I started out doing exactly this; just remixing other people's STLs. 3D printing is such a satisfying process and the more you do the more you learn. Took me ages to work out meshmixer, so this vid will definitely be a lifesaver for someone out there.
Tip for those new to 3D printing - if you see a great design on Thingiverse etc. you want to print, but the creator hasn't uploaded a photo of it printed, be cautious, check the preview output of your slicer with those objects to see if they can actually be printed ok, notably when it comes to needing support structure. I try to make my TPU designs so they never need support structure, or as little as possible. Sometimes you can add your own support pieces into the design to prevent the slicer having to figure out what's best and not doing a very good job.
Same here-I just wish that it had a better scale mode. Once you rotate something, the scale grabber things stay in the objects profile on the ground. Annoying to no end. It’d be great to be able to click a button to rotate the scale and movement controls with an object. Then it’d be basically perfect for me.
Easiest way for me to design something for my quad.. Take a picture of the top plate, load onto fusion360. Use the sketch tool to trace what you want to make. Use your caliper to input the measurements.. I've been designing my own parts this way for a year. This method works best for arm guards and getting the base for your GoPro mount.
3D printing is only getting better and better. I love that everyone shares their files on thingiverse. Now is an excellent time to hone 3D printing skills. Some of the software is becoming more integrated and easier to use. Metal 3D printing is going to get better and better, so just wait till we can design complete quad frames. Ok sorry getting to excited.
STLs are a specific type of mesh. Basically a continuous string of lines and angles, turning your model into a mesh of triangles. Press W in meshmixer and use one of the sculpt tools, if you zoom in you'll notice whatever modification you make is just the moving around, creation and destruction of lots of little triangles. That's why not all CAD software can edit them easily, traditionally their tools are meant to interface with Cartesian coordinates (everything can be defined on a calculable plane, a calculable distance from a common origin) , not a bunch of lengths an angles relative only to eachother.
Yep, im the guy this video was made for, lolol! Got a printer 2 weeks ago and have been deep diving into all kind of content. Thank you for this video JB! I'm a total newb at this, but enjoying the discovery!
I took a couple weeks to learn how to do CAD designs and already built a few working parts. So excited for the possibilities. I noticed the remix update as well and thought it was cool but I'm never happy and end up spending all my time customizing small details that probably never matter lol. I should use the tool more often to save time.
I don't know anything about 3D printing, but I really enjoyed this video seeing how excited you got because you built something that you figured out yourself, reminded me of the first RC planes I made over 30 years ago. Ok it was made of wood and paper and it looked like grap and flew the same but I was so proud that I figured it out myself. Great video Joshua well done.
As far as i know, the reason why we cant directly use a stl file is because stl files are based in a obscure lenght. 1 unit, so when you export a 20x20x20cm cube. The stl sees it as 20unit x 20unit x 20unit. Same with exporting a 20in x 20in x 20in cube to stl, it sees it as 20unit x 20unit x 20unit. Its why when you do your projects in anything but mm youll get a really weird size when you stick it inti the slicer, so when you put the stl into cura or whatever is converts 1unit into 1mm, no matter what. So like this 1in to 1unit to 1mm Or 1cm to 1unit to 1mm Or 1mm to 1 unit to 1mm So anything you work a project its recomended to build in mm, its standard for most software like cura or simplify to change units to mm
Yes! I've been following in your 3d printing footprints, and I'm ready to start re-mixing - especially gopro holders. i can never get the features I want, in the angle i want, for every quad...hopefully now I can, and I can help others by posting my re-mixes. Thank-you!
mate.. rippa vid, i also am new to 3D printing and didnt know this existed.i have often thought i wish i could do this. downloading it now, thanks a million mate 👍
This is so on point JB! I just recently had a discussion with a friend about how valuable it is ( in terms of saving time) to just remix quad mounts. I've done this myself like 10 times using TinkerCAD.
Man! You should really try learning Fusion 360, took me like a day watching tutorials and I've been designing my own parts ever since. I suggest following "learn fusion 360 or die trying" series from Paul McWhorter, great series, makes lots of sense and... it's free!
Joshua, I do this all the time and all I use is Fusion 360! I simply upload an STL file and use the command “remove mesh” then I am able to edit the object as normal, add extrusions or make any type of simple edits!
