Stormcallers are STILL INSANE? - 13 MAX UPGRADE Units! - Mechabellum Strategy Guide

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  • Опубликовано: 21 авг 2024
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Комментарии • 21

  • @michaelfuchs6397
    @michaelfuchs6397 Год назад +5

    Lategame if oppo hasnt got a lot of stormcallers, two lvl. 2 Hackers with increased range can deal with pesky stuff like sledges. Sometimes enough to decide the battle in your favour.

  • @Defaign
    @Defaign Год назад +3

    Imagine being in a mustang there and the commander telling you "You have 1 job soldier! shoot down every missile coming our way!"
    You look up and see the sky blackened with missiles 😶‍🌫

  • @alithat1
    @alithat1 Год назад +5

    If I lost to that cheese, I would never play this game again

  • @scooldrood
    @scooldrood Год назад +1

    Good thing about speed specialist 1st is that your oppo can't get it

  • @olgahooman5814
    @olgahooman5814 Год назад +4

    opponent should have opted for phoenix since he was wiping your other ground units, and phoenix also counters your overlords. Only thing you could have done then was maybe fortress

  • @letopizdetz
    @letopizdetz Год назад

    I noticed I get better results deploying stormcallers in a perpendicular line. Having them staggered helps prevent them all overshooting their target at the same time.

  • @FranckOA42
    @FranckOA42 Год назад +2

    To kill his high level tanks quicker you should have upgraded your stormcallers more often, as they miss a lot and anti-missile defense can be quite harsh, the increases in damage thanks to level ups really give more effectiveness to the few missiles that hit their targets.

  • @tempy2440
    @tempy2440 Год назад +4

    hot take missile intercept should be 25 supply or at least cheaper than a shield and arguably cheaper than a missile

    • @LefteyeL
      @LefteyeL Год назад +1

      That would’ve made too much sense

    • @Abdoulaye1995
      @Abdoulaye1995 Год назад +3

      Nah with this price you can put 8 turrets for 200 supply and completely destroy you opponent with rush strategy if they have stormcallers. I suggest scaling price instead. Like 50 + 50 for each active turret. For example 50/100/150/200 etc.

    • @Hosenbisla
      @Hosenbisla Год назад +1

      Na, stormcallers just also need an overheat mechanic, they need to get less acurate or loose range the more they fire, and things are good.

    • @tempy2440
      @tempy2440 Год назад

      @@Abdoulaye1995 I mean if they go all in on callers there should be a punish besides going air, also those 8 interceptors mean you can't place any shields or missiles

  • @Drinkles
    @Drinkles Год назад

    opponent : Then i will fight in the shade

  • @Kingololz
    @Kingololz Год назад

    Opponent didn’t use the brand new counter to storm callers and instead… ruined his stangs? The cash used on sentry missiles could have better countered than anti missile stangs.

  • @EzerReborn
    @EzerReborn Год назад

    defenetely not fixed, still OP :D

  • @Jolbulka
    @Jolbulka Год назад

    'coffee' right 😊

  • @Ausgrave
    @Ausgrave Год назад

    Ughh -- love you man, but this was hard to watch -- "is that a problem? Yeah, I think the answer is.....more stormcallers..."

  • @RafaAnto
    @RafaAnto Год назад

    why does speed specialist "feel good" to you?

    • @CobStrategy
      @CobStrategy  Год назад

      Against Stormcallers - or any army type that is builing for range - it's extremely powerful, and gives you the option of rushing your opponent with further move speed upgrades to minimize the damage their missiles can deal :)

    • @RafaAnto
      @RafaAnto Год назад +1

      @@CobStrategy Noted. The video was really cool, your graphics card must be burning between that match and the summer heat XD.

  • @LawiId
    @LawiId Год назад

    braindead strat = stormcallers XD