Niagara Particles & Materials [UE4/UE5]

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  • Опубликовано: 15 сен 2024
  • Hello viewer! Today we're looking at how Niagara Particles in Unreal Engine interact and interface with Materials. This is LITERALLY the most important knowledge to have when creating particle systems. Enjoy the video!
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    Discord: / discord
    RUclips: / prismaticadev
    Twitch: / prismaticadev
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    Computer Specs:
    Ryzen 3900x 12-core CPU
    MSI Geforce RTX 2080 Super
    64GB Corsair RAM
    One of those fancy nvme m.2 SSD's
    Programs of choice:
    Unreal Engine 4 - (Game Dev)
    Blender 2.8 - (Animation and Modelling)
    OBS - (Video/screen capture)
    Davinci Resolve - (Video editing)
    Adobe Photoshop - (Graphics and Texturing)
    Quixel Mixer - (Texturing)
    ProTools 11 - (Compositions and mixing)
    OldSchool Runescape - (Chillax time)
    Filmed using:
    Sony A7s2 body
    Sony 24-70mm f/2.8 GM lens
    Yonguo YN360 LED's for colour
    Yongnuo YN760 chip LED w/ Godox softbox for key
    My lovely cats names are Boycat, Girlcat and Ladycat :)

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