Half-Life 2 - Advanced AI in Action

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  • Опубликовано: 8 ноя 2024
  • A quick retrospective look at the stellar AI of Half-Life 2.
    Many of you whippersnappers may be too young to remember, but one of the biggest complaints about HL2 arising shortly after its release was the confoundingly dumb AI. As in, downright rock stupid. Dumber than a bag of particularly unintelligent hammers. Well, it's been several years since then (Over four, to be exact). Have Valve finally patched these long outstanding AI issues in the mean time? You be the judge!

Комментарии • 3,3 тыс.

  • @stroyed4229
    @stroyed4229 8 лет назад +8567

    If you can't see them, they can't see you.

    • @TheFate23
      @TheFate23 8 лет назад +27

      false

    • @1LERS1
      @1LERS1 8 лет назад +15

      Black bear.

    • @arvid7562
      @arvid7562 7 лет назад +1

      lol

    • @stroyed4229
      @stroyed4229 7 лет назад +22

      +Anh Quan You copied mine.

    • @balneor
      @balneor 7 лет назад +36

      This kind of behavior really happened in Blue Shift. Just face one side where you can't see the ennemy, and some of them (In some areas) won't do anything. You can even approach them, lay on their heads, kill them with the crowbar while they still don't see you. I'ts only after you make eye contact with them, that they start to fight. This maintly applies to soldiers.

  • @rtyuik7
    @rtyuik7 5 лет назад +5472

    "STOP RIGHT THER-- oh wait, just a Mayonnaise Jar-- WAIT THERE HE IS! nope, still just a jar..."

    • @cjnf11
      @cjnf11 5 лет назад +206

      ..Must've been the wind.

    • @mmafia333
      @mmafia333 5 лет назад +59

      We can't agree for lost like this, we can't just shoot a jar od good mayonnaise

    • @independentthought3390
      @independentthought3390 5 лет назад +12

      ​@@mmafia333 It wasn't even in the refrigerator.

    • @sabotabo7476
      @sabotabo7476 5 лет назад +8

      Wait... it’s mayonnaise?

    • @mmafia333
      @mmafia333 5 лет назад +4

      @@sabotabo7476 not realy xD
      @indepemdentthought if that was't open it's fine

  • @awddfg
    @awddfg 5 лет назад +3580

    *_Advisor: "Remember, DO NOT SHOOT ANY JARS OR CANS."_*
    *_Combine: "Ok."_*

    • @cupcakemcsparklebutt9051
      @cupcakemcsparklebutt9051 5 лет назад +5

      Underrated

    • @siftknife761
      @siftknife761 5 лет назад +4

      Lol fucking hilarious

    • @cunning-stunt
      @cunning-stunt 5 лет назад +14

      Wait so if he can't see me I can't see him? Oh ok!

    • @miguelzavaleta1911
      @miguelzavaleta1911 5 лет назад +8

      These aren't Combine. They're just the human civil protection. The combine have thicker armor.

    • @TpoJioJio47
      @TpoJioJio47 5 лет назад +3

      At the end of the video I waited player teabagging combine xD

  • @ChipsMcClive
    @ChipsMcClive 9 лет назад +5946

    Commander: "Remember, if you see this guy's FACE, start shooting!"
    Soldier: "I gotcha, commander."

    • @stratocaster1986able
      @stratocaster1986able 9 лет назад +58

      MorseKawa You know where I can find Pat Tillman?

    • @ChipsMcClive
      @ChipsMcClive 9 лет назад +67

      MarcusAurelius No idea. Ask Gordon.

    • @TheFunniBaconMan
      @TheFunniBaconMan 8 лет назад +38

      +MorseKawa Cpl. Dorkus reporting for duty, sir!

    • @aaronluong3361
      @aaronluong3361 7 лет назад +66

      Wait til you see the whites of their eyes

    • @clarewinston6199
      @clarewinston6199 7 лет назад +21

      soldier:roger.
      later.....
      commander:shoot that guy face!
      soldier:which face commander?
      commander:gordon!
      soldier:i did not see the gordon face.
      commander:you are fired!!now other soldier shoot him!
      other:which him?
      will not continued........

  • @RescoeZ
    @RescoeZ 7 лет назад +4147

    I don't think the cop couldn't see Gordon, I think he just thought "What the fuck is he doing?"

    • @smji8874
      @smji8874 7 лет назад +15

      10-103m

    • @cb9220
      @cb9220 7 лет назад +8

      RescoeZ good one

    • @edas4188
      @edas4188 7 лет назад +7

      dont want to, wont.

    • @connorvaughn7968
      @connorvaughn7968 7 лет назад +104

      Gordon silently and slowly approaches Metro Cop with jar of mayo, periodically staring around the edge of the jar with one eye......
      *Metro cop gives up turret*

    • @edward9487
      @edward9487 7 лет назад +51

      That's some highly hazardous material, BIOhazardous. He didn't want to shoot some can that could leak some form of gas that kills EVERYTHING in range.

  • @CEOofSleep
    @CEOofSleep 5 лет назад +3076

    "shoot man, not mayo"
    - Abraham Lincoln (1947)

    • @iMRM-ez8of
      @iMRM-ez8of 5 лет назад +16

      lmao

    • @joust2063
      @joust2063 5 лет назад +7

      Why did I laugh at this for so long

    • @nickkoob3087
      @nickkoob3087 5 лет назад +3

      Thank you for gracing me with this comment lol

    • @ryantab
      @ryantab 5 лет назад +3

      1947 lmao

    • @kingskellotheiii2872
      @kingskellotheiii2872 5 лет назад +14

      Sadly this was before his Assassination by John F Kennedy to take the throne of China for himself a real tragedy

  • @shadowslayer205
    @shadowslayer205 9 лет назад +2287

    Bet Snake feels real stupid at this point for carrying an entire box around this whole time for something he only needed a jar for...

    • @TheFunniBaconMan
      @TheFunniBaconMan 8 лет назад +26

      +shadowslayer205 mayonaise

    • @SpunkMayo
      @SpunkMayo 8 лет назад +6

      +TheGamingBaconator Spunk Mayonaise

    • @rookie5708
      @rookie5708 8 лет назад +30

      NEVER doubt the power of the Box! :D

    • @alephkasai9384
      @alephkasai9384 8 лет назад +41

      Well the jar only works on one person. The box works on myltiple people

    • @arizenation3188
      @arizenation3188 7 лет назад +2

      Aleph Kasai not like its hard to carry a few jars around. compared to a bigass box

  • @AlphaGarg
    @AlphaGarg 8 лет назад +2814

    "Where did that jar of protein get an HEV suit?"

    • @SmileytheSmile
      @SmileytheSmile 7 лет назад +153

      At Black Mesa.
      Duh.

    • @theobserver4214
      @theobserver4214 7 лет назад +6

      -MasterLobster- Poor Aperture Science, they were leeched off of by Black Mesa

    • @humiddanny1212
      @humiddanny1212 6 лет назад +6

      It's the missing HEV helmet

  • @LasRozasDeMadrid
    @LasRozasDeMadrid 5 лет назад +2484

    It's like the Skyrim trick of bucket covering the head to steal everything.

