Left 4 Dead Common Infected SNPCs Revamp! | Garry's Mod

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  • Опубликовано: 18 ноя 2024

Комментарии • 185

  • @oski4022
    @oski4022 3 месяца назад +16

    1:32 that shot right there reminded me a lot from the scene from REC1, when the camera looks downstairs and all of the infected stare upwards, screaming menacingly lol.

  • @golevka
    @golevka 3 месяца назад +32

    these were some of my most used GMOD npcs, thank for for the revamp. countless hours

    • @VrejGaming
      @VrejGaming  3 месяца назад +8

      Glad to see so many people enjoying them!

    • @kylekomicbro1836
      @kylekomicbro1836 3 месяца назад

      @@VrejGaming only when one is using a 10k NASA supercomputer from pc master race elitist

    • @richardmemesgames
      @richardmemesgames 3 месяца назад +1

      @@kylekomicbro1836 thats not true, it works fine on my 20 year old computer.

    • @VrejGaming
      @VrejGaming  3 месяца назад +2

      ​@@kylekomicbro1836I use an old PC while still managing to not only develop these NPCs but also record them 🤔

  • @Better_Clean_Than_Green
    @Better_Clean_Than_Green 3 месяца назад +7

    Even RUclips thinks it's Left 4 Dead, can't blame them though

    • @VrejGaming
      @VrejGaming  3 месяца назад +2

      I tricked RUclips 😂

  • @Blue_Mr_Gutsy
    @Blue_Mr_Gutsy 3 месяца назад +6

    Dr. VJ idk if 2024 is like the year for zombie related activity in media but I am all for it I do hope this'll make the add on more popular and easier to use I love L4D so much and seeing this just brightened my day!

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      Honestly I have noticed a lot of zombie related stuff this year too and I love it! Also glad it made your day! 😊

    • @P.oMario
      @P.oMario 3 месяца назад

      DJ Scully : I Love Perks Girl for lovely Sexy Girl and Best haha let's slayer Zombie hahaha

  • @GP22855
    @GP22855 14 часов назад +1

    The infected should get closer below you even if you are unreachable!

  • @zoeykiller1911
    @zoeykiller1911 3 месяца назад +3

    This is cool. It'll feel more like L4D1 and L4D2. Now all we need is survivors. Amazing work as always.

  • @greenbean2222
    @greenbean2222 3 месяца назад +41

    Respectfully as a new viewer, it's still not quite there. To be fair though the entire horde system is super complex even for the time Valve made it.

    • @VrejGaming
      @VrejGaming  3 месяца назад +19

      There are limitations that I can't do much about without ruining performance and unfortunately a lot of the complex parts would take a long time to make which I don't have right now 😔

    • @tiberiusdawn2042
      @tiberiusdawn2042 3 месяца назад

      ​@@VrejGamingso that mean I won't get lagging in the future?

    • @MkMk-sq1py
      @MkMk-sq1py 3 месяца назад

      @@greenbean2222 hsshsusy

  • @billybobjoephilcorncobtiptopge
    @billybobjoephilcorncobtiptopge 3 месяца назад +18

    2:50
    is it possible to make the infected run in a straight line when caught on fire until they die jsut like in L4D?
    usually in the original series getting caught on fire meant certain death for the common infected, they would run in a straight line until they hit a solid object or die from the fire itself, fire also kills the infected a lot quicker than how it is shown here

    • @VrejGaming
      @VrejGaming  3 месяца назад +5

      That is something I wanted to do, however I do not have much time as I am revamping VJ Base and a ton of official packs, I am trying to keep the revamps of each pack as minimum as possible with focus on QOL changes and bug fixes

    • @billybobjoephilcorncobtiptopge
      @billybobjoephilcorncobtiptopge 3 месяца назад

      @@VrejGaming I see, neverthless this is impressive work

    • @VrejGaming
      @VrejGaming  3 месяца назад

      @@billybobjoephilcorncobtiptopge I will be exploring this pack more in future when I can properly focus on it, I will definitely be adding that 😊

    • @Xenorvya
      @Xenorvya 3 месяца назад +1

      Commons are insta-killed by fire generally and if you touch them or if they go into an object or wall they will instantly ragdoll.

