Hacı burada bı boklar var gibi ama dyingh light 1 de 1 kurşun siksam 5 tane runers geliyor onlar içinde siksam yine 5 runers geliyor sende niye 1 tane geldi awk
@@Imperium_protector you pull the trigger and you shoot. you reload when you're out. what else is there that needs to be conveyed to the player on how the guns work?
Idk bro i just installed a week ago playing co cop with my friend. I crafted a bow him too. We've killed ten volatiles each in the first night. Now we're in sector 0,killing 20 atleast each. Now fear no nothing. I remember it being scarier back then but maybe i was just a lil kid that's why
Slowly but surely dl2 will become the new dl1 and this is the first step. Reloaded is everything we could have asked for graphically, and after 2 years the addition of guns is just the icing on top. Dlc 2 is gonna be NUTS if they bring back crane as a sentient volatile
He is not a sentient volatile, he is a superhuman like Waltz. After The Following, he got captured and been experimented on. So he is an old man with grey long hair and tats now. He can turn into a beast mode and beast all over the place, though.
He must be a fast learner, and combined with his incredible agility, he can do tricks almost no one can. It's probably not the first time he used a gun, he spent his whole life outside Villedor after all. There's a lot of things that happened before his arrival at the city that we don't know
@@kingjonny95, it's not a midgame skill, if you don't rush through the story and just playing in Old Villedor, while Hakon is awaiting you to tell you about the path to Central Loop.
Hi~ Has the physical effect of water in the game been improved? Specifically: Are there ripples when walking in a pond? Are there ripples when swimming? Or is it still as basic as when it was first released? I didn't see these features tested in the video, so I hope to get a reply from you after testing. Thank you.
@@brotherzez2u aren't saposed to have guns right away that's the point in lore u help I already forgot his name jay I think but u help him istablish trust as he gives the guns back to the city mark my words there will be a update were there will be new enemy types with guns there's already grenade renagades
One note for gun reactions, the first game's human enemies will put their hands up if you aim at them with a firearm or crossbow. The second game's enemies will continue to attack regardless.
Props to them fixing flaws in gun logic that dying light 1 had. It was kinda funny seeing the way kyle reloaded, bolts being magically locked back etc. They cooked with this. (Also the sound of bullets bouncing/shattering off the metal in dl2 is amazing)
It took so long for DL 2 guns to be released just wish they included finishing moves with them such as grabbing the zombies throat or throwing a quick punch and then shoving the pistol in the zombies mouth or between the eyes
Has physics in the title but doesn't compare DL1's strong suit, the ragdoll physics. Also missing plenty of improvements made by DL2 in the guns section. It also doesn't compare the small details that were in dl1 (e.g., the zombies admiring the sunset at 8:00 pm. Shitty comparison if you ask me
@@TopljiviSirThis. Dying Light 1 was a good game. Dying Light 2 will always be remembered by its launch state... I really think it has a bunch of features where it excels DL1.
Dying Light 2 is still terrible we should have been had all of this as soon as the game came out but these big companies are so used to dropping unfinished games just to take your money then dropping these shitty half assed updates to convince you that the game is innovative.
@@tygzdboss im saying that the fact that it took the game months for it to be better than its predecessor instead of being better off rip makes it a shitty game to me.
@@b4pr0d u gotta remember 1 wasn't the game we have today there were many updates to dl1 bare bones it was a average game nothing special until they started adding things having events Before the following dlc people were calling dl1 a shit now it's far from it
Dude, the bullets leaving metals singed hot at 1:02 is incredible! People saying DL2 doesn't have attention to detail are getting more ridiculous by the day.
the thing is... it didn't. until fans got angry and they were forced to actually do their job and give them something "better" than the first one released 9 years ago.
@@josephferguson6 i did say they made it better. i'm just confused as to what took them so long when they had better tech than the first one. if it's already implemented on the first one, why remove it on the 2nd and then just add it when the fans complain.
Dying Light 2 is clearly an improvement in terms of graphics and animations but the game FEEL of Dying Light is superior imo. The physics based gameplay just feels better than Dying Light 2. Love both games though.
