I have been watching a RUclipsr play this...and I am in AWE! This is far better than what EA has made, because this you can tell, is a labor of love. I have nothing but respect!
Thank you! I only played a small part in the development (music/sound), but seeing the bump in interest as a result of this recent playthrough has really filled my heart with joy!
Yeah, the gulf between this work and what we actually get these days from big companies is a joke. But I think that they think the mainstream won't like these games. Huge fan of this work here though.
TF was one of the best games of all time for me. I am so grateful to the community for all their work and dedication to bring this back for the rest of us. You are an amazing bunch.
I was about 18 years old when Tie Fighter came out. I loved the game so much I got a tattoo of the emperor's hand in the same place. Me thinks I might have to give this ago.
" . . for those who played the original Tie Fighter, but never played Alliance. . . for some reason." My ears are burning. " . . and where you would accidentally hit the 'H' key & hyperdrive out, ruining your mission." OK, NOW my ears are on FIRE! lol
If only the Concourse shown here was kept for the Classic version. The new one should at the very least fit the Reimagined versions. Hmm, any chance we'll get TFTC+XWAU options (if not just render them exclusive to the Classic version) to change our cockpits back to high fidelity versions of the ones used in the original TF and XW? The new ones are nice, but they can feel a bit too advanced for someone who's very into the old ones. Multiplayer is nice, but I sure hope it becomes big and ready made enough to even make it to the big leagues of E-gaming. Not even X-Wing vs. TIE Fighter ever did that due to limitations. Would deffo love a loose ends tying up, fully voiced, and expertly scripted fan expansion pack for XWAU, particularly getting inspiration from the FreeSpace modding community and their success stories with Silent Threat: Reborn (up to the point that I actually deem this game as part of the FS1, Operation Templar, and FS2 official canon), Derelict, and, though a bit incomplete, Blue Planet: Age of Aquarius and War in Heaven.
I would so badly wish they would do the same for X-Wing. I mean like 95% of the assets must already be available... that's like... a little bit of the work already done lol Honestly the issue with Star Wars as an IP is that any developer that gets the right to make a game for it wants a blockbuster title. They aren't content on just making a good game that will ship like 3 million copies. Yes there are other Space Sims... but eveything these days are free roaming open world games. I miss a good focused Military Space Sim like Freespace2 or Starlancer or X-Wing Series.
mad found this by accident,used my original x wing alliance disc and install this mental what a good job you lot did need to crack open the usb microsoft force feedback joystick and see if that works it should do as I've tried it on other games , still got all the x wing ect originals
Would totes love to see a fanmade, fully voiced expansion pack for X-Wing Alliance that ties up the loose ends of that game whilst adding more stuff like, say, the Liberation of Coruscant. If FreeSpace 2 can have fan remakes of FreeSpace 1 and Silent Threat, why can't these SW sims?
Somebody tell me how the new mechanics work out in practice. XWA blaster shots travel a lot faster, plus enemy aim works differently, plus with things like decoys it's much harsher on unshielded craft. I would assume missions like the one where you get betrayed (and one of the subgoals is to clear out a minefield in a T/I), which were already difficult in the original, are drastically harder in XWA.
My main issue with the engine is XWA not having a fast forward for the slow parts of the game. Or for challenge mode. Combined with not getting to jump anywhere, it could get a bit slowm
The flight system wasn't that bad, though drifting always feels weird to me. It's the story that disappointed me. Felt more like Titanfall 1 and less like Ace Combat/Project Wingman. Same with the music, which should have taken some original cues from TIE Fighter the game (especially the CD-ROM version) and fanmade animesque short film.
The 1.2 patch is still at "when it's ready" status, but it shouldn't be much longer now! As for Linux support, that came about as a result of me pestering the kind gent who did the Lutris script for XWAU. We've been trying to get the video playback to work but to no avail so far. Something just isn't playing right codec-wise.
I keep meaning to download this and try it out, it looks like an amazing mod. Well done for the input you and the other people had into making it - you did music editing and mixing, correct?
