The ULTIMATE Guide To The StA-X3 W.A.S.P. Launcher

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  • Опубликовано: 15 янв 2025

Комментарии • 116

  • @jonteiro
    @jonteiro 2 дня назад +89

    started recognizing the gameplay, turns out i was the driver lmao, im Jonteiro, i remember that post extraction run we did! great games bro

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +18

      @@jonteiro oh heck yeah!!!! 10/10 driving, could not have gotten such good clips without you my dude 😎 ty for your service! Lmk if you want me to tag you in description!!

    • @herbivorethecarnivore8447
      @herbivorethecarnivore8447 День назад +4

      @@twiltzofficialgaming wholesomedivers

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +3

      @@herbivorethecarnivore8447 always!

  • @WrenchViewing
    @WrenchViewing 14 часов назад +6

    I did not know The WASP could take out bug holes! I was solely using this weapon to bully Automatons on large open maps, but now I might bring it to the bug front.

    • @twiltzofficialgaming
      @twiltzofficialgaming  14 часов назад +1

      @@WrenchViewing yes! It's extremely useful too being able to knock those big holes outside the big nest range or from close quarters! Quality stratagem right?!?!

  • @johndane9754
    @johndane9754 2 дня назад +15

    The WASP artillery mode is also good for bot patrols. No it won't eliminate the whole patrol but it will eliminate the escorting troopers and commissar. The ones who shoot their reinforcement flares.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +3

      @@johndane9754 It tis known! Though for the most part I feel that shooting single fire rockets at the troops usually gives a similar effect but saves you 3-4 rockets in the long run.. but you are 100% right against patrols the artillery mode is very good 👍

  • @Venalii1
    @Venalii1 День назад +32

    don’t let that anti tank label fool you, this thing is best used to quickly drop medium sized enemies like devastators and overseers.
    It CAN help deal with heavies but it really doesn’t shine there, and despite what intuition might tell you the artillery mode is far worse for big targets, and really shouldn’t be used except for the nests and spore towers

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +2

      @@Venalii1 yeah it's unfortunate that the artillery mode is basically useless against tank class enemies with a few outliers here and there.. though I will say against hulks the burst fire mode can be pretty effective from time to time, especially if you get them to turn their backs 👌..
      I would say it would be better to use the burst mode for clearing bugholes though, saves ammo and reload time while clearing more bugholes!

    • @Just_A_Simple_Time_Traveller
      @Just_A_Simple_Time_Traveller День назад

      I hear that if you get the technique right you can get the rockets to curve around a Hulk and hit the heat sink even from the front.

    • @Venalii1
      @Venalii1 День назад

      @@Just_A_Simple_Time_Traveller you can also get a lucky headshot, either way it’s inconsistent so you’re better off just launching a volley and praying for the best if you don’t have other options

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @Just_A_Simple_Time_Traveller oh that's some high skill level work right there, I just spam the rockets hoping for an precision eye shot which does happen more often than you might think!
      Another method I was using was to bring the strafing run to start the fight from out of range, then the automatons will turn towards the end of the strafing run shots (hopefully away from you) which will allow you to get an easy backshot in.. was pretty decent strat and with like 7 casts of the strafing run I think it worked out pretty well, just make sure you are out of range of automaton scanners before throwing the eagle strafing run... Or any explosion for that matter..

    • @redline841
      @redline841 21 час назад

      They should change Anti Tank to Heavy Pen and Anti Air. This thing is a pocket sam site that trivializes Hunter Killer gunships

  • @aceg81
    @aceg81 23 часа назад +3

    Great primer. I didn't realize that it locks onto bug holes!
    One thing I've noted is that, as far as the numbers of rockets necessary to kill an enemy, positioning does matter a lot. For example, I've killed shredder tanks with just 3 or 4 rockets, if firing when the turret is facing away from me. Ditto with Hulks. It's a bit of a crapshoot because it's difficult to tell where the rockets will hit whatever you're aiming at.
    But yeah, it's absolutely the best weapon in the game for flying enemies (other than dropships). When playing Illuminate defense missions, I always use it to pick off the flying overseers immediately, and then hit any overseers on the ground with anything I have left. Assuming you have a true anti-tank weapon on your squad to deal with Harvesters, this makes Illuminate defense missions (which can otherwise be extremely difficult) almost trivial. Wasp for the flyers, anti-tank emplacement for harvesters, and then flame and tesla turrets for the voteless hordes. Easy peasy.