Dying light 2 is far from a masterpiece the story is still bad the voice acting abysmal and there’s a bug where u can’t complete the survivor missions solo the game still has a LONG way to go
Careful. You are getting use to call everything broken or worse than promised that receive some cool updates a masterpiece. Thats all the industry wants. No criticism after some updates, just accept our bread and circuses and keep dancing.
Wait DL2 had no guns at release, they made new updates ? Not having guns was a big part of the reason of why I quickly left the game, it was boring having only melee weapons !
You had crossbows,bows, a great hook for combat too, and they even added polearms before the firearms. They wrote the entire world to be without firearms,which I appreciated. I never felt drill againt a demolisher boss or volatile in dl1 lol, they are both 2-4 shot with a shotgun, whos scared of anything if theres the quick and easy way out, these op weapons were also too easy to fight. Wheres the fun in a game if theres an easy solution to what makes the game special and scary lol. I played dl2 first, and then dl1 and the volatiles in dl2 scared me more, in dl1 I could just whip out a gun and kill them in a few shots, no big deal, dont even have to get close, just spam clicking.
@@Weird.Crocodiledisagree, lot more fun to me when I can beat the crap out of 4 dudes with my fists one second then run up to the boss and finish them with a shotgun
@@enderbirds3814 well that is your personal opinion, it is a fact tho that not everyone would like it that if you get annoyed of that enemy you can just finish it in a second
It's a good start for the guns anyways I like that I can explore rooms in parts of skyscrapers and random buildings more of that and meaningful NPC design and improving factions would make it so much better :3
The trick shots wow, the muzzle flash in the dark is also crazy looking. On PS5 and PC the graphics quality seems to have gotten crisper since I last played on PS4, and adding those guns really resurrected that apocalyptic feel because that can't include the Walking Dead promo and forget about the gunpowder brain of Thee Eugene
I do kinda wish they added like new guns besides bringing the old ones back, but I'm not fully complaining. I guess Techland just wanted the classic weaponry back.
I find it so funny that DL1 was built with guns so it would obviously have more features under their belt however the second game which had melee focused combat in mind that didn't get guns until 2 YEARS after it was released has more details/features that came with them than the first game did.
@@TheStraightestWhitestI mean, graphics and mechanics are ofcourse better in this game came after 5 years or so than 1st game, but the fear is still greatly in dying light 1
YES!!! I've had dying light 2 since it came out & I still haven't played it yet & I love dying light, leveled all the way up in part 1, now I get to experience the true definitive edition version of the game on my first playthrough, sad you have to wait 3 years to play the true version of games these days, the upgrade is definitely appreciated though, I feel like I just found a legendary weapon that's extremely rare, but boy I'd be pissed if I beat it already, I'd need that men in black memory eraser stick just to forget my playthrough to get the full/real experience LETS GO BABY! 😁
the thing i hate in DL2 is, we need grinding for thoose fire arm.. i hate grinding And DL2 muzzle light and fire color splash from the gun really uncomfortable in my eyes
The VSM was to check whether the block would be or not. In part 1, you don't have a block, you just aim, and in the second part you are treated logically with another button. In the second one, the block is already on the right button, not aiming.
God I remember the dogshit hitboxes in dl1, literally felt like every 2nd & 3rd bullet was fake lmfao DL2 was an insane improvement even if they werent in the game day 1
Какой блок? В первой части его априори не существует. И почему в склейке "реакции зомби" зомби не реагирует, а в "привлечении зомби" реагирует на заднем плане
Hear me out, DL2 graphics on DL1. Zombies do turn towards gunfire in the first game, though. I've noticed some not turning before while others come after you. I want to say it might be the game getting confused on how many zombies will "hear" it. Firecrackers always seem to pull this part of the group away but not the other. Like, I'm seeing at most 20 or 30 zombies and my firecrackers (thrown maybe a car length away from the group) will have maybe half of them moving towards it despite realistically being close enough for ALL of them to hear. My experience with guns in DL1 (only one I've played) is mostly the same, only with Virals coming out the woodwork. Zombie game have dumb zombies on occasion; the glitchy, buggy mess.