    • @billybobjoephilcorncobtiptopge
      @billybobjoephilcorncobtiptopge 3 месяца назад

      @@Xenorvya that's... what I said

  • @drac6669
    @drac6669 3 месяца назад +5

    I Love how in every new revamp vídeo, you allways give us a little tease for the AVP Pack, the Alien Swarm vídeo was the turret, now it was the marines! Btw keep your great work improving your base and add-on! I can't wait when all of this be released! :D

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      I am very glad somebody noticed that 😂 I like to always give little glimpses of WIP mods in videos =)

    • @drac6669
      @drac6669 3 месяца назад +1

      @@VrejGaming i really started to more attention after i saw some SNPCs that arent avalible yet! It is really good in my opnion! Not only you are showcasing the Revamps of allready existing SNPCs but showing/teasing the upcoming ones! You should do more! :D

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      @@drac6669 I will try to tease them more often whenever possible 😊

    • @drac6669
      @drac6669 3 месяца назад +1

      @@VrejGaming i totally support this idea! Keep with your great showcases! (Funny how am more excited towards a incredible Base with incredible SNPCs compare to games recently released) xDDD

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      @@drac6669 Thank you, I am glad to see so many people like the mods! 🧡

  • @donerkebap-25
    @donerkebap-25 3 месяца назад +3

    great work dude, this is one of my fav mods. thanks for updating it!

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Thank you for the kind words! 🙏

    • @ckclcl
      @ckclcl 3 месяца назад

      @@VrejGaming Hello, how do I change NPCs to sNPCs? I can't control some of the added NPCs using VJ base.

  • @김민석-z3c5d
    @김민석-z3c5d 3 месяца назад +3

    I arrived fastly!!😊 this looks so sick well done! Always waiting for new VJ base update keep a good work!

  • @ThatOneSlayer
    @ThatOneSlayer 3 месяца назад +2

    NO WAY, AFTER ALL THIS TIME ITS ALMOST HERE 🗣️🔥🔥🔥

  • @natefsultan7692
    @natefsultan7692 3 месяца назад +2

    This is a very an excellent videos and now it’s a revamp of this update, W video

  • @phanaeus_hellas1821
    @phanaeus_hellas1821 3 месяца назад +2

    I’m glad you are revamping all of the packs and you are doing really good job but please just drop the Resistance chimera pleaseeee

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      Thank you! Resistance pack will have to wait for the VJ Base revamp to be completed first

    • @phanaeus_hellas1821
      @phanaeus_hellas1821 3 месяца назад +1

      @@VrejGaming can you give a rough estimation for the release timeframe?

  • @deputyshawnburrowitz6159
    @deputyshawnburrowitz6159 3 месяца назад

    Something i've been wishing for when it comes to gmod NPCs is a system to allow NPCs to enter idle animations, as seen in L4D2 where zombies go from leaning on a wall to walking around seamlessly. Think of scenic NPCs but instead of it just being an NPC with an animation, it's an actual NPC that can enter/leave idle animations at will.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      These ones already have sleeping and sitting idles and it's seamless. However for leaning against a wall, that's also possible but it would cause unnecessary performance drops for something that's just cosmetic

  • @floodandhalodk
    @floodandhalodk 3 месяца назад

    It would be a good idea for the npcs to move dispersing and not in a straight line, you did a very good job on the npc's, keep it up bro :D

  • @Pancake_lover_niko
    @Pancake_lover_niko 3 месяца назад +3

    Great work! just recently got interested in the left 4 dead universe and I can say I love both the game and this pack!
    Small question, will the no mercy hospital variant of the ceda infected be included?

