@@魔王-c1e Yeah, I muted D4 almost instantly during our initial campaign run like I did with D3 and my friend said "No dude they nailed the atmosphere it's so much better than 3 you have to hear the atsmosphere ambience and music" and after a few hours I had to mute it again, I just had to say it to him, "Just because it's better than 3 doesn't mean it's good..."
D3 and D4 just never managed to recapture the dark unsettling feeling of the original and D2. D3 went full WoW with its art and animation. And D4 just... feels gray and tries to cover that up with excess gore. That dark uncertainty from the first two games just can't be beat.
They were all great but what especially stuck with my mind were Tristram, obviously, and the desert town in the Act 2 of Diablo 2. *edit* Lut Gholein, that was the name of the town!
The Nostalgia hits so hard, that I'm Sylvester Stallone in that one scene where Dolph Lundgren punched him in Rocky IV and sent Sylvester Stallone to the ICU for 9 days.
As of 2024, no soundtrack came nowhere CLOSE. The Witcher had its moments, but it pales in comparison to that big fat juicy piece of atmosphere of the Diablo 1 OST.
@@murphvienna1 na tristram is god tier sure, but its only one Song, When it comes to Soundtrack to younger Games, Check Fire Emblem Three Houses, Nier Automata, or Y´s 8.
Finally, yes! The most iconic videogame OST in my honest opinion. It brings me in the times when I was a child and played this game on old ass PC, at my mom's job.
It is up there, Mario, Legend of Zelda, Final Fantasy, and Diablo. I count as my big 4. Also as for the question of when it was released it was released in 1996. Not bad for 27 years old ^^ Also it is post 16 bit. It was a pc game but also had a Ps1 port. As for what type of game it is, an Arpg in a Medieval Dark Gothic horror setting. Matt Uelmen was the composer and player in the Tristram Theme
This tune sits comfortably atop the list of my all-time favorite video game songs of all time, and that's no easy spot to hold. Long live the Diablo Tristram theme. Forever in my heart.
What's the purpose of saying "unironically" here? If you just said it's one of the most iconic soundtracks in gaming, how would that possibly be ironic?
The rest of the 1996 Diablo soundtrack is ABSOLUTELY worth a listen. If I remember right, there are only 4 more tracks, and they are all just as haunting and well made. Very appropriate for Halloween.
I replayed Diablo again recently and it's still great, Tristram theme still gives me goosebumps the moment you hear that first strum and I heard it plenty in Diablo II as well a game I played for thousands of hours though for that game the Rogue Encampment and Harrogath themes are drilled into my very soul having spent so many hours in each town.
This song is the soundtrack to my soul. I have it written that this song is to be played on a loop at my wake. Thank you for taking the time to listen to it! ❤
@@Hikari_Sakurai Honestly, I think they were probably always greedy corpos - it's just when you're a smaller, less influential, less wealthy studio customer goodwill actually means something - Power does not corrupt; it just reveals who you are when you have the freedom to be who you want to be.
Diablo 1 was released in late 1996 if i recall correctly. To this day it is one of my most favorite games for it's atmosphere and setting, told through the music and the enviroment. The thing i like the most about it is that this is the song that plays while you are in Tristram, a small town that is your only safe haven. The town folks are seeing demons and other monsters at night, some people just go missing sometimes, and most of the evil beings come from the old cathedral on the outskirts of the town. The whole game is you venturing deeper and deeper beneath the cathedral through a huge maze, down to the catacombs, then down to the caves and then even further to hell itself to confront Diablo
Fighting all matter of undead and demons all the way down. The game got creepier and creepier the further you went down the catacombs. Far darker than D2, though D2 improved and expanded the gameplay and world size. D1 felt claustrophobic as you went further into the crypts. D2 felt expansive and beautiful, but still haunting, yet not as dark.
3:00 for much needed reference, almost every body playing Diablo and Diablo 2 was playing at a deck with two free standing stereo speakers on either side of them. Playing the game late at night really made these tracks hit so much harder.
@@albertlevins9191It truly was. Turning on a game like Diablo 1 or many others on a PC at that time was one of the most awesome things to do in the entire world at the time- especially as a kid. You could never describe it to any kids in current times. It was a completely different dimension back then- infinitely better.
@@KBP120 Hit the nail on the head. Myself being a grown person, I now have a girl child. She likes video games every bit as much as me, but she doesn't know the feeling of 90's PC gaming. I have showed her some of the games, but she doesn't seem to get it. There is a lost magic from living in this time.