Fusion 360 is the one to learn. My friends who use it swear by it. I personally love Meshmixer for this type of blending of two parts. It's quick and dirty but works like a charm.
to be fair, i'm a professional 3d artist and have been working in the games industry for 11 years now in such a capacity. i do everything from model to animate depending on the project. and i STILL learned something today. we're never done learning. and if you are done learning, well then you're getting left behind. i use autodesk products every day but have never used meshmixer. fusion i've dabbled in just a tad. mostly i punish myself and do my printing modeling in 3ds max in polygonal form first and then export stl.
3dsmax was my go to for a very long time as I used it for modelling and animation. AutoCAD and Fusion360 are much better for industrial design. Dimensioning and tight tolerances are much easier and make creating parts a breeze. There is no need to restrict poly counts for performance reasons. Treat Fusion and AutoCAD models like boolean, extrude and slice operations in 3dsmax - you'll get the hang of it in no time.
@@NainKaigo yeah I just need to download fusion. Why not. I've already got Autodesk everything else, lol. Way back when before I did gaming I did some industrial design in Rhino. Should be pretty easy to get back into it.
Use a flatbed scanner to scan your carbon parts. Import them into Fusion and scale it. Then use the drawing tools in a sketch to create the outline you want. I recently did this to create a dxf file to have custom carbon cut for a thicker top plate with chamfered holes where the battery sits.
tinker cad is a mega simple enviroment which makes creating from scratch, modifying or mixing 3d models super easy. its very basic and does not have advanced stuff but it can do the basic stuff and a 5 year old could use it and is a great way to get printing without learning the crazy complicated 3d software. ive made casings for electronics, brackets, adaptors and even pods for my car tweeters using tinker cad.
For supports, try using tree supports on build plate only and regular support turned off. For this model they will work better and without support blockers.
Your original orientation in Cura is right👍 that will make the layer lines around the body, and best able to resist s front end collision. Printing mounts upright, often results in the camera tearing off the base
Thanks for this video! So far I have used the Windows 3D Builder to change and customize STL files. But the Meshmixer looks even more comfortable and powerful than the 3D Builder. I'll try it right away
Awesome. I needed this. I edited a thing once in Tinker but I found that to be too… elementary (frustratingly so). Looking forward to making (remixing) a spool holder that will have a mount added to be attached inside of the printer enclosure.
I have been meaning to check out meshmixer for awhile, and I am definitely going to now, it looks a lot easier than fusion for simple re-mixing. Working with STLs in fusion is a huge pain, you have to convert the mesh to b-rep and reduce faces and even then, it is a pain to modify because there is no simple way to “fix” holes in the mesh (that I know of). Great vid 👍
Holy Cow Joshua you just changed my freaking life with the support blockers, I have a background in 3D modeling (like 16 years ago) but just recently got a 3D printer, why did I never click that button? I don't know but hey I learned something! Would ya look at that.
If you can put objects together in Fusion, make sure everything is joined/combined as one body and right click that body in the browser and export as stl. You're in the same state as a thingiverse download now. No project creation, just sketch and export. Thats actually easier than tinkerCAD.
I've been trained on multiple AutoDesk products as well as SolidWorks, Siemens NX, MasterCAM, and I've messed around in TInkerCAD and some of those webapp-based tools to see what "all of you" have to deal with. For editing pre-generated STLs, especially some of those you'll find on 3D model sharing sites like Thingiverse, GrabCAD etc. or 3D scans that either break your slicer or are a thousand times higher resolution than your printer is even capable of and take six hours to slice, only for you to realize your new GCode is taking up half your boot drive, and crashes your printer, there's nothing more straightforward in my opinion than Meshmixer. I really wish they'd kept developing it.
The STL file holds information about the smoothing groups, topology of the 3D mesh. It’s essentially instructions telling the graphics engine how to draw the 3D image
Only thing I'd do differently is flip the final model over onto its other side, so the hole that you need to support is the smaller of the two. Oh, and in Meshmixer, go to View menu - View Wireframe and you can see the whole mesh. It's useful for showing if your edits are adding too much complexity. There's also a sculpting brush to reduce the mesh density which has the side effect of smoothing.
Glad I watched this. I've been doing it through fusion 360... Basically sketching my plane, extruding it in cut mode onto a print after converting the mesh BACK to brep, import the other print, repeat, and join together. This is gonna be so much easier thanks JB :D
If using fusion 360. Import it as a component, ghost it copy it have it perfect to your needs. It would be easier to draw your own than faff with someone else's model.