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Thank you! As for the CEDA variant, I would need someone with modeling and porting experience to bring it over, unfortunately my skills are mostly limited to programming and sound design

  • @randomlystupid6088
    @randomlystupid6088 11 дней назад

    Something i think you should add in is like a menu that lets you pick wich weapons can dismember and wich ones can't? i dont know i think that can be cool as hell!

  • @R_K501
    @R_K501 3 месяца назад +9

    3:41 M5A2, my beloved

  • @Xenorvya
    @Xenorvya 3 месяца назад

    Thanks for this, and good luck on your rework of VJbase.
    Honestly the Commons and the Witch are the only ones that REALLY needed a complete revamp. My biggest problems with the commons (or vjbase in general) is that npcs stop before hitting you, and in the video the commons are not constantly right behind you like in L4D/2, they sort of stop a bit and change animation, or get stuck between each other. If it's possible you should make commons & witches ignore each other's collisions.
    As for the Witch, everything's wrong with her but I doubt listing the problems will help, just would like to "help" indirectly by listing them, and I think Hazama made it alongside you, so here goes:
    -She plays wandering noises (crying & opera singing) when sitting, and vice versa, which is inaccurate. The Witch should have a spawnable wandering and sitting witch instead of them being a single entity to prevent those issues.
    -When she's close enough to you, she stops, attacks and goes in the "mad growl" animation of the sitting witch at the same time instead of following you and attacking.
    -When startled and standing still, she just plays the sitting "mad growl" animation, in L4D2 if she stands still she uses the run zero animation where she just stays in a run pose without moving her legs
    -Getting close to a "wandering" witch makes her play the sitting witch's angry animations + plays the wandering witch's opera noises, in L4D2 she has a layered animation that makes her arms spread out.
    -The wandering witch is able to walk in any direction in L4D2 but usually only walks forward, if the witch bumps into a common or another witch (wandering witch only) she will walk backwards and slow down after some time before going forward again.
    -She does not instakill (or at least do 100 damage)
    -She does not try to cut you off (if you run forward + right she should go to the right and towards you as well)
    -She attacks nearby players that aren't her target
    -Her retreating function is weird, as soon as she kills someone she should play the "pre retreat" animation, and once it's fully played, she should use the retreat animation combined with the startled run animation (it's a layered animation), and she should (like in L4D2) at least be out of the player/npc's sight for 10 seconds before either despawning or going back to crying mode (by respawning a new witch to where the retreating witch was)
    -When startled, she doesn't constantly shriek like in L4D2, she only shrieks when attacking, which is wrong.
    -When she burns, she plays the wrong animation, the Witch is supposed to play a layered animation on top of the run animation so that she flails her arms around while running fast towards you, the animation is seen at 3:14 for the female infected wearing the white shirt. Currently the Witch uses the burning animation where she grabs her entire body to try to remove the flames (the animation at 3:09). That animation should only play when she loses/kills her target whilst on fire, and in L4D2 she walks in a circle by slowly turning and ignores people shooting her, only pushes you if you're in the path but doesn't play the attack animation or anything.
    There's probably more but I don't remember.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Thank you for the suggestions, but do note that I am not the main author of the special infected, I only helped a bit, I am the author of the common infected only

    • @Xenorvya
      @Xenorvya 3 месяца назад

      @@VrejGaming Hm that's what I figured, I don't know of Captain Hazama takes ideas from strangers/fans though. I am in the Discord server I just don't talk very much.

  • @kirbyboi6213
    @kirbyboi6213 3 месяца назад

    Oh nice!
    I can’t wait for the update on special infected npc’s!
    (Those need an update)

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Thanks, the special infected aren't made by me, I only helped certain parts of it, I don't know if the author is planning to update them yet

    • @kirbyboi6213
      @kirbyboi6213 3 месяца назад

      @@VrejGaming well that's alright

  • @S2S0Ryan
    @S2S0Ryan 3 месяца назад +1

    Amazing video as always vrej, keep up the good work mate!, also with this new version of vj base, has their been any new snpc's/games that you want to work on using all the new features you designed?

