Monster Rancher 2: Secrets of Combining

Поделиться
HTML-код
  • Опубликовано: 15 окт 2024

Комментарии • 375

  • @teawch
    @teawch  3 года назад +16

    Here's a Combination Calculator you can use to determine stat order: legendcup.com/combocalc-mr2.php

  • @splash0114
    @splash0114 4 года назад +78

    I'm just happy that there are also others that still play this game ❤️

    • @Mezichia
      @Mezichia 3 года назад

      This game was so amazing for my teen years! Except MR Evo..... I pretend that game didn't exist

  • @Rong_Rong
    @Rong_Rong 3 года назад +88

    Now that the remastered version has been announced I am sure lots of people are gonna be watching this video xD

  • @Krownyh
    @Krownyh 4 года назад +44

    One of the games that was way, wayy ahead of its time

  • @karlmendoza1510
    @karlmendoza1510 4 года назад +85

    Dude I just gotta say your editing is insanely clean!
    @7:30 The endless inventory edit with not a single jumpcut on the smoke in the background (while also going normal game speed seamlessly)! Your videos are so well made with meticulous attention to detail I just wish the game was more popular so people can see your work!
    Also thanks for the info, never knew the combination chance played a VERY huge part for the starting stats. Keep up the great work boss I very much look forward to more of your videos, MR2 or not!

    • @RawWithIt
      @RawWithIt 2 года назад

      I noticed the amazing editing as well. Smooth.

  • @midenarithmos9200
    @midenarithmos9200 4 года назад +20

    Dude, Since many RUclipsrs and streamers playing this recently I started searching MR2 related stuff.
    And wow, this is something new to Me even after playing it for over a decade I've never seen or heard anyone talking about this in-depth.
    This is really useful since I always question Myself why the stats doesn't get carried over and You've cleared it up with a very detailed and well put together video.

  • @avx89
    @avx89 3 года назад +7

    These secrets are gold and took me almost 12 years discover them. When I was 10 years old, I always wondered "how the hell can I train a monster with excelents stats and nice chain techs?" and later with 22 years, with more patience I started the game again, and the experience was really different. This game is really a masterpiece, my favorite game in all time.

  • @Brett-mn4kl
    @Brett-mn4kl 4 года назад +18

    My favorite game of all-time, bar none... It's a gaming masterpiece.

  • @elieoops
    @elieoops 4 года назад +11

    this video editing is really professional
    I really love this game. Till now the game mechanic still surprise me.

  • @Ranks0
    @Ranks0 4 года назад +8

    Man, you are a pro! This community needs a person like you. The combining system is one of the most complex things i ever saw in a game, looks like a true ps1 thingy, even harder than digimon world 1 breed. Thanks to you I finally understood it!

  • @BurtGregoryFavorito
    @BurtGregoryFavorito 4 года назад +7

    Yo! You are the real deal! With MR2 videos posted 10 years ago, I admire your dedication for this wonderful game. MR2 is the best to play during Quarantine with the whole family using the internet! 😅 Thank you for this! 😊

  • @EthosKlaus
    @EthosKlaus 4 года назад +6

    You re-live our childhood memories. Stumbled upon this video because was browsing Monster Rancher upon the game re-launch this fall. You re awesome, teawch!

  • @CL-br3qd
    @CL-br3qd 2 года назад +4

    Everything about this is so smart and practical. Love how you matched the style of the game with the editing…. 10/10 vid great job

  • @rpgdude3815
    @rpgdude3815 4 года назад +6

    My head hurts after watching this video lol
    Only took me like 20 years but finally beat the game thanks to your raising guide video :D

  • @Sergiomendezflores
    @Sergiomendezflores 4 года назад +5

    Best tutorials as always! I always thought that a stat multiplied by his multiplier cannot exceed 999, and they tie break by they natural stat order. Excellent tutorial, and we can see the work you put on editing. Great work

    • @teawch
      @teawch  4 года назад +2

      I always thought it corrected stats capped at 999 too, until I found Tsmuji's combination calculator, which showed numbers above 999

  • @PyroFalkon
    @PyroFalkon 4 года назад +2

    Excellent tutorial. Easy to understand even if the mechanics are complex. This should help a few of my RUclips runs. Thanks!

