How to lip sync in sfm without spending hours for a single word

Поделиться
HTML-код
  • Опубликовано: 9 ноя 2024

Комментарии • 73

  • @laurynassuliauskas167
    @laurynassuliauskas167 2 года назад +158

    People will say manual looks so much better but considering how much time auto saves and how well it gets most of the stuff right is truly incredible. Also the final product can be polished by hand.

    • @diditogm
      @diditogm Год назад +5

      Extract phonemes is just like every other tool in any program, you need to know when to use it.
      When the camera is far away from the character speaking then this works fine, but for close-ups it's better to do it manually.

  • @ayymannmemez
    @ayymannmemez Год назад +103

    Quick, Straight to the point, Simple, Efficient. I thank you for this.

    • @probrobosnian
      @probrobosnian  Год назад +6

      Glad ya could enjoy it!

    • @paulle1899
      @paulle1899 Год назад

      @@probrobosnian Can it also apply to non-SFM audios as well?

  • @pootissfmstudios6370
    @pootissfmstudios6370 Год назад +18

    It's extremely broken sometimes, it's better to make it yourself.

    • @NexusProductions-rz1sv
      @NexusProductions-rz1sv 8 месяцев назад +2

      Sounds like it would be busier to do it yourself for when it doesn't work, instead of just doing it yourself the whole time.

    • @AssassinIronMan
      @AssassinIronMan 5 месяцев назад

      @@NexusProductions-rz1svbusting**

    • @Cdonz
      @Cdonz Месяц назад

      Use phenomes and then polish it up. It's a time saver

  • @youtube_man356
    @youtube_man356 2 года назад +15

    custom audio moment

  • @StrawKidPirates
    @StrawKidPirates 11 месяцев назад +13

    bro i think my sfm is broken it still does nothing

    • @MessmanRR
      @MessmanRR 6 месяцев назад +3

      I think you are using the tf2 model, not the tf_movies model, the normal tf model has terrible facial flexes

    • @StrawKidPirates
      @StrawKidPirates 6 месяцев назад +1

      @@MessmanRR ok, thanks

  • @MarkoDe64
    @MarkoDe64 Год назад +19

    i tried to remake Meet The heavy since it was maybe the shortest Meet The Team video and the first second the line went "I am Heavy Weapons Guy" my heavy model turned from shocked to mad and he did not lip sync

    • @NexusProductions-rz1sv
      @NexusProductions-rz1sv 8 месяцев назад +4

      Remaking Meet The Heavy on SFM is really easy, all you need to do is open the folder called "Meet the Heavy" when you launch, then when it's loaded up you click "export" then "export movie"
      For legal reasons, this is a joke.

  • @100noção_Animação_3D
    @100noção_Animação_3D 2 года назад +8

    Thank you very much 💚💚💚💚💚💚

  • @jessicavazquez
    @jessicavazquez 11 месяцев назад +3

    💓Thank you!

  • @theretep6494
    @theretep6494 Год назад +9

    Just animate it lmaooo. Lip syncing is one of the easiest parts of animation, in traditional and 3D. Just time your words, make a chart of the letters synced with the times. Then just make a key frame for each major sounding letter of each word. Then add your splining/in between and you are literally done. It’s not that difficult

    • @ELPRIMOYTs
      @ELPRIMOYTs Год назад +1

      Can you pls help me it is not working

    • @eliximinatus
      @eliximinatus 11 месяцев назад +4

      have you heard of a beginner brotha

    • @NexusProductions-rz1sv
      @NexusProductions-rz1sv 8 месяцев назад

      That doesn't sound easy at all.
      I don't need a chart to remember how to make someone walk, beyond the one time I used one, which was the first time I did it. And it doesn't matter that my first time was only 4 days ago.

    • @TheCarivia
      @TheCarivia 3 месяца назад

      the whole purpose of this is to save time and its probably targeted towards people who are just starting out. Don't belittle others with stuff like "its not that difficult" can be really demotivating for some. this video could also serve as a good first step into manual lip sync animating

  • @paulle1899
    @paulle1899 Год назад +18

    Can it also apply to non-SFM audios as well?

    • @scorpiospawn9432
      @scorpiospawn9432 Год назад +4

      Yeah, but it doesn't work as good, but it still looks nice

    • @paulle1899
      @paulle1899 Год назад +1

      @@scorpiospawn9432 Still looks nice?

    • @scorpiospawn9432
      @scorpiospawn9432 Год назад +5

      @@paulle1899 doesnt look as good since it still has to guess what the audio is saying, meanwhile official audio has text to tell sfm what it says

  • @Levinproyes
    @Levinproyes 9 месяцев назад +4

    Why does only soldier work but others not

    • @patodeweloperka
      @patodeweloperka 3 месяца назад

      Only few models have phenomene group. The pro are saying: do manual lipsync for perfect sync what is nonsense if we need simple lipsync quickly without spending an hour on one sentence. Many models have HL2 FACS control you have to enable in element viewer. In S2FM it's even worse

  • @Killerblaster95
    @Killerblaster95 11 месяцев назад +6

    But this only works with models from valve? If i do my own audio with Kratos for example, will it work?