    • @MsZsc
      @MsZsc 5 лет назад +106

      That one makes more sense lol

    • @AcMrPro
      @AcMrPro 5 лет назад +193

      This is more like covering your own head with a bucket, pretending other people don't exist and stealing everything

    • @FMHikari
      @FMHikari 5 лет назад +23

      More like putting a pot of mayonaise on your head and going on a crusade while being seemingly untouchable

    • @tactical_philanthropy
      @tactical_philanthropy 5 лет назад +5

      Does that still work???

    • @livinglikelime956
      @livinglikelime956 5 лет назад +8

      Erol B. When did it stop working?

  • @PilotRedSun
    @PilotRedSun 8 лет назад +3986

    the door AI at 0:33 is superb

  • @zenaidaalejo27
    @zenaidaalejo27 7 лет назад +1718

    "IF I CANT SEE THEM"
    "THEY CANT SEE ME"
    GENIUS

    • @Radi0he4d1
      @Radi0he4d1 5 лет назад +1

      "If you can't see my mirrors, I can't see you"

    • @fabianzielenkiewicz7024
      @fabianzielenkiewicz7024 5 лет назад

      **666 intensifies**

    • @Sinreher
      @Sinreher 5 лет назад

      The Hitchhiker's Guide to the Galaxy.

    • @そなんですか
      @そなんですか 5 лет назад

      Can see them implies they see me.
      If and only if doesn't apply here.
      If you study discrete maths

    • @Sinreher
      @Sinreher 5 лет назад

      @@そなんですか What if they're wearing a blindfold? How can they see me back?

  • @halosammy14
    @halosammy14 3 года назад +766

    It’s important to explain what’s happening here. The AI can see you behind the jar just fine. Unfortunately, enemies are programmed to aim at a specific part of your body. If you block your center mass with something, it thinks you are behind cover and thus immune to bullets. Case in point, once the AI dismounts from the turret, it tries to maneuver around the jar.

    • @udhi_gn3893
      @udhi_gn3893 2 года назад +82

      Basically most FPS games in a nutshell. You have no body, hence no visible legs. Your hands and weapons are just view-model rendered separately from the world and only visible to you. Your bullets, grenades and everything basically comes from a point where your eyes are. And the enemies basically targets your eyes because that's where you are exist.

    • @hardlyanydiggity3953
      @hardlyanydiggity3953 2 года назад +65

      not actually whats happening here. enemies can shoot you anywhere
      they're programmed to always wait until you can get a fair shot on them, so when you keep them out of sight with the jar, the fairness-check prevents them from shooting.

    • @dooter7382
      @dooter7382 2 года назад +6

      Metrocops wont attack unless you can see them and this rule also applies to metrocops dropping barrels at you they wont do it unless you can see them

    • @user936
      @user936 2 года назад

      so the AI has Dynamic Cover Orientation 🤔

    • @vladimirpain3942
      @vladimirpain3942 Год назад +1

      @@udhi_gn3893 This can be easily avoided, instead of defining point, just let AI aim for any visible part of collision mesh. That should work, but HL2 was released fair time ago, so I guess they need to optimize wherever possible

  • @Sonokido
    @Sonokido 10 лет назад +1137

    "this one time i was being shot at by a turret so i hid behind a jar of mayonnaise"

  • @Reflexion555
    @Reflexion555 9 лет назад +3925

    *put his hands on his eyes*
    Where is the Freeman?
    *remove his hands*
    There he is!
    *put his hands on his eyes*
    Where is the Freeman?
    *remove his hands*
    There he is!

    • @ZipZapTesla
      @ZipZapTesla 8 лет назад +31

      +Reflexion555 amazing ice age references

    • @rncstaton9
      @rncstaton9 8 лет назад +139

      +Zip Zap it's a game called peekiboo and it existed long before ice age was made

    • @ZipZapTesla
      @ZipZapTesla 8 лет назад +101

      yeah, because it was in the ice age, which was like, 10,000 years ago

    • @rncstaton9
      @rncstaton9 8 лет назад +34

      ***** *facepalm

    • @elaxter
      @elaxter 8 лет назад +10

      Are you fucking serious, Zip Zap?

  • @Icecreamy1996
    @Icecreamy1996 5 лет назад +1647

    It’s crazy how good the graphics are for game from 2004

    • @vitamincisgoodforme
      @vitamincisgoodforme 5 лет назад +215

      Graphics in the first half life were pretty good too and that's for 1999..

    • @Jeff-ms6lh
      @Jeff-ms6lh 4 года назад +57

      @@vitamincisgoodforme no they weren't

    • @MasterOfKnowledge.
      @MasterOfKnowledge. 4 года назад +111

      @@vitamincisgoodforme 1998*

    • @doctorfaker391
      @doctorfaker391 4 года назад +17

      Doesn’t Half Life 2 use the post-orange box engine though?

    • @SeyMotor
      @SeyMotor 4 года назад +80

      it's crazy how good the video quality is for a video from 2009

  • @MagicalBroomMB
    @MagicalBroomMB 10 лет назад +1899

    Gordon is using the can as a hostage

    • @burakakbay374
      @burakakbay374 7 лет назад +24

      White Silla hahahahahahhaah this one is the best I found :-D

    • @LocalHolehead
      @LocalHolehead 7 лет назад +38

      The final words of Gordon's latest victim: "pls don't hurt tha mayonnaise! ;_;"

    • @Chame54
      @Chame54 6 лет назад +4

      lmao hahaha

    • @tnolentin
      @tnolentin 6 лет назад +25

      can has three letters
      gordon is using half life 3 as a hostage, the combine is a fan of half life

    • @Hongobogologomo
      @Hongobogologomo 5 лет назад +4

      Drop the can!

  • @vissova
    @vissova 8 лет назад +9366

    and they took over the world in 7 hours... how?

    • @baconingbad
      @baconingbad 8 лет назад +983

      Metrocops are regular people who willingly volunteered without being modified and they serve as some sort of police force, not actual part of Alliance's army.

    • @amomifamiliafamiliacoronad3343
      @amomifamiliafamiliacoronad3343 8 лет назад +120

      What dumbasses like you think a occupation force took over Earth in 7 hours?

    • @vissova
      @vissova 8 лет назад +764

      Gold and Diamond The fact that the characters themselves refer to it as "the seven hour war"

    • @vissova
      @vissova 8 лет назад +360

      Gold and Diamond Just taking the joke a bit too seriously.

    • @amomifamiliafamiliacoronad3343
      @amomifamiliafamiliacoronad3343 8 лет назад +14

      *Overused joke

  • @DIZAZZO
    @DIZAZZO 5 лет назад +5289

    10 years later...
    RUclips algorithm:
    HEY DUDE, WATCH THIS!

    • @Alpostpone
      @Alpostpone 5 лет назад +87

      It seems there's many of us. :/
      RUclips Algorithm: "TODAY I will throw this random vintage video to everyone's Recommended!"