Perfect now I can use my gopro hero 8 mount that I use for my chameleon as its my favorite mount and remix it with the base for my newest 6s CL1 build!
sylas wojciechowski the reason I prefer tinkercad is you’re manipulating the actual ‘model’ as opposed to the mesh. I love fusion for design but tinkercad makes dealing with meshes like a model and is better imo. Tinkercad is a bit aggravating because it is so simplified but once you learn your way around it’s tricks dealing with remixes is easy and nice imo. Mesh mixer is over complicated and frustrating I should spend more time in it but I definitely prefer tinkercad for remixing
I'm using Fusion 360 to do this but it really depends on how involved you want to be. I often am finding no mounts at 25 degrees for my frames. I've printed 5 iterations of my Hero 7 DC5 mount and think I have it dialed.
Hi Josh Great video on 3D printing, I at least know now that I won't be able to do this. I can't work a computer yet but I'm learning, I just know it's over my head. But I really like the video and I would like more. Thanks again for the information on 3D printing.
maybe a helpful tip: instead of using 4 support blockers you can go into the support settings and raise "minimum support area" i think if you set it to about 5 it would have ignored those 4 holes and nothing else.. just change it slice/preview until theres no supports in there
Hi Joshua, I'm a CAD Designer (5 years experienced) and 3D maker too. In my humble opinion Cura is a good free slicer, but not the best. Maybe you could give a try to PrusaSlicer (also free software). Results with PrusaSlicer instead of Cura are night and day. I've printed and mounted a 3DLabs Spitfire model that came with PrusaSlicer as a gift, and it flies pretty good. Hope you'll try it because it's easy to use and really powerful.
@@JoshuaBardwell Oh! I see your point. 0.2 mm first layer height, bed at 50º C and Nelly hairspray (blue one) is what works for me. Anyways, thanks for all your amazing videos and reviews. I'm learning lots of things everyday. ;)
If for small design adjustments on mesh files rather than pure remixes, what software would you recommend for a total nood regarding 3d modelling? Got fusion and 3d builder from windows but not sure what software to spent my time on.
@@Fly_High_FPV I didn't know you could do this in Tinkercad. I made a few small things in it really basic stuff but didn't know this was possible. I'm going to definitely give this a try since there's a tutorial right here, see how it goes
@@DanJonesShow tinkerad is way easier, no mesh bs 👍 that where 95% of my work is done, the other 5% is scratch work in Fusion360. If you need meshes and whatnot, Fusion360has you way better covered than mesh mixer. Usually i go to fusion if i have some carbon fiber parts scanned, i can trace out the carbon and then model to scale 👍 i cant do 5min remixes in meshmixer or fusion360...even though i'm comfortable using all 3, tinkercad is the king of remixers 😎
@@DanJonesShow i also recommend tinkercad because it's so much simpler and more approachable. A 30 minute tutorial can have you use every button and try all the things. (Have i ever steered you wrong 👌)
14:17 Ok...I had purchased a SQ-11 with camera mound and some spost had like a "Fish Net" sorta thing in spots of the 3D printed camera holder I thought should be cleared. That is what the supports look like? That Mesh like a sieve sorta of thing?
I’ve been wanting to do this for a month now (since I got into Conewhoops) and have struggle to find Osmo Action mounts that fit my 2 quads. Well, mounts that I like anyway.
You should look at TinkerCAD. You really easily could design something to your needs, maybe with less finesse for now. its what middle school kids use these days unbelievably. I've followed exactly same progression as this 2 months ago Thingiverse>tinkercad>fusion360. You think you have power now, wait until you invent and print something. It's actually very easy to get into (best kept secret).
@@JoshuaBardwell yes I guess for accessibility to all and easily using another designers expertise it has its own value, but people shouldn't think CAD is difficult, i did until a few months ago.
