Rendering with Karma in Houdini (Demystifying Render Settings)

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  • Опубликовано: 18 янв 2025

Комментарии • 47

  • @18bovende
    @18bovende 3 года назад +4

    Thanks for keeping this free, in the spirit of we Houdini users having this free new renderer.

  • @FaitelTech
    @FaitelTech 3 года назад +2

    Thank you for the tips about 4k and denoising. And in general, now I feel much more confident using Karma.

  • @IamBramerTV
    @IamBramerTV 3 года назад +9

    Thanks a for going in depth with this. Also the 4k re-scaling technique was a HUGE learn for me. Would love to see an depth dive into MaterialX with Karma as the documentation for MaterialX is very sparse. Trying to figure how to use things like the tri-planar node on it I quickly become quite lost. Keep up the great work!

  • @Josh_Foster
    @Josh_Foster 3 года назад +2

    Thank you Saber! This video was very helpful.

  • @aki_gong6271
    @aki_gong6271 Год назад

    Amazing content, as usual. Thanks so much for sharing! :)

  • @AlejandroEcheverryB
    @AlejandroEcheverryB 3 года назад +1

    Thanks Saber! Amazing Tutorial Man!!!!

    • @saberjlassi7606
      @saberjlassi7606 3 года назад +2

      Hey Ale, Long time no see, glad you like it :)

  • @bennyboo82
    @bennyboo82 11 дней назад

    Thank you Saber! Does this 4k technique work the same for xpu?

  • @mdoumdou4085
    @mdoumdou4085 9 месяцев назад

    Hi Rebelway, I would like ask how to render the turntable in the karma stage. thank you so much!

  • @sungerbob1786
    @sungerbob1786 9 месяцев назад +1

    can you update download link?

  • @sqworkshop
    @sqworkshop 10 месяцев назад +1

    download link doesn't work

  • @dothefilmTV
    @dothefilmTV 2 года назад +1

    thanks a lot for the tricks, i'm curious to see if the 4k denoise trick works with arnold too
    have you tested it ? (i will try to do it when I have to free time then)
    thanks again

  • @uahoeandabeeetch
    @uahoeandabeeetch 2 года назад +1

    How do you make those wedges?Thank you.

  • @YuanFX
    @YuanFX 4 месяца назад

    This is cool but , did it work for AOV denoise? or i need make this one by one denoise for AOVS?

  • @revg9742
    @revg9742 Год назад

    thank you sir.. karma xpu render speed is really promising

  • @galagast-fx
    @galagast-fx 3 года назад +1

    thank you for this video~ really helpful :)
    i'm also curious why there's such a big jump from noise level 0.02 to 0.01 XD
    i wonder if karma also has AOVs to show the ray samples, to check what it eventually used as min/max based on the noise level.

  • @Cheng-t5i
    @Cheng-t5i 4 месяца назад

    I can't download the model

  • @axe_fx
    @axe_fx 2 года назад

    does Karma have a variance AOV that can be used for denoising?

  • @coccosoids
    @coccosoids Месяц назад

    Link to files is broken. :(

  • @18bovende
    @18bovende 3 года назад

    05:02 What shortcut did you use there?

  • @paoloricaldone6273
    @paoloricaldone6273 3 года назад

    Thank you Saber

  • @sabongdotnet356
    @sabongdotnet356 4 месяца назад

    Hi, The Files are gone from Dropbox. thank you.

  • @krzysztofwolski9156
    @krzysztofwolski9156 3 года назад

    Hey! Great tutorial!
    I wonder what you have done to the render images that they have warmer tone than the preview in the vieport.
    Any tips on that?

  • @jahormaksimau1597
    @jahormaksimau1597 3 года назад

    Very good! Thankyou.

  • @18bovende
    @18bovende 3 года назад

    Regarding the 4k re-scaling technique; why down-res it? What is wrong with the denoised 4K image?

    • @axe_fx
      @axe_fx 2 года назад

      it doesnt look good on a 4k screen + the end goal is just a 1080p "cleaner" render

  • @harun3Ddigitalartist
    @harun3Ddigitalartist 2 года назад +1

    Thank you sir...

  • @kasali2739
    @kasali2739 3 года назад +1

    does houdini natively support aces now?

    • @saberjlassi7606
      @saberjlassi7606 3 года назад +1

      No but it's straight forward to install. Here is a video for that.
      ruclips.net/video/hfmaMrkbbkM/видео.html
      Installing Opencolor IO: 1:23:52

  • @axe_fx
    @axe_fx 3 года назад

    awesome man

  • @CreativeSteve69
    @CreativeSteve69 3 года назад

    Can you guys please put the enviorment course on a good sale. As a enivorment artist working on Blender for 5 years. I would love to jump to houdini for a quicker workflow.

  • @santiagorinaldi1712
    @santiagorinaldi1712 3 года назад

    Are u going to update the master destruction course with Karma XPU?

    • @saberjlassi7606
      @saberjlassi7606 3 года назад +7

      Yes we are working on various updates as well as in-depth Karma tutorials to be released for free :)

    • @santiagorinaldi1712
      @santiagorinaldi1712 2 года назад +1

      @@saberjlassi7606 do u know an estimate date when the update in karma on master destruction will be ready? thank u for all of ur work!

  • @amruthdesaraju5665
    @amruthdesaraju5665 3 года назад

    Can KarmaXPU and MaterialX be used for a Demo Reel though not production-ready yet?

    • @Rebelway
      @Rebelway  3 года назад +1

      I don't see why not.

    • @amruthdesaraju5665
      @amruthdesaraju5665 2 года назад

      @@Rebelway FLIP Simulations are taking a long time to render.

  • @axe_fx
    @axe_fx 3 года назад +1

    Any lessons on rendering water & White Water with 3rd party renderers?
    Sadly no tutorials on the internet and your courses use Mantra :(

    • @saberjlassi7606
      @saberjlassi7606 3 года назад +9

      I will be doing a tutorial on ocean rendering with karma very soon if that helps :)

    • @lipi9307
      @lipi9307 3 года назад

      @@saberjlassi7606 pyro rendering tutorial with Karma would be nice:)

    • @axe_fx
      @axe_fx 3 года назад

      @@saberjlassi7606 you will probably use the VEX shaders sadly ☹️

    • @saberjlassi7606
      @saberjlassi7606 3 года назад

      @@axe_fx I'm not sure what you mean by VEX shaders and why is that a bad thing :)

    • @axe_fx
      @axe_fx 3 года назад +1

      Karma XPU uses MaterialX, and all other renderers use similar setups.
      None of the above are vex based shaders like the "white water" shader with promoted parameters on the node itself.
      Sadly these vex shaders are very hard to translate to something like Arnold, Redshift of even XPU!
      There are literally zero "good" tutorials/ courses that handle white water shading without using the simple WW shader that comes with Houdini.
      This includes the 2 water courses you have on Rebelway, none of them mention any renderer but mantra :)

  • @Noonan37
    @Noonan37 2 года назад

    Where's the Render log?

  • @soulreaper000
    @soulreaper000 3 года назад

    rtx 4000 is better or rtx 3080?