    • @regularstan6212
      @regularstan6212 5 лет назад +8

      Yup! Same

    • @noopklu
      @noopklu 5 лет назад +6

      Happy it did haha

    • @Ratzmoonmopes
      @Ratzmoonmopes 5 лет назад +35

      @sneksta it's not a joke it's the truth

    • @kothemagica
      @kothemagica 5 лет назад +14

      well as HL3 will be released this year

  • @TrashGoblin824
    @TrashGoblin824 8 лет назад +273

    I like the think that the Metrocop doesn't shoot because he's just so dumbfounded at the sheer ridiculousness of someone holding a barrel in front of them when advancing on a machine gun

  • @Powoga
    @Powoga 8 лет назад +1031

    The AI in scripted sequences is really... special. Like those guys in the Combine dropships, who don't realize that jumping out one at a time is not a great strategy when there's a guy with a shotgun outside.

    • @xaros1466
      @xaros1466 8 лет назад +43

      Problem is that Combine Dropships don't shoot at short range.

    • @dannylamb456
      @dannylamb456 8 лет назад +195

      Also, rappelling down in front of a speeding airboat. Truly "Special" Forces material.

    • @Rampy470
      @Rampy470 8 лет назад +20

      I'm pretty sure they used to, but one of the updates broke it and it never got fixed. I think it's fixed in HL2: Update tho. Can't be sure.

    • @maximilianreeves6699
      @maximilianreeves6699 8 лет назад +49

      Every time I play the game, when i get to the Lighthouse Point fight, I always use that to my advantage. XD

    • @baconinvader
      @baconinvader 8 лет назад +48

      If you only put the jeep in the garage a little bit when your meant to, you can keep it for the lighthouse battle. Place it in front of the dropships and prepare to be amazed

  • @BogusBigusDingus
    @BogusBigusDingus 5 лет назад +378

    You guys act like no one has ever snuck up on you behind a jar of mayonnaise...

  • @dough1595
    @dough1595 9 лет назад +2382

    And they said the Combine took over Earth in Seven Hours...

    • @Ziggylata
      @Ziggylata 9 лет назад +165

      dough1595 Sometimes, no one expects super robots capable of taking over multiple species and enslaving them to fight for them to be too dumb to see their enemy through a jar.

    • @Horny_Fruit_Flies
      @Horny_Fruit_Flies 9 лет назад +166

      +dough1595 Both the Combine soldiers and CP's appeared AFTER the seven hour war.

    • @dough1595
      @dough1595 9 лет назад +3

      prospectus REALLY?

    • @Horny_Fruit_Flies
      @Horny_Fruit_Flies 9 лет назад +13

      +dough1595 rly

    • @LostBeetle
      @LostBeetle 9 лет назад +150

      +dough1595 Combine soldiers are modified humans, civil protection are human volunteers. Nobody knows what the actual head species of the combine are, but they invade and modify various species across the universe and across different dimensions. They use these conquered species by modifying them and re purposing them to suite their specific needs, combine soldiers are re purposed humans and the bulk of the combine army occupying earth for example. Remember the advisers? They are probably just another re purposed species with the purpose of overseeing and managing the occupation of earth, though it is speculated they may be the actual combine (probably not though). Also, drop ships, gunships, and striders may also be re purposed species, or they may just be created through some sort of organic engineering.

  • @microcult
    @microcult 10 лет назад +2249

    "I once killed a man by holding a jar of expired mayonnaise up to my face, squat-shuffling towards him, and gunning him down with his own turret.
    It was a beautiful day."

  • @13qd
    @13qd 5 лет назад +190

    Aah. The old "they can't see me if I can't see'em" trick.

  • @exu_skully8728
    @exu_skully8728 8 лет назад +211

    "calm down buddy, i got your pills right here"

    • @tappajaav
      @tappajaav 7 лет назад +6

      PILLS

    • @pedro75557
      @pedro75557 6 лет назад +1

      Pills are good pills are good

    • @no-better-name
      @no-better-name 6 лет назад

      Ey man, that skull on your profile picture... Isn't it from Team Fortress Classic, the RED team's flag?

  • @ot63
    @ot63 10 лет назад +604

    Quick, Gordon, raid the Miracle Whip factory and procure what's left of Earth's mayonnaise supply. It's the only way to defeat the Combine.

    • @noesnoes3969
      @noesnoes3969 6 лет назад +1

      500 likes, 4 years old and no comments on this one...

    • @a.t.pickle85
      @a.t.pickle85 5 лет назад +1

      @FireStreamGun You'd at least expect Kleiner to be in on this

  • @aussieraver7182
    @aussieraver7182 5 лет назад +120

    I guess Mayonnaise is an instrument....for combat warfare!
    Patrick Star shall be pleased.

  • @АлександрШалаев-и6я
    @АлександрШалаев-и6я 10 лет назад +771

    - SHOOT HIM!
    - But command, that can is considered sacred in tribe I came from!

    • @SmileytheSmile
      @SmileytheSmile 7 лет назад +2

      -Then what the hell is it doing in our outpost?!

  • @blueshit199
    @blueshit199 8 лет назад +782

    CPs really have a thing for cans, don't they?

    • @sinner_otm
      @sinner_otm 8 лет назад +15

      holy shit dude, you're everywhere

    • @Drakey_Fenix
      @Drakey_Fenix 8 лет назад +4

      And for everybody that don't know! This is the famous BlueShit199! The most hardcore half life fan!

    • @blueshit199
      @blueshit199 8 лет назад

      ***** o.O

    • @blueshit199
      @blueshit199 7 лет назад +11

      An Ordinator a bomb?

    • @AsianTheDomination
      @AsianTheDomination 7 лет назад +9

      I swear this guy is everywhere. and everytime he pops up someone quotes deus ex

  • @jayb3494
    @jayb3494 5 лет назад +720

    "Computer might be clever but human beings are much smarter."
    - Jack ma

    • @MarkRijckenberg
      @MarkRijckenberg 5 лет назад +84

      Except for Jack Ma himself (Yeah I saw the cringeworthy video with Musk and Ma discussing A.I.)

    • @asmdesign1956
      @asmdesign1956 5 лет назад +12

      Cringeworthy is depends on how woke you are bud

    • @archangel7052
      @archangel7052 5 лет назад +39

      @@MarkRijckenberg Elon Musk is a narcissist incacable of facing people who don't agree with his views. We've seen it during the whole Thai cave rescue saga and in his debate with Jack Ma as well. Jack was simply stating that we can come up with new solutions for new problems, solutions we haven't even thought of yet and disagreed with Musk's doom and gloom scenario regarding the future of AI. Even Google's Eric Schmidt says Elon is wrong so you fan boys need to chill. He's not iron Man.

    • @burakcimenli
      @burakcimenli 5 лет назад +45

      Mean Max are you defending someone who replies « let’s talk about something fun » when musk tries to explain things in a scientific manner ? dude was dumb af sorry man but his opinions are so backwards

    • @gokercakr693
      @gokercakr693 5 лет назад +27

      Computers are not clever. They are simply fast at calculating and good at doing very very specified tasks

  • @WorldoftheLegends
    @WorldoftheLegends 7 лет назад +664

    that's what you get for making the player a floating point

    • @BebxOfficial
      @BebxOfficial 7 лет назад +4

      WorldoftheLegends Yep

    • @One3673241
      @One3673241 7 лет назад +35

      More like for stopping the AI from shooting when their target, the player's CAMERA, is obstructed.

    • @One3673241
      @One3673241 7 лет назад +12

      Seriously, you cannot use integers for 3D games, much less ones that have as much granularity in movement and the like as HL2.

