Courier - Wacky Apocalytic Solo RPG Done Right!

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  • Опубликовано: 11 сен 2024

Комментарии • 15

  • @MelvLee
    @MelvLee  7 месяцев назад +2

    New Kickstarter for repacked rules is now live:
    kck.st/49EHtAL

  • @TheIoPC
    @TheIoPC 2 года назад +10

    Funnily enough, modern people underestimate the value of couriers and mailmen in non-modern settings.
    ~ Adam

  • @sleepysasquatchgames
    @sleepysasquatchgames 2 года назад +7

    Thanks for the review! I enjoyed this a lot.

  • @martinouellet3540
    @martinouellet3540 2 года назад +5

    I absolutely love Courier. I wish I could draw as neatly as you do in my hexmap though! ;) Great review of a great game!

    • @MelvLee
      @MelvLee  2 года назад +1

      Thank you very much! I struggled a bit at the start as well! Then I tried to come up with some iconographies for each factions and terrains so it is easier to read and show :)

  • @MikeArsenault2009
    @MikeArsenault2009 2 года назад +5

    I bought this one ages ago and forgot I owned it until this video, you are doing the lord's work here Mel!!

    • @MelvLee
      @MelvLee  2 года назад +3

      Thanks Mike! I think I originally got to know this game from your KS tracker so we are going full cycle here :)

  • @davidk6269
    @davidk6269 2 года назад +6

    Thank you, Mel for introducing me to this very interesting game.

  • @Assortment54321
    @Assortment54321 2 года назад +6

    Great video! Currently working on my own TTRPG with a focus on solo and co-operative play.

    • @MelvLee
      @MelvLee  2 года назад +1

      Thanks! Love to hear more about your game :)

    • @Assortment54321
      @Assortment54321 2 года назад +2

      @@MelvLee You do? Sweet! My game is called Cogswort. Its set in the industrial times. Early 1900's. But, there are fantasy elements as, there will be herbs to make potions, and strange non-human enemies. Magic is seen as a myth, a legend, even.
      Its unfinished, but I'm logging my work on Itch each day. Its pretty ambitious. I worry that its even too ambitious, tbh.
      Ultimately, I mostly want to give the player or players a world that works as a sandbox for the imagination.

    • @MelvLee
      @MelvLee  2 года назад +1

      @@Assortment54321 That sounds great! I will definitely keep an eye on your itch page
      It is always fun (and challenging) to design a sandbox Solo RPG :)

  • @mrmctuffy9082
    @mrmctuffy9082 7 месяцев назад +2

    It's a shame you didn't demonstrate combat. I was looking forward to a good example of that. Btw, you triggered a civilian encounter in this video but you said most things besides raiders are not hostile and can be ignored. Where does it say that in rule book? I thought for all encounters you have to re-roll if you want to trigger a successful escape @MelvLee

    • @mrmctuffy9082
      @mrmctuffy9082 7 месяцев назад +2

      Ah never mind, I found it. It's on pg 22 next to the combat win rewards chart.

    • @MelvLee
      @MelvLee  7 месяцев назад +1

      Glad you managed to figure it out! Btw I think there will be an upgraded version of Courier this year so the combat rules may change again!