Creating the Campaign #5: Mapping Your World

Поделиться
HTML-код
  • Опубликовано: 18 ноя 2024

Комментарии • 91

  • @ryanaaron4545
    @ryanaaron4545 5 лет назад +28

    Dude, seriously, you need to do nature documentaries. You have the voice for it.

  • @extraintelligence
    @extraintelligence 5 лет назад +63

    I once had a player who was a centaur. In my world, the centaurs were Indian (not Native American, but Indian), and were seperated from the main continent by dangerous seas and impassable desert. Also, orcs were Mongolian, and they stopped attacking the party when the centaur player joined. It turned out that the reason for this was because their oral legends claimed that they were once centaurs, but were split into orcs and horses by the gods when they dared to build a city around a source of immortality.

    • @TriMarkC
      @TriMarkC 5 лет назад +4

      FreedomFiend That’s a very cool myth/legend! Well done!

  • @distryr_4235
    @distryr_4235 5 лет назад +48

    Intentional or not, the idea of travel being aerial, nautical, and sub-nautical brilliantly highlights the value of controlling Dragons, as the different types could potentially control all three!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  5 лет назад +3

      Love this idea. But perhaps smaller, dumbed down version of dragons rather than the big bad ones I normally use!

  • @kevinmerrifield4767
    @kevinmerrifield4767 5 лет назад +14

    What an intro. David Attenborough does DnD. That just has to be campaign narrator voice!

  • @timothyperrigoue3997
    @timothyperrigoue3997 10 месяцев назад

    Well done all around... especially the Attenborough at the beginning.

  • @ziggy78eog
    @ziggy78eog 5 лет назад +13

    Oh, Kanadas!
    My Home, and sacred Land!

  • @Twisted_Logic
    @Twisted_Logic 5 лет назад +36

    Dwarf Fortress is a great resource for generating a map with landforms and settlements.

    • @sebastianwinters9864
      @sebastianwinters9864 5 лет назад +3

      How I made my world of... four years now!

    • @cattrucker8257
      @cattrucker8257 5 лет назад +1

      @@sebastianwinters9864 Please tell me there's at least a Urist involved somewhere.

    • @TriMarkC
      @TriMarkC 5 лет назад +1

      Twisted Logic I’m not finding Dwarf Fortress as a map making tool. Are you referring to using the PC game called “Dwarf Fortress” as a reference for your maps??

    • @Twisted_Logic
      @Twisted_Logic 5 лет назад +7

      @@TriMarkC Yes. Dwarf Fortress uses realistic erosion and climate simulation to generate a world map, then simulates history to populate it with civilizations, settlements, and monsters which can give you a starting point from which to build your own world. And given some artistic liberty with motivations you can actually glean some great stories from the generated history that can give flavor to your world and provide inspiration for side quests.
      For example: in my favorite world the was a large, prosperous human civilization that had settled almost the entire west coast of its native continent, but then the local elf civilization suddenly invaded from multiple fronts and conquered the entire human civilization within two years... save for a single encampment of soldiers. Over a hundred years later the two civilizations are still officially at war with the descendant of the old general leading the rogue group of soldiers in secret from the original capital.
      Can't tell me you can't make a cool side quest outta that. ;)

  • @AvenueStudios
    @AvenueStudios 5 лет назад +3

    Been busy finally catching up on this series. Just had to say it's so nice to know someone else names things by just sounding out random syllables until it clicks! My wife always laughs at me when I do that lol

  • @glennjamessephton7593
    @glennjamessephton7593 3 месяца назад

    I know I'm a few years late but damn that David Attenborough impression was spot on

  • @lukekebell3146
    @lukekebell3146 2 года назад

    I wish there was an extended version of this where we get to hear what he was saying while the music was playing. I really like the way Guy describes his thoughts when designing ideas.

  • @Shaso-xv3tw
    @Shaso-xv3tw 5 лет назад +17

    I’m genuinely working on building a full scale world because I write fantasy and DM and wanna use the same world for everything I do

  • @druidus1234
    @druidus1234 5 лет назад +2

    Seriously one of the main reasons why I subscribed to this channel is because of the intros 😁

  • @zachariusd
    @zachariusd 5 лет назад

    That conclusion is my favorite moment from this channel.

  • @heroesdelve
    @heroesdelve 5 лет назад +2

    Got 2 world building ideas rattling around in my head while watching this video. serious world building begins in 3-4 weeks... (when I finish school). I will be adding Wonderdraft to my WB tools. Thanks for great the video! p.s. thanks for the very useful weather forecast... I believe you helped save my tomatoes!