Hei Joshua, im just getting into tpu printing and im getting pretty good results but I have a lot of stinging and bolbs that I have to remove after printing. Could you maybe share your slicer settings? Your results are looking very good! :)
I got into 3d printing waaay before fpv😁 so I know a bit about designing 😄 but I dont have a fpv quad😢 I am into fpv for about one year now and I STILL even dont have a quad😢
hi Josh i have been 3d printing approx 3 years and love this i have the easyst program to learn and design -Design123D which includes meshmixer as one of the tools and am still learning meshmixer and find with the simple objects in the 123d program i can make some complex shapes and camera mounts the best tool to compliment the software is a cheap set of digital calipers still learning every Bardwell vid
Time to unlock the power of your printer. Fusion 360. Sketch, extrude, sketch face, extrude/cut, repeat until happy, save as STL, slice. Be amazed at “Look what I made!” Upload to Thingiverse and feel the love.
Joshua Bardwell I forgot you had. I played with meshmixer maybe 6 old years back but was already playing with Fusion. I know a guy who uses inventor through his job and it does seem “Similar” but not sure about purchase costs. Fusion can be free for makers/student , but everything is stored on their servers so making things to sell is a bit questionable if you don’t purchase a license. plus the designs can be viewed and copied I believe, So Autodesk owns the right to what you design from my understanding.
In your flight cidora video you said at the end you will show your settings that make it even fly better but you forgot it xD, could you please post the cli dump somewhere? :)
If I had some money I would support you on patreon but I am just 19 and I have no money :/ Thank you for helping me out with everything you answered every of my questions, thank you very much for taking the time I much appreciate it❤️
Lots of people have told me they prefer TinkerCAD for this kind of work, instead of Meshmixer. What do you think?
TinkerCad is a good start for simple designs. But I have no doubt you could learn Fusion360. Plenty of good tutorials by this guy Lars Christensen
@@EnuffsEnuff318 I think he meant for editing stl's. Im pretty sure tinkercad is better at editing stl's than fusion360.
Id say meshmixer is the way to go. I dont like tinker cad because its hard to line things up properly imo, and tinkercads colors are too bright, 😆.
Fusion 360 all day long
Check out Makersmuse, hes got a few awesome meshmixer tutorials to expand your meshmixing knowledge 😁
I started out doing exactly this; just remixing other people's STLs. 3D printing is such a satisfying process and the more you do the more you learn. Took me ages to work out meshmixer, so this vid will definitely be a lifesaver for someone out there.
Tip for those new to 3D printing - if you see a great design on Thingiverse etc. you want to print, but the creator hasn't uploaded a photo of it printed, be cautious, check the preview output of your slicer with those objects to see if they can actually be printed ok, notably when it comes to needing support structure.
I try to make my TPU designs so they never need support structure, or as little as possible. Sometimes you can add your own support pieces into the design to prevent the slicer having to figure out what's best and not doing a very good job.
I'm one of those TinkerCad users you mentioned, but that's because I didn't know about Meshmixer. I'll give it a shot...I learned something today.
Tinkercad would have been 4x faster without the need to mess with meshes 👍
Same here-I just wish that it had a better scale mode. Once you rotate something, the scale grabber things stay in the objects profile on the ground. Annoying to no end. It’d be great to be able to click a button to rotate the scale and movement controls with an object. Then it’d be basically perfect for me.
It's time to get on the Fusion 360 train.
Easiest way for me to design something for my quad..
Take a picture of the top plate, load onto fusion360. Use the sketch tool to trace what you want to make. Use your caliper to input the measurements.. I've been designing my own parts this way for a year. This method works best for arm guards and getting the base for your GoPro mount.
Going to use my first quad tomorrow
Good luck and have lots of fun, my advice is don’t rush anything that’s when things get forgotten or mixed up.
Yes!! Get ready to have your life changed! Like Garret said... Take it slow. Skills will come on fast. Have a blast dude!
My advice, get a self powered buzzer, so you dont lose it (see vifly finder 2, or hellgate buzzer, etc)
Welcome to hell
Good luck man! Remeber to record your first flight, it will be something cool to look back at 😁
Awesome. I use solid works but that looks way easier on existing files. Always appreciate your sense of humor.
3D printing is only getting better and better. I love that everyone shares their files on thingiverse. Now is an excellent time to hone 3D printing skills. Some of the software is becoming more integrated and easier to use. Metal 3D printing is going to get better and better, so just wait till we can design complete quad frames. Ok sorry getting to excited.
Thanks Joush for sharing this. I wanted to do this for a while and couldn't find an easy way. Really appreciate
Glad to see you are including 3D Printing content! Hope to see more!
