A favorite little trick I picked up - if you manually deactivate your shields as an EMP grenade comes in, you can switch them back on after it detonates and won't suffer any energy loss, feels good!
I got the same idea and got killed instantly from the side from a rifle. Also what if that is a frag. The most consistent is to run and jump. The damage resistance will not save you if you loose the shields it is time to run or take cover. 10 % are nothing.
Fun video, loved it. I have started to find the ground missions to be a lot of fun. Since you're rather squishy on the ground there's not too much room for error and thus the tension can get somewhat high making those ground missions / ground free play a lot of fun. I also just love the atmosphere of the environments i.e. the different buildings and settlement types and so on. Perhaps one of my favorite E:D memories recently was shutting down the power in the settlement layout where the power building is at the end of a long hallway. I eliminated all of the targets and was finishing up looting everything and once the power shut down the lights from some rather unexpected reinforcements came around the corner. I fought a few and then ran through the hallways and labs and then ran and jetpack boosted to my srv and then got out of there as quickly as possible. It was a lot of fun and quite exciting. I still only have Grade 2 weapons and suits. Still love the space combat of course. I'm looking forward to being able to try out the newer ships once available.
Best engineered weapons are actually the Intimidator shotgun (with Improved Hip Fire Accuracy, Scope, Headshot Damage, and Magazine Size) and the brokenly overpowered rocket launcher (with magazine size and stowed reloading). These particular shotgun mods tighten the spread so much that it can be used as a headshot sniper weapon, and due to shield gating, it's the only weapon in the game that can one-shot enemies. Rocket launcher is just stupid strong on low gravity worlds, which is most of them.
Hip Fire Accuracy, is nonsense for a close range shot gun, it is worth for Manticore rifle Oppressor together with the reduced recoil. for me: Faster Handling Reload Speed or Stowed reloading Scope Magazine size
@@JG27Korny Why would you want your shotgun to be limited to point blank range when you can instead two-shot Enforcers in GCZs with headshots? If you want to use it as a close-range weapon, you can simply not aim, but it's way more useful with a tighter pellet spread. Oppressor is the worst weapon in the game due to having the lowest damage, but you do you.
@@Lynemn What you are talking about. I one shot them with G5 with no additionnal engineering. you need to zoom to get tighter spread that is why i do not understand why the hip fire accuracy. but you are right increased head damage can be usefull at extreme ranges where the spread is way too much. To get the most use of the weopon the suit needs to have the best possible mobility jump and sprint. for gcz i tend to forget about batteries and ammo as there are plenty all over the place.
@@JG27Korny I thought I made it clear, but hip fire accuracy affects aimed spread, too. That's why it's useful on a longer range shotgun, where you aim. Both hip fire and scope stack together, doubling up on the tightened spread. There's also a "feature" where your spread tightens further with each GCZ you fight without quitting to desktop. I didn't go into suit mods, but I go with damage resistance, shield regen, ammo, and sprint duration. Yes, ammo is everywhere, but the rocket launcher uses a LOT of ammo and it decreases the number of times you have to restock ammo. I don't go battery because ammo needs more frequent restocks, and I chose not to go with jump because high gravity planets exist, where jumping is pointless.
Woah first time i am actually seeing some on ground combat beside the tutorial haha ... But yeah to get a single suit to grade 5 i heard you need to spent like 30h... so eeeh highly unlikely i'll do it, but it's amazing to see ! Hope to see more !
It depends.. if money isn't a problem (and it shouldn't be... money is the easiest thing in-game to obtain) then some patience, a lot of flying about, and a few billion credits will get you there nicely. The secret is to use Inara to find carrier barkeepers selling the materials you require (Data -> Components Trading). Between the ED Odyssey Materials Helper and Inara, you can spend those hours simply dashing from carrier to carrier as mats become available, purchasing and trading your way to G5, with very little grinding involved, other than for a few items such as manufacturing instructions, etc. And once you have a G5 Mav suit, with a G5 Executioner & G5 Tormentor, you're on your way! It's taken me about 3-4 weeks of doing this, a bit here and a bit there, and around 3 billion in credits to reach this point, which I completed just yesterday, in fact. (Edit: and that includes unlocking the engineers. You can buy most of the mats you need to unlock them!)