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@aceg81 oh I agree my favorite was finding out i could rush bugholes with a wasp and clear 7 holes without needing to reload or stop moving.. really underated in that regard!!
      And yeah position is crucial I agree with you there it's a great point ☝️ especially since it has such long range like in the video I sniped the annihilator tank from close to 100meters no problem.. the wasp also synergizes well with a lot of different stratagems, for example I found it works great with eagle strafing run, and others commented using it with rocket pods!

  • @pokinginpractice9108
    @pokinginpractice9108 День назад +4

    this quickly became my most fav thing to bring against the squid, instantly kill any overseer it hits, and most importantly u don't need to aim for the pesky flying ones or the watchers. I usually bring iit along with the cookout for close range, the cookout can easily delete horde of votless while also stunlocks any overseer that comes too close for the wasp to hit.
    For strategems i bring either walking barrage or laser (depends on difficulty) for base clear, eagle air strike to take down shields, and the last slot is optional, i like to bring the puma for casual matches.
    Also, gas gren for horde and gren pistol for the tesla poles

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@pokinginpractice9108 ooo that sounds like a great setup! Thank you for sharing! I haven't used the gas grenades too much, I do enjoy bringing the LMGs for wave clear and kill potential but the wasp is so much better at clearing all squids other than the voteless, I'll have to try out some of ur equipment, though I agree grenade pistol has been my dedicated 2ndary since launch.

    • @pokinginpractice9108
      @pokinginpractice9108 День назад

      @@twiltzofficialgaming The gas is a great deterrent when a horde of voteless is rushing you down, and with the wasp you can still kill the overseers at the back of the horde even if you cannot see through the gas. I am bringing the pistol solely to kill the poles so you can make an argument for one of the melee weapons too.
      And because this loadout doesn't use any weapon with special traits like low ammo or high recoil, I can use a wide range of armor from more stims, more frags to arc resistance.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @pokinginpractice9108 hmmm 🤔 seems like a really well thought out build . I didn't realize the gas grenades was so good against the voteless.. I will definitely be checking it out

  • @nathanwilliams3877
    @nathanwilliams3877 3 дня назад +6

    Just found your channel today & I've found it super useful! I didn't know any of those tips that you had on the Impalers! Gunna be a game changer, thanks!

    • @twiltzofficialgaming
      @twiltzofficialgaming  3 дня назад +1

      @@nathanwilliams3877 haha thank you for your kind words! Glad to hear my videos are helping you out nathanwilliams3877! Lmk if you have any questions about anything I'd be more than willing to help! I hope to see you more often 😁. And ty for your comment man definitely made my day!

    • @nathanwilliams3877
      @nathanwilliams3877 3 дня назад

      @twiltzofficialgaming I'm still pretty new to the game, started about 2 months ago, so any tips are super helpful. I pretty much only use the HMG & supply pack, so videos on other support weapons would be great. The orbital and eagle breakdowns are great as well.