  • @Thanatos6000
    @Thanatos6000 7 месяцев назад +1

    ah yes youtube totally five nights at freddy's,

  • @zhaohuangsfm
    @zhaohuangsfm Год назад +1

    I'm going to import the funny Pinoy VALORANT trashtalk audio to SFM. that would be funny as hell. Featuring a BLU Sniper trashtalking a Chamber (VALORANT) in Pinoy

  • @tornadoaxe55
    @tornadoaxe55 11 месяцев назад +2

    Hi can you make a zoomed in video i cant really see the text

  • @kaleb041
    @kaleb041 9 месяцев назад +2

    but. if you are gonna use a tf2 model be sure it's a hwm/tf_movie model or it will not work (2 year's late)

    • @Viraxian
      @Viraxian 9 месяцев назад +1

      Big thanks on clearing that up. For a moment I thought I had something wrong here with my software and that I had to restart it lol

    • @kaleb041
      @kaleb041 9 месяцев назад

      @@Viraxian no worries

  • @Dowas11
    @Dowas11 9 дней назад

    many thanks!

  • @Yellow_guy2468
    @Yellow_guy2468 10 месяцев назад +1

    thanks

  • @Smokull
    @Smokull 6 месяцев назад

    Justo lo que necesitaba

  • @LuchFluch
    @LuchFluch 6 месяцев назад +3

    i love how youtube related sfm with fnaf

  • @AdammeMikhaelle
    @AdammeMikhaelle 4 месяца назад

    TYSM!!!!

  • @brosactivities4704
    @brosactivities4704 2 года назад +6

    It won’t work for me

  • @dinisb
    @dinisb Год назад +4

    how do i edit the keyframes of the phonemes to make them stepped?

    • @NexusProductions-rz1sv
      @NexusProductions-rz1sv 8 месяцев назад

      Click on the frames you want to step, then click on the button that looks like a step.

  • @Pope_Neuro
    @Pope_Neuro 3 года назад +4

    🙏

  • @meznight
    @meznight 5 месяцев назад

    I'm using soldier and it doesn't work. Any idea how to fix this?

    • @patodeweloperka
      @patodeweloperka 3 месяца назад

      You need to enable show waveform and it has to be selected during export phenomene.

  • @NexusProductions-rz1sv
    @NexusProductions-rz1sv 8 месяцев назад

    Does this work on other models, with custom voice lines?

  • @MA78yt
    @MA78yt Год назад +1

    it still doesnt work though

  • @illustratorgamor7824
    @illustratorgamor7824 2 года назад +2

    it wont work for me

  • @cropiers-blue-guy
    @cropiers-blue-guy 5 месяцев назад

    I love you

  • @bobmasters9871
    @bobmasters9871 Год назад +1

    As far as I can tell this didn't do anything, does it only work for certain models?

    • @probrobosnian
      @probrobosnian  Год назад

      I think this only works for the built-in models. Sorry dude

    • @bobmasters9871
      @bobmasters9871 Год назад

      @@probrobosnian damn, well thank you anyway. I ended up going with a different model without a mouth so I wouldn't have to animate it lol

    • @TotallyNotLight1
      @TotallyNotLight1 Год назад

      gman model is built in but it wont work 😭

  • @LazyyTank
    @LazyyTank Год назад +1

    Mine doesnt move??

  • @JOES.80
    @JOES.80 2 года назад +1

    Easy

  • @GamingScout123
    @GamingScout123 7 месяцев назад

    it's doesn't work. i do everything showed on tutorial. am i doing something wrong?

    • @tacotwinsgaming9373
      @tacotwinsgaming9373 7 месяцев назад

      I think it only works with models already in SFM. So TF2 characters I think.

    • @tacotwinsgaming9373
      @tacotwinsgaming9373 7 месяцев назад

      And I think it only works with lines already in SFM by default maybe.

  • @noname123-u6n
    @noname123-u6n Год назад

    Does not work

  • @Daveeemichel
    @Daveeemichel 2 года назад

    this did not work

    • @probrobosnian
      @probrobosnian  2 года назад +1

      Could you upload a recording to your channel so I can see what's wrong. I just tried this in sfm and it worked for me.

    • @Daveeemichel
      @Daveeemichel 2 года назад

      what app do i use to screen record

    • @probrobosnian
      @probrobosnian  2 года назад

      @@Daveeemichel OBS,

    • @ScoobertRoobert
      @ScoobertRoobert Год назад +1

      @@Daveeemichel don't worry i know a fix. when you're importing your model make sure its hwm. To make sure it's hwm, you have to sort by tf_movies and for example player\hvm\demo.mdl if you're using a workshop mod then i'm not sure about that one. Hope this helps.

    • @ScoobertRoobert
      @ScoobertRoobert Год назад +1

      @TARDISWhovian you dont know how to import models?