  • @tipttt
    @tipttt 5 лет назад +23

    I'm using a map of Earth because 1. I have no conception of distance on fantasy maps and 2. Earth is absolutely baller.

    • @treyslider6954
      @treyslider6954 5 лет назад

      @TRISTAN KAHL Another good one is to use the Transverse Mercator projection and rotate it 90 degrees (you have to rotate or flip it because Africa is still recognizable otherwise)

  • @mrmcepiclishous7918
    @mrmcepiclishous7918 5 лет назад +2

    Wonderdraft looks like a superb mapping tool, I was also looking at grid cartographer 4 for smaller battle maps and dungeons. I have made campaigns before along with numerous small adventures but with mapping tools I feel as though I can defiantly step up my game and widen the array of things that I can make for my players.

  • @cattrucker8257
    @cattrucker8257 5 лет назад +1

    Consider looking into the ancient Greek versions of dragons and drakes, it'd fit well for the Greek theming and they still work as dragons, particularly aquatic ones. Also, the name for residents of Gypthos is totally Gypsies, and the Saran Ocean is conveniently wrapped in land.
    While I'm not drawing a full-on map for my test campaign world I'm engineering along with this series, I can envision the rough map of the world. It's fun to take the approach of adapting an existing but wildly different world (Warframe) into a fantasy D&D campaign, and this is one of the most fun parts - condensing its solar system setting into only a part of a single planet. Since I already adapted spaceships into regular ships, I'm thinking of an unusual feature: having rapid travel be facilitated by ancient high elven translocation arrays... which happen to require being in water as a quirk of their magic and are traversed using waterborne vessels. That'd make my world rely on water and waterways heavily, but not necessarily be sea-themed, since a river or lake can just as easily be the location of such an array. Normal overland or seaborne travel would still be fully possible, but the arrays let a vessel instantly go across the inhabited world where it would take months of normal travel otherwise. It is these arrays that link the world's inhabited areas together, whereas things farther from them are generally wilderness that had gone dark all the way back after the fall of the high elven imperium, which makes direct physical travel through them extremely risky.
    Kingdom-wise, there are two initial major powers in this world. The first is where General Keximus comes from, the half-orc nation most commonly referred to as Builders or Servitors - former slave labour of the high elves that rose up in arms at the time of their fall and have since become a deeply militaristic absolute monarchy of the mysterious but worshipped Twin Queens that clings heavily to its past as slaves-become-masters and takes pride in their old name. The other major power is the Concordance of Guilds, commonly known as Cogs - heirs to the high elven imperium's merchant and business class, fervent worshippers of a religion deifying money and profit and posessors of the most know-how of the past's magics and designs; they're composed of most races, such as half-elves, dwarves and gnomes (in this world, elves were the majority for a long time and there're few if any "pure" members of compatible races left, though those with low levels of elvish heritage use normal stats of their race, not half-elf ones), grouped into fairly tight-knit guilds dedicated to specific industries and ruled over by a council of masters. These latter ones are responsible for most civilian conveniences, have a stranglehold on trade and are maintaining the translocation arrays. They exist in a state of permanent cold war with the Builder half-orcs, since they struggle for control over the pockets of civilized life, but the half-orcs need their arrays to operate effectively while the Cogs can't resist the profits trading with them means even as they despise them. Militarily they're asymmetrically matched, with half-orcs stronger overall but the Cogs able to counter them effectively with extensive use of artifice and magic; between themselves, they control most of the inhabited area with spheres of influence moreso than borders, ever jostling for this or that region and sometimes engaging in skirmishes, but outside easy access via translocation arrays, smaller communities are able to form and survive independent of Builder/Servitor or Cog overlords.

  • @Unammedacc
    @Unammedacc 5 лет назад

    An epic weather report indeed.

  • @davidmorgan6896
    @davidmorgan6896 5 лет назад +1

    This does seem an odd approach to me, but if it works for you that's great. My current, nascent, campaign world started with the idea that I wanted cities to be rare and fantastic. This led me to start with creating an area that was roughly akin to the Fertile Crescent; the home of civilization. To get this, however, I then had to delve into plate tectonics and weather systems. These weren't strictly necessary, but it gives depth. From here we get the biomes, the human cultures and trade routes.
    Magic plays a part, of course, it is a fantasy campaign, and so I chose to accelerate things like the Neolithic expansion, in the backstory, and allow for higher population densities than would have been seen in our bronze age; the campaign is bronze age.
    I find this approach gives more depth, as I said, with interactions just popping out of the geography. It may be obvious, but the narrative (and game) elements are less important to me. It's up to the players to create the story.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  5 лет назад

      We all have different approaches. And where we draw our inspiration from is also varied. How did your campaign work out with only a few major cities? Did the PCs have to return a lot or was it more of a survival game?