Crear un juego de mundo abierto post-apocalíptico que abarque todas las capitales reconocidas oficialmente por la ONU en Europa, Asia y América sería una tarea monumental. Vamos a desglosar algunos aspectos clave para estimar el tamaño del juego y otros detalles. Estimación del Tamaño del Juego 1. Número de Capitales: - Europa: 44 capitales - Asia: 49 capitales - América: 35 capitales - Total: 128 capitales 2. Tamaño Promedio de Cada Capital: Supongamos que cada capital tiene un tamaño promedio similar al de los mapas en juegos como "Dying Light" o "Days Gone". Un mapa detallado y denso podría ocupar alrededor de 10-20 GB por ciudad, considerando gráficos de alta calidad, texturas detalladas y una gran cantidad de contenido. 3. Total Aproximado: Si cada ciudad ocupa un promedio de 15 GB: \[ 128 \text{ ciudades} \times 15 \text{ GB/ciudad} = 1920 \text{ GB} \] Optimización y Compresión Con técnicas avanzadas de compresión y optimización, podríamos reducir significativamente este tamaño. Supongamos que logramos una compresión eficiente del 50%: \[ 1920 \text{ GB} \times 0.5 = 960 \text{ GB} \] Consideraciones Adicionales - Actualizaciones y Parches: Es probable que se necesiten actualizaciones regulares, lo cual podría añadir más espacio con el tiempo. - Contenido Adicional (DLCs): Podrían añadirse expansiones o contenido adicional. Online vs Offline - Online: Permitiría una experiencia multijugador masiva, con servidores dedicados para diferentes regiones o modos de juego cooperativo/competitivo. - Offline: Ofrecería una experiencia más inmersiva y centrada en la narrativa sin depender de la conectividad a internet. Nombre del Juego Podríamos llamarlo "Eclipse of Nations". Este nombre sugiere un evento global catastrófico que afecta a todas las naciones, alineándose bien con el tema post-apocalíptico. Conclusión Un juego tan ambicioso podría ocupar aproximadamente entre 800 GB y 1 TB después de optimización en consolas PS5 y PC. La elección entre online u offline dependerá del enfoque deseado; sin embargo, un modo online podría ofrecer mayor longevidad e interacción social. En resumen: - Nombre: Eclipse of Nations - Tamaño Aproximado: ~800 GB - 1 TB - Mejor Modo: Online (con servidores separados) para mayor interacción social y longevidad del juego (pregunta hecha a ChatGPT)
damn dl2 is such a great and optimized games. i was downloading it for 2 days but it launched only few times and then i never plaayed it again that was really sad
Well the graphics are a lot better of DL2 from DL1 but the DL1 was way better because of the physics story, but the best was the character kyle crane is way better than Aiden kyle didn't get punched in the face everytime,and killed the mother with his bear hands,and a demolisher too,DL1 is just so much better you had a great dlc in DL1 too which added a car and a large map to explore.
Dying light 2 looks better afcourse. But why comparing an older game with a newer one. Dying light 1 was good when it came out. Now we got Unreal engine 5. Weird comparison but okay
The fact that nobody pays attention to someone having a gun in dl2 is really dumb dl1 everyone reacts to the guns unlike dl2 even though in dl2 it would make more sense since people would be confused, jai even said not to show anyone but nobody cares and the argument that renegades are on drugs makes no sense bc Renegades still get scared of aiden when aiden kills their friends so even if a gun wasn't something they're used to common sense would still make them run, also this doesn't explain why normal humans pay no mind to a rare weapon in the game.
(Imo)They should make that slide animation just like in dying light, but your head will be able to move. Otherwise its impossible to aim or you're just a highly skilled player to perform it.
Don't forget to like and subscribe 💪
Hacı burada bı boklar var gibi ama dyingh light 1 de 1 kurşun siksam 5 tane runers geliyor onlar içinde siksam yine 5 runers geliyor sende niye 1 tane geldi awk
Mad respect for techland, they still put a lot of effort in their games which is very rare to see these days
not like AE that giving up Anthem… Anthem has such a potential.. but they just let that game died..
cyberpunk from cd project too
Yup
ah yes such a lot of effort to not even study how guns fucking function..these are the worst effort guns if ever seen in a game since PS2 era..