STLs are a specific type of mesh. Basically a continuous string of lines and angles, turning your model into a mesh of triangles. Press W in meshmixer and use one of the sculpt tools, if you zoom in you'll notice whatever modification you make is just the moving around, creation and destruction of lots of little triangles. That's why not all CAD software can edit them easily, traditionally their tools are meant to interface with Cartesian coordinates (everything can be defined on a calculable plane, a calculable distance from a common origin) , not a bunch of lengths an angles relative only to eachother.
Yep, im the guy this video was made for, lolol! Got a printer 2 weeks ago and have been deep diving into all kind of content. Thank you for this video JB! I'm a total newb at this, but enjoying the discovery!
This is so sweet. Need to start to look at 3D printing.
I took a couple weeks to learn how to do CAD designs and already built a few working parts. So excited for the possibilities. I noticed the remix update as well and thought it was cool but I'm never happy and end up spending all my time customizing small details that probably never matter lol. I should use the tool more often to save time.
I don't know anything about 3D printing, but I really enjoyed this video seeing how excited you got because you built something that you figured out yourself, reminded me of the first RC planes I made over 30 years ago. Ok it was made of wood and paper and it looked like grap and flew the same but I was so proud that I figured it out myself. Great video Joshua well done.
Miss you George
Wow I'm not even into 3D printing yet and I really in enjoyed this video. Thanks JB!
As far as i know, the reason why we cant directly use a stl file is because stl files are based in a obscure lenght. 1 unit, so when you export a 20x20x20cm cube. The stl sees it as 20unit x 20unit x 20unit. Same with exporting a 20in x 20in x 20in cube to stl, it sees it as 20unit x 20unit x 20unit.
Its why when you do your projects in anything but mm youll get a really weird size when you stick it inti the slicer, so when you put the stl into cura or whatever is converts 1unit into 1mm, no matter what.
So like this
1in to 1unit to 1mm
Or
1cm to 1unit to 1mm
Or
1mm to 1 unit to 1mm
So anything you work a project its recomended to build in mm, its standard for most software like cura or simplify to change units to mm
Yes! I've been following in your 3d printing footprints, and I'm ready to start re-mixing - especially gopro holders. i can never get the features I want, in the angle i want, for every quad...hopefully now I can, and I can help others by posting my re-mixes. Thank-you!
mate.. rippa vid, i also am new to 3D printing and didnt know this existed.i have often thought i wish i could do this. downloading it now, thanks a million mate 👍
This is so on point JB! I just recently had a discussion with a friend about how valuable it is ( in terms of saving time) to just remix quad mounts. I've done this myself like 10 times using TinkerCAD.
This was awesome. I followed step by step and was able to make a GoPro8 mount for a Source Two frame.
Man! You should really try learning Fusion 360, took me like a day watching tutorials and I've been designing my own parts ever since. I suggest following "learn fusion 360 or die trying" series from Paul McWhorter, great series, makes lots of sense and... it's free!
I have been learning fusion 360. It still takes a ton more work to design an object from scratch vs. just remixing somebody else's design.
Joshua, I do this all the time and all I use is Fusion 360! I simply upload an STL file and use the command “remove mesh” then I am able to edit the object as normal, add extrusions or make any type of simple edits!
Fusion 360 is the one to learn. My friends who use it swear by it. I personally love Meshmixer for this type of blending of two parts. It's quick and dirty but works like a charm.
to be fair, i'm a professional 3d artist and have been working in the games industry for 11 years now in such a capacity. i do everything from model to animate depending on the project. and i STILL learned something today. we're never done learning. and if you are done learning, well then you're getting left behind.
i use autodesk products every day but have never used meshmixer. fusion i've dabbled in just a tad. mostly i punish myself and do my printing modeling in 3ds max in polygonal form first and then export stl.
3dsmax was my go to for a very long time as I used it for modelling and animation. AutoCAD and Fusion360 are much better for industrial design. Dimensioning and tight tolerances are much easier and make creating parts a breeze. There is no need to restrict poly counts for performance reasons. Treat Fusion and AutoCAD models like boolean, extrude and slice operations in 3dsmax - you'll get the hang of it in no time.
@@NainKaigo yeah I just need to download fusion. Why not. I've already got Autodesk everything else, lol. Way back when before I did gaming I did some industrial design in Rhino. Should be pretty easy to get back into it.