    • @DuckieMcduck
      @DuckieMcduck 7 лет назад +93

      I'm not sure if he meant "floating point" as a memory type, but literally a point that is floating in the game space.

    • @One3673241
      @One3673241 7 лет назад +6

      Which makes even less sense, because the player isn't a floating point in the world.

  • @stratocaster1986able
    @stratocaster1986able 9 лет назад +819

    That was clearly a protein powder tub. Maybe back on thier world they worship a large protein powder container and are programmed to not harm thier Lord.

  • @Gor_thaur
    @Gor_thaur 5 лет назад +175

    *takes a can*
    - WHERE, WHERE DID YOU DISAPPEAR?!

    • @Seethenhagen
      @Seethenhagen 5 лет назад +13

      The Civil Protection officer telling you to pick up that can wasn't abusing his power. He was actually a double agent teaching you how to prevent the combine from shooting you.

    • @Blei1986
      @Blei1986 4 года назад +1

      must have been the wind

  • @canny259ROBLOX
    @canny259ROBLOX 10 лет назад +356

    At least they aren't wasting bullets.

    • @aletaris
      @aletaris 7 лет назад +15

      which are not wasteable

  • @GraveyardNo6
    @GraveyardNo6 10 лет назад +332

    Buy our special can and you defeat the Alliance easy! Only today for 9.99$!

    • @authorised_creature
      @authorised_creature 7 лет назад +2

      Your profile pic goes so well with your comment XD

    • @LoydAvenheart
      @LoydAvenheart 7 лет назад

      Daw, Otter!

    • @MYG
      @MYG 6 лет назад +3

      Missed out on saying you "can" defeat the alliance.

  • @Hesoyam_009
    @Hesoyam_009 5 лет назад +67

    Player: picks up a prop
    Combine: [sweating intensifies]

    • @hh7212
      @hh7212 3 года назад

      *laughs in combine sniper*

  • @articwolfproductions6668
    @articwolfproductions6668 9 лет назад +2491

    The AI in the game is actually nice. Spawn some Overwatch Soldiers and some rebels. Reduce the accuracy of the Rebels to the same level of the Combine, and place the NPCs in some sort of urban enviroment with multiple obstacles and routes. The Combine AI will almost always win under those circumstances. Soldiers act as a squad and have a squad leader, (usually one of the soldiers with an AR2) and will give orders to one another. They'll try to flank their target if it's behind cover and/or throw grenades. If a soldier needs to reload he'll retreat to the nearest obstacle and the members of his squad will advance. They'll also contact other squads/single units by radio. Their AI easily beats Call of Duty Modern Warfare AI, mainly because CoD AI is based around finding cover and staying there until the area is clear. And let's not talk about Battlefield 3 allied AI, which is non existant (I checked, and Allies are just scripted models from what I can tell, they fire but they don't actually hit anything).
    The problem is, Rebels have more health and better accuracy than soldiers (they're supposed to aid the player, if they end up dying every second then they would be useless) so the Soldiers tend to die easily and early and they can't employ their tactics. They're also coded to die in one hit against Antlions (otherwise the Bugbait would be useless). The player also haves more armor and deals equal or more damage per second than an entire squad.
    Now, in this specific scenario:
    -This specific metrocop was coded to stay there using the stationary pulse machine gun thing. The cop is registering the item as an undestructable object in front of the player and therefore it's AI decides to flank the player (this causes the npc to stop firing the stationary gun) but it can't move due to the code that prevents the npc from leaving the gun until the player is near enough to the barricade. The AI registers your existance behind the object, it never lost you, however the AI conflicts with the map coding and can't do what it wants to do. It's fixed now though. I remember that I grabbed a barrel in Nova Prospekt and the turrets NPC's kept firing at me. Soldiers would always flank me though, so I don't know if this scenario was fixed.

    • @pluntchgunster6156
      @pluntchgunster6156 8 лет назад +177

      +Maverick DeCero
      Jacob Gullick says,
      "DUDE SHUT THE FUCK UP YOU STUPID SHIT.. the AI WAS FUCKING STUPID AS SHIT!! LOL hahahaah you're a complete fucking weirdo in denial... stupid fuck! LOL"
      This comment is not in response to the video, its a response to the circle jerk of repeated criticism of the AI.

    • @Revan1142
      @Revan1142 8 лет назад +27

      +ArticWolfProductions "omg da cod ai bad xD"
      And of course like every other internet pseudo-reviewer, you must make comparisons to CoD.
      Also... "Coded"

    • @Revan1142
      @Revan1142 8 лет назад +20

      Jace Connors Indeed. I mean it's nothing revolutionary, and it's kinda generic, but is that seriously a bad thing? The only fucking complaints and criticsms I see about CoD are:
      >teh aim down sight ;-;
      >teh gunz r ez ;-;
      >boo hoo blah blah
      Like... I can't think of a single valid criticsm against CoD, other than they copy and paste their games and release a new one every year, and even then, if you clump every CoD together into one single game and judge that game, it's seriously not all terrible.
      It's a simple FPS game that you can kill people in. It's not a full of bullshit artificial difficulty shooter like CS:GO, and it's not Battlefield. It's just an FPS. It doesn't try to be anything else.
      Sometimes I like playing a game that is simple and fun. But unfortunately the pretentious gamer community doesn't like simple games anymore I guess.

    • @articwolfproductions6668
      @articwolfproductions6668 8 лет назад +201

      Revan114 Number 1, I never said CoD's AI is bad. That's the work of your interpretation. Number 2, I'm using CoD and Battlefield as examples because they are the most popular FPS games today...

    • @Revan1142
      @Revan1142 8 лет назад

      Jace Connors Yeah Halo should be its own seperate thing, and CoD should be its own seperate thing and do its own stuff too I agree.

  • @baconinvader
    @baconinvader 8 лет назад +166

    Unit down at uh... 8 14 response code 3

    • @BebxOfficial
      @BebxOfficial 7 лет назад +73

      Bacon Invader "Possible jar biotics in the area, I repeat, living jars"

    • @vytas5584
      @vytas5584 5 лет назад +2

      Stellar voice acting! Sounds like an actual radio call

  • @firstcooommment3675
    @firstcooommment3675 5 лет назад +26

    "Is Mayonnaise an instrument"? 🎷
    Developers: Yes it is an *INSTRUMENT OF WAR!*

  • @slash213
    @slash213 7 лет назад +253

    is there a petition to implement this feature in real life

  • @Macintoshiba
    @Macintoshiba 9 лет назад +158

    Conversation With overwatch : "But he had a can floating in is face!"
    "A *CAN*? That explains everything!"

    • @conradmotorrad404
      @conradmotorrad404 8 лет назад +2

      xD

    • @ZipZapTesla
      @ZipZapTesla 8 лет назад +10

      +Nicolino Willy "LOOK OUT! HE'S GOT A CAN!"
      "SHIT! WE CAN'T SHOOT AT HIM, IT MIGHT END THE WORLD!"