@@Imperium_protector you pull the trigger and you shoot. you reload when you're out. what else is there that needs to be conveyed to the player on how the guns work?
fun fact: in dl1 you can rob airdrops using a gun to threathen
Забавный факт вы можете застрелить людей Раиса и не надо будет заниматься хернёй
wouldve been good to kno 7 years ago
@@MrParabellum215 pero si fue una de las primeras cosas q me di cuenta apenas obtuve una pistola xd
Yup even with no ammo you can do this but if you turn your back or press the trigger with no ammo they will attack you
@@xdxdxdxdxz совесткий кот жив.? Жи есть баля
with this music it seems like a chill game, but playing dying light in the middle of the night can make you shit your pants
true
DL 2 updated one too
Idk bro i just installed a week ago playing co cop with my friend. I crafted a bow him too. We've killed ten volatiles each in the first night. Now we're in sector 0,killing 20 atleast each. Now fear no nothing. I remember it being scarier back then but maybe i was just a lil kid that's why
@Papa_Straight yeah, but when you play with someone, you are less afraid and less focused on the game
Bro when you shoot with a weapon at night in dying light 2 its no big deal if you do that in dying light 1 you are just done start praying
Really surprised with the effort they put into the guns. Great sound design, animations, and feedback.
They actually cooked very well
and they fixed a lot of flaws in gun logic that dying light 1 had, like bolts magically being locked back already
Slowly but surely dl2 will become the new dl1 and this is the first step. Reloaded is everything we could have asked for graphically, and after 2 years the addition of guns is just the icing on top. Dlc 2 is gonna be NUTS if they bring back crane as a sentient volatile
He is not a sentient volatile, he is a superhuman like Waltz. After The Following, he got captured and been experimented on. So he is an old man with grey long hair and tats now. He can turn into a beast mode and beast all over the place, though.
I think crane was death when he detonated a nuclear warheads
@@rodarollada No, crane sadly died .
@@rebalist_just that wasn't canon
theres still no moving sun and moon lmao
Tbh I think the bigger question is how tf adin is so efficient with firearms when he’s spent his entire life using bows and blades
He must be a fast learner, and combined with his incredible agility, he can do tricks almost no one can. It's probably not the first time he used a gun, he spent his whole life outside Villedor after all. There's a lot of things that happened before his arrival at the city that we don't know
I mean you can't aim down sight without a mid game skill
@@kingjonny95, it's not a midgame skill, if you don't rush through the story and just playing in Old Villedor, while Hakon is awaiting you to tell you about the path to Central Loop.
Man that's just game mechanic lol.
@@rodarollada I always level up parkour before anything so it's usually a mid game skill for me, even though you level them up seperately.
Hi~
Has the physical effect of water in the game been improved? Specifically:
Are there ripples when walking in a pond?
Are there ripples when swimming? Or is it still as basic as when it was first released?
I didn't see these features tested in the video, so I hope to get a reply from you after testing. Thank you.
I would be glad, but after filming the video I delete the game.
Guns in dl2 are way better. It’s just a shame there’s only one way to unlock them and it’s a repetitive pain in the ass.
Good to easy to get them in the map
@@lazyvoid7107 what
@@brotherzez2Translation: good, too easy to get them in the map freely
@@user-vn6ki6gs8w we need an in between. The missions are too slow and grindy, and repetitive.
@@brotherzez2u aren't saposed to have guns right away that's the point in lore u help I already forgot his name jay I think but u help him istablish trust as he gives the guns back to the city mark my words there will be a update were there will be new enemy types with guns there's already grenade renagades
I didn't know about the ricochet thing. 👍
dying light 2 is improvement version of dying light 1 but dying light 1 scary vibe still unbeatable
DL1 is better in many ways tbh
dying light 2 guns look wayyyy better
They feel a lot better to d1 guns felt so out of place I never really used them besides modded ones for fun
And sound so better as well
But its not normal you have to wait 2 years for a feature who was in the first.. they could add it at the beginning
@@ghostx93.Oh, I thought it was because it wasn't a feature planned for a post apocalyptic world until people started complaining about it? Silly me
@@user-vn6ki6gs8w fr, they literally stated they wouldnt be adding guns a few years ago, people should be happy we got em at all
One note for gun reactions, the first game's human enemies will put their hands up if you aim at them with a firearm or crossbow. The second game's enemies will continue to attack regardless.