    • @twiltzofficialgaming
      @twiltzofficialgaming  3 дня назад

      @nathanwilliams3877 oh welcome to helldiver's friend! I would say the best advice would be knowledge of weak points... For example the EAT support weapon is very good early game being able to 1 shot all bug enemies (maybe not impaler but I think it can) with 1 headshot.. machine gun supply backpack is a great combo for all enemies as long as you are using heavy machine gun, some minor info would be those alpha commanders can be killed by decapitation, but when you do that they can still attack AND they have a speed boost for a couple seconds, ive died by them a lot, if you instead shoot off one of their legs and then decapitate or full kill they will not have that last stand animation... This was just one of many cool details you'll learn as you play the game, but make sure you vary your kit and finish warbonds so you can keep the game fresh and new.. that would be my advice :)

  • @kevinpax5936
    @kevinpax5936 День назад +2

    With this new found knowledge i can perfectly roleplay as a true Helghast.
    Glory to Helghan

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@kevinpax5936 hahaha Killzone colab came in big with you huh, we love to hear it! Glad I was able to help a fellow soldier! WASP is a lot better than you may think...

  • @that_fluff
    @that_fluff 2 дня назад +2

    I'm also enjoying the artillery mode for use on bug patrols, it's a quick and easy way to eliminate the vast majority of chaff bugs there so they can't call a bug breach

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@that_fluff yeah tis a good call! I love the long range capability of this weapon too. So nice to snipe targets with an explosive lock on weapon!! Bugs never stood a chance 💪

  • @ModulusOrbis
    @ModulusOrbis 2 дня назад +4

    pro tip: keep the aim circle lower or higher possible help the rokets curve

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +2

      @@ModulusOrbis hmmm interesting, are you saying that pointing the aim circle up or down effects the way the rockets come out of the weapon barrel? Do you know if it effects the left or right rocket angles?

    • @ModulusOrbis
      @ModulusOrbis День назад +3

      yes probably is minimal but keep the weapon as high or low as possible(as well for right and left but honestly it have way less utility than up and down) help in some situation where for example, you have many man heigh rocks on the way of target, and keep the circle upper possible from the triangle can help to avoid some man tall rocks.
      is probably a little help but hit with 1 or two rockets more in some situation can help.
      about side shoots, it cant be controlled is forced by the weapon way of shoot i belive

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +2

      @@ModulusOrbis I see thank you for letting us know that can definitely come in play on those pesky forest maps where branches and trees are everywhere...lost my life suiciding more often than I care to admit not paying attention to surroundings when shooting the wasp... Ty for info!!!

  • @chrisR-B
    @chrisR-B 20 часов назад +1

    Redeemer as a side amr is goat for breaking shields before engaging your support weapon. In this case a single sidearm clip can save you an entire canister of wasp ammo.

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@chrisR-B yeah great call! I wouldn't recommend wasting a clip on the shields either, redeemer does indeed pack a heavy punch, that's a good call! Ty

  • @MrS3RAS
    @MrS3RAS 2 дня назад +4

    tip: It only takes 4 rockets to take out a spore bloom/Shriker nest.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +1

      @@MrS3RAS Thank you for the tip MrS3RAS! Now we have an extra 3 rockets for additional foes!

  • @mixtape82
    @mixtape82 День назад

    this channel is mad underrated, it's probably one of the most helpful resources for helldivers 2 i've found as someone who's still a noob (still sticking to diff 6 when i play with randoms 😅). i'd love to have some tips for using the flamethrower

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@mixtape82 haha thank you so much for your high praise!!! I really appreciate it!! And sounds good I'll look into a flamethrower guide coming up in the future, I'll keep you posted :)

  • @wakouf
    @wakouf День назад +1

    A plus for the stalkers, you can lock on them when they are invisible.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +1

      @@wakouf right?!? It's super nice! Though hard to do first try when those pesky bugs sneak up and assassinate you and your buddy before you realize your in stalker territory

  • @drewdoz6555
    @drewdoz6555 День назад +6

    It's probably the absolute best "medium" support weapon there is. It's devastating when fighting bugs. Will one hit everything that isn't a "heavy" except the Alpha Brood Commander which takes two missiles. Can often one salvo chargers, just depends on direction. Will lock-on to Stalkers that are still camouflaged. It's great for finding a spore charger and letting a teammate with anti-tank support take it out. For bots it can one to two salvo cannon towers, treat devastators/berserkers like they're normal troopers, and will also one salvo the large cannon on the back of a factory strider. Gunships are a joke with it. I can sit at an objective while a teammate is 150m away being chased and just clear every medium unit behind them to give some breathing room.
    The anti-tank label is misleading and really shouldn't be there. I always run with friends who bring AT weapons so I'm free to run this and whatever sentry I want to mow down every small and medium enemy in our way.