Use a flatbed scanner to scan your carbon parts. Import them into Fusion and scale it. Then use the drawing tools in a sketch to create the outline you want. I recently did this to create a dxf file to have custom carbon cut for a thicker top plate with chamfered holes where the battery sits.
tinker cad is a mega simple enviroment which makes creating from scratch, modifying or mixing 3d models super easy.
its very basic and does not have advanced stuff but it can do the basic stuff and a 5 year old could use it and is a great way to get printing without learning the crazy complicated 3d software.
ive made casings for electronics, brackets, adaptors and even pods for my car tweeters using tinker cad.
For supports, try using tree supports on build plate only and regular support turned off. For this model they will work better and without support blockers.
Thankyou for your knowledge time and support.. Downloaded the 3D print for the NAZGUL thanks heaps mate your a legend of the game
love from AU
Your original orientation in Cura is right👍 that will make the layer lines around the body, and best able to resist s front end collision. Printing mounts upright, often results in the camera tearing off the base
Well now I have to get meshmixer myself for my ender 3 pro. Awesome video JB!
Thanks for this video! So far I have used the Windows 3D Builder to change and customize STL files. But the Meshmixer looks even more comfortable and powerful than the 3D Builder. I'll try it right away
Awesome. I needed this. I edited a thing once in Tinker but I found that to be too… elementary (frustratingly so). Looking forward to making (remixing) a spool holder that will have a mount added to be attached inside of the printer enclosure.
I have been meaning to check out meshmixer for awhile, and I am definitely going to now, it looks a lot easier than fusion for simple re-mixing. Working with STLs in fusion is a huge pain, you have to convert the mesh to b-rep and reduce faces and even then, it is a pain to modify because there is no simple way to “fix” holes in the mesh (that I know of). Great vid 👍
Holy Cow Joshua you just changed my freaking life with the support blockers, I have a background in 3D modeling (like 16 years ago) but just recently got a 3D printer, why did I never click that button? I don't know but hey I learned something! Would ya look at that.
Cheers for the info, meshmixer is a handy tool for sure. Would have been cool to see a quick time-lapse of the print at the end.
If you can put objects together in Fusion, make sure everything is joined/combined as one body and right click that body in the browser and export as stl. You're in the same state as a thingiverse download now. No project creation, just sketch and export. Thats actually easier than tinkerCAD.
I've been trained on multiple AutoDesk products as well as SolidWorks, Siemens NX, MasterCAM, and I've messed around in TInkerCAD and some of those webapp-based tools to see what "all of you" have to deal with. For editing pre-generated STLs, especially some of those you'll find on 3D model sharing sites like Thingiverse, GrabCAD etc. or 3D scans that either break your slicer or are a thousand times higher resolution than your printer is even capable of and take six hours to slice, only for you to realize your new GCode is taking up half your boot drive, and crashes your printer, there's nothing more straightforward in my opinion than Meshmixer. I really wish they'd kept developing it.
This is exactly what I needed! Thank you so much!
These are the vids that make us all smarter. Thank you!
The STL file holds information about the smoothing groups, topology of the 3D mesh. It’s essentially instructions telling the graphics engine how to draw the 3D image
Only thing I'd do differently is flip the final model over onto its other side, so the hole that you need to support is the smaller of the two.
Oh, and in Meshmixer, go to View menu - View Wireframe and you can see the whole mesh. It's useful for showing if your edits are adding too much complexity. There's also a sculpting brush to reduce the mesh density which has the side effect of smoothing.
If I flip it over that way the supports will ruin the outer face.
@@JoshuaBardwell Hmm, I don't think I'd need supports on those curved overhangs, but whatever works. There's always a little black magic involved.
That was so amazing. Thanks to share with the community.
Glad I watched this. I've been doing it through fusion 360... Basically sketching my plane, extruding it in cut mode onto a print after converting the mesh BACK to brep, import the other print, repeat, and join together. This is gonna be so much easier thanks JB :D
If using fusion 360. Import it as a component, ghost it copy it have it perfect to your needs. It would be easier to draw your own than faff with someone else's model.
Perfect now I can use my gopro hero 8 mount that I use for my chameleon as its my favorite mount and remix it with the base for my newest 6s CL1 build!