    • @Macintoshiba
      @Macintoshiba 8 лет назад +4

      *Black hole is created*

    • @Brick9
      @Brick9 7 лет назад +6

      Zip Zap *Citadel collapses*

    • @literallyanidiot2880
      @literallyanidiot2880 7 лет назад +3

      If you see Dr. Breen, tell him I said _F-_ *sees citadel collapsing in distance*
      *Barney screams like nick from l4d2*

  • @cameronvanhooft
    @cameronvanhooft 5 лет назад +127

    2009: No
    2010: Nah
    2011: Nope
    2012: Wait
    2013: Keep holding
    2014: Stop
    2015: Not yet
    2016: Still no
    2017: No again
    2018: Keep waiting
    2019: *LETS RECCOMENDED IT*

  • @EirenKjell
    @EirenKjell 10 лет назад +1145

    "D-D-DROP THE FUCKING CAN.
    I-I SAID DROP IT YOU SON OF A BITCH.
    SHIT, COMMAND HE AIN'T DROPPIN' IT WHAT DO I DO?"

    • @HiddenGemsReviews
      @HiddenGemsReviews 9 лет назад +56

      Just trying to take out the trash, is all.

    • @itsukarine
      @itsukarine 7 лет назад +1

      nice icon

    • @SmileytheSmile
      @SmileytheSmile 7 лет назад

      Sh*t...uuuh. ..
      Don't panic!That's important...What else ummm...
      I honestly don't know,this never happened before.
      Hang on,I'm gonna ask Jerry.

    • @SmileytheSmile
      @SmileytheSmile 7 лет назад

      So umm...Jerry said that the guy you're fighting is probably dumb and he isn't a real threat.
      Just walk straight at him and punch the f*cker,he won't shoot.

    • @_v53
      @_v53 7 лет назад +3

      Approach, and repeat ultimatum in an even firmer tone of voice. Add the words, "or else".

  • @chillsgaming1900
    @chillsgaming1900 7 лет назад +137

    to be fair, it is a metro cop

    • @metrocop4419
      @metrocop4419 6 лет назад +3

      Ahem... WUDDAYA SAY N-(banned)

  • @wargreysama
    @wargreysama 3 года назад +9

    "Retrospective look"
    >Upload date 2009
    >HL2 release date 2004
    Very retrospective :D Thank you

  • @Niko-gt3hr
    @Niko-gt3hr 7 лет назад +499

    I remember a story like this. Yeah, it was from my brother who served in Iraq. He was on Patrol until a random guy with a jar came running out from a corner. People tried shooting him but wherever he pointed the jar all the guns jammed.

  • @ethansaucier2917
    @ethansaucier2917 8 лет назад +493

    *Half Life 1:* Advanced Roach AI
    *Half Life 2:* Uhh...

    • @scav3167
      @scav3167 8 лет назад +55

      +Ethan Saucier Half Life 2: Flanking, covering and many more advanced combat features. This is just the one CP.

    • @FabulousKonate
      @FabulousKonate 7 лет назад +12

      dead squid on keyboard, Finally

    • @superluigifanful
      @superluigifanful 7 лет назад +2

      Ethan Saucier I'll have uhhhb BONELESS ai

    • @tappajaav
      @tappajaav 7 лет назад +5

      *Half Life 3:* Superintelligent AI

    • @yusukeelric
      @yusukeelric 6 лет назад +1

      They are pretty intelligent for the time. I think FEAR did a better job with programming the AI to try to flank and suprise the player. But it was a few years for FEAR to come. This was the best back in the day.

  • @garvitkatyal2958
    @garvitkatyal2958 5 лет назад +922

    Anyone else got in recommendation in September 2019 ???

  • @GamingRevenant
    @GamingRevenant 7 лет назад +27

    The game with the best AI of all times is most definitly Far Cry. If you actually go inside the level editor, the amount of tools available to give the AI choices was insane. They literally were able to flank you in team setups depending on your position etc, almost never got stuck, and could be instructed to do certain things on conditions.
    HL2 released at that same time, just had different AI. This is an isolated case though, because it's related to the turret. Every turret sequence in HL2 has this problem, but once het gets off the turret it's fine again.

    • @YogiTheBearMan
      @YogiTheBearMan 2 года назад +2

      Are you sure about the turret thing? In this video it seems like he still only shoots when the jar isn’t in front. He is able to start flanking around the jar once off the turret at least.

    • @gloriousblobber9647
      @gloriousblobber9647 Год назад

      It's that the AI thinks he's behind cover since he is blocking part of his body with the jar. The AI is moving around the area to try and reach behind his cover.

  • @VictorCampos87
    @VictorCampos87 6 лет назад +55

    *The NPC will only attack when it is visible to the player.* This happen because the developers did not want the player to be killed in a frustrating way by a hidden NPC.

    • @MrGermandeutsch
      @MrGermandeutsch 5 лет назад +7

      nah, just lazy coding

    • @midnightdragon67
      @midnightdragon67 2 года назад +27

      @@MrGermandeutsch literally fucking how

    • @MrGermandeutsch
      @MrGermandeutsch 2 года назад +1

      @@midnightdragon67
      *_with ease_*

    • @cischsr2794
      @cischsr2794 2 года назад +4

      @@MrGermandeutsch it just jank

    • @TheJohn_Highway
      @TheJohn_Highway 2 года назад +2

      @@midnightdragon67
      Watch the video and you'll figure it out

  • @vaclavjebavy5118
    @vaclavjebavy5118 4 года назад +14

    "You can't see me if I can't see you!"
    "Well, he is a physicist... maybe he has a point."

  • @Boltscrap
    @Boltscrap 10 лет назад +74

    Cans are serious bussines at Combine.

  • @neoqueto
    @neoqueto 8 лет назад +104

    WHERE'D HE GO?! OH THERE HE IS! OH NO DID HE DISAPPEAR AGAIN?

    • @dragonfire7354
      @dragonfire7354 5 лет назад +1

      Actually, the combine does know where Gordon is. The problem is that it wants to try and flank him but can't since the scripted sequence requires him to stay put until Gordon gets close. So he remains still, conflicted.

  • @nordfreiheit
    @nordfreiheit 5 лет назад +113

    What's funny is that HL2's AI is actually amazing. They communicate and coordinate with each other, use flanking maneuvers, and utilize cover often.
    This is a funny glitch that has more to do with the Source engine itself rather than the AI. Notice that when the player gets close enough to the turret, the soldier moves out of position to attempt a flank.

    • @cischsr2794
      @cischsr2794 2 года назад +8

      feel like they alot better than hl1 scientist, i think they only stupid in scripted sequence

    • @laylover7621
      @laylover7621 2 года назад +2

      I don't know. Even if the programming is technically better, the marines in HL1 seemed so much smarter to me than the combine.

    • @TheJohn_Highway
      @TheJohn_Highway 2 года назад +3

      When the end result is a total disaster as seen in the video, it doesn't matter if the AI is "technically" good.

    • @nordfreiheit
      @nordfreiheit 2 года назад +18

      @@TheJohn_Highway I don't agree that it's a total disaster. It's funny but it's far from a disaster. It works basically flawlessly for most of the game, with very few exceptions. For 2004 using such a new engine for the time, it was a hell of an accomplishment. I don't know how old you are, but if you were around back then, you'll remember that we didn't so much care about every little technical detail being perfect. There was so much more to a game than that.

    • @laylover7621
      @laylover7621 2 года назад +5

      @@nordfreiheit have you played half life 1? The marines are sooo much more challenging and interesting as foes than the combine. That's my biggest gripe with half life 2 i think. The tactics and combat took a huge downgrade.

