Good tutorial! Thank you! As an architect working for over 12 years with 3Ds Max and AutoCAD, hearig you like "the hardest part is modeling of house itself". Whoa.., wait! what!?!? In autodesk products this was always the most easiest fun part because of clunkyness of their products. Full of bugs, errors, hard to start/open, hickups all over, workflow broken at every 2-3 second because of lack of managing gismos, materials, defectuous zoom and orbit, messing files (like jpegs for textures and crashing when reloading them), loading only parts of xrefs (ex: a tree without branches, or without texture on leafs), settings, autobackups etc. In fact those are the reasons I want to migrate to Blender. Even moving a single poor vertex is a real nightmare in 3Ds max. To put a tree in a scene in 3Ds Max requires to go before that to church, prey to gods, clean your sins, light some candens (at least few hundreds), obtain the blessing from the Pope and after that you can say you are prepared to open the scene and merge that tree, with some aditional hope and gods mercy, that tree will have all its textures.
I learned 3D in university with Maya 2015. It was exactly like you said. It was absolute pain to get anything done! Nothing worked as it should. It crashed every 3 minutes, even on the universitys workstation PCs. Also Maya couldn't natively render transparency back then, so we had to get a free renderer from nVidia - which they made a paid renderer after our first semester and they never got back to us about the free educational licenses we applied for. So we couldnt put glass in any of our projects. I first tried Blender when Version 2.8 with the Eevee renderer released in 2019. It was bliss! Pure delight! 3D without the headaches. If you have the chance to migrate, try it! It'll save you so much time and sanity. People who get their first exposure to 3D with Blender today dont know how good they have it. Imagine making Toy Story 1 on 1995 hard- and software, when making a 3 minute short with one charater and one location in 2016 gave you nightmares!
As an architect, and an archviz addict, I have always loved your content, its always very instructive and too oriented, this demonstrat the unique experience you have about that industry, respect .. I wish you will do more of that .. Thanks mate..^^
By far, the best Blender Tutorial i have ever watched. Wow. Hits exactly my Knowledge level. Guess i will grab one year on black friday to model my potential new house😍👌
This is great! i've been waiting for something like this for long. Couldn't find a good tutorial series for architecture. No interior or exterior courses on any platform for blender. Glad you made this
The correct sun position can be important when specifically requested, but in my experience most clients just want a pretty picture with optimal and get annoyed when there is "too much shade" or whatever.. x) I've even had one give the feedback that "this wall isn't gray but white, please fix". You know, the wall that was in the shade xD
i am so glad i found your channel. this is gonna speed up my process SO much. thank you for all the effort you put in, im definitely going to sign up for your iMeshh library
It has been a really long time since your last tutorial and I've been waiting for something like this for long. Thank you so much, I appreciate your time and you are great as usual .
That's exactly how I work. Would it be possible if you made a tutorial for a large building in the middle of a city (e.g. hotel or office building) that would be super helpful !
for the next one can we try soemthing with pitched roofs at different heights? example roof height for garage is 10' (feet) and the foyer would have a 12 to 13' roof
I'll watch the video afterward, but I wanted to show my appreciation for you work, with this video and the many before. I'm an architect, and since last year I started to learn Blender for architecture visualization, starting with the classic Donut tutorial by Blender Guru. Finding you videos was, and still is, super helpful since they are more architecture oriented, I'm always learning something new. The project I'm working on right now is doing an animation for a project I did, and your videos about it will for sure help me.
thanks so much! It must be amazing to see your architect plans come to life with Blender! If you need any help just jupmp into our Discord! I'd love to help but if i cant there is alwyas someone willing to give their 2 cents :) Good luck with your future projects!
Excellent content, would really like to see a tutorial on how you setup your blueprints, I imported the blueprints but they need cleaning up and setting out correctly. Every time i try to separate the different floors i seem to lose some details I know there must be an easier way to set them up correctly but what i have been trying is not working great. Thanks again for the tutorials really learned a lot
I'd love to see this with an evening scene. I'm an architectural designer and do the rendering for the company I work for. I have all the Imeshh assets, and they are great!! The new floors are killer!
Please set the music at a static level and manual adjust as needed. The fluxuation when you have brief pausing in speaking are distracting. Would describe it as scrubbing through radio stations where a song plays for a moment then you switch the channel.