    • @davidmorgan6896
      @davidmorgan6896 5 лет назад

      @@HowtobeaGreatGM As I said, it's still the beginnings of a campaign world, so the players have yet to see any of it. The cities are in one, small, part of the world which draws some inspiration from Earth at about 2000BCE. Outside this civilized area are lands populated by everything from steppes nomads to agrarian societies to transhumant peoples of the desert. The players may elect to come from these and visit the great cities or be from one of the cities. They could choose to stay in the cities or they could follow the clues that lead them outward. I have ideas for narratives and they will coalesce as my world building advances, but the players could ignore these and do their own thing. I'm still at an early stage of design, so much may change. My main difficulty is in putting the fantastical into the fantasy; it is all to seductive to just create something very much like our historical Earth. It doesn't help that I feel obliged to avoid fantasy cliches; I'm not sure I am succeeding.

    • @oz_jones
      @oz_jones 2 года назад

      @@davidmorgan6896 Sounds dope.

  • @NamelessKing1597
    @NamelessKing1597 5 лет назад +5

    I think Gypthea, and Pythes sound better than Gypthos and Pythios, they would offer some variety while still fitting in a Greek inspired culture

  • @ThisIsArty
    @ThisIsArty 4 года назад +2

    Step 1: open amidst for minecraft
    Step 2: enter a random seed
    Step 3: zoom out a lot
    Step 4: take the outline and make it your map
    Step 5: ad biomes according to how the real world is
    Step 6:map created

  • @confidential5743
    @confidential5743 5 лет назад +30

    I’m so confused why your videos are getting less views, I feel like it may be the thumb nails and upload schedule? I noticed the thumb nails are a little less eye catching, for instance, they’ve been you exclaiming certain emotions in a black shirt recently, but before I can recall on your “How to avoid dumb backstories” video, your thumb nail was a big pull in because you looked like Fidel Castro about to shoot the camera. So obscure and funny. I guess what I’m trying to say is I think you’re getting less views because of generic thumb nails, and maybe your upload schedule? Hope this helps, you’ve helped me create way more interesting worlds in my 5e games

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  5 лет назад +26

      This kind of feedback is fantastic. Thank you. We keep trying to change our thumbnails to see which ones work best. We ran a poll and people seemed to like the new ones. Also I am travelling the world at the moment and my props are scattered. But keep these comments coming! I love it.

  • @Sabamonster
    @Sabamonster 4 года назад +1

    Any chance we could get you to show us how you created your worldmap? I can. Use wonderdraft recently enough but creating a world map in particular is difficult for me. You're map looks phenomenal

  • @lancepickett5653
    @lancepickett5653 5 лет назад

    The Iceni were the Celtic peoples ruled by Boddicia and were the center of the famed rebellion against the Romans that saw, among other things the sacking of Londonium.
    I have often thought that it would be an interesting backdrop for adventuring.

  • @ontheedgeofshadow2790
    @ontheedgeofshadow2790 5 лет назад

    THAT WAS A BEAUTIFUL ATTENBOROUGH IMPRESSION :D for a moment i thought i was watching Planet Earth lol

  • @jamesapplegate9047
    @jamesapplegate9047 3 года назад +1

    Step 5: Mapping Your World
    Ah, but you see, I map my worlds before I even know there's going to be a campaign.

  • @jeancolinet6139
    @jeancolinet6139 5 лет назад

    So I have changed a bit my campaign as I listened to this video for forest on to corail chain I believe it will give a bit... Of depth to it ;)

  • @gunjfur8633
    @gunjfur8633 5 лет назад +2

    A Greco-Japonic sea does sound interesting, I must say.

  • @blockedhaat
    @blockedhaat 3 года назад

    I love making maps.

  • @armandbester2061
    @armandbester2061 5 лет назад

    I do not enjoy mapping, I absolutely suck at it... I used Azgaar's generator because Wonderdraft does not work on my laptop. It generates the cultures and populace as well, so I am fairly happy. Unfortunately it does not build a world worth of stuff and things, only bits, and pieces.
    Thanks, Guy for the great videos. I love this series, I have a reminder set on my calendar to watch and follow the instructions as they come in.

    • @elaz925
      @elaz925 5 лет назад

      I also used azgaars but that’s cause I can’t afford wonderdraft. Shame it didn’t work on your laptop.

  • @purple_purpur7379
    @purple_purpur7379 5 лет назад +1

    Hurray for playing in London, I don't have to come up with any names

  • @murgel2006
    @murgel2006 5 лет назад

    I liked your Attenborough.