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      Thanks! I currently don't have any specific new pack in mind, however there are currently many new packs in development by the community using the new VJ Base!

    • @S2S0Ryan
      @S2S0Ryan 3 месяца назад +1

      @@VrejGaming that's great news, cheers for the answer!

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      @@S2S0Ryan No problem!

  • @unknownman428
    @unknownman428 3 месяца назад +2

    Cry of fear npc revamps should be:
    Enemies are no longer concrete.
    Mace and Sawer should do 200 or 100 damage so they one hit you like in the game. Slower and the other slowers should hit times should be faster because when they swing their hammer the damage is delayed.
    Corpses stay longer instead of disappearing right after they fall to the ground.
    Army Snpcs:
    The Emplacement npcs are bugged, they dont hold the gun and the gun is pointing the wrong way.
    These are my ideas for these revamps, good luck making mods vrej!

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      Thank you for the suggestions, the military SNPCs have been revamped, in fact they are going to be combined into a single addon when the update is out! As for COF, I have lost interest in it, however another developer has created a much better version, which is also on the workshop, I suggest using that one instead!

    • @unknownman428
      @unknownman428 3 месяца назад

      @@VrejGaming that must be Cof resurgence. Pretty good mod that I played with a lot but the file size is my problem with it since 600 MB is a lot and can take some space. I like your pack because I think it's better for npc fights since enemies can't hit the sawer when he's down in Cof resurgence. As well as the enemies in Cof resurgence have enemies with lots of health probably because their HP and damage stats are based on the hard difficulty level in the main game. Really do like both the packs and I would like an update for your pack the choice is yours to update it the way I wanted or not. Wish you good luck with your mods!

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      @@unknownman428 Yup that was the mod I was talking about! I will see if I have time to at least do QOL changes and bug fixes. Otherwise I'll go over it after the VJ Base revamp is released

  • @War-TakerKing1972
    @War-TakerKing1972 3 месяца назад +1

    Very good! Very good! Vrej!, VJ Base Number 1!!

  • @justinmiddleborough7525
    @justinmiddleborough7525 Месяц назад +1

    are you ever gonna create the l4d2 npcs for Garry's Mod though

    • @VrejGaming
      @VrejGaming  Месяц назад

      This already includes the special ones like riot, clown, CEDA, etc. As for the regular ones, I currently don't have plans for it.

  • @Jacx1244
    @Jacx1244 3 месяца назад +3

    what alien colonial marine npcs were you using at 5:14 ? also great work, love your stuff!

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Thanks! The marines are from an unfinished pack being developed by Cpt Hazama

    • @Jacx1244
      @Jacx1244 3 месяца назад

      @@VrejGaming awesome, cant wait to see them finished

  • @TheMentalgen
    @TheMentalgen 3 месяца назад +1

    I've always wondered, why is it that you do SNPCs instead of Nextbots? I feel like these would benefit from the freedom that navmesh navigation brings. I've also noticed nextbot movement feels much more weighty, mostly due to there being acceleration/deceleration in their movement that's not animation dependent. They also seem to turn more smoothly because of this.
    I also feel like it would make sense since they were technically Nextbots in L4D as well. Just seems like a no-brainer to me. I do understand there is more GLua overhead due to the need to do pathing in Lua and just general Lua/C communication and vice versa.

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      Because VJ Base was created at a time when nextbots didn't exist yet

  • @Necrocom4
    @Necrocom4 Месяц назад

    Curious if you noticed the shotgun flinching animations not working right and if theres a fix for it in the works? This is my favorite zombie NPC pack. Something about the L4D zombies just feel right. I just wish when i shot them they would properly fly backwards..right now the animation starts to what its supposed to but then it reverts and you get this weird floating zombie affect before they stumble and die.