Man !!!!!! Amazing video, so helpful, you save my life for a lot of ajustement. Plz plz i need help to install camera like your other videos and render setting for animation. So plz if you have a video on that subject it will helps me a lot 🙏🙏🙏🙏🙏🙏🙏🙏🙏
Hi kris, do you duplicate the trees with shift D and not with alt D? it contradicts everything I knew so far about duplicating trees 😭 @@imeshh or is it somehow have to to with the collection instancing that allows the shift D duplication
Bummer, would have purchased Imeshh had the DL file opened as expected. It was on a flat plain as explained but a bit more explanation in that area would have helped and gained you a purchase. Seems to be a common theme noted in the comments below.
Thank you for this, it looks like when I import in Blender I'm not able to separate all the lines so I can then separate the floorplans and views, everything seems linked together, tried different things, but no success. Thank you
HI. I'D APPERICIATE IF ANYONE CAN REPLY THIS COMMENT. I DOWNLOADED THE PROJECT PACK IN THE DESCRIPTION AND IMPORTED IT BUT THE FLOOR PLANS ARE NOT AS CONSCISE AS THEY ARE IN THE TUTORIAL. HOW DO I ARRANGE IT TO HOW IT IS IN THE TUTORIAL?
Great MASTERCLASS! Thank you. Query...you extrude the windows from the inside wall to the outside wall (26:45) and then delete the two faces (29:20) to reveal the cut out for the windows. When I extrude the window face to snap (overlap) on to the opposite wall the extrusion does not cut into the face so can only delete one face, the original face. What am I missing?
help. how to get blender to import the file in correct categories such as 'floor plans' as you have in your video. for some reason when I import the file it separates everything into micro parts
i have been using autocad for many years and today was the fist time to do a merticulus arch viz using this tutorial. i am halfway through and i must say first thank you for this tutorial i really enjoy the methodology, but also something not related to the tutorial that i noticed is that blender has a very annoying aspect which is thet visually its awful. Its a multistorey building i am working on and i am tired of manipulating grey blocks. and pointing at plack lines and dots in a black background.
well done for putting the sun in. the place it it, found this a while ago and have worked out the date and time a image was shot in 1925. I am recreating a scene from the past with the help of images!!
Could anybody point me in the direction of finding a detailed blueprint like he has? I’ve found decent floor plans but having the front side and back view of the house would help a lot. Thanks in advance!
Many thanks for such an amazing tutorial. For part 2, I would suggest using light groups if you're considering an evening shot. I strongly relate to your workflow in Photoshop, but after experiencing how fast it is to post-process images in the V-Ray Frame Buffer, I'm attempting to implement similar processes in Blender's compositor. It's a bit slow, but I believe that once the new real-time compositor can use cryptomattes, it will be a game-changer.
how would you go about this with 3d file provided by client...say from Archicad which can be an stl or 3ds. Streamlining the file has been my hardest and most time consuming part when attempting
also, when doing Archviz and you acquire drawings from designers, i do recommend getting PDF's of sections to see how they design thresholds from internal to external spaces and how the building works structurally. helps with accuracy and preventing uninformed design :)
iMeshh is very good 3d model library. Does anyone know a course on modeling that will learn you the technigues to be able to make objects in same quality as they do in iMeshh
using edge and extrude with snap vertex on is faster as height is already given. and reduce confusion of lines. i think another approach that others would try. also cleaning up a bit also helps by concentrating more on the bldgs and furniture is ok.
how do you get into this inustry? I am kinda self taught/some college and i built a couple of envirnments with 3D max and now blender using blue prints. Do you mind me asking you whats the keyword in searching for work in this field?
Hey! Great masterclass! I ended up with a very similar result ;-) i.ve been using your library for a couple of years now and i really appreciate the hard work you guys put on every single asset for them to be so detailed. Thanks. One quick question, i m pretty noob on geometey nodes and dont know how to apply the modifiers on fences since i cant convert the curves to meshes, if you could help i.d really appreciate it. Keep up the excellent work u doin!!
Finally! Not enough exterior archviz tutorials out there
I agree
I think the water pool should be detailed because it is not easy to get a good looking pool
Oh my. I cannot stress this enough how important the sun is thank you for showing me the sun path coordinates thing! THANK YOU SO MUCH !
Nice to see some exterior tuts from Imesh, please yes sign me up for part 2.
Thanks for the great work, much appreciated.
Good tutorial! Thank you!