Both 8- and 16-bit games were released all throughout the 90s, thanks to handhelds like the Game Boy, which lagged a generation or two behind consoles. The PlayStation popularized CD-quality sound, and that released all the way back in '94. But other consoles, like the Nintendo 64 (which came out in 1996), still used MIDI. So the eras aren't cut and dry. Being a disc-based PC game, Diablo has high quality sound. I'm not sure why the chat thought it doesn't sound good. It sounds great to me.
Tristram theme is legit one of the most memorable atmospheric themes in gaming. I remember being a kid and hearing this and always being unnerved being in the town even though its a safe zone. Theres this etheral tone that makes everything not right which plays right into the game
I loved listening to your breakdown of this piece as a musician. I played Diablo as a kid, on disc on PC, back when it was new. This song is the theme for the town of Tristram, which is where the player could go to heal and buy supplies. And what makes it so great is that even though nothing bad would ever happen to you in Tristram, the music kept you from every feeling truly safe. Sometimes, especially as a kid, you'd dread having to go back down into those monster filled dungeons and continue the fight.
One of the best scores of any game ever. When the player arrives in the town of Tristram they find a once bustling town whose inhabitants have been betrayed. Their hope for their future has been shattered and only a few remain either unwilling or unable to move on. The town serves the player as a place to rest in between combat. To restore their mind and body before they head once more into the catacombs. This song perfectly captures the sense of melancholy and dread that permeates the town and serves to remind the player that while they are in Tristram they can rest but they are never at ease.
I think the eeriness of the chords having major and minor notes within it, the chord naturally sounds like it’s bouncing back and forth as it’s like the chord itself can’t decide if it’s major or minor. Adding the left right effect is emphasizing that unstable eeriness. A beautifully done hellish sound
This theme is a text book example on how a musical theme can help tell the game's story and world. Just look at the comments, everyone has the music imprinted in their core memories of this game. Great stuff!
This track is so iconic and recognizable that when they announced Diablo 3, all they had to do was bring out a guitarist on stage in the dark at Blizzcon and have him do that first strum. The entire crown went wild.
also one of the reasons Diablo 3 was so trash. Apart from the bad story, bad game mechanics and the always online bullshit and the predatory monetization the Worst thing about it that made me stop buying blizzard games was how bad the music was. The tracks were uninspired and sounded nothing like the haunting loneliness of the first two games. Later I discovered there was a hostile takeover of blizzard by activision and they forced out all of the artists who made the games we grew up loving and thats when I knew the company was dead.
This track is unbelievable. The whole soundtracks for D1 and D2 are atmospheric masterpieces, but this one in particular has got to be one of the best single tracks ever written for anything.
By far the most iconic song from games in the 90s. I still remember buying this and playing it for the first time at around 1995-1996. Insane feeling. Gameplay quality through the roof for the time. This particular song will always be remembered, you listened to this right in the beginning but also each time you returned to town to sell stuff and talk to npcs. A great way to take a small break with lovely music, before heading again into the dark sinister dungeons full of nasty evil denizens waiting for you down there. You have no idea how much darker, eerie and nightmarish the other songs were, down in the darkest dungeons, including the sound effects. This was in fact a very "light" track compared to the rest of the amazing ost. An all-time classic for sure!
The music and atmosphere of this game really brought you into the story. Man encountering Diablo himself the first time was crazy. Game is one of the greatest artistic masterpieces of all time.
The original Diablo game was the very first ARPG (Action Role-playing Game) ever made to my knowledge. It was simple but amazingly effective. The music played a huge role in creating the ambiance of dread and foreboding that made this an all time classic in the horror genre as well.
Diablo is an Action/RPG (Role-playing game). It involved 16 different levels that you could explore. One if the things that made it unique was the random generation of the dungeons. So each time you played it the layout would be different. While the bosses would be the same the minions and lieutenants would vary. Their attributes would also be random and the treasure likewise randomized.
Having been a gamer since the 70's, Diablo was such a big deal. For the first time (and I was in my 20's), here was a game that was actually scary. The Butcher changed me as a gamer.
I'm sure it got answered, but as the name implies, the Tristram Theme is the song that plays when your in the town of Tristram. Tristram is the main hub of Diablo 1 which means you hear the first few minutes of the song during every play session. Diablo has one of the greatest videogame OST's of the 90's. Right up there with Frank Klepacki and the Command and Conquer games. which i dont think you have done any video's on. recommend starting with Hell March.
My early 20s I spent HOURS playing this and StarCraft. If only I had that sort of time to play with now! 😂 My husband and I can barely find time to play Diablo 4. This soundtrack gets popped on to this day.
This game came out January 1997. This plays repeatedly when in the town of Tristram. Music changes when you enter the catacombs at the church and subsequent lower levels as you make your way to hell to battle Diablo.
