Traditionally, every Planescape campaign starts with a question, the campaign itself (not just the end) is your answer. Belief making things real is a core theme, the different planes throwing what you know as reality out the window for their own reality can both force you to question that belief and reaffirm it. In Sigil, you can have a philosophical debate between a devil and angel over a cup of tea, all before they get back to the front lines of their endless war against each other.
Great video on a game that is very near and dear to my heart. A few thoughts: 1. There is a surprisingly large amount of “easy to miss” content (including playable characters) in this game that only became apparent to me during my second playthrough. I am pretty sure there is an ending that I have missed several times because I keep forgetting a thing. 2. I wonder if enjoyment of the game correlates with familiarity with 2nd ed D&D (and the Planescape setting in particular). I cant really point to anything that isn’t a spoiler off the top of my head beyond the Factions, planar cosmology and the twist on how alignment functions 3. Combat is pretty rough. Every now and then I think about replaying Torment and then back off> We need some modders to sweep through and update the gameplay and textures
Lol I knew you were about to complain about the weirdness that is THAC0 the moment you said the stats in this game are “wack”, and I’ve never even heard of this game. I wish I could say it made more sense back then, but it didn’t. AD&D was actually meant to be streamlined than its predecessor, if you can believe it.
Combat is absolute trash in torment. Pretty much no (usable) equipment if you don't do a lawful good warrior, enemies are very difficult to beat even in easy mode. The story is more than okay though.
"In knowing the teachings of Zerthamon, I *have* become stronger."
Traditionally, every Planescape campaign starts with a question, the campaign itself (not just the end) is your answer. Belief making things real is a core theme, the different planes throwing what you know as reality out the window for their own reality can both force you to question that belief and reaffirm it. In Sigil, you can have a philosophical debate between a devil and angel over a cup of tea, all before they get back to the front lines of their endless war against each other.
The alley of lingering sighs was the coolest part of the game when i played it as a kid, now i want to play it again dammit
Great video on a game that is very near and dear to my heart. A few thoughts:
1. There is a surprisingly large amount of “easy to miss” content (including playable characters) in this game that only became apparent to me during my second playthrough. I am pretty sure there is an ending that I have missed several times because I keep forgetting a thing.
2. I wonder if enjoyment of the game correlates with familiarity with 2nd ed D&D (and the Planescape setting in particular). I cant really point to anything that isn’t a spoiler off the top of my head beyond the Factions, planar cosmology and the twist on how alignment functions
3. Combat is pretty rough. Every now and then I think about replaying Torment and then back off> We need some modders to sweep through and update the gameplay and textures
Better yet, give us a fully-fledged remaster or remake!
Great game! nice video.
What a great video. Nice work!
Wow i had never heard of this game but Sigil was the starting setting of my favorite D&D campaign I've ever played
I feel like this a game you need to play with the mindset of a gamer in 1999 lol
Lol I knew you were about to complain about the weirdness that is THAC0 the moment you said the stats in this game are “wack”, and I’ve never even heard of this game.
I wish I could say it made more sense back then, but it didn’t. AD&D was actually meant to be streamlined than its predecessor, if you can believe it.
@coammaoc I'm glad it's not just me, then. Every time I felt like I was on the cusp of understanding THAC0, I'd lose it! Haha
Combat is absolute trash in torment. Pretty much no (usable) equipment if you don't do a lawful good warrior, enemies are very difficult to beat even in easy mode.
The story is more than okay though.
Tiggle