As an architect working for over 12 years with 3Ds Max and AutoCAD, hearig you like "the hardest part is modeling of house itself". Whoa.., wait! what!?!? In autodesk products this was always the most easiest fun part because of clunkyness of their products. Full of bugs, errors, hard to start/open, hickups all over, workflow broken at every 2-3 second because of lack of managing gismos, materials, defectuous zoom and orbit, messing files (like jpegs for textures and crashing when reloading them), loading only parts of xrefs (ex: a tree without branches, or without texture on leafs), settings, autobackups etc. In fact those are the reasons I want to migrate to Blender. Even moving a single poor vertex is a real nightmare in 3Ds max. To put a tree in a scene in 3Ds Max requires to go before that to church, prey to gods, clean your sins, light some candens (at least few hundreds), obtain the blessing from the Pope and after that you can say you are prepared to open the scene and merge that tree, with some aditional hope and gods mercy, that tree will have all its textures.
I learned 3D in university with Maya 2015. It was exactly like you said. It was absolute pain to get anything done! Nothing worked as it should. It crashed every 3 minutes, even on the universitys workstation PCs. Also Maya couldn't natively render transparency back then, so we had to get a free renderer from nVidia - which they made a paid renderer after our first semester and they never got back to us about the free educational licenses we applied for. So we couldnt put glass in any of our projects.
I first tried Blender when Version 2.8 with the Eevee renderer released in 2019. It was bliss! Pure delight! 3D without the headaches.
If you have the chance to migrate, try it! It'll save you so much time and sanity.
People who get their first exposure to 3D with Blender today dont know how good they have it. Imagine making Toy Story 1 on 1995 hard- and software, when making a 3 minute short with one charater and one location in 2016 gave you nightmares!
As an architect, and an archviz addict, I have always loved your content, its always very instructive and too oriented, this demonstrat the unique experience you have about that industry, respect .. I wish you will do more of that .. Thanks mate..^^
amazing tutorial cant wait for mroe
Completley worth it all the time and investment!
By far, the best Blender Tutorial i have ever watched. Wow. Hits exactly my Knowledge level. Guess i will grab one year on black friday to model my potential new house😍👌
This video is amazing ... So many new tips and tricks that blew my mind ... Thank you for the great content and waiting for more
This is great! i've been waiting for something like this for long. Couldn't find a good tutorial series for architecture. No interior or exterior courses on any platform for blender. Glad you made this
GREAT tutorials! What other master tutorial do you cover setting up the compositor nodes/render passes?
I cannot express how amazing this tutorial is. It's helping me SO much. Thank you!
The correct sun position can be important when specifically requested, but in my experience most clients just want a pretty picture with optimal and get annoyed when there is "too much shade" or whatever.. x) I've even had one give the feedback that "this wall isn't gray but white, please fix". You know, the wall that was in the shade xD
i am so glad i found your channel. this is gonna speed up my process SO much. thank you for all the effort you put in, im definitely going to sign up for your iMeshh library
Finally. You're really a life saver and a great teacher. And on top of that, 50% off!!!
hey, a part 2 would be very nice! thnaks for the effort i like your workflow, thanks for this clearing tutorial!!!
It has been a really long time since your last tutorial and I've been waiting for something like this for long.
Thank you so much, I appreciate your time and you are great as usual .
Thankyou iMeshh! You're the best. Yes, part 2
sun position is very amazing.. thanks for letting us know❤🔥
Amazing tutorial! That cloud shader is 🤯🤯🤯
do you stop making videos? we need more of this master class. especially me. i need the most. but thank you so much anyway :)
Yeah, an exterior tutorial is great for demonstrating both natural and artificial lighting requirements in a scene. Thank you for the demo.
That's exactly how I work. Would it be possible if you made a tutorial for a large building in the middle of a city (e.g. hotel or office building) that would be super helpful !
Such a cute aesthetic perf ✨
I wish I had a toturial like this when I was getting started. Great work, cheers!
masterpiece Blender video!!
Exactly what the people need and in full length - thanks for your amazing and useful content!
Excellent !!
Fantastic! Need to watch this through
So Useful In So many ways
for the next one can we try soemthing with pitched roofs at different heights? example roof height for garage is 10' (feet) and the foyer would have a 12 to 13' roof
can start with pyramid in extra objects default addon
This couldn't have come at a better time, thanks for this video Kris!