@@Garryck-1 Oh thats an interesting way of doing things, thx... tho longer, but easier... Uhm money isn't thaaat much of a problem but sadly i don't have BILLIONS to spare... I have about 2 billion saved up from trading / PVE massacre bounty missions... So getting 3b would still take a little. (I missed out on thargoid content / the spire sites)
@@redroyce4590 - Heh.. I just the other day finished topping up my credits because I'd gotten low doing all the upgrading I mentioned. It took me roughly (I wasn't counting) 12-15 hours of very relaxed play to gather 2.5 billion. (I could have done it a lot faster, but I couldn't be bothered travelling more than a couple of thousand LY from the bubble). All done simply with exobiology, but with a little twist. I use a system that lets me identify, ahead of time, a list of a hundred or so star systems in a sphere with a radius about 60-70 LY, all of which have a MUCH higher than random chance of having Stratum Tectonicus on bodies where I can also get the First Footfall bonus. (This results in a payout of 95 million for every single discovery.) It basically becomes a relaxed, fun, easy treasure hunt, jumping to each of the prospective systems on your list, where you are pretty much certain to find a paying system (or even get multiple payouts) every few jumps. I can't take credit for inventing the system, and RUclips won't let me post links, so here's where to learn everything you need to know. 1. Search for and go to the RUclips channel "Raine Dear Games" (The spelling and spacing is important!) 2. Look for her video titled "Elite Dangerous ExoBiology Guide To Billions 2024" 3. Watch, learn, and profit! Also, while you're there, subscribe.. Raine deserves it for this.
Yepp, Odyssey missions are good fun and just sneaking around for stuff on random settlements always gives me Commandos vibes! Some sites could be procedurally generated though, just to add a bit more unpredictability.
I completely missed the part where you realized it was a downed satellite with a dataport, proceeded to stand in front of said dataport, and then "Frontier flopped" to the menus a whole bunch of times to harvest all the Manu Instr from that dataport before grabbing the mission item. Missed that part...lol
Thanks for sharing. As a general question, are deployments always squads of four bandits? For instance, if I see flash-lights at an abandoned station, would that usually be four guys, and drop-offs would add four more?
Enoch Williams got the bounty cuz he is one of the main researchers in a project, where they found some valuable materials, which would have helped out his faction and the opposite faction "The buurian protectorate" obviously didn't like that so he had to disappear.
Love the jokes! I'm working on suit engineering now. Need to practice my FPS skills. Never play those games so I'm less than crap at it. This helps... thanks.
Thank you! Very nice and entertaining video showcasing miserable gameplay! :D Question: How long did it take you to grind all the maxed out suits and weapons you got there?
Damn... On open fields i would stick to a laser rifle. Then a backup weopon kinetic with longrange+stabilizer like the pistol. The assaultrifle seems to be ok with g5.
The potential is clearly there, but that perfomance is the first thing that needs fixing, even in a youtube video it is noticeable... I hope the devs can keep improving both the main game and horizons/odyssey
Sometimes while I am doing salvage or pirate infested settlement cleanup, I simply use Scarab's Dual repeator to get dirty work done and after then I will get out and find last few survivors-dessert for silenced (FDev, really?) Karma L-6. Once for settlement clean up and following material evacuation I used Scorpion and well, it may have stronger hull, shield but primary weapon is inaccurate and missiles unusable. For that I am going with Scarab, I dont need nothing more. I dont understand how survey SRV has better primary weapon than combat one
So I have a playstation version of elite dangerous that was transferred to PC. When I try to buy the Odyssey upgrade on STEAM it says I need to add Elite to the cart before I can purchase. If I buy both and reinstall, will that miss up my current installation? I don;t want to lose my ships LOL.
Is there such a thing as a lvl Zero. I mean this is a low lvl, hate to see higher one. Plus, I need to start gather stuff for engineer, but I love to find abandon base it makes thing a little easier.