Protip tinkercad works in stl mesh natively I prefer to remix in it as opposed to mesh mixer since you can insert holes and combine models etc etc
You can do the same for meshmixer, its just a bit more tricky.
sylas wojciechowski the reason I prefer tinkercad is you’re manipulating the actual ‘model’ as opposed to the mesh. I love fusion for design but tinkercad makes dealing with meshes like a model and is better imo. Tinkercad is a bit aggravating because it is so simplified but once you learn your way around it’s tricks dealing with remixes is easy and nice imo. Mesh mixer is over complicated and frustrating I should spend more time in it but I definitely prefer tinkercad for remixing
I just finished printing a design from scratch hero 7 holder for my new cidora. I used tinkercad. I might put it on thingiverse.
You can do some like that in cura- move one down to use just part of one then stick it another one into it
Interesting.
Pretty interesting process, Joshua! Really nice! 😃
Thanks a lot!
Stay safe there with your family! 🖖😊
I am just getting into 3D printing so this is another very helpfull video so, thank you Josh
Tinkercad is good at things like this,tinkercad opened my eyes for a easy to use free software
I'm using Fusion 360 to do this but it really depends on how involved you want to be. I often am finding no mounts at 25 degrees for my frames. I've printed 5 iterations of my Hero 7 DC5 mount and think I have it dialed.
who thumbs down??? HATERS, good work Joshua.
Hi Josh Great video on 3D printing, I at least know now that I won't be able to do this. I can't work a computer yet but I'm learning, I just know it's over my head. But I really like the video and I would like more. Thanks again for the information on 3D printing.
maybe a helpful tip: instead of using 4 support blockers you can go into the support settings and raise "minimum support area" i think if you set it to about 5 it would have ignored those 4 holes and nothing else.. just change it slice/preview until theres no supports in there
Thanks that's a good tip!
Hi Joshua, I'm a CAD Designer (5 years experienced) and 3D maker too. In my humble opinion Cura is a good free slicer, but not the best. Maybe you could give a try to PrusaSlicer (also free software). Results with PrusaSlicer instead of Cura are night and day. I've printed and mounted a 3DLabs Spitfire model that came with PrusaSlicer as a gift, and it flies pretty good. Hope you'll try it because it's easy to use and really powerful.
I tried Prusa and could not get the 1st layer to stick no matter what I did. So I went back to Cura. So far it does what I want....
@@JoshuaBardwell Oh! I see your point. 0.2 mm first layer height, bed at 50º C and Nelly hairspray (blue one) is what works for me. Anyways, thanks for all your amazing videos and reviews. I'm learning lots of things everyday. ;)
Just tried this to create a GoPro mount for my Wasp frame, printing now... not the greatest design but it should work...
If for small design adjustments on mesh files rather than pure remixes, what software would you recommend for a total nood regarding 3d modelling? Got fusion and 3d builder from windows but not sure what software to spent my time on.
I dig it some day I’ll get into printing!
Just as a FYI, Cura works with both ASCII STLs and Binary STLs
Personally I couldn't get binary to load.
Joshua Bardwell oh strange. I output from fusion 360 as binary. Maybe meshmixer does something weird.
Newb to 3D printing soo Yes. Thank you!
Tinkercad is best for quick remixes, fusion360 for scratch design work 👍😎
@@Fly_High_FPV I didn't know you could do this in Tinkercad. I made a few small things in it really basic stuff but didn't know this was possible. I'm going to definitely give this a try since there's a tutorial right here, see how it goes
@@DanJonesShow tinkerad is way easier, no mesh bs 👍 that where 95% of my work is done, the other 5% is scratch work in Fusion360. If you need meshes and whatnot, Fusion360has you way better covered than mesh mixer. Usually i go to fusion if i have some carbon fiber parts scanned, i can trace out the carbon and then model to scale 👍 i cant do 5min remixes in meshmixer or fusion360...even though i'm comfortable using all 3, tinkercad is the king of remixers 😎
@@DanJonesShow i also recommend tinkercad because it's so much simpler and more approachable. A 30 minute tutorial can have you use every button and try all the things. (Have i ever steered you wrong 👌)
always happy to learn something!
I use tinkercad for that. Quite limited but works fine for my needs.
I use Blender or 3DStudioMax for complete control of every polygon.
Thank you! - this helped me to edit my stl file :)
Tinker cad is what I use but I will give it a try thanks
This will help me so much, thanks
14:17 Ok...I had purchased a SQ-11 with camera mound and some spost had like a "Fish Net" sorta thing in spots of the 3D printed camera holder I thought should be cleared. That is what the supports look like? That Mesh like a sieve sorta of thing?