  • @Gubbus.
    @Gubbus. 3 месяца назад +1

    My goat 🗣

  • @KinoDerYuri
    @KinoDerYuri 3 месяца назад

    Yay!
    Will there climbing be fix? The old mod, they would get stuck on each other alot and wouldn't go up nor down.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      I haven't explored the climbing much, the issue is that getting the animations to work properly like in L4D has proved to be difficult in GMod

  • @troylandzerep8045
    @troylandzerep8045 3 месяца назад

    something they should add is the zombie pyramid like in World war z game

  • @randomlystupid6088
    @randomlystupid6088 23 дня назад

    oh my god i love these npc, i've played HOURS with them and them getting a revamp is such good news, i wanted to ask tho, you thinking of adding like a door breaking mechanic instead of just opening it awkwardly?

    • @VrejGaming
      @VrejGaming  20 дней назад +1

      I agree the current door mechanic is a bit janky, I might add something more better in the future but for now it will have to stay the way it is until I can figure out a proper optimized way to do it

    • @randomlystupid6088
      @randomlystupid6088 19 дней назад

      @@VrejGaming thanks for replying bro! It means so much and I can't wait to see what you do!

  • @Robgoofs
    @Robgoofs 2 месяца назад

    I still wanna know where the spawn with guarding enabled option is in the vj tools tab
    (I havent been able to use vj for 4 days)

  • @HuntedCommunityTopic
    @HuntedCommunityTopic Месяц назад

    Hi! I was wondering if you are planning to make the left 4 dead 2 common infected soon, if you do, will you add the different variants of heads, and clothing like the game?

  • @ControPhrenicLoser
    @ControPhrenicLoser 3 месяца назад +1

    I have an idea for an update on it, can you do a setting for it? Like in the VJ Base setting tab and going onto the L4D settings the players can have a choice whether they want the zombies to be Normal - Realism, you know that Realism Expert mode for L4D? That is what I'm talking about.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Which part of realism would you want?

    • @ControPhrenicLoser
      @ControPhrenicLoser 3 месяца назад

      @@VrejGaming The Realism mechanic that buffs the infected and especially the special infected.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      @@ControPhrenicLoser Ah I see, well VJ Base does come with bunch of difficulty settings, including damage and health increases

    • @ControPhrenicLoser
      @ControPhrenicLoser 3 месяца назад

      @@VrejGaming Nice, also since you made the Cry of Fear Snpc, by any chance can you create "Get a Life" Snpc from the mod with the same name created by jC_Omega, I'm asking this because in my opinion "Get a Life" is completely forgotten in the Half-Life 2 community and I want to see it have a little shine in the light by having one of the best addon creators of Gmod to make an Snpc of it, I want to tell you my ideas for it after you respond to this comment.

  • @skittlesgotget2296
    @skittlesgotget2296 3 месяца назад

    could you maybe add more screaming sound effects for when they see you/chase you in the future?

    • @VrejGaming
      @VrejGaming  3 месяца назад

      I am using all the sounds from L4D

  • @kul3013
    @kul3013 2 месяца назад

    add some more left 4 dead zombie suonds, i can hear they still sound like the uncommon infected

    • @VrejGaming
      @VrejGaming  2 месяца назад

      They use the same sounds from L4D, they have 100s

    • @kul3013
      @kul3013 2 месяца назад

      ​@@VrejGaming aight, btw. nice revamp
      gon be a long wait for me

    • @VrejGaming
      @VrejGaming  2 месяца назад

      @@kul3013 Thank you, I am hoping to finish it by end of the year, but financial issues IRL have taken a toll on me so I haven't had much time to work it on anymore

  • @wadestun9268
    @wadestun9268 3 месяца назад +1

    thank god

  • @goofyahman928
    @goofyahman928 3 месяца назад +1

    Is the climbing fix?