Aside from alpha/beta testing, I recorded the remastered soundtrack. I did music editing and mixing for the classic soundtracks. I was also responsible for the production behind all briefing lines and in-flight radio messages. In addition to this I remastered the cutscenes. It was a lot of work, but it was totally worth it in the end.
Is there a mod that makes the ships behave and perform like the original Tie Fighter? Why did they change this? Also is there a way to tone down the weapon flashes? They are way too exaggerated, makes me want to have a epileptic seizure.
The moment they do the 1993 PC Flight Sim X-Wing, then I’ll, as compensation for their hard work, buy a copy of their mod(s), all of them in one package & such…
Reason to play the orginal TF is mostly the sound, voices and music, e.g. the midi music was part of the missions when things happen (like a Star Destroyer entering the system, which the orchestra didn't bother to care about, just same bland SW music all over). Hopefully this "remaster" still has the same feeling, but with the new upgraded graphic, and conent. Also, really didn't like Alliance that much either, quite boring missions.
I wish I could play. I suffered neurologic issues in 2015 and can’t really game anymore but have kept up with the projects from xwaup. Kinda depressing for me now but is what it is. It’s at least nice to look at and enjoy videos and play throughs.
It's definitely worth checking out Angel's developer commentary on the TIE Fighter Total Conversion if you get a chance. It's almost like flying through the whole campaign but having awesome background details pointed out to you.
@@getoffmylawn6692 I’ll def check those out. It sucks not being able to play stuff I enjoy anymore, but it is what it is. I played Fallen Order in stages and got through that but it wasn’t always easy for me so I know PC gaming is gonna be far more difficult.
@@monkeywrangler5200 Man that sucks! But I wonder doesn't playing such games have a training effect for you so that it actually could help your health?
@@armorgeddon in some ways yes and some no. Vestibular Rehab Therapy kinda helps sometimes and helped me in the past but my current issues tend to be more complex so habituation doesn’t have as much of an impact and I just wind up nauseous. The new Jedi Survivor game interests me a lot too (I managed to play Fallen Order, albeit over a long period) and if it hits a real low price and can play on older systems (I don’t have the newest system) I’d maybe try that. It sucks though because I enjoyed CoD and stuff… haven’t played in couple years now though.
AAA Game Companies *SHOULD* do this kind of thing! *But NO!* They want us to *BUY their LATEST game with dumb-down graphics and less features than the previous title!* 😠
Difficult prospect, but altogether not impossible. Either way, would love to see this, XWAU, and even FreeSpace 2 and Red Baron 3D become multiplatforms.
i am blown away. i have 5 minutes logged so far after getting everything running....... this is incredible. the people involved, wow and thank you.
It was a labour of love, and I'm glad everyone is discovering it.
did you know? you can put the x-wing vs tie-fighter cd into a normal cd player and listen to the digital remastered tracks.
btw. i've pressed the like button a hundred times but it still doesn't count XD
Used to work with old ganes
Yes I know, because back then I listened to the soundtracks from my PC CD-ROM player! 😋
I have been watching a RUclipsr play this...and I am in AWE! This is far better than what EA has made, because this you can tell, is a labor of love. I have nothing but respect!
Thank you! I only played a small part in the development (music/sound), but seeing the bump in interest as a result of this recent playthrough has really filled my heart with joy!
Yeah, the gulf between this work and what we actually get these days from big companies is a joke. But I think that they think the mainstream won't like these games. Huge fan of this work here though.
TF was one of the best games of all time for me. I am so grateful to the community for all their work and dedication to bring this back for the rest of us. You are an amazing bunch.
I love Alliance. It was the culmination of all the Xwing and Tie-Fighter games.
Kudos and thanks for the work. It looks really special. I was an original player back in the day.
I was about 18 years old when Tie Fighter came out. I loved the game so much I got a tattoo of the emperor's hand in the same place. Me thinks I might have to give this ago.
Incredible! Just wonderful work. Thank you so much and everyone involved. 🎉
And more music is coming! 😉
I wonder what they MT by this? Let's hope it doesn't take 32 days. Rol and these glorious musical times! Okay, the last one was a stretch...