Props to them fixing flaws in gun logic that dying light 1 had.
It was kinda funny seeing the way kyle reloaded, bolts being magically locked back etc. They cooked with this.
(Also the sound of bullets bouncing/shattering off the metal in dl2 is amazing)
Remember Kyle Crane he is a Secret Agent, you can see how fast he's reload the weapons and stabilize the shots
It took so long for DL 2 guns to be released just wish they included finishing moves with them such as grabbing the zombies throat or throwing a quick punch and then shoving the pistol in the zombies mouth or between the eyes
That bullet ricochet is pretty neat feature
Has physics in the title but doesn't compare DL1's strong suit, the ragdoll physics. Also missing plenty of improvements made by DL2 in the guns section. It also doesn't compare the small details that were in dl1 (e.g., the zombies admiring the sunset at 8:00 pm. Shitty comparison if you ask me
Wait zombie fr admire the sunsets or are you kidding?
blinded by nostalgia, both games are awesome on their own
@@TopljiviSirThis. Dying Light 1 was a good game. Dying Light 2 will always be remembered by its launch state... I really think it has a bunch of features where it excels DL1.
The Ragdoll physics are better in DL2.
@@TheStraightestWhitesttrue
Dying Light 2 is still terrible we should have been had all of this as soon as the game came out but these big companies are so used to dropping unfinished games just to take your money then dropping these shitty half assed updates to convince you that the game is innovative.
agreed
DL2 was never said to have guns
@@Painter3yep true but 2 better than 1 now
@@tygzdboss im saying that the fact that it took the game months for it to be better than its predecessor instead of being better off rip makes it a shitty game to me.
@@b4pr0d u gotta remember 1 wasn't the game we have today there were many updates to dl1 bare bones it was a average game nothing special until they started adding things having events
Before the following dlc people were calling dl1 a shit now it's far from it
I think the developers are really good they listen to the community what they like and i love both dying light 1 and 2😊
Would be cool to have gun finishers.
wait, is there weapons in dl2 ??
Yep, guns were added with the game update on Thursday.
@@GameLight wow, thx
@@Xyr1um you're welcome buddy
💀
😂@@HavelShifter
Well. Rather than water physics they would be water reactions
I try to keep it simple
It’s the same
Dude, the bullets leaving metals singed hot at 1:02 is incredible! People saying DL2 doesn't have attention to detail are getting more ridiculous by the day.
the thing is... it didn't. until fans got angry and they were forced to actually do their job and give them something "better" than the first one released 9 years ago.
@@sayjiithey had to do the same for dying light 1 that game came out half assed they people complain a Little so they fixed it
@@josephferguson6 i did say they made it better.
i'm just confused as to what took them so long when they had better tech than the first one.
if it's already implemented on the first one, why remove it on the 2nd and then just add it when the fans complain.
Hey man, can you do graphic comparison between the reloaded and vanilla ?
Dying Light 2 is clearly an improvement in terms of graphics and animations but the game FEEL of Dying Light is superior imo. The physics based gameplay just feels better than Dying Light 2. Love both games though.
so true!!!!
how the fuck are your zombies in the first game not reacting to your presence???? in my game they always see me but you standing there like nothin....
Tech land made dying light 2 a masterpiece
Agree 👍
Dying light 2 is far from a masterpiece the story is still bad the voice acting abysmal and there’s a bug where u can’t complete the survivor missions solo the game still has a LONG way to go
Careful. You are getting use to call everything broken or worse than promised that receive some cool updates a masterpiece. Thats all the industry wants. No criticism after some updates, just accept our bread and circuses and keep dancing.
@@AlzrozaxDl1's story is also bad?
@@gabrielalves8206Also you are just looking at a buisness perspective, a game is a game and fun is fun.
Wait DL2 had no guns at release, they made new updates ? Not having guns was a big part of the reason of why I quickly left the game, it was boring having only melee weapons !
You had crossbows,bows, a great hook for combat too, and they even added polearms before the firearms.
They wrote the entire world to be without firearms,which I appreciated.
I never felt drill againt a demolisher boss or volatile in dl1 lol, they are both 2-4 shot with a shotgun, whos scared of anything if theres the quick and easy way out, these op weapons were also too easy to fight.