    • @2MeterLP
      @2MeterLP День назад

      If you are lucky and the cannon turret is pointing the other way, the rockets hit the weakspot and you only need 2-3 shots to destroy them!

  • @matteoperrone-bx2rc
    @matteoperrone-bx2rc День назад +2

    i think this weapon would greately benefit from a rework on the lock-on mechanics. They work for the Spear just fine, since its one big missile that one shots pretty much everything it hits, but with the WASP targeting the center mass of targets isnt really the best since it dosent have the damage to consistently kill larger enemies. If you could "paint" where you want the missiles to hit the target, it would make it really easy to target weak points specifically, and get way more damage out of the weapon, and also improve ammo efficiency sicne you can be way more accurate with your shots

    • @2MeterLP
      @2MeterLP День назад

      So you want to be abled to aim carefully to hit weakspots... isnt that just the autocannon, then? Not having to aim at all is kind of the point of the WASP.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@matteoperrone-bx2rc it would be nice if you could prioritize weak spots with the WASP, but sadly I guess it's just not in the cards, 😞. I tried different methods of shooting to try and force my way into hitting weak spots but it's nearly impossible... For those tanky enemies you are better off just using heavy artillery and stratagems to clear them..

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@2MeterLP auto cannon is very good! But yeah I like the relaxing process of spamming heat seeking missiles into unsuspecting targets.. nothing says democracy like guided explosives!

  • @necroticsynthesis4958
    @necroticsynthesis4958 9 часов назад

    on Automatons, the WASP is what i call the "devastator deleter". one rocket will kill any of them unless it hits the shield of a heavy

    • @twiltzofficialgaming
      @twiltzofficialgaming  4 часа назад

      @@necroticsynthesis4958 yeah 👍 medium health enemies never stood a chance!

  • @tryorse8340
    @tryorse8340 19 часов назад +1

    One hit to the engines of both gunships from a multi shot style projectile is also enough to kill

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@tryorse8340 yeah 👍 it's hard to aim effectively with the WASP though I may need more practice haha!

    • @tryorse8340
      @tryorse8340 13 часов назад

      @twiltzofficialgaming it can be tricky. But having open space makes it easier. There's actually a clip of shooting one around a corner, it's pretty cool

    • @twiltzofficialgaming
      @twiltzofficialgaming  4 часа назад

      @@tryorse8340 yeah around the back of the ship! Oh God I thought that was so dang cool, wanted to slow mo it originally but yeah it's a cinematic weapon.

  • @skele_hd5628
    @skele_hd5628 6 часов назад

    The breakpoints on most enemies is actually mostly dependent on where the W.A.S.P rockets hit the target.
    e.g.: A single W.A.S.P rocket can kill a hulk if it hits it in the face, the W.A.S.P is really good against the Harvesters if you can hit the leg joints with it, only taking 4-5 shots and tanks and bunker turrets... well, they only take 2 rockets if you hit them on the side of the turret.
    All in all, it is extremely effective but you'll have to try and position yourself to make the rockets hit precicely where they need to.

    • @twiltzofficialgaming
      @twiltzofficialgaming  4 часа назад

      @@skele_hd5628 yeah it's hard to do but you are right positioning is everything with this weapon! Though if you have tips for aiming for weak spots with this weapon that worked for you please let us know! 🙏

  • @TheLongWind
    @TheLongWind 16 часов назад

    I love the WASP, I think my teammates were getting bored because I kept killing enemies before they ever had a chance to engage.
    I do wish you could use one missle for artillery mode or choose how many to use when you have a full magazine.