  • @caos1925
    @caos1925 5 лет назад +1

    Aw I was thinking that isthmus could be great, for dividing the good Greek, with some evil faction to basically recreate the battle of Thermopylae (300)
    Something else to consider is if your world should have an underdark and what is it like?
    While the potential mix/interactions of Greek and Japanese culture are interesting, is it realistic for a Japan style culture to be there? Part of the reason it formed as it did was because of their long isolation, so if you still want a Japanese culture, a place like that small isolated island in the top left might be a more sensible place for it.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  5 лет назад

      It is an excellent observation - however, wait until we get to finishing up the actual culture. You are right for Japanese culture. But we have a few other tricks up our sleeves :)

  • @stevemurphy8391
    @stevemurphy8391 4 года назад

    I've decided not to build a World Map as I like to discover that as I explore in solo play. But I have determined either through ideas that pop into my head at any given moment or through play the cultures and their approximate positions in terms of east or west.
    • Greek (invaders) build cities and towns along the riiver Axe which meets the sea on the west coast known as the Axe Coast. Named after a river in the UK
    • Britons (native Druids) live in the Great Forest of Whispers and native Rangers live in the Villages between the forest and the river. The forest is ancient and is rumoured to have many many secrets of the magically/spiritual kind some good some dark.
    • Vikings (native Barbarians) live a nomadic lifestyle on the Plain of Bones to the east of the forest avoiding Ankheg attacks while hunting Boar
    • Vampires are also rumoured to live in the ancient ruined castles in the mountains to the Far East
    My PC in a 16 year old level 1 wizard who is working as librarian scribe in the Great Library of Canos, a Greek city. My character is also a Briton from one of the Briton Villages. This allows potential conflict (good thing) with his allegiance to both the Britons and the Greeks should the Greeks and Britons go to war in a future adventure.

  • @alexdoerofthings
    @alexdoerofthings 2 года назад

    So, what video came before this one where he goes into how he made that map. Also, this is 3 years later, is wonderdraft still the map maker of choice?

  • @TwitchXk90
    @TwitchXk90 4 года назад +1

    My issue with making a global map is 1)I never get a really good auto genarated on to work with and 2) I have no sense of scaling.

  • @seangere9698
    @seangere9698 5 лет назад +1

    The three Musketeers of Greek, Gypthos, Xolos, and Pythios, with Defini being the one trying to join the Musketeers.
    Mintaros....

    • @oz_jones
      @oz_jones 2 года назад +1

      I both hate and love this comment. Well done.

    • @seangere9698
      @seangere9698 2 года назад

      @@oz_jones Thanks.

  • @leciadan688
    @leciadan688 4 года назад

    Day 6 of making my campaign, and I've learnt that faction making isn't my forte.
    I've made a map dominated by the Lands Left Behind, the focus of this adventure, with a corner of the world the players come from. The Lands are primarily dominated by jungles, with mountains far larger than any from the rest of the world, with the tallest being visible halfway across the entire expanse.
    I've populated it with a large handful of civilisations, though with many empty spaces that are yet unclaimed.

    • @pheralanpathfinder4897
      @pheralanpathfinder4897 5 месяцев назад

      Guildmasters Guide to Ravnica is my favorite template for building factions. Dungeons of Drakkenheim does it very well also.
      Some not D&D games have creative faction systems which can be reflavored.

  • @ArthurRex131
    @ArthurRex131 5 лет назад

    What style of map is that? I know it's a wonderdraft creation but what settings are used to create that look?

  • @rateeightx
    @rateeightx 5 лет назад

    I Know I'm Late, But Perhaps It Would've Be Interesting To Have Icene Kinda Of Based On Sicily, With Utherian Colonies And Colonies From Some Other Culture (I.E. Phoenicians).

  • @deamongimli
    @deamongimli 5 лет назад +1

    Is it just me or does this video only have 385 views?

  • @corygumminger6349
    @corygumminger6349 5 лет назад

    Seems to be a good couple videos rolled into a single video.
    Edit: Finally reached the end of this "very short video."

  • @juanpabloattorri2623
    @juanpabloattorri2623 5 лет назад

    What's the program you used to make your map?

  • @gunjfur8633
    @gunjfur8633 5 лет назад

    What if you changed "Macisios" to "Macisiopolis", & "Macisio" to "Macisios" or "Macisia"

  • @dking6021
    @dking6021 5 лет назад

    Ugh I'm in school I can't watch this yet...