This is great! I enjoyed getting a a breakdown on what is going on musically. The Tristram theme is a big piece of the soundtrack of my life, and I think I'm only now realizing it. Hearing it now brings back so many childhood memories of playing Diablo 1, being lost as to what to do, and spending time in Tristram trying to figure it all out.
You may want to check out the Warcraft 2 sound track as well. I used to go to sleep with it playing off the original PC CD in a boombox when I was a child. Absolutely wonderful old midi music, if you remember what midi is.
Oh getting into some classic Blizzard games! I REALLY hope he listens to some Starcraft 1 & 2 music, especially the main Terran themes since I believe Geebz likes rock & roll
The “Spanish” flare is coincidental. The creators were in California and named the game after a nearby mountain that HAPPENED to be called Diablo. None of the original devs spoke Spanish as a second language and no intentional Spanish or Hispanic influence was included. Hilariously coincidental!
Dang... As soon as the first note rings, I get instant goosebumps. Back then I sat on the edge of my seat, not daring to enter the dungeon just because of the eerie atmosphere this masterpiece of art gave me. It's this first strum that throws me always right back into the past. Love it.
And for reference re the bits (16 vs 32 etc) their was an audio track on the CD, and was played as CD music. When installing a "network" copy for multiplayer, I believe there was a WAV embedded in the files
Oh man... this brought some deep ancient memories! Those were the times! I can almost hear the "..I sense I soul in search of answers" line. Back then I even tried to learn how to play this by ear on my 6 string nylon guitar, which I failed miserably, of course.
It was an isometric action rpg. More of a hack n slash style. The first of its kind in many ways. Many other games followed the same formula. It was mindblowingly good because of the music and sound effects honestly, for a 90s game.
8:54 the music from here to the end is an add on from Diablo 2. The original Tristam theme (in Diablo 1) finished there. But you returned to the haunted town in Diablo 2 and they reused its theme, except that they arranged that part adding that stuff. Personally, i prefer the original arrange, ending just there, with an overwhelming, ominous silence. And the change of instruments used in the new arranged part didn't help so much to the theme...
This song is a Trip. no matter how many times i listen to it, i can't seem to remember all the different parts beforehand. it affects my brain like a psychedelic Prog-rock ride. it's so surreal
I got goosebumps from just listening, Tristram was just the place I always wanted to go in and get out again as fast as possible, just because the unnerving music and the fact that its a beloved town gone destroyed.
Diablo gave me the chills as a kid, this music played great part in it, and yes the Oboe at the end took me back to Final Fantasy Vibes (only missing the harp). I think this music is part of the gaming gold that we used to have in the late 90s and early 2000s, and it seems no music like this can be created anymore in modern games for some reason. Unfortunately the composer has passed away and left us with this gem for perpetuity.
I never heard the last bit because you don’t usually spend long enough in the village to hear it. Here’s what I thought. Yes heavy flamenco influences. It makes you think of conquistadors and ancient minstrels. But there’s a lot of cascading and tumbling arpeggios. Which gives the feeling of tumbling down an empty cavern. Which is what you ate more or less doing in the game as you descend the levels until you reach the bottom and fight Diablo. So very nice almost visualising if the essence of what the game has you doing.
Hell yeah! The soundtrack to Diablo is absolutely iconic. Since this game came out in the mid 90s, this was around the time where games started coming on CD rather than floppy, and had way more space to store things like music and graphics. This was around when games really made the switch from using basic midi to CD quality audio. Computers were becoming fast enough that you could have compressed music stored on the disk around this time too, meaning you could have plenty of good quality music without sacrificing a ton of disk space to store it too. Tristram, a small dingy town, a few scattered houses around a Monastery. You, the hero are here because it's here that Diablo (basically the devil) has broken free from hell and is invading the world. You travel into the Monastery, and fight your way down level after level full of ever more dire enemies, fighting for a chance to save your world until you face off against Diablo himself. The track plays while you're walking around the town outside the Monastery, stocking up on items, repairing equipment, etc. in between each of your ventures into the Monastery itself. The game's atmosphere from beginning to end is hollow, dark, haunted, unsettled. The music throughout the game is very much designed to create an ambiance, a background over which the sounds of your fight for survival can be heard, along with the clatter of gold and other loot dropping from your slain enemies. Diablo was if not the first, one of the first in what are now known as Action RPGs. The Diablo games are real time as opposed to turn based combat the way a Final Fantasy game is. Your character is positioned in the center of the screen, and clicking a location on the floor directs them to walk to that spot. Left clicking an enemy attacks them with your weapon, right clicking casts a spell. Clicking an item on the floor picks it up. The game can be more or less completely played with the mouse, making it fairly simple to learn the controls. One of the things Diablo popularized is randomized item effects. As you progress through the game, you find magic and rare items, which have randomized effects and a name which corresponds to the effect that it applies. For example, a magic variant of an Axe might be called "Red Axe Of The Sky", and would have bonus to fire resistance due to "Red" and a small bonus to all attributes because of "Of The Sky". This technique of magic "affixes" which affect both the name and the stats of an item is a technique that has carried forward and been used in many games since Diablo. Diablo spawned a huge franchise, with the most recent game, Diablo 4 launching in June this year. Diablo 4 generated $666 million in revenue in it's first 5 days, to give you an idea of how big it's gotten.