    • @twiltzofficialgaming
      @twiltzofficialgaming  15 часов назад

      @@TheLongWind yeah I can agree, definitely is a very powerful tool in the arsenal, I mean in a way you can by switching the weapon into artillery with less than 7 rockets but yeah I love the wasp as well... Crazy good, crazy fun

  • @potato7173
    @potato7173 День назад +1

    Good vid, very helpful. Cheers

  • @kassaken6521
    @kassaken6521 17 часов назад

    I treat this weapon more like the auto cannon. Mostly use it to one-shot medium enemies with ease.

    • @twiltzofficialgaming
      @twiltzofficialgaming  17 часов назад

      @@kassaken6521 yeah it's a medium enemy slaughterer! but it's so cinematic!

  • @Strav24
    @Strav24 21 час назад +1

    Im confused, don't annhilator tanks have more armor and health than shredders and barragers?

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@Strav24 I also thought the same thing, maybe it's a bit of a glitch or weird interaction or maybe the larger weak point on the annihilator is easier for the wasp rockets to hit randomly, but for the most part shredders and barrages took an extra wasp swarm to kill, though I will admit, I was able to one shot shredders with the artillery fire mode from time to time, but it wasn't consistent..

    • @Strav24
      @Strav24 18 часов назад

      @@twiltzofficialgaming huh, barragers got nerfed to hell you can kill them with a single mag from most primaries from the front now. I wonder if shredders depend on if any hit the front shield or the gap in the middle

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@Strav24 huh that's interesting... I didn't realize barrages were nerfed so hard... They used to be an absolute unit on launch... And there is a weak spot on the shredder front plate you can damage it from.. I found it a while back it's in one of my old videos give me a sec..
      Hmm I didn't find the clip I was looking for but if my memory serves me right there should be a weak spot located a little above halfway up the faceplates of shredders..

  • @tragiceso5121
    @tragiceso5121 День назад

    you can still fire an artillery shell when there is only 1+ rounds remaining in the magazine/container

    • @BrutusAlbion
      @BrutusAlbion День назад +1

      For real? That seems busted 😂

  • @rivius02
    @rivius02 2 дня назад +3

    Good vid for real

    • @twiltzofficialgaming
      @twiltzofficialgaming  2 дня назад +1

      @@rivius02 thank you so much rivius02! Took awhile to get this one out but I really did enjoy testing this weapon, so many epic moments and gameplay with the WASP :).

  • @ethangraner7102
    @ethangraner7102 18 часов назад

    I am such a wasp fan. It’s so damn fun

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад +1

      @@ethangraner7102 oh I am in 100% agreement 🤝. Especially since it was free for everyone to use! Ah it's just chefs kiss 🤌

    • @ethangraner7102
      @ethangraner7102 18 часов назад

      @ couldn’t agree more. So satisfying to use. It’s auto-lock but still has a lot of skill expression to use which is fun to learn.

    • @twiltzofficialgaming
      @twiltzofficialgaming  17 часов назад

      @@ethangraner7102 mmhm so nice to use around teammates too, just all around great, can't say enough good things about the WASP!

  • @bathin7941
    @bathin7941 2 дня назад +1

    Is it a possibility that you can one clip or less with a bile titan after a Orbital rail cannon as it would remove a shell on its back. and seeing the rockets hit at the top back there could be a chance. but its too waste full

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@bathin7941 good questions! Though to be honest I've ran the railcannon a couple times and it 1 shots bile titans every time for me, haven't recently had the chance to even finish the job, maybe the orbital rail cannon got secretly buffed recently?
      May be worth testing with rocket pods though?