  • @COLOSSAL_TITAN_RU
    @COLOSSAL_TITAN_RU 3 месяца назад

    It would be nice to have a Realistic TSA Agent variant which they sport Blue Uniforms tho, plus what are those TSA Agents? They are the guys from the Dead Air Chapter 4 and 5.

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      The ones you see here are from L4D1

    • @COLOSSAL_TITAN_RU
      @COLOSSAL_TITAN_RU 3 месяца назад

      @@VrejGaming Yep, those TSA Agents are also from L4D1, I'm just making a suggestion tho since those TSA Agents with blue uniforms are for realism and modernization tho.

  • @Bobsolete-qq4ut
    @Bobsolete-qq4ut 3 месяца назад

    What's the reason you added more health to the common infected? And up against other VJ SNPCs, the common infected already wipe out anything I can through at them very fast unless there in a group of 10 or more. It's hopeless for NPCs that use any type of pistol.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      I increased it a little bit because of people constantly complaining that they are too weak against SWEP mods (such as the popular one I am using in the video.)

  • @Emlek22334
    @Emlek22334 3 месяца назад

    hey,good work so far! but i have to ask,please, is there a way to disable npc hearing? because it only makes the npcs dumber,mainly the defenseless ones. Example: scientist runs away from turrets into a room and hides,but then scientist hears the turrets making sounds so,like an idiot he goes out of the room to check out the sound knowing damn well there's 50 turrets outside waiting to tear him to shreds.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      @@Emlek22334 An option to disable is added as part of the upcoming VJ Base revamp

    • @Emlek22334
      @Emlek22334 3 месяца назад

      @@VrejGaming thank you

  • @Cameraman_agent
    @Cameraman_agent 3 месяца назад +1

    Epik video 🎉

  • @Exosuio
    @Exosuio 3 месяца назад

    hey, ive been having an issue where whenever I kill an snpc their corpse just disappears. I was wondering if you or someone in the comments could help me out, thanks!

    • @VrejGaming
      @VrejGaming  3 месяца назад

      This could be caused by many things, you either played around with the corpse settings or you have a addon that is deleting corpses / ragdolls.

  • @Dr.Trench11
    @Dr.Trench11 3 месяца назад +1

    Awesome

  • @hatpugproductions1203
    @hatpugproductions1203 3 месяца назад

    Can you fix them from going inside each other while in a idle animation walk, also include more l4d2 infect

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      Going inside each other have been fixed for all NPCs in the upcoming VJ Base revamp, and I do not know what you mean by L4D2 infect

    • @hatpugproductions1203
      @hatpugproductions1203 3 месяца назад

      @@VrejGaming I meant infected

  • @Bob-zz3tc
    @Bob-zz3tc 3 месяца назад +1

    What mod is the resistance gun from

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      It is a work in progress mod created by Cpt. Hazama, it is not released yet

  • @dr.muller3243
    @dr.muller3243 3 месяца назад

    Will there be gib physics like in l4d2 or would that be impossible due to the limitations?

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Gib physics? As in the particles?

    • @Emlek22334
      @Emlek22334 3 месяца назад

      @@VrejGaming i think he means like when you shoot the infected in the chest you just blow a hole in them,THAT kind of gibbing?

  • @lambda-m1676
    @lambda-m1676 3 месяца назад

    I'm missing out on so much. Fucking hate my economy

    • @VrejGaming
      @VrejGaming  3 месяца назад

      I am having financial issues too, I understand, hopefully things will get better for you 🙏

  • @gmodmachinimas11
    @gmodmachinimas11 3 месяца назад

    hey there, could you PLEASE PLEASE PLEASE fix the thing where if you get pinned by a hunter or charger. and then killbind it would trap you in place and slowly dwindle your health?
    thanks!