The FPS missions are fun but get kind of repetitive after a while. They need more variety, the combat AI could stand to be improved, and there are still some annoying bugs (I think you ran into one in the assassination mission). I hope FDev gives the FPS missions some love when they're done with their current work.
This looks like such a good game, why are some mechanics and game design so quirky though? Seems like with some changes especially FPS side of the game could be much better.
I've done a good few of the 'satellite data retrieval' missions. Failed a lot at the start before the lightbulb came on! So, tip for newcomers. It's simple, really; Don't get out of the Scarab or Scorpion! Use the vehicle to your advantage! Bigger guns, tougher skin (which is a bonus because the non-upgraded suit might as well be made of paper), and easier to evade if your shields do go down. That way, you'll have a much higher success rate and some very happy customers! Oh, and don't shoot the drop ship that the 2nd, and possibly 3rd waves arrive in. Just trust me on that one 😉 That all said, enjoy the sim 🫡 PS - Thanks, Cmdr, for the excellent video and commentary (as always) 🫡
Nice.🫡 Don't forget to state how many hours of grinding it takes to upgrade weapons & suits at lvl 5 and unlock engineers then modding suits and weapons. To me, it takes about 4 months.😊
I found Odyssey content very interesting and tried engineering some stuff, raided a dozen or so settlements and didn't have enough materials to upgrade my stuff, then I never looked back into it!
That's good but as console player i paid same price as pc players but i baught incomplete game as frontier not developpe anymore Odyssey on console i have no pc im fed up to stay in cockpit all the time in horizons That's disrepectfull towards a part of players since they created Odyssey they should add it to console too That's why many players give up on elite dangerous and try other space games i see all the time those who scan exobio and earn 65 millions of credits walk in stations do missions on planets That's great but frustration for those who play on console
@@arch_.. if we could have it on console believe me i will be the first to buy it because seeing ppl having fun making billions to buy anything and visit stations while you stay in srv and cockpit that's boring
Thread 1 : alway have 1-2 enemies ( not include back-up troop ) . let's say that is LV-easy , Thread 2 is hard , thread 3 is deadly , thread 4 is HELL !!! XD
More of these please. Love the deadpan murderous humour of the delivery.
Thank you, Got another in the works 😉
Came here to say almost exactly this. 🤣
A favorite little trick I picked up - if you manually deactivate your shields as an EMP grenade comes in, you can switch them back on after it detonates and won't suffer any energy loss, feels good!
I got the same idea and got killed instantly from the side from a rifle. Also what if that is a frag. The most consistent is to run and jump. The damage resistance will not save you if you loose the shields it is time to run or take cover. 10 % are nothing.
7:10 "Threaten the computer quickly with a pistol it's always important..." lmao🔫
Thank you Enoch for your service. Your sacrifice to The Buur Pit will not be in vain.
Love to see more of these! Wish we had a command that would summon the SRV to us. "More than bleedin' asking for it..." 🤣🤣🤣
Assassifrani'na'nature is my new word of the day.
Nothing screams "I'm an untouchable Elite Pilot's Federation CMDR above the law" like stomping around in a fully upgraded G5 kit lol.
Fun video, loved it. I have started to find the ground missions to be a lot of fun. Since you're rather squishy on the ground there's not too much room for error and thus the tension can get somewhat high making those ground missions / ground free play a lot of fun. I also just love the atmosphere of the environments i.e. the different buildings and settlement types and so on.
Perhaps one of my favorite E:D memories recently was shutting down the power in the settlement layout where the power building is at the end of a long hallway. I eliminated all of the targets and was finishing up looting everything and once the power shut down the lights from some rather unexpected reinforcements came around the corner. I fought a few and then ran through the hallways and labs and then ran and jetpack boosted to my srv and then got out of there as quickly as possible. It was a lot of fun and quite exciting.
I still only have Grade 2 weapons and suits.
Still love the space combat of course. I'm looking forward to being able to try out the newer ships once available.
Thanks for the Firefly reference. “Let’s be bad guys.”
We all know that Enoch was bringing his own coffee to his cousine afternoon tea.
😮
I used to tile my streams, “The Murderous Thief” because if you want equipment for your gear, you’re gonna have to kill the whole damn settlement.