I'll watch the video afterward, but I wanted to show my appreciation for you work, with this video and the many before.
I'm an architect, and since last year I started to learn Blender for architecture visualization, starting with the classic Donut tutorial by Blender Guru. Finding you videos was, and still is, super helpful since they are more architecture oriented, I'm always learning something new.
The project I'm working on right now is doing an animation for a project I did, and your videos about it will for sure help me.
thanks so much! It must be amazing to see your architect plans come to life with Blender! If you need any help just jupmp into our Discord! I'd love to help but if i cant there is alwyas someone willing to give their 2 cents :)
Good luck with your future projects!
@@imeshh It's incredible effective the visualization with Blender, sometimes easier to understand for clients. I'll surely join your Discord :)
your videos are flawless man love it
YOU ARE THE BEST THANKS BRO
Wow this really was a masterclass. Well done!
This is WONDERFULLLLLL, world of thanks for sharing your knowledge bro
great video 😊
u got ur self a new sub
An insightful tutorial!
Dxf file downloaded is in block form. Can't separate each plan.
you should to subscribe in his web site
Amazingggg , please keep going , we need more of these.
So excited for this one!! Thank you Kris!
Do enjoy! :D
Got yourself a new sub man..........
Thank you! Now I'm waiting for the interior lesson ))
IMesh it’s amazing ! Thank you
No problem!
Excellent content, would really like to see a tutorial on how you setup your blueprints, I imported the blueprints but they need cleaning up and setting out correctly. Every time i try to separate the different floors i seem to lose some details I know there must be an easier way to set them up correctly but what i have been trying is not working great. Thanks again for the tutorials really learned a lot
same here
Thanks for this. Yes, part 2 please!
This looks stunning! Such an amazing piece of art, congratulations!
Thank you thank you, I've been waiting for this!
Thank you for this Masterclass!
No problem at all!
Thank you for the tutorial learned so much from it!!!
Great tutorial as always! :)
Thank you!
very nice, the render engine is really cool
Well done!!!
verry cool ! thanks for quality of your tutorial
YES! Thank you so much!
Please make it a full course, with landscape architecture to see how to modify topography, make paths, place a pool, terrace etc..
Great Work.
Great work!
part 2 part 2 part 2 please🤩
I'd love to see this with an evening scene. I'm an architectural designer and do the rendering for the company I work for. I have all the Imeshh assets, and they are great!! The new floors are killer!
damn.. lets be friends
Please set the music at a static level and manual adjust as needed. The fluxuation when you have brief pausing in speaking are distracting. Would describe it as scrubbing through radio stations where a song plays for a moment then you switch the channel.
I also think so! I loved the tutorial but the music throws me out a little
holy nerd
Man !!!!!! Amazing video, so helpful, you save my life for a lot of ajustement.
Plz plz i need help to install camera like your other videos and render setting for animation. So plz if you have a video on that subject it will helps me a lot 🙏🙏🙏🙏🙏🙏🙏🙏🙏
As always, great work!
Thank you! :)
Thanks a lot man! i really needed this👍. Appreciate
Hey purple!!! :)
Yay masterclass 🙌🏼🙌🏼🙌🏼🙌🏼
Haha normal lights are too normal 🟣🟣.
Funny seeing you here! Do enjoy :))
Oh I will!!! It’s been a while since I’ve been through a good tutorial 😌back to basics
Hopefully i can show a few tricks you didn't already know :) @@89kessi
Hi kris, do you duplicate the trees with shift D and not with alt D? it contradicts everything I knew so far about duplicating trees 😭 @@imeshh or is it somehow have to to with the collection instancing that allows the shift D duplication
wooo you guys should dating
For the sky, i usually brush out a little bit of the mist pass to bring it up...
Great video. Hope you do the course
Thanks for this tutorial! Great content as always!
this makes me want to get back into archivz
Thank You for such a useful and comprehensive tutorial!
Grazie!
Bummer, would have purchased Imeshh had the DL file opened as expected. It was on a flat plain as explained but a bit more explanation in that area would have helped and gained you a purchase. Seems to be a common theme noted in the comments below.
wow what gift ....
Thank you for this, it looks like when I import in Blender I'm not able to separate all the lines so I can then separate the floorplans and views, everything seems linked together, tried different things, but no success.