    • @VrejGaming
      @VrejGaming  3 месяца назад

      I am not the main author of the special infected, it would be better to contact the main author instead

    • @gmodmachinimas11
      @gmodmachinimas11 3 месяца назад

      @@VrejGaming ah darn

  • @MARCIALD-s3v
    @MARCIALD-s3v 3 месяца назад

    I am willing to pay a price for the release of this game

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      If you would like to help, feel free to donate here on RUclips or the Patreon page 🧡

    • @MARCIALD-s3v
      @MARCIALD-s3v 3 месяца назад

      @@VrejGaming you need to make a game with this component of your tho, it'll be a good game

    • @MARCIALD-s3v
      @MARCIALD-s3v 3 месяца назад

      ​@@VrejGaming trust me man, with this game of yours maybe another separate game of left 4 dead but with more maps, more weapons with realism animations, cool common Infecteds and some with more in professional outfits more than a swat infected. It'll be a worth to pay access❤

  • @TCapButterCup
    @TCapButterCup 3 месяца назад

    Am I going to have to disable reagdoll for this since the addon has custom death animations for the zombies?

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      No?

    • @TCapButterCup
      @TCapButterCup 3 месяца назад

      @@VrejGaming I'll just test it out myself when the update is out

  • @ZeGmodPlayer
    @ZeGmodPlayer 3 месяца назад

    Will Black Mesa SNPCS be revamp too?

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      I will go over it, but I would rather not spend much time on it as my HL related focus is mostly HLR

    • @ZeGmodPlayer
      @ZeGmodPlayer 3 месяца назад

      @@VrejGaming oh ok

  • @christianjuarez8974
    @christianjuarez8974 3 месяца назад

    When will your predator npc come out?

  • @RaZer-20
    @RaZer-20 3 месяца назад

    Can you remake the vj base bm snpcs to be fit with kurome's black mesa patch? Like fixing the missing sounds n stuff.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      I am not sure what the patch is, but my BM pack will get a bug fix update mostly as I would rather spend that time on HLR when it comes to HL related packs

    • @RaZer-20
      @RaZer-20 3 месяца назад

      @@VrejGaming the patch adds the SNPCs back into black mesa using your addon, unfortunately if you mount the steam version instead of the 2012 mod version then it will have no dialogue. Could you possibly put a fix for that? Thanks.

    • @RaZer-20
      @RaZer-20 3 месяца назад

      Someone tried to put a sound fix to it but it's only for 1.0 and not the retail version

  • @hq-maniac
    @hq-maniac 3 месяца назад +1

    Alien vs Predator snpc pack coming ??????????? Please a showcase

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      It's work in progress, I have done a bunch of showcases of it, check them out on my channel

    • @hq-maniac
      @hq-maniac 3 месяца назад

      @@VrejGaming i mean to the marines from avp . I dont find any video with them

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      @@hq-maniac Oh, I will in the future, here is a quick footage showing a marine: ruclips.net/video/ESZP5_b39zc/видео.html

    • @hq-maniac
      @hq-maniac 3 месяца назад

      @@VrejGaming amazing !

  • @kylo_the_dawg
    @kylo_the_dawg 3 месяца назад

    hey vrej, im having an issue where some settings like "always know where enemies are" and "fade corpses" keep turning on after i turn them off. is there anyway to fix this? i play the x86-64 beta patch so i thought it had something to do with that but if i go on the normal patch i quite literally cannot play at all so i cant check to see if thats the issue. thx in advance if you ever see this!

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Hello, this sounds like another addon forcibly editing the convars, not much I can do aside from recommending you to go through your addons until you find it. The branch version wouldn't be the issue, in fact this video was recorded on the x64 bit branch!

    • @kylo_the_dawg
      @kylo_the_dawg 3 месяца назад

      @VrejGaming ah, I see. I keep all my addons in a collection. If you'd like, I can link the collection and if any problem addons are there we can get it documented that it affects the addon and try to find a fix.

    • @kylo_the_dawg
      @kylo_the_dawg 3 месяца назад

      @VrejGaming I'm also going to try removing all my addons except for vj base and the vj resurgence and see if the settings still go back

  • @VictorMigliorini
    @VictorMigliorini 2 месяца назад

    Special infected going to be added?