I LOVE the AR-50. Properly engineered, it's a beast!
Best engineered weapons are actually the Intimidator shotgun (with Improved Hip Fire Accuracy, Scope, Headshot Damage, and Magazine Size) and the brokenly overpowered rocket launcher (with magazine size and stowed reloading).
These particular shotgun mods tighten the spread so much that it can be used as a headshot sniper weapon, and due to shield gating, it's the only weapon in the game that can one-shot enemies. Rocket launcher is just stupid strong on low gravity worlds, which is most of them.
Rocket launcher is hilarious fun though!
Hip Fire Accuracy, is nonsense for a close range shot gun, it is worth for Manticore rifle Oppressor together with the reduced recoil. for me:
Faster Handling
Reload Speed or Stowed reloading
Scope
Magazine size
@@JG27Korny Why would you want your shotgun to be limited to point blank range when you can instead two-shot Enforcers in GCZs with headshots? If you want to use it as a close-range weapon, you can simply not aim, but it's way more useful with a tighter pellet spread.
Oppressor is the worst weapon in the game due to having the lowest damage, but you do you.
@@Lynemn What you are talking about. I one shot them with G5 with no additionnal engineering. you need to zoom to get tighter spread that is why i do not understand why the hip fire accuracy. but you are right increased head damage can be usefull at extreme ranges where the spread is way too much.
To get the most use of the weopon the suit needs to have the best possible mobility jump and sprint. for gcz i tend to forget about batteries and ammo as there are plenty all over the place.
@@JG27Korny I thought I made it clear, but hip fire accuracy affects aimed spread, too. That's why it's useful on a longer range shotgun, where you aim. Both hip fire and scope stack together, doubling up on the tightened spread. There's also a "feature" where your spread tightens further with each GCZ you fight without quitting to desktop.
I didn't go into suit mods, but I go with damage resistance, shield regen, ammo, and sprint duration. Yes, ammo is everywhere, but the rocket launcher uses a LOT of ammo and it decreases the number of times you have to restock ammo. I don't go battery because ammo needs more frequent restocks, and I chose not to go with jump because high gravity planets exist, where jumping is pointless.
Woah first time i am actually seeing some on ground combat beside the tutorial haha ...
But yeah to get a single suit to grade 5 i heard you need to spent like 30h... so eeeh highly unlikely i'll do it, but it's amazing to see ! Hope to see more !
It depends.. if money isn't a problem (and it shouldn't be... money is the easiest thing in-game to obtain) then some patience, a lot of flying about, and a few billion credits will get you there nicely.
The secret is to use Inara to find carrier barkeepers selling the materials you require (Data -> Components Trading). Between the ED Odyssey Materials Helper and Inara, you can spend those hours simply dashing from carrier to carrier as mats become available, purchasing and trading your way to G5, with very little grinding involved, other than for a few items such as manufacturing instructions, etc. And once you have a G5 Mav suit, with a G5 Executioner & G5 Tormentor, you're on your way! It's taken me about 3-4 weeks of doing this, a bit here and a bit there, and around 3 billion in credits to reach this point, which I completed just yesterday, in fact.
(Edit: and that includes unlocking the engineers. You can buy most of the mats you need to unlock them!)
@@Garryck-1 Oh thats an interesting way of doing things, thx... tho longer, but easier...
Uhm money isn't thaaat much of a problem but sadly i don't have BILLIONS to spare... I have about 2 billion saved up from trading / PVE massacre bounty missions... So getting 3b would still take a little. (I missed out on thargoid content / the spire sites)
@@redroyce4590 - Heh.. I just the other day finished topping up my credits because I'd gotten low doing all the upgrading I mentioned. It took me roughly (I wasn't counting) 12-15 hours of very relaxed play to gather 2.5 billion. (I could have done it a lot faster, but I couldn't be bothered travelling more than a couple of thousand LY from the bubble).