Wheres the fun in a game if theres an easy solution to what makes the game special and scary lol.
I played dl2 first, and then dl1 and the volatiles in dl2 scared me more, in dl1 I could just whip out a gun and kill them in a few shots, no big deal, dont even have to get close, just spam clicking.
@@Weird.Crocodiledisagree, lot more fun to me when I can beat the crap out of 4 dudes with my fists one second then run up to the boss and finish them with a shotgun
@@enderbirds3814 well that is your personal opinion, it is a fact tho that not everyone would like it that if you get annoyed of that enemy you can just finish it in a second
Though the guns are a upgrade from the first game, the first does many things better. This game has a long way
It's a good start for the guns anyways I like that I can explore rooms in parts of skyscrapers and random buildings more of that and meaningful NPC design and improving factions would make it so much better :3
5:39, I love how he went all the way up to VNC tower just walk side to side
In dying light 1 the Rai's men will raise their hands up if you point your gun at them but it only works if the enemies have melee weapons
The trick shots wow, the muzzle flash in the dark is also crazy looking. On PS5 and PC the graphics quality seems to have gotten crisper since I last played on PS4, and adding those guns really resurrected that apocalyptic feel because that can't include the Walking Dead promo and forget about the gunpowder brain of Thee Eugene
I almost can't stop laughing at the minute 4:10 😂
0:53 bullet holes like virus image?
I do kinda wish they added like new guns besides bringing the old ones back, but I'm not fully complaining. I guess Techland just wanted the classic weaponry back.
Most Dying light one zombies are deaf and blind so that's why they don't react.
I find it so funny that DL1 was built with guns so it would obviously have more features under their belt however the second game which had melee focused combat in mind that didn't get guns until 2 YEARS after it was released has more details/features that came with them than the first game did.
Yeah cause that was 9 years ago.. ofc itd be better
Bro this game is giving updates in 2024 everygame nowadays releasing has better mechanics and graphics than the old games of 2010-2018
@@Shivekverma82 games made in 2018 are not old..
Finally there is a weapon dying light 2
Я разачарован, разработчики говорили что эта игра будет про современное средневековье где не будет огнестрела.
Dying light old but gold ✨️
I did not even know they added guns to DL2 im goikg back
Bullet ricochet in dl2 is realistic which is why dl2 wins , dl1 will always be legendary but give it time and this game will be better than dl1
It is already vastly better.
Nah bro the nights are way more scarier in dl1 than dl2, I just played both games yesterday comparing them both@@TheStraightestWhitest
@@TheStraightestWhitestI mean, graphics and mechanics are ofcourse better in this game came after 5 years or so than 1st game, but the fear is still greatly in dying light 1
@@Shivekverma82 Atmosphere is better in DL1, but DL2 just plays a lot better.
@@TheStraightestWhitestyou’re probably talking only abt parkour and parkour is not what the dl is about
Thanks for risking your life for this video lol
It was scary, my partner was eaten, but I successfully completed the RUclips quest
Meanwhile kids in Africa running from bush lions😂
最高のアップデートをありがとうDL2
YES!!! I've had dying light 2 since it came out & I still haven't played it yet & I love dying light, leveled all the way up in part 1, now I get to experience the true definitive edition version of the game on my first playthrough, sad you have to wait 3 years to play the true version of games these days, the upgrade is definitely appreciated though, I feel like I just found a legendary weapon that's extremely rare, but boy I'd be pissed if I beat it already, I'd need that men in black memory eraser stick just to forget my playthrough to get the full/real experience LETS GO BABY! 😁
In DL 1 you can block with shields XD
Dying light 2 é apenas um jogo. Dying light 1 é uma obra Prima
the thing i hate in DL2 is, we need grinding for thoose fire arm.. i hate grinding
And DL2 muzzle light and fire color splash from the gun really uncomfortable in my eyes
1:38 name music pls
Факт: в dying light 2 если будем стрелять пушками в ренигатов, то они с каким-то шансон будут убегать
The VSM was to check whether the block would be or not. In part 1, you don't have a block, you just aim, and in the second part you are treated logically with another button. In the second one, the block is already on the right button, not aiming.