    • @solomonle2108
      @solomonle2108 День назад

      @@twiltzofficialgamingthe Railcannon got buffed back during the 60 days update to be able to one shot bile titans, the devs even mentioned it in the first video about it.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@solomonle2108 oh I must have missed that part! Ty for update, definitely feels really good now 😁

  • @melon_man_dan6888
    @melon_man_dan6888 4 часа назад

    I recommend using the wasp launcher to at least destroy the top cannon of factory striders.

    • @twiltzofficialgaming
      @twiltzofficialgaming  4 часа назад

      @@melon_man_dan6888 Great tip! Thank you 🙏

    • @melon_man_dan6888
      @melon_man_dan6888 3 часа назад

      @ yeah thankfully you can lock onto it separately. I wish you could do the same for the chin miniguns. I think it makes sense if the weapon could only disarm it, taking too much effort to fully kill the strider.

  •  17 часов назад +1

    Thanks.

  • @PotatoWhyKid
    @PotatoWhyKid День назад +1

    I kinda thought this thing was hot garbage. Maybe I will give it another shake with the reload cancel. Reloading without it takes forever….

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@PotatoWhyKid it does, and don't forget it does "save" the reload so you can resume any time.. I would suggest this weapon is pretty bad close range, better at very long distances or at medium range, but yes reload cancel is so strong! Lmk what you think when you try it again PotatoWhyKid!! #keepusupdated

  • @jovifidelis
    @jovifidelis День назад +2

    I will be honest, this "thing", is a gamble launcher.
    Like, make it atleast target weak spots, instead of wasting a bullet on a heavy devs shield.
    It also sometimes likes to target the floor for no reason, or a wall, it can't even shoot at -20 meters.
    Sure I can get "used to it", which is literaly me not using it for 70% of the situations, which it is pretty bad ratio for a medium enemy weapon.

  • @darzinth
    @darzinth День назад

    good info!

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@darzinth ty! It always makes my day to read these! And ty for taking the time to write a comment! Hope you are having a good day!

  • @jlrebor2626
    @jlrebor2626 День назад

    this weapon was a lord send saviour, but then i started to notice things... its way to inconsistent to my taste, much prefer the EAT or the MLS-4X Commando, no backpack, no aiming, no reloading, no gamble, and no missiles mising bcs they shoot how they want

  • @Qwerty-jl2yw
    @Qwerty-jl2yw 20 часов назад

    The wasp can’t onetap annihilator tanks from the front - you hit the vent weakspots

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@Qwerty-jl2yw I tested it a couple times but you may be right 👍 maybe my shots got lucky and always hit weak spots. It is nice having the annihilator tank have such a large vent 🤌

  • @jalontf2
    @jalontf2 День назад

    It's very good against Automatons, but I will stick with Grenade Launcher otherwise.

  • @Sulferlines
    @Sulferlines День назад +1

    I don't want to be mean, but you might not be as good as you think with the Wasp if it takes you more than 3 rockets for hulks and tanks, in fact, if you got someone to break the shield on a harvester, it only takes me about 2 to 4 rockets.
    So either you have really bad luck or I'm really lucky.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +1

      @@Sulferlines interesting 🤔 I've tried it many times and ofcourse there were times when I killed it faster than a couple full swarms it was not consistent so on average I finished it in probably 7-14 rockets.. as you say I definelty maybe missing something.. if you have any tips for guaranteeing a kill with lesser rockets please let us know :)

    • @Sulferlines
      @Sulferlines 21 час назад +2

      @twiltzofficialgaming Well, the best tip I can give is regarding the different tanks.
      Shredder, Annihilator, and Barrage all have 2 different lock on spots, by default it would want to lock onto the body, thats bad, you want to raise the crosshair so it relocks on a slightly different spot, that would make the triangle appear right at the base of the turret, then it should only take between 2 to 3 rockets as the turret has its own HP pool and kills the whole thing instantly.
      With tower turrets its the same, I have no idea why it takes you more than 4 at worse, but with hulks its a little more difficult to explain, from personal experience the missiles want to aim for weak points so if you make sure the crosshair doesn't include "weak points" like the arms and legs then it will attempt to hit the face or the back.