  • @criomede9536
    @criomede9536 4 года назад +8

    I'm glad I came across your video just when I decided to start playing Monster Rancher 2 again on ePSXe a couple of days ago. I did try to brush up on my MR knowledge a bit with FAQs and I mostly know most of what you put in here. Nevertheless, having a video guide is really helpful for future reference. :D
    The one thing I didn't know was the "lower monster breed offspring chance = higher stats". Guess that explains why my Ducken/Suezo (2% chance) has 400-500 starting stats (from Tiger/Hare (999 stats across the board) + CD untrained Ducken/Suezo) and my Jell/Plant (11% chance) only has 200-400s (from all-999 Jell/Monol + CD untrained Gali/Plant). Both pairs have correct stat orders. Will remember this bit in my future combining endeavors. XD
    Based on the amount of effort you've put in this video with the seamless editing and whatnot, I feel that you're really passionate about this game. Hope you continue to make more video guides in the future since this game is pretty timeless. Thanks so much.
    I'm interested to know what's your go-to combining seasoning. Do you think the additional stats given by Crab Claw/Pixie chips/etc are worth it or you're better off adding +1 training boost or battle special? I'm partial to adding Hare chips myself since Grit is a gamechanger.
    You just gained a sub. Keep up the good work! :D

    • @teawch
      @teawch  4 года назад +3

      I'm glad you found my video helpful!
      The combining seasoning I use depends on the situation
      If I was making a Durahan, I would pick the +1 boost in leap I'll be training that over 100 times.
      If I was going for lower % chance (like below 4%) I would use the corresponding Disc Chip to lower the chance.
      If had to pick one, my go-to item would be Crab's Claw because that gives the most stats
      I prioritize stats over battle specials, but if I had to choose a battle special, it would be Grit or Ease (Ease lowers guts cost by 33%, allowing me to spam techniques)

    • @criomede9536
      @criomede9536 4 года назад +2

      @@teawch Nice. Thanks for the insights. :)

    • @Cahje93
      @Cahje93 4 года назад

      Could you give any help on getting MR2 to work on an emluator. I've never used one and it is frustrating as heck.

    • @teawch
      @teawch  4 года назад

      Steven Rector I recommend ePSXe
      Here's a step by step tutorial:
      www.fantasyanime.com/emuhelp/epsxe
      If you prefer a video tutorial:
      m.ruclips.net/video/zCRVnslkf6k/видео.html
      Please don't reply to this comment, start a new comment thread and I'll be happy to reply. I read all comments on my channel.

  • @princessbetterthanU
    @princessbetterthanU 4 года назад +4

    I used to watch your videos years ago to help me when I was stuck playing the game as a kid. Today the Japanese port to the switch got announced and made me think of your videos, only to see you're still uploading ! your dedication is amazing, and thanks for always making such clean guides

  • @jaysonnozid1055
    @jaysonnozid1055 3 года назад +1

    this is perhaps the best MR2 guide channel I have ever seen

  • @phenomkrumper
    @phenomkrumper 4 года назад +2

    For its age this game went extremely deep! What amazing architecture for its time. Very insightful video though with fluid editing!

  • @all6rats
    @all6rats 4 года назад +1

    เยี่ยมมากครับ
    ได้ไขปริศนาซักที ผมเคยผสมงงๆมั่วๆระหว่างปิ๊กซี่กับคาโต ออกมาเป็นลูกปิ๊กซี่ แต่stat400-500แทบทุกค่า ตอนนั้นงงมากว่าเกิดอะไรขึ้น หลังจากนั้นก็ไม่เกิดเหตุการณ์นี้อีกเลย
    อ๋อ...ที่แท้หลักการผสมมันเป็นเช่นนี้นี่เอง
    โห...เกมนี้รายละเอียดและความลับลึกกว่าเกมps1ดาษดื่นทั่วๆไปมากเลยน่ะเนี่ย

  • @paulariumIGOT7
    @paulariumIGOT7 4 года назад

    Currently replaying Monster Rancher 2. I don't know if I'll ever go with the technicalities of combining but this is a good knowledge to have. Thanks very much!

  • @eats_markilo
    @eats_markilo Год назад +1

    My 8-year old brain back in 2000 did not realize the intricacies and tedious planning required to create the perfect baby monster.
    I was just happy my Kato turned a blue color after combining for the first time 😂

  • @HellionOliver
    @HellionOliver 4 года назад +2

    Hey bro, dont stop to uploading this, mr2 will backs to switch and android, and this would be pure gold

  • @Iyasenu
    @Iyasenu 2 года назад

    I wish it wasn't so complicated that I had to look up external tools and such, but then I also felt that way for the monster unlocks.
    It's really impressive to see good results from combining, after most of my results were marginal at best.
    Thank you for making this, I'll try to plan a combination for good starting stats and special/tech inheritance.

  • @abdurrahman363
    @abdurrahman363 4 года назад +2

    This game released before internet is a thing. I still remember me and my friends played and discussed our training method everyday. Sadly that day is over nowadays we just yahoo it, umm, google it away.