  • @cassi75474
    @cassi75474 7 лет назад +158

    he wants to save that mayo for later

    • @WitchVulgar
      @WitchVulgar 5 лет назад +2

      It's a finally tuned instrument

    • @ermant7285
      @ermant7285 5 лет назад +1

      @@WitchVulgar spongebob ref?

    • @WitchVulgar
      @WitchVulgar 5 лет назад +2

      @@ermant7285 yes

  • @Santoridium
    @Santoridium 9 лет назад +33

    Well they did say not to shoot until you see the white of their eyes.

  • @EternalNetzah
    @EternalNetzah 10 лет назад +280

    Actually this AI is better than most games NOWDAYS.
    I mean this is from 2004, and games in 2014 still have these retarded AI that get stuck on linear obstacle.
    Just notice how the combine realizes there's an obstacle, so he tries to flank you. If there is a team of them, they will split out into two different groups and flank you from both sides.

    • @adirblazkowics7717
      @adirblazkowics7717 7 лет назад +5

      I'm pretty sure the combine in HL2 use an entirely different AI from TF2's 'Nextbot' AI.

    • @StoneyWoney
      @StoneyWoney 7 лет назад +8

      Well it still stinks big time against F.E.A.R. AI (2005, so one year later). But well, F.E.A.R. still has an awesome shooter AI to date. Even its own sequels are worse in that manner.

    • @Horny_Fruit_Flies
      @Horny_Fruit_Flies 7 лет назад +1

      Dye Violetly You are correct. Npcs navigate via a nodegraph, are less resource intensive and more primitive. Nexbot use navmeshes.

    • @crystaldragonskull2289
      @crystaldragonskull2289 10 месяцев назад +2

      @@StoneyWoneydon’t think you know, but F.E.A.R. didn’t actually have the best AI. Sure, it had everything in tactics, but it never worked in wider and more open areas like in the sequels. The devs admitted to this, the interior arenas and combat areas with lots of cover and paths in the game’s maps made the AI work a lot better than it actually does without them. The dialogue helped a lot too.

  • @Lucios1995
    @Lucios1995 10 лет назад +76

    Pick up that can.

    • @LightCrasher
      @LightCrasher 10 лет назад +2

      At last, some really good joke here!

    • @bruhSaintJohn
      @bruhSaintJohn 9 лет назад +14

      LightCrasher Dat metrocop should probably add "One day, it will save your life"

    • @CossackHD
      @CossackHD 6 лет назад +2

      Now I have urge to save that very can to use in the turret section

  • @rafab2774
    @rafab2774 5 лет назад +80

    No wonder. Look at the can label. Biohazard Mayo! No one wants Pandora's box to be broken ;)

    • @timur5241
      @timur5241 4 года назад

      It's not mayonnaise

    • @TinyDeskEngineer
      @TinyDeskEngineer 3 года назад

      @@timur5241 it's a can filled with rogue manhacks

    • @timur5241
      @timur5241 3 года назад

      @@TinyDeskEngineer lol

  • @lashghost
    @lashghost 9 лет назад +194

    Is mayonnaise an instrument?

    • @daaawnzoom
      @daaawnzoom 9 лет назад +3

      *squidward voice* No RUclips, mayonnaise is not an instrument.

    • @BlueShellshock
      @BlueShellshock 9 лет назад +1

      *Squidward voice* Horseradish is not an instrument either.

    • @daaawnzoom
      @daaawnzoom 9 лет назад +5

      Teothehun *Squidward voice* Imgur, mayonnaise is not a gender.

    • @swaglord7105
      @swaglord7105 9 лет назад

      TRIGGERED>

    • @Awemage01
      @Awemage01 9 лет назад +6

      Lashghost An instrument of stealth.

  • @PoopCultist
    @PoopCultist 10 лет назад +20

    Gordon: "I come in peace! Please accept this Jar of... Stuff as an offering of sacrifice, great Combine!"
    Metrocop: "...Mkay." *Stops shooting*

  • @velileon101
    @velileon101 5 лет назад +118

    Despite this loophole, the AI is very nice. Of course not better than the Oblivion AI. Good day.

    • @darcuriousgeorge5457
      @darcuriousgeorge5457 5 лет назад +9

      Well u simply can't compare this to "RADIANT A.I"

    • @sponish0
      @sponish0 5 лет назад +1

      The AI was not good at all nowhere near as good as hl1

    • @SaftonYT
      @SaftonYT 5 лет назад +9

      @@sponish0 HL1 was amazing and nuanced for its time, but I don't remember anything about it being superior to HL2, despite HL2 being flawed.

    • @SaftonYT
      @SaftonYT 5 лет назад +1

      @Flashing Colors I've never cared for it to be honest. Then I didn't care for the first, either. Both Half-Life games were just mod beds for me.

    • @velileon101
      @velileon101 5 лет назад +3

      I was being sarcastic you morons

  • @rokcris7313
    @rokcris7313 7 лет назад +92

    "If you don't see them they won't be able to see you" -Mahatma Gandhi

    • @siftknife761
      @siftknife761 5 лет назад

      Ehat about snipers?

    • @PhillipAmthor
      @PhillipAmthor 5 лет назад +11

      "Peace is the Question, the Atomic Bomb is the Answer" Gandhi

    • @dirk1998
      @dirk1998 5 лет назад +5

      "When being yeeted, yote the yeeter"
      Joseph Stalin - 2355

    • @SorcererAC0
      @SorcererAC0 5 лет назад

      "I love spam." Rex Power Colt - 2002

    • @Leatherman154
      @Leatherman154 5 лет назад

      "My cats breath smells like cat food" -Ralph Wiggum

  • @MondySpartan
    @MondySpartan 8 лет назад +70

    How to Camouflage: Half-Life 2 edition

  • @ATalkingDoubleBarrel
    @ATalkingDoubleBarrel 5 лет назад +90

    "Don't mind me officer, I'm just a floating jar of white fluid.."
    "Wait, what's that behind you?!"
    "Nothing."
    "Okay, carry on."

    • @hh7212
      @hh7212 3 года назад +1

      "white fluid"

  • @MrClickity
    @MrClickity 9 лет назад +45

    The AI is actually pretty good (especially for 2004,) the occasional glitch doesn't negate that fact.

    • @ajkarmela3635
      @ajkarmela3635 6 лет назад

      ruclips.net/video/OsDM7GKb0xU/видео.html

  • @neilcampbell7375
    @neilcampbell7375 8 лет назад +10

    CP:THER HE IS
    *Picks up jar*
    CP:The fuck?... he just vani-THERE HE I- and hes gone again?

  • @whiskey-f1p
    @whiskey-f1p 5 лет назад +165

    nobody:
    youtube waiting more than 10 years to start recommending a video:

    • @khoilam8036
      @khoilam8036 5 лет назад

      Lol i know right

    • @Z-Erik
      @Z-Erik 5 лет назад

      Nobody did nothing?
      Fail

    • @idoobbberz_tv6676
      @idoobbberz_tv6676 5 лет назад +6

      Stop repeating the same stale meme formats. Especially when they don't even work.