All done simply with exobiology, but with a little twist. I use a system that lets me identify, ahead of time, a list of a hundred or so star systems in a sphere with a radius about 60-70 LY, all of which have a MUCH higher than random chance of having Stratum Tectonicus on bodies where I can also get the First Footfall bonus. (This results in a payout of 95 million for every single discovery.) It basically becomes a relaxed, fun, easy treasure hunt, jumping to each of the prospective systems on your list, where you are pretty much certain to find a paying system (or even get multiple payouts) every few jumps.
I can't take credit for inventing the system, and RUclips won't let me post links, so here's where to learn everything you need to know.
1. Search for and go to the RUclips channel "Raine Dear Games" (The spelling and spacing is important!)
2. Look for her video titled "Elite Dangerous ExoBiology Guide To Billions 2024"
3. Watch, learn, and profit!
Also, while you're there, subscribe.. Raine deserves it for this.
Yepp, Odyssey missions are good fun and just sneaking around for stuff on random settlements always gives me Commandos vibes! Some sites could be procedurally generated though, just to add a bit more unpredictability.
Love the AR-50 I swear by that monster !!! ;)
'Cousin's party insults are amongst the top 1% reasons for assassination contracts'. GALNET Stats Dept. O7
That Chrome paintjob is glorious...
I completely missed the part where you realized it was a downed satellite with a dataport, proceeded to stand in front of said dataport, and then "Frontier flopped" to the menus a whole bunch of times to harvest all the Manu Instr from that dataport before grabbing the mission item. Missed that part...lol
Thanks for sharing.
As a general question, are deployments always squads of four bandits?
For instance, if I see flash-lights at an abandoned station, would that usually be four guys, and drop-offs would add four more?
No tbh. It can be six or more I believe. Seems largely random.
@@TheBuurPit Thanks..
Enoch Williams got the bounty cuz he is one of the main researchers in a project, where they found some valuable materials, which would have helped out his faction and the opposite faction "The buurian protectorate" obviously didn't like that so he had to disappear.
Loved this
Thank you :) o7
Very enjoyable as always :)
Love the jokes! I'm working on suit engineering now. Need to practice my FPS skills. Never play those games so I'm less than crap at it. This helps... thanks.
8:32 Enoch was suggesting the Kill Buur events had to end, so sadly they had to go 😂
Tsk tsk...shouldn't be rude at birthday parties. o7 🤣🤣🤣
Thank you! Very nice and entertaining video showcasing miserable gameplay! :D Question: How long did it take you to grind all the maxed out suits and weapons you got there?
Nice vid 👍
Damn... On open fields i would stick to a laser rifle. Then a backup weopon kinetic with longrange+stabilizer like the pistol. The assaultrifle seems to be ok with g5.
The potential is clearly there, but that perfomance is the first thing that needs fixing, even in a youtube video it is noticeable... I hope the devs can keep improving both the main game and horizons/odyssey
That looks like it was fun 😁 😂
I just boost along the ground wait for the ship then repeat lol but if you fire on the ship you get fined😂😂 Oh FDev❤
I love on foot missions!!!!!!!!!!!
Awesome video! Do you use a hand controller or keyboard?
@@richardwoolliams87 thank you. Mouse and keyboard on foot, hotas in the cockpit.
Gotta let that computer know who it's dealing with
Sometimes while I am doing salvage or pirate infested settlement cleanup, I simply use Scarab's Dual repeator to get dirty work done and after then I will get out and find last few survivors-dessert for silenced (FDev, really?) Karma L-6. Once for settlement clean up and following material evacuation I used Scorpion and well, it may have stronger hull, shield but primary weapon is inaccurate and missiles unusable. For that I am going with Scarab, I dont need nothing more. I dont understand how survey SRV has better primary weapon than combat one
I wish someone had a reliable farming location for ody ground mats.
I have to say I gave up on upgrading and engineering my ground equipment. I just can't sort out the grind with all the materials etc.
Odyssey material helper. Linked in our video descriptions.
I'd like to see some more like this, especially if you go through some of the loadouts' purposes... what is the Dom CQC one? For on-foot PvP?
I'm pretty sure its two rocket launchers with Stowed Reloading, and Improved Jump Assist Dominator.
Yeah I think Fdev got it backwards as threat level 1 is more dangerous than threat level 2 LOL
Wow, it looks like the Secret Service was protecting Enoch 😮😂
@@saleseng you mean the same that setup Pres. Trump? It was an inside job. His cousin sent ya to git em.