The Diablo 1/2 soundtracks are the holy bible of how to make a dark atmosphere for a game. Absolute genius!
Agreed! I will give Diablo 4 some benefit for trying, but it really isn't the same. :/
@@魔王-c1e Yeah, I muted D4 almost instantly during our initial campaign run like I did with D3 and my friend said "No dude they nailed the atmosphere it's so much better than 3 you have to hear the atsmosphere ambience and music" and after a few hours I had to mute it again, I just had to say it to him, "Just because it's better than 3 doesn't mean it's good..."
Absolutely agreed! They set the bar early on in the mid 90s!
D3 and D4 just never managed to recapture the dark unsettling feeling of the original and D2. D3 went full WoW with its art and animation. And D4 just... feels gray and tries to cover that up with excess gore.
That dark uncertainty from the first two games just can't be beat.
They were all great but what especially stuck with my mind were Tristram, obviously, and the desert town in the Act 2 of Diablo 2. *edit* Lut Gholein, that was the name of the town!
Hearing this song is like seeing an old friend. There is so much nostalgia behind this song for me... Stay awhile and listen.
The Nostalgia hits so hard, that I'm Sylvester Stallone in that one scene where Dolph Lundgren punched him in Rocky IV and sent Sylvester Stallone to the ICU for 9 days.
Thank goodness you've returned! Much has changed since you lived here, my friend...
It’s not a song
@@patinho5589 Tf is it then?
What ails you my friend? What can I do for ya? Whatcha need? Burned into my memory.
"The sanctity of this place has been fouled "
Tristam theme has trascended the game. It's so great! Thank you for checking this one out!
Stay a while and listen
You're right, but most gamers didn't heard whole track during tristram level....
The *BEST* tune ever made for a town in a role-playing game, maybe even in video game history.
1000%
It is hard to argue otherwise, but not impossible
As of 2024, no soundtrack came nowhere CLOSE. The Witcher had its moments, but it pales in comparison to that big fat juicy piece of atmosphere of the Diablo 1 OST.
@@murphvienna1 na tristram is god tier sure, but its only one Song, When it comes to Soundtrack to younger Games, Check Fire Emblem Three Houses, Nier Automata, or Y´s 8.
same as lonely moon for grim dawn or firelink shrine for dark souls
Finally, yes! The most iconic videogame OST in my honest opinion. It brings me in the times when I was a child and played this game on old ass PC, at my mom's job.
It is up there, Mario, Legend of Zelda, Final Fantasy, and Diablo. I count as my big 4. Also as for the question of when it was released it was released in 1996. Not bad for 27 years old ^^
Also it is post 16 bit. It was a pc game but also had a Ps1 port. As for what type of game it is, an Arpg in a Medieval Dark Gothic horror setting.
Matt Uelmen was the composer and player in the Tristram Theme
The last ~3 minutes (including the oboe) have been added for Diablo 2's version of the theme. The original Diablo 1 track loops before that.
One of the most recognizable computer game tracks. Absolute banger.
Up there with the Elder Scrolls Theme
@ULTRAOutdoorsman yup. Its the same basic theme also in Skyrim, just a vastly different arrangement
the tristram theme is classic! glad to see it on here.
This tune sits comfortably atop the list of my all-time favorite video game songs of all time, and that's no easy spot to hold. Long live the Diablo Tristram theme. Forever in my heart.
Also, for those of you who play D4, "Gale Valley" - Diablo IV is one of the best on the new OST IMHO.
Unironically one of the most iconic tracks in video games. Atmospheric masterpiece!
"Greetings, stay a while and listen."
What's the purpose of saying "unironically" here?
If you just said it's one of the most iconic soundtracks in gaming, how would that possibly be ironic?
@@libertyprime9307 It's a figure of speech for emphasis! Like "literally" or "indubitably" or "fr fr"
This game and starcraft are my childhood. This game literally gave me nightmares in the best way. LOVE this song. So much nostalgia.