Holy shit, I just found out about bullet bounce
Dying Light 2: Have better weapons details
Dying Light: Have worst weapons details, but is better in all the others aspects-
4:29 Eden thinks John Wick😂😂😂
just realized that Volatiles in DL2 looks dry compare to DL1 lol
The Volatiles over the years after the Harran outbreak hid, as time went on there skin dried and turned into armor making them harder to kill.
Awesome video
Hey you can aim at rais weapon and they will react in dl 1
How come DL1 looks better (graphically) than DL2?
I had no idea Dying Light had bullet ricochet 😮
And yet again devs don't know how to make water explosions with grenades
This game is getting better with every big update
I Hope it will trough and end the same path as Cyberpunk 2077
I finished dying light 2 about 2 times and I never found a gun
2. Which is the voice conversation button in the game?
Now Dying light 2 seems better that the first part (Although it seemed like this to me and before this update)
How do I do this mission I can't activate the chase lvl Defeat 12 infected during the level 4 chase.
In the first part there were more guns, but in the second all to one
Dying light series will always be the best example in the gaming industry of holding the title "Old is Gold"
ну геймплейно и по графике вторая часть теперь явно превосходит первую, похвально!
Разработчики стараются
Геймплейно? Что ты несёшь чел, сравни дл 2 и шедевр дл 1, это земля и небо, первая часть лучше, даже онлайн там выше в 2 раза
@@chaizer96Сравнил. 2я часть лучше.
@@chaizer96 вчера онлайн у дл 2 был 40к+. Дл 1 не входит даже в топ 100 по онлайну. Можно смахнуть на обнову, но факт есть факт
@@shdw357 че лечишь, у дл 1 10 к , а у дл 2 5 к
God I remember the dogshit hitboxes in dl1, literally felt like every 2nd & 3rd bullet was fake lmfao
DL2 was an insane improvement even if they werent in the game day 1
Not wit me lol, guns were always really powerful
Fast forward to now and the first game is obviously better
The only thing I now want in dl2 is the ability to ricochet bullets.
Btw that npc in dl1 is not killable so that’s a fun fact
Какой блок? В первой части его априори не существует. И почему в склейке "реакции зомби" зомби не реагирует, а в "привлечении зомби" реагирует на заднем плане
I actually really like the compact smg reload in DL1
Hear me out, DL2 graphics on DL1.
Zombies do turn towards gunfire in the first game, though. I've noticed some not turning before while others come after you. I want to say it might be the game getting confused on how many zombies will "hear" it. Firecrackers always seem to pull this part of the group away but not the other. Like, I'm seeing at most 20 or 30 zombies and my firecrackers (thrown maybe a car length away from the group) will have maybe half of them moving towards it despite realistically being close enough for ALL of them to hear. My experience with guns in DL1 (only one I've played) is mostly the same, only with Virals coming out the woodwork.
Zombie game have dumb zombies on occasion; the glitchy, buggy mess.
I like to think that the ones that don’t come from the noise usually have decayed hearing, they are walking corpses after all
Kyle crane is why the first one is better
well aiden sounds the same as him so no difference really
Aiden one shots Crane.
Sounds like you guys are not the kind of loose ends you leave untied
@@TheStraightestWhitestnah, crane would beat the shit out of Aiden no diff
@@enderbirds3814 😂
I never ever know that dying light 1 and 2 have a gun weapon lmao
must have never beat the first one you will find them pretty early on
Как в 1 части убрать гребаное мерцание? Как включить дополрительное сглаживание?
Dying light 2 so good that they added a repair feature only 9 months Ago and have 3k player while Dying light 1 have 7k well well well
bruh in DL2 the mofo did a 180 while slide tackling
Crear un juego de mundo abierto post-apocalíptico que abarque todas las capitales reconocidas oficialmente por la ONU en Europa, Asia y América sería una tarea monumental. Vamos a desglosar algunos aspectos clave para estimar el tamaño del juego y otros detalles.