    • @VrejGaming
      @VrejGaming  2 месяца назад

      Cpt Hazama already made a pack, check my other video

    • @VictorMigliorini
      @VictorMigliorini 2 месяца назад

      @@VrejGaming a remake of the special infected

  • @eatbreaddigward
    @eatbreaddigward 2 месяца назад

    will their new tls skins be added?

    • @VrejGaming
      @VrejGaming  2 месяца назад

      What new skins were added?

    • @eatbreaddigward
      @eatbreaddigward 2 месяца назад

      @@VrejGaming in the TLS update the common infected recieved new textures (which were the beta textures but the fleshy skin was removed) such as additional head skins and shirts the rural males also recieved unique head meshes

  • @richardmemesgames
    @richardmemesgames 3 месяца назад

    I have this but i have never updated workshop stuff. Does it auto update or does it i need to reinstall

    • @VrejGaming
      @VrejGaming  3 месяца назад

      This update is not out yet

    • @richardmemesgames
      @richardmemesgames 3 месяца назад

      @@VrejGaming ok but when it comes out will it auto update?

    • @VrejGaming
      @VrejGaming  3 месяца назад

      @@richardmemesgames Of course, all workshop items auto update

    • @richardmemesgames
      @richardmemesgames 3 месяца назад

      @@VrejGaming ah ok thanks im still pretty new to gmod so thats why i was asking.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      @@richardmemesgames No problem, enjoy the game and the mods!

  • @xcvdffdf
    @xcvdffdf 3 месяца назад +1

    will the update have gores?

    • @VrejGaming
      @VrejGaming  3 месяца назад

      These are the L4D1 infected, therefore the gore that they have is the arms, legs, and u head

    • @xcvdffdf
      @xcvdffdf 3 месяца назад

      @@VrejGaming yeah but i want to see there chest rip open when i use shotgun

    • @lambda-m1676
      @lambda-m1676 3 месяца назад

      ​@@xcvdffdf That's L4D2 gore, not L4D1. Besides it'll take too much work

  • @LeandroLeyva-vs3is
    @LeandroLeyva-vs3is 3 месяца назад

    What are the guns your using great sir?

    • @VrejGaming
      @VrejGaming  3 месяца назад

      MW weapons, the other weapons are from WIP unreleased packs

    • @LeandroLeyva-vs3is
      @LeandroLeyva-vs3is 3 месяца назад

      @@VrejGaming thanks sir.

  • @ЯрикСтим
    @ЯрикСтим 3 месяца назад

    has this addon been released? I can't find it.

    • @VrejGaming
      @VrejGaming  3 месяца назад

      Check the description for the download link, the update itself hasn't released though

    • @ЯрикСтим
      @ЯрикСтим 3 месяца назад

      @@VrejGaming I thought this was a separate addon. When will the update itself come out?

  • @adriangarcia-jb5sg
    @adriangarcia-jb5sg 2 месяца назад

    where is the mods?? or names of them?

    • @VrejGaming
      @VrejGaming  2 месяца назад

      Check the description

  • @PedroMiguelJesus-d4u
    @PedroMiguelJesus-d4u Месяц назад

    Name of the weapons?

    • @VrejGaming
      @VrejGaming  Месяц назад

      The popular MW Base weapons (official packs)

  • @CasperTheRamKnight
    @CasperTheRamKnight 3 месяца назад

    revamp the ai director n its soundsss!

  • @slimekingjuniyore
    @slimekingjuniyore 3 месяца назад +1

    its beatufiul....

  • @JACK-MIAMI
    @JACK-MIAMI 3 месяца назад

    FINALLY so i will not see ERROR or T-POSE anymore?

    • @VrejGaming
      @VrejGaming  3 месяца назад +1

      They never did that, you must have a mod overriding the models

  • @skinskinner
    @skinskinner 3 месяца назад

    aaaa