No thanks
@@bertsimpsanWhy so?
So glad to see VR support. Anyone know if legacy force(tm) joystick support is included? I still have a logishit FF stick in my box of parephenalia.
Just finished XWAU, grew up with all of these games as they released; I cannot wait to play TFTC
Thank you for creating this channel. Haven't checked out the mod yet, but I appreciate your work on it.
" . . for those who played the original Tie Fighter, but never played Alliance. . . for some reason."
My ears are burning.
" . . and where you would accidentally hit the 'H' key & hyperdrive out, ruining your mission."
OK, NOW my ears are on FIRE!
lol
If only the Concourse shown here was kept for the Classic version. The new one should at the very least fit the Reimagined versions.
Hmm, any chance we'll get TFTC+XWAU options (if not just render them exclusive to the Classic version) to change our cockpits back to high fidelity versions of the ones used in the original TF and XW? The new ones are nice, but they can feel a bit too advanced for someone who's very into the old ones.
Multiplayer is nice, but I sure hope it becomes big and ready made enough to even make it to the big leagues of E-gaming. Not even X-Wing vs. TIE Fighter ever did that due to limitations.
Would deffo love a loose ends tying up, fully voiced, and expertly scripted fan expansion pack for XWAU, particularly getting inspiration from the FreeSpace modding community and their success stories with Silent Threat: Reborn (up to the point that I actually deem this game as part of the FS1, Operation Templar, and FS2 official canon), Derelict, and, though a bit incomplete, Blue Planet: Age of Aquarius and War in Heaven.
I would so badly wish they would do the same for X-Wing. I mean like 95% of the assets must already be available... that's like... a little bit of the work already done lol
Honestly the issue with Star Wars as an IP is that any developer that gets the right to make a game for it wants a blockbuster title. They aren't content on just making a good game that will ship like 3 million copies. Yes there are other Space Sims... but eveything these days are free roaming open world games. I miss a good focused Military Space Sim like Freespace2 or Starlancer or X-Wing Series.
mad found this by accident,used my original x wing alliance disc and install this mental what a good job you lot did need to crack open the usb microsoft force feedback joystick and see if that works it should do as I've tried it on other games , still got all the x wing ect originals
Thank you very much for your work!!
Getting a Balance of Power like campaign would be awesome.
Would totes love to see a fanmade, fully voiced expansion pack for X-Wing Alliance that ties up the loose ends of that game whilst adding more stuff like, say, the Liberation of Coruscant. If FreeSpace 2 can have fan remakes of FreeSpace 1 and Silent Threat, why can't these SW sims?
Somebody tell me how the new mechanics work out in practice. XWA blaster shots travel a lot faster, plus enemy aim works differently, plus with things like decoys it's much harsher on unshielded craft. I would assume missions like the one where you get betrayed (and one of the subgoals is to clear out a minefield in a T/I), which were already difficult in the original, are drastically harder in XWA.
There's been a lot of balance testing from the development team post-release, so it might surprise you!
My main issue with the engine is XWA not having a fast forward for the slow parts of the game. Or for challenge mode. Combined with not getting to jump anywhere, it could get a bit slowm
XWAU and TFTC re-introduced time compression.
@ange1uk Holy moly that's amazing! One of the devs said it hadn't seemed possible just a little while ago!
@@DIEGhostfishWe added it in v1.3 last year I believe :)
@ange1uk Oh, well I guess my dense of time is the one that's compressed!
I sure felt as giddy as you are, DIEGhostfish.
LOL! The secondary objectives are now mandatory? That's how I always flew in Tie-Fighter. If i didn't achieve the secondary it was a FAIL for me.
Completionism hoh!
(I also felt the same with the secret/bonus objectives.)
Too bad EA's Squadrons is simplistic by comparison. The crosshairs even suck.
The flight system wasn't that bad, though drifting always feels weird to me.
It's the story that disappointed me. Felt more like Titanfall 1 and less like Ace Combat/Project Wingman. Same with the music, which should have taken some original cues from TIE Fighter the game (especially the CD-ROM version) and fanmade animesque short film.