  • @yowww9922
    @yowww9922 3 года назад +2

    so much memories, i remember i always feed my monsters potato so I can save money lol

  • @selroa
    @selroa 2 года назад

    after watching and rewatching this for days, i finally understand how combination works in MR2. thanks

  • @alexxxx7826
    @alexxxx7826 2 года назад

    I played this game for years when I was a kid and i still don't know a lot. Thank you sir for this video!

  • @escanor7938
    @escanor7938 4 года назад +12

    Whaaaaaattttt there is still someone who play THIS GAME !?

  • @Harkz0r
    @Harkz0r 2 года назад

    This takes me back to when I was playing the game. I fell in love with it as a child (apart from the time when my first monster died!!) then I went back to it in my early teens and got into the mechanics. Back in the day all the information was at Monster Rancher Metropolis and Legend Cup, I'm astonished the latter is still going. The best I managed was a totally maxed out Knight Mocchi since it was easy to raise and well-rounded, but I'd have loved to do something like a Durahan or a Dragon instead. Never had the patience for something like freezer raising method...
    This is a very straightforward and easy-to-digest explanation of the _arcane af_ combining mechanics, and the editing is spot on, very consistent with the game's artstyle. Thanks to the Steam rerelease it looks like I'm gonna be playing through this yet again. I'm honestly surprised there's still so much interest in it after all this time. Maybe that's part of the reason the rerelease even happened.

  • @shpooplers6324
    @shpooplers6324 3 года назад +1

    Nice exactly what I wanted. One of the most fun games there is! So cryptic so iconic

  • @MeLtDeDoWn
    @MeLtDeDoWn 3 года назад +1

    Hats off to you for the awesome editing style and informative guide! :)

  • @stonystarksan4362
    @stonystarksan4362 2 года назад +1

    Inheriting stats: Requires advanced mathematics, a PhD in Rocket Science, and a masters in theoretical physics.
    Inheriting techs: Just make the 1st monster the same species as the baby lmao

  • @UltimateCarl
    @UltimateCarl 2 года назад +1

    Great vid! I do have a few followup questions if you're still checking these...
    Can you "chain" the battle special inheritance? Like say one of the parents inherited a battle special that it's main type doesn't normally have, can it still pass that down to a new offspring? (Say, trying to get a Golem/Arrowhead, if the second parent is an Arrowhead/Suezo with Ease, could it pass on Ease?)
    Also, can you "skip" techniques in a chain by passing them down? Like can you pass down the third tech in a chain without the second one, or do they have a set order/priority?

    • @teawch
      @teawch  2 года назад +1

      Yes, you can chain battle special inheritance. Each battle special has a chance of being inherited (besides Power, Anger, Real, and Unity). The chances of inheritance are higher if they're inherited from parent 1 than parent 2.
      You can only skip the 1st technique in a chain. For example, a Zuum can inherit Bite-Throw and MillionBites without inheriting Bite.

    • @UltimateCarl
      @UltimateCarl 2 года назад +1

      @@teawch Great, thank you!

  • @bayumahendra1797
    @bayumahendra1797 2 года назад

    When the freeze guys said "amazing" its always give amazing result

  • @unidentifiedobjectt
    @unidentifiedobjectt 4 года назад

    I love these videos. I've never played this game, I've wanted to for ages but cannot for the life of me find a proper ROM. Hope you'll continue making these, I love seeing old games still have some really dedicated fans!

    • @BurtGregoryFavorito
      @BurtGregoryFavorito 4 года назад +1

      You can download epsxe from their website (or play store if android), then download Playstation CDs from coolrom. Try it, I swear it's fun. 😉👍

  • @shawndakilla976
    @shawndakilla976 3 года назад +1

    Hey Teawch I am having an issue with combining. I made a Zuum/Joker and a Tiger/Monol and corrected their stats.
    I was aiming to correct the stats for a baby Zuum/Tiger but it doesn't matter if the two monsters aren't working correctly/aligning properly.
    Their stats are:
    Zuum/Joker The order should be Ski / Lif / Pow / Spd / Int / Def
    Lif 521 or 521 3
    Pow 515 or 515 3
    Int 202 or 202 3
    Ski 361 or 541.5 4
    Spd 312 or 312 3
    Def 183 or 183 3
    Tiger/Monol The order should be Ski / Lif / Pow / Spd / Int / Def
    Lif 527 or 263.5 2
    Pow 522 or 261 2
    Int 160 or 240 4
    Ski 349 or 523.5 4
    Spd 256 or 256 3
    Def 214 or 214 3
    And the baby Zuum/Tiger is Ski / Lif / Pow / Spd / Int / Def
    I used JW Cooper' Calculator all is green and good to go but I am still getting an unsure.
    I changed JW Cooper' calculator to hard mode and it changed Tiger's Lif to a 3 so I had to adjust his skill level so that all was green again.
    it brought me up to a good but it's still not great when I did the combination a second time.
    Tiger/Monol The order should be Ski / Lif / Pow / Spd / Int / Def (With Hard mode enabled)
    Lif 527 or 527 3
    Pow 522 or 261 2
    Int 160 or 240 4
    Ski 358 or 537 4
    Spd 256 or 256 3
    Def 214 or 214 3
    After I raised his skill up it changed from an unsure to a good.
    I did a test with two other monsters and followed the calculator and I ended up with a great this time?

