The "drag doors" (and the "robust interaction system" in general) feel like a deliberate homage/throwback to Amnesia/Penumbra. Also the player character deserves everything that happens to them for eating cereal in someone else's bed. Absolutely unforgivable.
I got jumpscared at start😭
Clap clap? More like clapping that clippity
The "drag doors" (and the "robust interaction system" in general) feel like a deliberate homage/throwback to Amnesia/Penumbra.
Also the player character deserves everything that happens to them for eating cereal in someone else's bed. Absolutely unforgivable.
neat, reminds me of those japanese parasocial games ifg the names of