But can we still target individual parts of starships, e.g. rocket launchers?
Love this! Need to download and install this. I have the upgrade for xwa and ohhh baby ! If this is half as good as that I'll be very happy
Multiplayer TIE Fighter? Literally a childhood dream come true...
Yes
Patch 1.2 when?
I also really hope they'll fix the movie playback on Linux some day.
The 1.2 patch is still at "when it's ready" status, but it shouldn't be much longer now! As for Linux support, that came about as a result of me pestering the kind gent who did the Lutris script for XWAU. We've been trying to get the video playback to work but to no avail so far. Something just isn't playing right codec-wise.
I keep meaning to download this and try it out, it looks like an amazing mod. Well done for the input you and the other people had into making it - you did music editing and mixing, correct?
Aside from alpha/beta testing, I recorded the remastered soundtrack. I did music editing and mixing for the classic soundtracks. I was also responsible for the production behind all briefing lines and in-flight radio messages. In addition to this I remastered the cutscenes. It was a lot of work, but it was totally worth it in the end.
I have to try this! Was the multiplayer successfully implemented?
Is there a mod that makes the ships behave and perform like the original Tie Fighter? Why did they change this?
Also is there a way to tone down the weapon flashes? They are way too exaggerated, makes me want to have a epileptic seizure.
The moment they do the 1993 PC Flight Sim X-Wing, then I’ll, as compensation for their hard work, buy a copy of their mod(s), all of them in one package & such…
*sees point #10*
Welp, looks like I gotta buy a Vive and a HOTAS setup now....
Reason to play the orginal TF is mostly the sound, voices and music, e.g. the midi music was part of the missions when things happen (like a Star Destroyer entering the system, which the orchestra didn't bother to care about, just same bland SW music all over). Hopefully this "remaster" still has the same feeling, but with the new upgraded graphic, and conent. Also, really didn't like Alliance that much either, quite boring missions.
Yahoo!
Pure gold
So basically they let GL update it like the special editions of Star Wars that’s what this feels like. 🤣
Is there a tutorial for what i need and how to install to play in VR ? THX
Check the TIE Fighter Total Conversion Discord. They might give you a hand with that!
I wish I could play. I suffered neurologic issues in 2015 and can’t really game anymore but have kept up with the projects from xwaup. Kinda depressing for me now but is what it is. It’s at least nice to look at and enjoy videos and play throughs.
It's definitely worth checking out Angel's developer commentary on the TIE Fighter Total Conversion if you get a chance. It's almost like flying through the whole campaign but having awesome background details pointed out to you.
@@getoffmylawn6692 I’ll def check those out. It sucks not being able to play stuff I enjoy anymore, but it is what it is. I played Fallen Order in stages and got through that but it wasn’t always easy for me so I know PC gaming is gonna be far more difficult.
@@monkeywrangler5200 Man that sucks! But I wonder doesn't playing such games have a training effect for you so that it actually could help your health?
@@armorgeddon in some ways yes and some no. Vestibular Rehab Therapy kinda helps sometimes and helped me in the past but my current issues tend to be more complex so habituation doesn’t have as much of an impact and I just wind up nauseous.
The new Jedi Survivor game interests me a lot too (I managed to play Fallen Order, albeit over a long period) and if it hits a real low price and can play on older systems (I don’t have the newest system) I’d maybe try that.
It sucks though because I enjoyed CoD and stuff… haven’t played in couple years now though.
finished it and omg ... can't wait for the end, question, does any conversion exist for X-Wing original game too ?
can i mod the GOG version?
Thank god you can turn off the bloom effects. I dont understand how people enjoy that smudged window filter over everything.
Elite frontier total conversion
AAA Game Companies *SHOULD* do this kind of thing! *But NO!* They want us to *BUY their LATEST game with dumb-down graphics and less features than the previous title!* 😠
BRING IT TO CONSOLE
There are way too many keyboard commands (more than 50 separate commands) to be able to convert that to a controller.
Difficult prospect, but altogether not impossible. Either way, would love to see this, XWAU, and even FreeSpace 2 and Red Baron 3D become multiplatforms.