Where Will Objects Moving Toward Each Other Meet? | Kinematic Equations

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  • Опубликовано: 1 сен 2022
  • Two objects moving toward each other collide. Given their initial distance as well as their velocities, calculate the position where they will collide.
    This kinematic problem often comes up in introductory physics courses such as high school physics, AP Physics 1, AP Physics C and even introductory college physics

Комментарии • 22

  • @abenezertheethiopian98
    @abenezertheethiopian98 Год назад +4

    we was given assignment and I was trying trying...
    But at last I see this video and get the answer.
    Thank you so much

  • @2priime
    @2priime Год назад +1

    Thank you! This helped lots.

  • @EduHelp-me7fg
    @EduHelp-me7fg Месяц назад +2

    Such a nice explanation ❤

  • @ianthehunter3532
    @ianthehunter3532 5 месяцев назад +2

    Amazing solving.

  • @dead2gamer
    @dead2gamer 20 дней назад

    Is there a similar explainer for when two objects would collide in case of 2D ?

  • @driesdillen2542
    @driesdillen2542 2 месяца назад

    Can you do an example of the horses running at eachother but the second hast to start a few seconds later. pls? :D

  • @eliwilson8967
    @eliwilson8967 Год назад +1

    Thank you so much for your help!

  • @KaraiKambiri-rk3eg
    @KaraiKambiri-rk3eg Год назад

    Could you do one example with thr other displacement method

  • @satoshiknz04
    @satoshiknz04 7 месяцев назад +1

    This was really helpful. Thanks

  • @horsedickmpeg1205
    @horsedickmpeg1205 Год назад +2

    I LOVE YOU MATE thanksssssssssssssssssssssssssssssssssssssssssssss

  • @mayanksingh0044
    @mayanksingh0044 2 месяца назад

    Thx beta

  • @BadismDavid
    @BadismDavid Год назад +1

    The youtube teacher has come to save us...

  • @chemicalsurrealist
    @chemicalsurrealist 4 месяца назад

    Simply t= Distance/ V1 + v2
    V1+v2 is relative velocity.
    T=4
    Therefore s1=v1*t = 10 x 4 = 40

    • @INTEGRALPHYSICS
      @INTEGRALPHYSICS  4 месяца назад +1

      Correct; I set this problem up the way I did so that if someone runs into a problem where the objects are accelerating they have the technique to solve that problem.

    • @chemicalsurrealist
      @chemicalsurrealist 4 месяца назад

      @@INTEGRALPHYSICS thats great! I didn’t think of that

  • @connieroleman1461
    @connieroleman1461 3 месяца назад

    Integrate acceleration bud