The rest of the 1996 Diablo soundtrack is ABSOLUTELY worth a listen. If I remember right, there are only 4 more tracks, and they are all just as haunting and well made. Very appropriate for Halloween.
I replayed Diablo again recently and it's still great, Tristram theme still gives me goosebumps the moment you hear that first strum and I heard it plenty in Diablo II as well a game I played for thousands of hours though for that game the Rogue Encampment and Harrogath themes are drilled into my very soul having spent so many hours in each town.
Shivers….. this is one of my fav game music
This song is the soundtrack to my soul. I have it written that this song is to be played on a loop at my wake. Thank you for taking the time to listen to it! ❤
Never met you... but I'll be there to stay awhile and listen
That year 2000 nostalgia hits HARD.
Always loved the franchise , but this is by far the absolute iconic one.
It actually was 97, I played the PSX port that came in 98' religiously everyday with my cousins, fond memories.
@@VF19SExcaliburmixed myself with D2
When Blizzard was the GOAT... what a shame what the greedy corpos did to that studio.
@@Hikari_Sakurai Honestly, I think they were probably always greedy corpos - it's just when you're a smaller, less influential, less wealthy studio customer goodwill actually means something - Power does not corrupt; it just reveals who you are when you have the freedom to be who you want to be.
@@LadyDoomsinger Nah it's all Bobby Kotick and his corrupt influence.
I sense a soul in search of answers
"Stay awile, and glisten!"
*gets out the tanning oil*
I almost get emotional listening to Diablo's theme. Gamers are truly blessed with amazing composers and musicians.
This song and elder scrolls oblivion theme are untouchable
Diablo 1 was released in late 1996 if i recall correctly. To this day it is one of my most favorite games for it's atmosphere and setting, told through the music and the enviroment.
The thing i like the most about it is that this is the song that plays while you are in Tristram, a small town that is your only safe haven. The town folks are seeing demons and other monsters at night, some people just go missing sometimes, and most of the evil beings come from the old cathedral on the outskirts of the town. The whole game is you venturing deeper and deeper beneath the cathedral through a huge maze, down to the catacombs, then down to the caves and then even further to hell itself to confront Diablo
Fighting all matter of undead and demons all the way down. The game got creepier and creepier the further you went down the catacombs. Far darker than D2, though D2 improved and expanded the gameplay and world size. D1 felt claustrophobic as you went further into the crypts. D2 felt expansive and beautiful, but still haunting, yet not as dark.
It’s not a song. Urghh. It’s a piece. This is the piece which plays while you are in Tristram”.
After 25 years still gives me goosebumps lol
nice one , thanks for visiting this Geebz
YES! One of my favorite pieces of music ever.
Regarding playing that on a 12-string, Matt Uelmen, the composer, is a fantastic musician as well.
this song shows how 90s were.... i bet many black metal artist were inspired by this song. its so ominous
Not black metal but, compare to "Tonight the World Dies” by Avenged Sevenfold.
Played this game as a kid. This music still wanders back into my head every now and then.
3:00 for much needed reference, almost every body playing Diablo and Diablo 2 was playing at a deck with two free standing stereo speakers on either side of them. Playing the game late at night really made these tracks hit so much harder.
1996 was a golden year for video games.
@@albertlevins91911996-1998 was the golden era of PC gaming. Anyone who disagrees is objectively wrong.
@@albertlevins9191It truly was. Turning on a game like Diablo 1 or many others on a PC at that time was one of the most awesome things to do in the entire world at the time- especially as a kid. You could never describe it to any kids in current times. It was a completely different dimension back then- infinitely better.
@@KBP120 Hit the nail on the head.
Myself being a grown person, I now have a girl child. She likes video games every bit as much as me, but she doesn't know the feeling of 90's PC gaming.
I have showed her some of the games, but she doesn't seem to get it. There is a lost magic from living in this time.
Both 8- and 16-bit games were released all throughout the 90s, thanks to handhelds like the Game Boy, which lagged a generation or two behind consoles.
The PlayStation popularized CD-quality sound, and that released all the way back in '94. But other consoles, like the Nintendo 64 (which came out in 1996), still used MIDI. So the eras aren't cut and dry.
Being a disc-based PC game, Diablo has high quality sound. I'm not sure why the chat thought it doesn't sound good. It sounds great to me.
This music speaks straight to my soul
Tristram theme is legit one of the most memorable atmospheric themes in gaming. I remember being a kid and hearing this and always being unnerved being in the town even though its a safe zone.