That was nice.
He used the scorpion unnecessarily, and why did he run away so many times?
Can elite dangerous run on a PC that can run x4 foundations???!
Nice Vid thanks, shame NPCs are so braindead, hopefully one day we will see some decent ai in games.
So I have a playstation version of elite dangerous that was transferred to PC. When I try to buy the Odyssey upgrade on STEAM it says I need to add Elite to the cart before I can purchase. If I buy both and reinstall, will that miss up my current installation? I don;t want to lose my ships LOL.
Is there such a thing as a lvl Zero. I mean this is a low lvl, hate to see higher one. Plus, I need to start gather stuff for engineer, but I love to find abandon base it makes thing a little easier.
Yeah, threat 0 is empty iirc
Poor old Enoch he did have some rather old fashioned attitudes regarding migrants I heard.
The panel is almost always covered by a random rock for me. What am I doing wrong?
I've never had that happen.
The FPS missions are fun but get kind of repetitive after a while. They need more variety, the combat AI could stand to be improved, and there are still some annoying bugs (I think you ran into one in the assassination mission). I hope FDev gives the FPS missions some love when they're done with their current work.
This looks like such a good game, why are some mechanics and game design so quirky though? Seems like with some changes especially FPS side of the game could be much better.
I wish we could do slides, rolls, and body faints.
I've done a good few of the 'satellite data retrieval' missions. Failed a lot at the start before the lightbulb came on!
So, tip for newcomers. It's simple, really; Don't get out of the Scarab or Scorpion!
Use the vehicle to your advantage! Bigger guns, tougher skin (which is a bonus because the non-upgraded suit might as well be made of paper), and easier to evade if your shields do go down. That way, you'll have a much higher success rate and some very happy customers!
Oh, and don't shoot the drop ship that the 2nd, and possibly 3rd waves arrive in. Just trust me on that one 😉
That all said, enjoy the sim 🫡
PS - Thanks, Cmdr, for the excellent video and commentary (as always) 🫡
So it's not just me that's tried to blow up the dropship then!
@@Interdimensional27 ehhhhh, nope 😆
Poor Enoch.
Any video that has a Firefly quote on a thumbnail gets a like. 👍
Shiney o7
Nice.🫡 Don't forget to state how many hours of grinding it takes to upgrade weapons & suits at lvl 5 and unlock engineers then modding suits and weapons. To me, it takes about 4 months.😊
You use on foot weapons that aren't plasma? Did those weapons get better without me noticing? Would they be this good against threat five enemies?
I have G5 plasma weapons as well. They're ok... But I prefer the immediacy of the lasers and kinetics. They work just fine against all targets.
My comment seems to disappear all the time. Weird?
@@andrewmiller4753 your pc cache maybe.... I'm Seeing this one.
This is the one component of ED that I have never had any interest in whatsoever.
I found Odyssey content very interesting and tried engineering some stuff, raided a dozen or so settlements and didn't have enough materials to upgrade my stuff, then I never looked back into it!
Man, the FPS AI is still so brain damaged in this game. It's so riskless and terrible feeling.
That's good but as console player i paid same price as pc players but i baught incomplete game as frontier not developpe anymore Odyssey on console i have no pc im fed up to stay in cockpit all the time in horizons That's disrepectfull towards a part of players since they created Odyssey they should add it to console too That's why many players give up on elite dangerous and try other space games i see all the time those who scan exobio and earn 65 millions of credits walk in stations do missions on planets That's great but frustration for those who play on console
but Odyssey costs extra money, you never paid for it!
@@arch_.. if we could have it on console believe me i will be the first to buy it because seeing ppl having fun making billions to buy anything and visit stations while you stay in srv and cockpit that's boring
You may want to check into getting a Geforce Now account, and you can run steam stuff on console.
this looks horrible :)
Thread 1 : alway have 1-2 enemies ( not include back-up troop ) . let's say that is LV-easy , Thread 2 is hard , thread 3 is deadly , thread 4 is HELL !!! XD