plate tectonics, vulcanism, impacts and erosion. The too straight or too ramified nature of whatever portion of his map, again, explained away by nascent, technologically less sophisticated surveying and cartography. Don't sweat the big stuff any more than the small. Make a map that tells the story and gives an adequate sense of scope and scale.

    • @Renfail
      @Renfail  Год назад +2

      Ayep! And never forget....MAGIC!

  • @jffish5149
    @jffish5149 Год назад +3

    I miss T-rex.