Theres this etheral tone that makes everything not right which plays right into the game
First Diablo came out in 1997. Soundtrack to many a long night. :-)
that Theme is forever etched into my soul, every second of it.
I loved listening to your breakdown of this piece as a musician. I played Diablo as a kid, on disc on PC, back when it was new. This song is the theme for the town of Tristram, which is where the player could go to heal and buy supplies. And what makes it so great is that even though nothing bad would ever happen to you in Tristram, the music kept you from every feeling truly safe. Sometimes, especially as a kid, you'd dread having to go back down into those monster filled dungeons and continue the fight.
This theme gives me goosebumps, every time.
Yup. I get a little emotional with this soundtrack
I get goosebumps everytime I hear it I've always loved this song on 1 and 2
got some right now lol
One of the best scores of any game ever.
When the player arrives in the town of Tristram they find a once bustling town whose inhabitants have been betrayed. Their hope for their future has been shattered and only a few remain either unwilling or unable to move on. The town serves the player as a place to rest in between combat. To restore their mind and body before they head once more into the catacombs. This song perfectly captures the sense of melancholy and dread that permeates the town and serves to remind the player that while they are in Tristram they can rest but they are never at ease.
I think the eeriness of the chords having major and minor notes within it, the chord naturally sounds like it’s bouncing back and forth as it’s like the chord itself can’t decide if it’s major or minor. Adding the left right effect is emphasizing that unstable eeriness. A beautifully done hellish sound
This theme is a text book example on how a musical theme can help tell the game's story and world. Just look at the comments, everyone has the music imprinted in their core memories of this game. Great stuff!
One of my all time favourite OSTs. This is atmospheric guitar 101.
This track is so iconic and recognizable that when they announced Diablo 3, all they had to do was bring out a guitarist on stage in the dark at Blizzcon and have him do that first strum. The entire crown went wild.
heavy as hell is the reason diablo 1/2 were so great. It felt very dark from the music to the game.
also one of the reasons Diablo 3 was so trash. Apart from the bad story, bad game mechanics and the always online bullshit and the predatory monetization the Worst thing about it that made me stop buying blizzard games was how bad the music was. The tracks were uninspired and sounded nothing like the haunting loneliness of the first two games. Later I discovered there was a hostile takeover of blizzard by activision and they forced out all of the artists who made the games we grew up loving and thats when I knew the company was dead.
@@HoldinContempt You should check Diablo 4 ost, the music is closer to what diablo 2 had to offer (Gale Valley, Highlands, Oasis are good example)
@@HoldinContempt The edgy comment calling a game trash cause it did something different and didnt work .
This track is unbelievable. The whole soundtracks for D1 and D2 are atmospheric masterpieces, but this one in particular has got to be one of the best single tracks ever written for anything.
2:11 - mission accomplished by Uelmen!
By far the most iconic song from games in the 90s. I still remember buying this and playing it for the first time at around 1995-1996. Insane feeling. Gameplay quality through the roof for the time. This particular song will always be remembered, you listened to this right in the beginning but also each time you returned to town to sell stuff and talk to npcs. A great way to take a small break with lovely music, before heading again into the dark sinister dungeons full of nasty evil denizens waiting for you down there.
You have no idea how much darker, eerie and nightmarish the other songs were, down in the darkest dungeons, including the sound effects. This was in fact a very "light" track compared to the rest of the amazing ost. An all-time classic for sure!
Wow, you played Diablo 2 years before it released! 😂
can be forgetful on the details, but I did buy it when it got released still have the box.@@adamkenway7308 It matters little m8.
The track is just oozing mystique and atmosphere like nothing else. Immersive as ever, even 28 years later 😈
The music and atmosphere of this game really brought you into the story. Man encountering Diablo himself the first time was crazy. Game is one of the greatest artistic masterpieces of all time.
The original Diablo game was the very first ARPG (Action Role-playing Game) ever made to my knowledge. It was simple but amazingly effective. The music played a huge role in creating the ambiance of dread and foreboding that made this an all time classic in the horror genre as well.
Thanks for covering this! One of my absolute favorite games as a kid. The music brings back so many memories.
That entire soundtrack for botb Diablo 1 and Diablo 2 is brilliant, G's.
Diablo is an Action/RPG (Role-playing game). It involved 16 different levels that you could explore. One if the things that made it unique was the random generation of the dungeons. So each time you played it the layout would be different. While the bosses would be the same the minions and lieutenants would vary. Their attributes would also be random and the treasure likewise randomized.
Wow geebz finally!!!
I have beeb requesting this ever since you started doing videogames ost!!!
Love that theme so much!!!❤❤
Having been a gamer since the 70's, Diablo was such a big deal. For the first time (and I was in my 20's), here was a game that was actually scary. The Butcher changed me as a gamer.
