FIX topology issue. Common beginner problem.

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  • Опубликовано: 27 янв 2025

Комментарии • 33

  • @vadimmykhalev5520
    @vadimmykhalev5520 Год назад +11

    Probably the most enjoyable blender teacher to watch for me.

    • @3Dnot2D
      @3Dnot2D  Год назад

      Thank you!

    • @vadimmykhalev5520
      @vadimmykhalev5520 Год назад +1

      No, thank you for videos you make @@3Dnot2D

    • @hahhah9707
      @hahhah9707 9 месяцев назад

      fr though. I've literally learned so much from this channel. Thank you @3Dnot2D!

  • @Spekplant
    @Spekplant Год назад +1

    Brilliant, excellent teacher, explained it slow so that idiots like me can follow what you are doing. Thank you very much. This is worth more than all the other tutorials on the same subject done by people who just want to show off how good they are and its impossible to follow, even if you reduce the video speed to 0.25X.

  • @re.aligned
    @re.aligned Год назад +1

    You are so knowledgeable! Thank you so much for sharing!

  • @danishyousuf7665
    @danishyousuf7665 Год назад +1

    excellent way of teaching blender ....Thank you

  • @opwindu7178
    @opwindu7178 4 месяца назад +2

    3:50 I wouldn't call it perfect since there is still visible pinching on the shading of the curved surface. I suggest just duplicate the mesh and add shrink-wrap modifier with vertex group.

  • @CorianderAubergine
    @CorianderAubergine 8 месяцев назад +11

    How do you fix the Ngons on the corner of all of the sides?

  • @eggie247
    @eggie247 Год назад

    Thank you for still uploading blender content. I learned more about Blender after watching the Rocket video!
    Hope gonna have a lot videos about Blender ^_^
    btw Photoshop channel is great too
    Have a nice day!

    • @3Dnot2D
      @3Dnot2D  Год назад

      Thank you. Have a wonderful day.

  • @Renodarkholes
    @Renodarkholes Год назад +1

    I think you can switch miter outer to arc too with the bevel modifier. In geometry options

    • @3Dnot2D
      @3Dnot2D  Год назад +1

      Yes you can, but can't alway get desired result. It's handy to know more options.

  • @oldtimesong
    @oldtimesong Год назад

    I needed this. Thank you!

  • @smixsix3307
    @smixsix3307 4 месяца назад

    Wow,this is genuinely great

  • @Armankhan-dn5vg
    @Armankhan-dn5vg 8 месяцев назад

    what a amazing video sir its this problem hurt me every time and you solve big thanks from me

  • @meowmeowstar19
    @meowmeowstar19 4 месяца назад

    Such a useful tip!

  • @nibbler7
    @nibbler7 Год назад

    Thank you for showing this method! Wouldn't it also work with edge creases (shift+e), or what are the disadvantages of edge creases?

    • @3Dnot2D
      @3Dnot2D  Год назад +1

      You're welcome. It would work in some cases, not all, try it and you will see 😊, but if you are sending your model to someone else with another 3D software, edge crease wouldn't work properly or at all.

    • @JackJohnson-y5u
      @JackJohnson-y5u 7 месяцев назад

      @@3Dnot2D should be ok if you export as alembic, but it also has its disadvantages

  • @balin9095
    @balin9095 10 месяцев назад +3

    but after, you formed ngones, how you fix their

  • @Look_Within_You
    @Look_Within_You Год назад

    Thanks 👍🏻

  • @thomas7726
    @thomas7726 5 месяцев назад

    power of bevel!

  • @Krakius
    @Krakius Год назад

    Nice. 🙂

  • @kenterte
    @kenterte Год назад

    perfect

  • @HOMELANDER-24
    @HOMELANDER-24 Год назад

    Bro next video when we are waiting for your upload ❤

  • @My2Cents1
    @My2Cents1 3 месяца назад

    So... what if you don't have that menu to tweak the segments and the miter? There is nothing there for me. Not even a floating tab. Anyway thanks a lot for the tutorial.