    • @teawch
      @teawch  3 года назад +1

      I'm guessing you're playing on Alchius' Hard Mode version of the game.
      Alchius' modified the stat gains of several monsters (see patch notes)
      For these monsters, you need Hard Mode enabled in the combination calculator

    • @shawndakilla976
      @shawndakilla976 3 года назад

      Before I enabled Hard mode I had all of their stats green and good to go but it still wasn't working in the actual game, I was getting an unsure.
      I got this version of monster rancher 2 off coolroms , the cheats folder labels it as SLUS_009.17 Isn't that just the normal USA version?
      I had no idea what enabling hard mode did in the calculator.
      I just changed the calculator to hard mode to see what would happen and seen that tigers life changed from a 2 to a 3 so I adjusted his skill
      and for whatever reason the combination became better.
      Even if it was Alchius' hard mode version of the game, it still didn't give me a great combination. Even though all the stats match up properly.
      I didn't download Alchius' modified version of the game, it's just an iso off of coolrom.com
      I was also wondering what all increases stress outside of training? in your durahan video , apparently scolding a monster increases stress by 16?
      what about not praising it for winning a battle or declining a request like meat from it?
      So that I can keep his style at even and also regulate stress at the same time.

    • @shawndakilla976
      @shawndakilla976 3 года назад

      If I do have the wrong version of the game , can you link me to a website where I can obtain the proper version of the game where I can have perfect combinations without any issue? I'm sorry about this , It's been a long time since I've played monster rancher 2 and I would love to actually master it. I appreciate any information that I can get.

    • @teawch
      @teawch  3 года назад +1

      The version from coolroms is the right version. The only place to get Hard Mode version is from Alchius and the calculator just changes the stat gain values to correspond to the new stat gain values when Hard Mode is enabled.
      How did you get your Tiger/Monol? If it's through a cheat code, it might be possible that the cheat messed up the stat gain values.

    • @shawndakilla976
      @shawndakilla976 3 года назад

      Yes I used cheat codes to get the monsters.
      Well .. I am not going to worry about it too much. if I get two monsters that don't work even after being corrected.
      I will just try to change their stats and see if the combination becomes any better. If it doesn't I will move on and try two different monsters and match them up again.
      I tested two other monsters , a zuum/zuum and a zuum/hare and just corrected the zuum/hare to match with the zuum/zuum and this time it said the outlook was great.
      I have no idea why the zuum/joker and tiger/monol didn't wanna work.
      other than , maybe it's because I used cheats or some other reason.
      I'll just keep aligning new monsters and see if I can make greats.
      Is there any information that I can find about stress? I know that training increases stress by 5 or 12, what about when I scold it or don't praise it or decline to play or decline to give it meat? I want to be able to keep my monsters style at even while keeping it's stress down.
      Your durahan guide said scolding increases stress by 16 , I also seen somewhere else that if the monster is dissapointed it gains 4 stress and if it becomes angry it gains 8 stress.
      I am not all too sure though

  • @dunnetahl
    @dunnetahl 2 месяца назад

    Thanks for the great video. Sorry if this was already asked, I tried to read through the first hundred comments or so and didn't see it.
    What is the difference between base stat order and combined stat order? Most of the time they are the same, but what if they are different? In the video you seem to only refer to base stat order? (according to the table you linked in your description)

    • @teawch
      @teawch  2 месяца назад

      Base stat order is the order of the base monster. For example, a fresh Mock starts with very high life stat, so Lif is the highest stat according to base stat order. The base stat order is used to determine the stat order of the parent monster when there's a tie when the correct stat order of the parent (1:54)
      Combine stat order is the stat order to aim for when you want this monster as baby from combining (8:26)

  • @martinmendoza6049
    @martinmendoza6049 9 месяцев назад

    Damn bro. Didn't knew this game was so deep before. This explanation would've blown my 9yrs old brain. I never knew that there are these kind of calculations being considered.