    • @daithimac5785
      @daithimac5785 5 лет назад +4

      @@idoobbberz_tv6676 it never ends, people are like lemmings.

    • @thfFromRussia
      @thfFromRussia 5 лет назад

      the real mastery is to be able to take a good pause

  • @zolikoff
    @zolikoff 9 лет назад +266

    This isn't technically an AI coding problem. The line of sight to the player is simply defined as a single point, instead of taking into account the actual extent of the player. So hiding that single point counts as "hidden" for the player.

    • @Sukuraidogai
      @Sukuraidogai 9 лет назад +23

      A problem with the way the player is physically defined in space is also an AI problem. They could have just as easily put an invisible box around the camera and said "this is the player's collision box. If you can 'see' this, you can see the player".

    • @zolikoff
      @zolikoff 9 лет назад +54

      Sukuraidogai No, get it, that's precisely the point. AI coding is defining "if you can see the player, do this and decide between this and this".
      However, defining what construes "seeing the player" is not strictly part of the AI routine, it's just a definition. The AI code works the same way regardless of definition, the definition will just set the circumstances.

    • @AlphaGarg
      @AlphaGarg 8 лет назад +1

      +Sukuraidogai That would've taken more than a few weeks, even months. Since they were in quite a hurry to finish the game, they put as much effort as they could and went on with it. Also, the Source engine uses Lua for everything, as far as I know, so yeah, good luck with that.

    • @xaros1466
      @xaros1466 8 лет назад +2

      Guys, just because you read something from wikipedia doesn't mean you become the new Einstein(in computers).
      We all can do the same.

    • @xaros1466
      @xaros1466 8 лет назад +14

      +Marcos42563
      "Source engine uses Lua for everything"
      LMAO Source uses C/C++ in fact the entire engine was written in it... and Lua isn't included in Source engine by default, you must add it by yourself.

  • @NLShArKNL
    @NLShArKNL 9 лет назад +84

    If I can't see him he can't see me!

  • @Dizzeke
    @Dizzeke 5 лет назад +162

    youtube be like
    2009: naw
    2019: errbody need to see this

  • @CaptPatrick01
    @CaptPatrick01 9 лет назад +19

    The AI in the Source engine is known as being cutting edge (for its time anyway) achieving among others: Squad behavior, flanking and bunkering tactics, suppressive fire, identifying individual enemies by type, calling attention to and avoiding grenades, using grenades to flush the player out of hiding, dynamically finding cover using world objects, flinching occasionally when hit followed by fleeing or seeking cover, moving out of the way of the player if friendly, and using mêlée attacks on you if an enemy (as a built-in animation rather than a separate weapon entity), and finally being able to detect targets through transparent objects (and wallbanging if the material allows it).
    Now the Stupid: The Source AI is a known offender of: Reloading out in the open during combat, running blindly into traps, mines, and turrets, not using most tactics when faced with tight and narrow areas (which the games mainly take place in), not being able to wait for more than a few moments when told to, randomly picking up ANY compatible weapon even if their current one is better, moving too slowly to use any of their tactics effectively against a player, and being woefully inaccurate at anything greater than close range unless specifically scripted otherwise.
    Clearly something that needs work...
    And clearly something that I hope is fixed with Source 2.
    If you want REALLY HEMMORAGINGLY STUPID AI, look up: Gamebryo, specifically: Fallout 3 and New Vegas.

    • @DidiNerffans
      @DidiNerffans 8 лет назад +6

      i think the only problem of A.I in HL2 is defending themselves (which means you're right), but in offense, they are good

    • @soylentgreenb
      @soylentgreenb 8 лет назад +4

      And yet, the roaches in Half-life 1 end up seeming more intelligent because of a number of terrible design choices. The metro cops just stand there and take pot shots at you if they can see you. Most of the rest move so slow and die so fast you never notice they even have AI. A number of scripted sequences make them seem retarded; e.g. slowly unloading two at a time in front of a man with a shotgun and taking their sweet ass time to start shooting back.

    • @VilleAlama
      @VilleAlama 7 лет назад

      Well it's as stupid AI as in skyrim :D

    • @intergalactichumanempire9759
      @intergalactichumanempire9759 7 лет назад +2

      Didi16098Nerffans
      I've seen the AI. In New Vegas, one NPC was smart enough to take cover from some guy with a mini gun and only step out when he was reloading. Other than that, freely exposed mines FTW!

    • @CaptPatrick01
      @CaptPatrick01 5 лет назад +1

      BREAKTHROUGH!
      Command Console:
      player_squad_autosummon_move_tolerance 1000
      Now when you tell your squad to wait somewhere, they'll actually wait there and/or move where you tell them to for a reasonable distance. INSTANT +30 REBEL IQ!

  • @611paladin
    @611paladin 7 лет назад +64

    Can not pass this level?
    Yes, you CAN.

  • @angel25003
    @angel25003 5 лет назад +42

    I just imagine the enemy thinking wtf is going on, he's got a mayonase jar what should I do? 🤣🤣🤣🤣

  • @t850terminator
    @t850terminator 8 лет назад +54

    Its all fun and games.
    Then Hunters crash the party with them flanking and trying to smoke you out with splash damage. XD

    • @808pitfallseed
      @808pitfallseed 8 лет назад +18

      the horror of running out of stamina and getting one shot by the charges

  • @foxar9606
    @foxar9606 10 лет назад +554

    It's not a problem with ai. Problem is the player has no physical body, just a floating point at which coordinates is the camera and from which bullets fly out.

    • @MGMan37
      @MGMan37 10 лет назад +220

      No, you still have hitboxes and bounding boxes that are human-sized, this is certainly a line of sight/AI problem

    • @R4GNAR0G
      @R4GNAR0G 10 лет назад +8

      Still cracked me up, thou~

    • @f1amezof
      @f1amezof 10 лет назад +1

      They were must fix this. It's absolutely not a problem for such company as Valve. Also is CS:S bots were a lot smarter. What's the problem to adapt css bots AI to HL2 enemies?

    • @independent9910
      @independent9910 10 лет назад +5

      NPCs & Bots in Half-Life 2 and CS:S are different. Half-Life 2, I don't know what it's called but it's an okay AI. The CS:S bots use Nextbot, which is far more advanced. Nextbot also uses more CPU, which is why CS:S can lag when having so many bots compared to Half-Life 2 where you can have plenty without frame drops.

    • @majorplupe
      @majorplupe 9 лет назад +6

      ***** it did try to hit him. When he left the turret the AI flanked him round the jar.

  • @dannyzero692
    @dannyzero692 5 лет назад +12

    Combine: “Oh ho, you’re approaching me?”

    • @ks05782
      @ks05782 5 лет назад +7

      Freeman ''I can't shoot the shit out of you without getting closer''

    • @drifterz2578
      @drifterz2578 5 лет назад +2

      Then get closer as you like

  • @cicadatired
    @cicadatired 10 лет назад +23

    SHIT.
    Where'd he go?
    Black Magic!

  • @colinchildress1251
    @colinchildress1251 7 лет назад +19

    I didn't expect this to have me in tears.

  • @Gulag_official
    @Gulag_official 2 месяца назад +1

    Combine: OPEN FIRE!
    Gordon: *equips jug*
    Combine: Tf he go?