Dood, thanks so much. This is huge.
Rotate your Part to flat (not the plane) and it's easier to cut, and move one 0.01 at a time👍
Once you have everything upright (square to the plane) it's easy to align parts using quick tools instead of manually raising up n down.
I’ve been wanting to do this for a month now (since I got into Conewhoops) and have struggle to find Osmo Action mounts that fit my 2 quads. Well, mounts that I like anyway.
FreeCAD is the way to go!
You sading/colouring is all off. In Meshmixer hold space bar to change the rendering mode to get rid of all those dark shaded shadows in the model.
The diffrence between .stl and a cad file is like a RAW photo exported as JPEG :)
You should look at TinkerCAD. You really easily could design something to your needs, maybe with less finesse for now. its what middle school kids use these days unbelievably. I've followed exactly same progression as this 2 months ago Thingiverse>tinkercad>fusion360. You think you have power now, wait until you invent and print something. It's actually very easy to get into (best kept secret).
I've done some original designs in Fusion360 but to me, remixing is more interesting b/c it's so easy and fast compared to original design.
@@JoshuaBardwell yes I guess for accessibility to all and easily using another designers expertise it has its own value, but people shouldn't think CAD is difficult, i did until a few months ago.
Hei Joshua,
im just getting into tpu printing and im getting pretty good results but I have a lot of stinging and bolbs that I have to remove after printing. Could you maybe share your slicer settings? Your results are looking very good! :)
ruclips.net/video/LkH7K6iUTcM/видео.html
Might be a better on 'ore "correct" of doing Josh but you sure helped me out.
sorry for the mistake. it should have said "better or more "correct" way . My left pinkie takes a permanent right turn ever since I broke it.
This is what we love for
Thanks for sharing.
Your Content Are Awesome i Mean I like It
Blender is great option for editing meshes (STLs included) if you're willing to put in the time to learn the basics :D
windows 3d builder is also very handy to this kind of jobs, i did build whole cam mounts with the 3d builder ^^:
If I mod like that, will it increase the range?
Cool stuff. I was wondering how to do something like that :-) thanks!
This shit is a whole nother hobby! I jus don't have time but cool to kno!
So cool men i think u did an excellent job 👏
What filament is that Joshua?
Tree supports are much better, saves material and works well
I got into 3d printing waaay before fpv😁 so I know a bit about designing 😄 but I dont have a fpv quad😢 I am into fpv for about one year now and I STILL even dont have a quad😢
Also thinking abt building a sub 100g what’s some advise
Meshmixer is a great tool but tinkercad is one of the best for doing things like this.
hi Josh i have been 3d printing approx 3 years and love this i have the easyst program to learn and design -Design123D which includes meshmixer as one of the tools and am still learning meshmixer and find with the simple objects in the 123d program i can make some complex shapes and camera mounts the best tool to compliment the software is a cheap set of digital calipers still learning every Bardwell vid
If you want to sell a remixed object online would you need to pay royalty to nacho
Did you use TPU or other material?
TPU yes.
lol I did learn something today Thank you
When are you gonna do a review of shark byte?
Can you mod the 6dbi antenna for the Qx7?
Time to unlock the power of your printer. Fusion 360. Sketch, extrude, sketch face, extrude/cut, repeat until happy, save as STL, slice. Be amazed at “Look what I made!” Upload to Thingiverse and feel the love.
I also have a video about my experience with Fusion360 in this playlist.
Joshua Bardwell I forgot you had. I played with meshmixer maybe 6 old years back but was already playing with Fusion. I know a guy who uses inventor through his job and it does seem “Similar” but not sure about purchase costs. Fusion can be free for makers/student , but everything is stored on their servers so making things to sell is a bit questionable if you don’t purchase a license. plus the designs can be viewed and copied I believe, So Autodesk owns the right to what you design from my understanding.
In your flight cidora video you said at the end you will show your settings that make it even fly better but you forgot it xD, could you please post the cli dump somewhere? :)
pastebin.com/09srGHag
Nice ❤️ Thank you very much😊
If I had some money I would support you on patreon but I am just 19 and I have no money :/
Thank you for helping me out with everything you answered every of my questions, thank you very much for taking the time I much appreciate it❤️