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад +1

      @Sulferlines interesting thank you so much for the detailed explanation! I'll have to try it out with your tips and see if I can get more damage with less rockets!

    • @Sulferlines
      @Sulferlines 18 часов назад +1

      @ Oh right, completely forgot something I found out, if you shoot more than one rocket at a time, each rocket is forced to lock onto a different body part so that they don't create a repeating path animation, meaning it will struggle to hit enemies with small weak points so its always better to shoot at most 2 at once and wait for each rocket to land.

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад +2

      @Sulferlines oh that's a great point ☝️!!!!! Ty for all your info and tips Sulferlines I really appreciate it!

  • @blackhowling1524
    @blackhowling1524 День назад

    Dont ever use it on close range or with obstacle around you will missed shot or sometime it will explode near you

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@blackhowling1524 ah yes those pesky forest maps did me in many times! Great info thank you for letting us know!

  • @advolf
    @advolf 19 часов назад

    Last time i used WASP is when i killed entire squad because somehow the rockets exploded inside our car. Around 5 days ago.

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@advolf hahahahahhaa you know that happened to me a couple times, but it's a sacrifice we must make for the greater good of cinematic gameplay advolf!

  • @thatonedude
    @thatonedude 2 дня назад +1

    1:43 why do you still have tips enabled lol

    • @twiltzofficialgaming
      @twiltzofficialgaming  2 дня назад

      Ohhh nice call I guess I didn't mess with that setting yet haha may have to turn that off from now on hahahaha ty for letting me know 👍

  • @FalloutUrMum
    @FalloutUrMum 21 час назад

    I'll stick to my airburst

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@FalloutUrMum haha we can squad up and just disintegrate some mobs for fun 😊

  • @Criiies
    @Criiies День назад

    This thing is depressing to use. It misses so often and feels so so niche. I wish it were good

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@Criiies I can understand missing once or twice on a target but if you fire 2 rockets 1 of the 2 rockets always hits for me other than wired angles and occasionally bugholes from side view and not across... Do you usually burst fire 1 or 2 shots or are you using a lot more rockets?

  • @Demonamic777
    @Demonamic777 День назад

    Never use Artillery mode, it does no damage. It's pitifully underpowered against all units.

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад +1

      @@Demonamic777 except spore blooms/shrieker nests and (possible shredder tanks) but yes you are correct artillery mode is not useful in a general sense!!

  • @PsyhoBelka
    @PsyhoBelka День назад

    absolutely useless weapon which damage lvl absolutely not match the purpose of weapon

    • @drewdoz6555
      @drewdoz6555 День назад +3

      Skill issue

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@PsyhoBelka haha what do you mean? It's very variable so much so that I was using it as a secondary weapon running around the map clearing small bug hordes and swapping to primary assault rifle for close quarters, what issues do you have with it?

  • @jesuispepelepew7574
    @jesuispepelepew7574 23 часа назад

    If you swarm a dropship it usually kill everything it's carrying.

    • @twiltzofficialgaming
      @twiltzofficialgaming  18 часов назад

      @@jesuispepelepew7574 good call! Yes it definitely does, though may be useful to hit them on the ground with a couple rockets rather than the whole swarm if time and situation calls for it! Good call though you are 100% correct!

  • @ReverseDK17
    @ReverseDK17 День назад

    I paired it with the eagle 110mm Rocket Pods and they go well together. Throw the rocket pod and then follow up with a full burst with the wasp 🤌

    • @twiltzofficialgaming
      @twiltzofficialgaming  День назад

      @@ReverseDK17 hahaha that's crazy I was talking with someone in the comments earlier about this synergy! Thank you for testing it and letting us know. You are 🤌. Ty ReverseDK17