  • @kornelthegamer9839
    @kornelthegamer9839 7 лет назад +21

    this is how you fight helicopters in hl2, just use a big jar of proteins, like a barrel of proteins

    • @tnolentin
      @tnolentin 7 лет назад +1

      vegetarian vs normal person eating anything

  • @emilsgrops.8015
    @emilsgrops.8015 9 лет назад +13

    ''If I don't see them, they don't see Me.''

  • @hutson9919
    @hutson9919 5 лет назад +9

    Combine: ^shoots at the person^
    Freeman: ^took a jar^
    Combine: "where is he?"

  • @VestedUTuber
    @VestedUTuber 10 лет назад +17

    As I probably said a while ago, this specific situation is caused by the engine's ray-scanning implementation, but there's also the fact that the combine operating the turret can't move. Try this with a mobile enemy and they'll probably just attempt to get around the jar.
    Also, Half Life 2's level design is fairly linear, and the combine AI was designed to work in somewhat more open spaces. Give it some room to move and you'll see how the AI works when not constrained to scripts. Half Life 2 A I Battle

    • @lqu
      @lqu 2 года назад +1

      How did you embed the video in the text?

    • @VestedUTuber
      @VestedUTuber 2 года назад +1

      @@lqu
      It's something RUclips used to do at one point when a video link was posted. They've since removed the feature.

  • @seakale4513
    @seakale4513 2 года назад +3

    True definition of "If I can't see you, you can't see me"

  • @SadKris
    @SadKris Год назад +2

    I absolutely did not realize this video was from 2009.

  • @ES_Solace
    @ES_Solace 7 лет назад +10

    that metrocop just got P-P-P-PRANKED!

  • @comrade137
    @comrade137 Год назад +3

    It's their mistake to teach you to pick up that can.

  • @Zyklon_B_still_and_know_God
    @Zyklon_B_still_and_know_God 5 лет назад +2

    Him throwing the can at him, jumping on the turret and gunning him down was absolutely priceless

  • @AssasinSniperman
    @AssasinSniperman 7 лет назад +4

    i bet he thought the can was a hostage

  • @Comaeel
    @Comaeel 3 года назад +4

    I don't know why this video just popped up on my playlist, but this AI from 11 years ago looks better than Cyberpunks.

    • @mattylad7453
      @mattylad7453 3 года назад

      This game came out 17 years ago

  • @Justin_Joy
    @Justin_Joy 5 лет назад +1

    If you can't see him, he can't see you.

  • @RyanA136
    @RyanA136 5 лет назад +13

    "Don't fire until you see the whites of their eyes."
    "What about the whites of their mayo?"
    "Don't be ridiculous."
    "Whatever you say, boss."

  • @pranaichlasulk4178
    @pranaichlasulk4178 5 лет назад +36

    Algorithm :
    2009 : this is not recommended
    2019 : LETS RECOMMEND THIS!!

  • @shrub8644
    @shrub8644 Год назад +4

    smartest civil protection officer

  • @tarik20ua
    @tarik20ua 5 лет назад +24

    Wow, HL2 was released? Why i didnt know this till 2019?

    • @Gkeks
      @Gkeks 5 лет назад +1

      Because RUclips algorithm recommend this video just today.

    • @JoysGameRoom
      @JoysGameRoom 5 лет назад +2

      Can't tell if satire or actual stupidity.

    • @tarik20ua
      @tarik20ua 5 лет назад

      @a normal everyday Spider sory, i've tell about 3...

    • @itwontcomeout5678
      @itwontcomeout5678 4 года назад +2

      Nope it’s a fake sorry bro there’s no such thing as Half-Life 2 sorry man you still have to wait for them to make a sequel to Half-Life (1998).

  • @DartTyler
    @DartTyler 8 лет назад +6

    PIck up that can! Shit! Where did he go?

  • @banghec
    @banghec 5 лет назад +1

    after 10 years, now yt recom me this video

  • @duckmanham
    @duckmanham 11 лет назад +53

    I don't see why we should 'ignore' the fact that the enemies miss. It would be incredibly easy to make the combine hit you all the time, every time, their bullets always flying true. IMO, it'd be harder to program an AI that realistically misses. If anything, it's another example of excellent AI.

    • @DeathbyDusk
      @DeathbyDusk 11 лет назад +24

      Its not, its the fact the AI is incapable of targeting the player unless it can directly see the player hit box, Hence why he was able to cause the AI to not shoot him, just by holding up a piece of clutter (since the clutter prevented the soldier from seeing him).

    • @Mesqualito
      @Mesqualito 11 лет назад +14

      Maliciously Delicious as I recall it would work only with this stationary gunner. Other guys will totally bust you if you dont have solid cover and shoot it away asap out of your hands or gravity gun, just in last part- the final, you can do stuff like this with supercharged gravity gun and big objects or even bodies.

    • @Andytlp
      @Andytlp 11 лет назад +2

      Maliciously Delicious It's part of the design, he couldn't do it if there we're more a.is or he wasn't pointing it towards the enemy, if it was a bigger metal box he could use it as cover and a.i wouldn't waste ammo on it, it's working fine, if u can do the same with more enemies with that little jar i'll take this seriously, now stop bashing 2004 a.i, which was 5 years ahead of it's time.

    • @FartMaster69
      @FartMaster69 10 лет назад +8

      It has nothing to do with AI, it's the weapons accuracy based on values.
      It isn't ahead of its time, Unreal was well before even Half-Life and had far better AI. Enemy AI would lead you into ambushes that it constructed, completely unscripted. While a lot of level designs didn't allow this to be shown well do to their linearity, some did, and spawning enemy AI on a custom deathmatch map would show just how extremely dangerous they could be. Half Life 2 did nothing at all whatsoever to expand upon the AI presented in Unreal, it even regressed a little.
      The only game since Unreal to show some decent AI was FEAR, and even FEAR's creators have said the AI isn't all that good and just gives an extremely well crafted illusion of being smart. You can see this in FEAR's gameplay too by choke-pointing them or leaving them to fight other AI.

    • @sttate
      @sttate 10 лет назад

      Maliciously Delicious You obviously don't know what you're talking about since the AI could see the player hitbox, it's the central point of the player's camera that seems to be the AIs registration point.

  • @h8GW
    @h8GW 8 лет назад +18

    After reading some of the comments, I now understand how the Metrocop is so tremendously stupid here...
    ...But what I can't forgive is adding A.I. to the DOORS so that they know to close themselves when you're not around.

    • @iCatchLupin
      @iCatchLupin 8 лет назад +4

      +h8GW I'm 99% sure they're just on timers and auto-close after being open x seconds.

    • @scav3167
      @scav3167 8 лет назад

      +Kōichi Zenigata No if you walk away they close (tested)

    • @amomifamiliafamiliacoronad3343
      @amomifamiliafamiliacoronad3343 8 лет назад

      Their A.I won't reflect them in a real life terms to fill you with holes :/

    • @jwump
      @jwump 7 лет назад +3

      Actually they are on a timer, if you look at the class info of a "prop_door_rotating" in the Source SDK, you can clearly see that there is an option for how long it takes after it is open to close.

    • @MrGermandeutsch
      @MrGermandeutsch 5 лет назад +1

      What the fuck y'all alking about?
      Objects don't have A.I.