  • @halica3127
    @halica3127 5 лет назад +2

    David Attenborough voice needs still some work 😋😋😋

    • @Packless1
      @Packless1 5 лет назад +1

      ...i.m.o he does a good job...! ;-)

  • @dayminkaynin
    @dayminkaynin 4 года назад

    Idea. A xenophobic race of elves could inhabit the neutral zone.

  • @Jackb290
    @Jackb290 5 лет назад

    I'm having flying whales in my comic I hope that doesn't step on your toes

    • @oz_jones
      @oz_jones 2 года назад

      Do they befriend flower pots?

  • @gunjfur8633
    @gunjfur8633 5 лет назад +1

    "Defini"?
    If you want to make it more Greek like, you should change it to "Dephini", because Ancient Greek didnt have "F"s. (Latin did)

  • @thefirespectrum
    @thefirespectrum 5 лет назад

    Has anyone had players who had issues with cultural appropriation in your game? Is there a line you don't cross?

    • @oz_jones
      @oz_jones 3 года назад

      Imagine getting mad at something imaginary.

  • @f_l_e_u_r_y8932
    @f_l_e_u_r_y8932 4 года назад +2

    How the hell does everyone make awesome maps like this, I've spent hours and hours and used different programs and they all come out looking like shit, I'm so tired of trying to make maps

  • @alessandroagostinelli6948
    @alessandroagostinelli6948 4 года назад

    lol dude all very intersting, but you need to brush up your classic culture! Parthenon is in Athens, as well as the acropoli. Great content bt the way.

  • @rateeightx
    @rateeightx 5 лет назад

    It May Just Be Me, But Utherios Doesn't Sound Very Greek. I Might Have Gone More With Utherioi.

  • @nicolaburgio-ferrara5584
    @nicolaburgio-ferrara5584 3 года назад

    @38:35 does anyone else see a bear?

  • @Tye-Power
    @Tye-Power 5 лет назад

    What software are you using to color in the countries on your map? I have wonderdraft but don't seem to see any way to do that in there?

  • @rateeightx
    @rateeightx 5 лет назад +2

    Having "Good" And "Evil" Realms Seems Silly To Me. You Could Maybe Have 1 Or 2 "Good" Or "Evil" Kingdoms, And Perhaps Some Smaller Tribes Aligned With Them, But Most Kingdoms Would Just Do Whatever They Feel Is Best For Their Kingdom. If One Kingdom Becomes An Empire And Starts Invading A Bunch Of Other Kingdoms, Is That Inherently Evil? I Wouldn't Say So, They Just Decided To Invade These Other Kingdoms. If A Bunch Of Kingdoms Founded A Coalition Against This Mighty Empire Would That Make Them Inherently Good? No, They Just Don't Want To Be Conquered.

    • @Mooxieclang
      @Mooxieclang 4 года назад +1

      The kingdom doing the conquering is inherently evil. Using violence to take what you want by force is inherently evil.

    • @rateeightx
      @rateeightx 4 года назад

      @@Mooxieclang I Mean In A Medieval Setting There Aren't Really Many Other Options For People To Do If They Want More Resources, Plus What If The Kingdom Is Suffering From Overpopulation, They Need More Land And Resources Or Loads Of Their People Are Going To Die, And There's A Very Sparsley Populated Kingdom Next Door, Is It Evil For These People To Do What They Literally Need To Do To Survive, Relagating Another People Of Lands They Barely Even Used? It Doesn't Sound Terribly Evil To Me.

    • @pheralanpathfinder4897
      @pheralanpathfinder4897 5 месяцев назад

      D&D tends to have stories connected to the alignment system. Players tend to like being the heroes fighting against evil.
      But I do enjoy playing around in the gray areas.

    • @rateeightx
      @rateeightx 5 месяцев назад

      @@pheralanpathfinder4897 Idk, Personally in D&D I prefer to just kinda be a guy going around doing stuff. Plus it's more fun when the villains are somewhat morally grey instead of like pure evil.

  • @mrmcepiclishous7918
    @mrmcepiclishous7918 5 лет назад +5

    First

    • @anfareth7283
      @anfareth7283 5 лет назад

      This song is for you. ruclips.net/video/bXzUcqQM8qw/видео.html

    • @kaldemvor
      @kaldemvor 3 года назад

      Put it on your resumé.

    • @kaldemvor
      @kaldemvor 3 года назад +1

      Put it on your resumé.

  • @velkonemriam1935
    @velkonemriam1935 4 года назад

    Kanadas, eh? Lol

  • @Severin1111
    @Severin1111 5 лет назад +1

    Sparta isn't really greek in my mind. I mean they used greek as their slaves and always saw themselves as an occupation force.