Estimación del Tamaño del Juego
1. Número de Capitales:
- Europa: 44 capitales
- Asia: 49 capitales
- América: 35 capitales
- Total: 128 capitales
2. Tamaño Promedio de Cada Capital:
Supongamos que cada capital tiene un tamaño promedio similar al de los mapas en juegos como "Dying Light" o "Days Gone". Un mapa detallado y denso podría ocupar alrededor de 10-20 GB por ciudad, considerando gráficos de alta calidad, texturas detalladas y una gran cantidad de contenido.
3. Total Aproximado:
Si cada ciudad ocupa un promedio de 15 GB:
\[
128 \text{ ciudades} \times 15 \text{ GB/ciudad} = 1920 \text{ GB}
\]
Optimización y Compresión
Con técnicas avanzadas de compresión y optimización, podríamos reducir significativamente este tamaño. Supongamos que logramos una compresión eficiente del 50%:
\[
1920 \text{ GB} \times 0.5 = 960 \text{ GB}
\]
Consideraciones Adicionales
- Actualizaciones y Parches: Es probable que se necesiten actualizaciones regulares, lo cual podría añadir más espacio con el tiempo.
- Contenido Adicional (DLCs): Podrían añadirse expansiones o contenido adicional.
Online vs Offline
- Online: Permitiría una experiencia multijugador masiva, con servidores dedicados para diferentes regiones o modos de juego cooperativo/competitivo.
- Offline: Ofrecería una experiencia más inmersiva y centrada en la narrativa sin depender de la conectividad a internet.
Nombre del Juego
Podríamos llamarlo "Eclipse of Nations". Este nombre sugiere un evento global catastrófico que afecta a todas las naciones, alineándose bien con el tema post-apocalíptico.
Conclusión
Un juego tan ambicioso podría ocupar aproximadamente entre 800 GB y 1 TB después de optimización en consolas PS5 y PC. La elección entre online u offline dependerá del enfoque deseado; sin embargo, un modo online podría ofrecer mayor longevidad e interacción social.
En resumen:
- Nombre: Eclipse of Nations
- Tamaño Aproximado: ~800 GB - 1 TB
- Mejor Modo: Online (con servidores separados) para mayor interacción social y longevidad del juego
(pregunta hecha a ChatGPT)
DL2 is far better in this regard
Когда во второй части успел появится огнестрел?
¿Ya pusieron el camuflaje del 1 o fue por DLC?
Ya lo pusieron, lo incluyeron con el DLC de bloody tipes
Dying Light 2's gun mechanics have had significant improvement from Dying Light 1
I just finished first part and that was damn good, the second I think is cooler, really sick game
damn dl2 is such a great and optimized games. i was downloading it for 2 days but it launched only few times and then i never plaayed it again that was really sad
Well the graphics are a lot better of DL2 from DL1 but the DL1 was way better because of the physics story, but the best was the character kyle crane is way better than Aiden kyle didn't get punched in the face everytime,and killed the mother with his bear hands,and a demolisher too,DL1 is just so much better you had a great dlc in DL1 too which added a car and a large map to explore.
And DL2 is a rpg game😂
Why bro the first game was so better
Legends never die..... 🎉❤
i didnt know there were guns in dl2
Hello How to get a gun in Dying light2?
ej czy tylko mi nie działa celowanie z broni i łuków w DL2 (gram na PC)
Dying light 2 looks better afcourse. But why comparing an older game with a newer one. Dying light 1 was good when it came out. Now we got Unreal engine 5. Weird comparison but okay
Bu güncellemenin gelmesi neden bu kadar uzun sürdü
The fact that nobody pays attention to someone having a gun in dl2 is really dumb dl1 everyone reacts to the guns unlike dl2 even though in dl2 it would make more sense since people would be confused, jai even said not to show anyone but nobody cares and the argument that renegades are on drugs makes no sense bc Renegades still get scared of aiden when aiden kills their friends so even if a gun wasn't something they're used to common sense would still make them run, also this doesn't explain why normal humans pay no mind to a rare weapon in the game.
How do I get guns in dying light 2
(Imo)They should make that slide animation just like in dying light, but your head will be able to move. Otherwise its impossible to aim or you're just a highly skilled player to perform it.
мой респект моя уважуха просто все детали в одно видео ничего не знал щас зайду в дайн лайт 2 и пойду проверять
THERES GUNS IN DYING LIGHT 2 NOW?!