Thank you
HI. I'D APPERICIATE IF ANYONE CAN REPLY THIS COMMENT. I DOWNLOADED THE PROJECT PACK IN THE DESCRIPTION AND IMPORTED IT BUT THE FLOOR PLANS ARE NOT AS CONSCISE AS THEY ARE IN THE TUTORIAL. HOW DO I ARRANGE IT TO HOW IT IS IN THE TUTORIAL?
Great MASTERCLASS! Thank you.
Query...you extrude the windows from the inside wall to the outside wall (26:45) and then delete the two faces (29:20) to reveal the cut out for the windows. When I extrude the window face to snap (overlap) on to the opposite wall the extrusion does not cut into the face so can only delete one face, the original face. What am I missing?
same here
Please do the evening shot too!!!
help. how to get blender to import the file in correct categories such as 'floor plans' as you have in your video.
for some reason when I import the file it separates everything into micro parts
this Guy even Teach my english Pronunciation like Today its Tchoday not ToDo Do day
Hi, is there a future masterclass in interior design? I'm an interior design student and looking to learn interior visualization in blender. Thanks!
I never considered this one but that could be a very interesting idea thank you! I'll see what I can do :)
i have been using autocad for many years and today was the fist time to do a merticulus arch viz using this tutorial. i am halfway through and i must say first thank you for this tutorial i really enjoy the methodology, but also something not related to the tutorial that i noticed is that blender has a very annoying aspect which is thet visually its awful. Its a multistorey building i am working on and i am tired of manipulating grey blocks. and pointing at plack lines and dots in a black background.
well done for putting the sun in. the place it it, found this a while ago and have worked out the date and time a image was shot in 1925. I am recreating a scene from the past with the help of images!!
I'm already excited just by looking at the thumbnail !!! 0:40 🎉❤
Could anybody point me in the direction of finding a detailed blueprint like he has? I’ve found decent floor plans but having the front side and back view of the house would help a lot. Thanks in advance!
¡¡Wonderful!!
This is gold, such a shame I can't watch the video rn but thank you, also I'll be sure not to miss the black friday deal on iMeshh :O
Aww i hope you enjoy the video! and have fun with the black friday deal!
Many thanks for such an amazing tutorial. For part 2, I would suggest using light groups if you're considering an evening shot.
I strongly relate to your workflow in Photoshop, but after experiencing how fast it is to post-process images in the V-Ray Frame Buffer, I'm attempting to implement similar processes in Blender's compositor. It's a bit slow, but I believe that once the new real-time compositor can use cryptomattes, it will be a game-changer.
Looking forward to doing this.
Question, do you have ducking on the music, very strange swimming in and out when you start and stop talking.
love it
how would you go about this with 3d file provided by client...say from Archicad which can be an stl or 3ds. Streamlining the file has been my hardest and most time consuming part when attempting
also, when doing Archviz and you acquire drawings from designers, i do recommend getting PDF's of sections to see how they design thresholds from internal to external spaces and how the building works structurally. helps with accuracy and preventing uninformed design :)
iMeshh is very good 3d model library. Does anyone know a course on modeling that will learn you the technigues to be able to make objects in same quality as they do in iMeshh
small trick is used the scale cage on windows or doors to fit. its in the scale icon hidden by small triangle.
using edge and extrude with snap vertex on is faster as height is already given. and reduce confusion of lines. i think another approach that others would try. also cleaning up a bit also helps by concentrating more on the bldgs and furniture is ok.
Hi, I want to learn from this man. Can anyone help me get the full ZIP of the floor? Thanks
Can you tell me how do u have windows photo viewer in windows10/11?
Just having a look for the quad remesher you spoke of, where is it from coz I can’t find it anywhere?
Hoping for a new tutorial content! thanks for sharing!
❤3DS MAX ❤
how do you get into this inustry? I am kinda self taught/some college and i built a couple of envirnments with 3D max and now blender using blue prints. Do you mind me asking you whats the keyword in searching for work in this field?
Hey! Great masterclass! I ended up with a very similar result ;-) i.ve been using your library for a couple of years now and i really appreciate the hard work you guys put on every single asset for them to be so detailed. Thanks. One quick question, i m pretty noob on geometey nodes and dont know how to apply the modifiers on fences since i cant convert the curves to meshes, if you could help i.d really appreciate it. Keep up the excellent work u doin!!
Nevermind hehe found it. Using a realize instsnces node and turning it to mesh worked 😂