At a time when there were so many games in the world and I couldn't find anything to play, this game came like a medicine, but it's bad that it's closed, I can't wait for the release date.
Really enjoying these broken arrow videos and the play test. I do have so many questions about the game still. Like should you put forces in forests? What does the radar do on AA? How does vision work, are sight blockers considered? I guess you probably wont have time to make a video about all these game mechanics during this play test but maybe in the next one 😅 Cant wait, keep up the awesome work👍🏻
thanks dude! and yeah, i will do a more basic video closer to game launch, but... 1 - yes, put units in forests. they get a cover bonus and are harder to spot. 2 - radar extends the range of AA units, but makes them visible to SEAD units at longer range. some AA units appear to not work at all without radar, while some don't need it (stingers) 3 - sight blockers are very much a thing, if you hold alt you can see the line of sight from the unit you have selected enjoy!
@@N7-SHARK hey shark any knowledge why bomber do a second flight turn on the enemy when the first approach to bomb them was good but they dont send the bombs out .. ?
@CieloIdeIverano not sure. Sometimes the units in this game don't behave predictably. At higher levels I see players use fewer units but micro them very intensely to get the most out of them. It might be that the first run is just a little off heading. Still frustrating though.
The highlighted gameplay was neat. Keep in mind if you use your media player to showcase the gameplay it got darker when your mouse was over the center of the screen.
the doggo agrees, SEAD or death hahaha
Yooo its the last weekend of the Playtest? No way ;(
At a time when there were so many games in the world and I couldn't find anything to play, this game came like a medicine, but it's bad that it's closed, I can't wait for the release date.
Yeah, it definitely scratches an itch that I didn't know I had. Can't wait for full release myself
Really enjoying these broken arrow videos and the play test.
I do have so many questions about the game still.
Like should you put forces in forests?
What does the radar do on AA?
How does vision work, are sight blockers considered?
I guess you probably wont have time to make a video about all these game mechanics during this play test but maybe in the next one 😅
Cant wait, keep up the awesome work👍🏻
thanks dude! and yeah, i will do a more basic video closer to game launch, but...
1 - yes, put units in forests. they get a cover bonus and are harder to spot.
2 - radar extends the range of AA units, but makes them visible to SEAD units at longer range. some AA units appear to not work at all without radar, while some don't need it (stingers)
3 - sight blockers are very much a thing, if you hold alt you can see the line of sight from the unit you have selected
enjoy!
@@N7-SHARK hey shark any knowledge why bomber do a second flight turn on the enemy when the first approach to bomb them was good but they dont send the bombs out .. ?
@CieloIdeIverano not sure. Sometimes the units in this game don't behave predictably. At higher levels I see players use fewer units but micro them very intensely to get the most out of them.
It might be that the first run is just a little off heading. Still frustrating though.
Great video! Thank you for all the effort you put into these
Thanks dude! Hope it helps! :)
The highlighted gameplay was neat. Keep in mind if you use your media player to showcase the gameplay it got darker when your mouse was over the center of the screen.
Yup, I recorded it a couple times trying to avoid. Do you have another play back recommendation?
i found out the last day of the playtest..................
Ha I'm sorry man, got this out as soon as I found out.
When the game launches there will be lots more!
Dang thats sad 😓 I hope they release the game very soon
Agreed