"Ahhh, fresh meat."
the entire ost of Diablo 2 is an underrated sound-design Masterpiece
I'm sure it got answered, but as the name implies, the Tristram Theme is the song that plays when your in the town of Tristram. Tristram is the main hub of Diablo 1 which means you hear the first few minutes of the song during every play session.
Diablo has one of the greatest videogame OST's of the 90's. Right up there with Frank Klepacki and the Command and Conquer games. which i dont think you have done any video's on. recommend starting with Hell March.
But you don’t hear the first few minutes of the song.. because it’s not a song. :(
This song tells a tale of times when games had soul, had the story and replay value. A tale of Golden Age of Blizzard.
So stay a while, and listen
My early 20s I spent HOURS playing this and StarCraft. If only I had that sort of time to play with now! 😂 My husband and I can barely find time to play Diablo 4. This soundtrack gets popped on to this day.
What a track, an absolute love, a nightmare riding.
This game came out January 1997. This plays repeatedly when in the town of Tristram. Music changes when you enter the catacombs at the church and subsequent lower levels as you make your way to hell to battle Diablo.
This is great! I enjoyed getting a a breakdown on what is going on musically. The Tristram theme is a big piece of the soundtrack of my life, and I think I'm only now realizing it. Hearing it now brings back so many childhood memories of playing Diablo 1, being lost as to what to do, and spending time in Tristram trying to figure it all out.
You may want to check out the Warcraft 2 sound track as well. I used to go to sleep with it playing off the original PC CD in a boombox when I was a child. Absolutely wonderful old midi music, if you remember what midi is.
Matt Uelmen made a lot of good music throughout his career, but "Tristram" was an absolute masterpiece! 🤘🏼💜
"Nagrand" is another masterpiece imo.
Definitely one of the best game-OSTs of all time imo. Brings me back :)
Fantastic piece. Glad you enjoyed this one! The Oboe segment is almost my favorite part.
Oh getting into some classic Blizzard games! I REALLY hope he listens to some Starcraft 1 & 2 music, especially the main Terran themes since I believe Geebz likes rock & roll
doo de doo de doot. doot. doo doooooo. thanks. Time to go play Heroes of the Storm so I can hear that...
Let’s go command and conquer!
@@adreanmarantz2103 damn, people still play that game?
@@adreanmarantz2103 I can hear the SCV's mining and the marines responding to commands over the top of that iconic theme
This is gold. Whole soundrack it just on another level.
The “Spanish” flare is coincidental. The creators were in California and named the game after a nearby mountain that HAPPENED to be called Diablo.
None of the original devs spoke Spanish as a second language and no intentional Spanish or Hispanic influence was included. Hilariously coincidental!
Diablo was released december 31, 1996
New to your channel
As an amateur engineer myself I really appreciate the attention to detail you provide
One of the most iconic well known pieces of game music :)
....The Archbishop Lazarus....
He led us down here to find the lost prince...
By far my favorite tracks are Bloor Moor (Wilderness) and Rogue Encampment (Rogue). Instrumentation is incredible.
Been watching you for a while and this is one of fav games this was dope to watch!!
Absolute Timeless track.
Such a beautiful theme. Thanks for covering it :)
"Heavy as hell" comment at 2:09 mark is so much on point. And the fact that it is made unknowingly (I guess so at least) only makes it better.
Dang... As soon as the first note rings, I get instant goosebumps. Back then I sat on the edge of my seat, not daring to enter the dungeon just because of the eerie atmosphere this masterpiece of art gave me. It's this first strum that throws me always right back into the past. Love it.
FamilyJules did a gorgeous cover of this as well - definitely one to check out :)
MY MAN! The entire soundtrack to this game series is phenomenal, and this one started it all!
I remember watching my nephews father play this when i was 4 years old and that theme will always stay in a deep place of my mind
diablo 1 and 2 have great atmosphere and lore.
And for reference re the bits (16 vs 32 etc) their was an audio track on the CD, and was played as CD music. When installing a "network" copy for multiplayer, I believe there was a WAV embedded in the files
This is probably my very favorite game soundtrack song. I'm hard pressed to think of one that is as memorable to me as this one.
Oh man... this brought some deep ancient memories! Those were the times! I can almost hear the "..I sense I soul in search of answers" line.
Back then I even tried to learn how to play this by ear on my 6 string nylon guitar, which I failed miserably, of course.
"stay a while, and listen"
Absolutely love this! The mood it sets is breathtaking and really haunting even today
Since way back then, I still haven't heard any soundtrack that's more atmospheric than this. It just fits the game so well.
This one track is synonymous with my childhood.
Lovely memories.
Tristram theme is... one of the most nostalgic inducing themes for me. Love it!
It was an isometric action rpg. More of a hack n slash style. The first of its kind in many ways. Many other games followed the same formula. It was mindblowingly good because of the music and sound effects honestly, for a 90s game.
8:54 the music from here to the end is an add on from Diablo 2. The original Tristam theme (in Diablo 1) finished there. But you returned to the haunted town in Diablo 2 and they reused its theme, except that they arranged that part adding that stuff.
Personally, i prefer the original arrange, ending just there, with an overwhelming, ominous silence. And the change of instruments used in the new arranged part didn't help so much to the theme...
btw the game came out in late 1999 (It's Tristam theme from Dialbo 2 but originally was in Diablo 1) I played it right after lauch
Ah, sweet childhood... So many good memories...
This song is a Trip. no matter how many times i listen to it, i can't seem to remember all the different parts beforehand. it affects my brain like a psychedelic Prog-rock ride. it's so surreal
diablo 1 is part of my childhood its such a blast to watch people reacting to it.
I got goosebumps from just listening, Tristram was just the place I always wanted to go in and get out again as fast as possible, just because the unnerving music and the fact that its a beloved town gone destroyed.
Diablo gave me the chills as a kid, this music played great part in it, and yes the Oboe at the end took me back to Final Fantasy Vibes (only missing the harp). I think this music is part of the gaming gold that we used to have in the late 90s and early 2000s, and it seems no music like this can be created anymore in modern games for some reason.
Unfortunately the composer has passed away and left us with this gem for perpetuity.
Never played a Diablo, but this is a great tune!
finaly the diablo tristram theme :) gj watch the live band version
super good
soundtrack to apocalypsizing the Blood Moor
Classic theme, one of the greats. Nice review!
I never heard the last bit because you don’t usually spend long enough in the village to hear it.
Here’s what I thought. Yes heavy flamenco influences. It makes you think of conquistadors and ancient minstrels.
But there’s a lot of cascading and tumbling arpeggios. Which gives the feeling of tumbling down an empty cavern. Which is what you ate more or less doing in the game as you descend the levels until you reach the bottom and fight Diablo.
So very nice almost visualising if the essence of what the game has you doing.
The dungeon theme is also very intense but more or less a-melodic
Hell yeah! The soundtrack to Diablo is absolutely iconic. Since this game came out in the mid 90s, this was around the time where games started coming on CD rather than floppy, and had way more space to store things like music and graphics. This was around when games really made the switch from using basic midi to CD quality audio. Computers were becoming fast enough that you could have compressed music stored on the disk around this time too, meaning you could have plenty of good quality music without sacrificing a ton of disk space to store it too.
Tristram, a small dingy town, a few scattered houses around a Monastery. You, the hero are here because it's here that Diablo (basically the devil) has broken free from hell and is invading the world. You travel into the Monastery, and fight your way down level after level full of ever more dire enemies, fighting for a chance to save your world until you face off against Diablo himself.
The track plays while you're walking around the town outside the Monastery, stocking up on items, repairing equipment, etc. in between each of your ventures into the Monastery itself. The game's atmosphere from beginning to end is hollow, dark, haunted, unsettled. The music throughout the game is very much designed to create an ambiance, a background over which the sounds of your fight for survival can be heard, along with the clatter of gold and other loot dropping from your slain enemies.
Diablo was if not the first, one of the first in what are now known as Action RPGs. The Diablo games are real time as opposed to turn based combat the way a Final Fantasy game is. Your character is positioned in the center of the screen, and clicking a location on the floor directs them to walk to that spot. Left clicking an enemy attacks them with your weapon, right clicking casts a spell. Clicking an item on the floor picks it up. The game can be more or less completely played with the mouse, making it fairly simple to learn the controls.
One of the things Diablo popularized is randomized item effects. As you progress through the game, you find magic and rare items, which have randomized effects and a name which corresponds to the effect that it applies. For example, a magic variant of an Axe might be called "Red Axe Of The Sky", and would have bonus to fire resistance due to "Red" and a small bonus to all attributes because of "Of The Sky". This technique of magic "affixes" which affect both the name and the stats of an item is a technique that has carried forward and been used in many games since Diablo.
Diablo spawned a huge franchise, with the most recent game, Diablo 4 launching in June this year. Diablo 4 generated $666 million in revenue in it's first 5 days, to give you an idea of how big it's gotten.
I still regularly listen to the Diablo 2 ost. It's brilliant.
I wake up to that tune every day.. it perfectly frames the bane of my existance.