  • @Iyasenu
    @Iyasenu 2 года назад

    I read that monster weight has and effect on Def. and Spd. during battles, though it's not reflected on the monsters stat page. Like +/-25% on a swinging scale.
    Does that come into play when determining a monster's Def./Spd. for combining purposes, or is it just purely the numbers shown on the stat screen. Just wondering if I need to normalize weight before combining, since all the mints used during training leave my monsters on Skinny if I don't do something about it afterwards.

    • @teawch
      @teawch  2 года назад +1

      The weight is purely for battles. It doesn't apply to Def and Spd stats for combining

    • @Iyasenu
      @Iyasenu 2 года назад

      @@teawch Thank you! That's one less thing for me to worry about.

  • @Sergiomendezflores
    @Sergiomendezflores 4 года назад

    Oh, and i read that combining item that unlocks new monsters via combining cuts the baby's stats by half, and if they go below the base stats, they mantain the base stat

    • @teawch
      @teawch  4 года назад

      I think that's because it brings the combining chance up to 100. I'm unable to work out the exact correlation between combining chance and stat reduction yet. I just know that stats are insanely high once you go below 4% and parent stat gains also play a role in the baby's stat gains. For example, a parent monster having 800 in a stat with a stat gain of 1 will give the baby higher stats than a parent with stat game of 3 in the same stat (assuming great combination with matching stat order)

  • @gesarn
    @gesarn 2 года назад +1

    Why this is so complicate ? I just want best baby monster

  • @ekoprasetyo3628
    @ekoprasetyo3628 4 года назад

    OMG YOU ARE SO GENIUS.. please keep uploading Monster Rancher 2, you are the best

  • @tekablade6755
    @tekablade6755 2 года назад

    I know the video is old, so I don't know if you or anyone else will respond, but when you use items like +1 stat on Drills, does that only apply to the current monster being made or can that be passed on to the child of the one about to be made?

    • @teawch
      @teawch  2 года назад

      It it only applies to the current monster. The +1 on Drills does not get passed down

    • @tekablade6755
      @tekablade6755 2 года назад

      @@teawch Thanks, that's what I thought, but just wanted to check.

  • @kurogamig
    @kurogamig Год назад

    I spent years playing this game (play it even still today) and i won all un game tournaments available with almost every monster, i thought i know everything about this game but never knew this combining trick... I watched this video countless times and i still dont understand it 😵 Still, thx for sharing the last great secret! Will eventualy figure it out.

  • @Magma_Bolt
    @Magma_Bolt 3 года назад

    Thanks for making this video I found it really helpful and interesting! :D Your editing is amazing by the way! :)

    • @anthomasco9413
      @anthomasco9413 3 года назад

      Sharing my new collections ruclips.net/video/44qTnIVRt0Q/видео.html

    • @Magma_Bolt
      @Magma_Bolt 3 года назад

      @@anthomasco9413 It says that the video is unavailable?

    • @Magma_Bolt
      @Magma_Bolt 3 года назад

      @@anthomasco9413 Nvm it works now! :) Excited to watch it :)

  • @mearsite
    @mearsite 3 года назад

    God dang it. Perfect. Dark Phoenix will love you for making this easy to understand.
    Btw, why would you use Metalner Disk on the previous video?

    • @teawch
      @teawch  3 года назад +1

      Metalner Disc Chips give +50 Fear, which means +25 Loyalty.
      Since I was going to use my Tiger to battle starting from week 1, I wanted to start with some loyalty to decrease the chances of foolery

    • @mearsite
      @mearsite 3 года назад +1

      ah I see. Make sense, more loyalty is more useful than more stats with that perfect engineered baby tiger.
      btw, having 1 more video about H.A.D breed might be good. (Henger, Arrowhead, Durahan) HAD breeds loves nuts oil by default and can have slightly more intense training schedule. Your channel already like a wikipedia (video-pedia) of MR2.
      Great job and thank you so much for making this.

    • @teawch
      @teawch  3 года назад +1

      You're welcome. Durahan guide coming up soon, thanks for the suggestion

  • @joerenaldy7558
    @joerenaldy7558 4 года назад +1

    Hi teawch, I've seen all of your videos and I have to say, it's incredible and the effort you put into this makes me speechless.
    If you don't mind, can you make a guide about how to raise monsters from E to S tier? Or maybe a video about which breeds are most compatible with another? Thanks in advance.

    • @teawch
      @teawch  4 года назад

      Thanks for providing ideas for new content.
      Would a guide on raising monsters from E to S tier be different from beating the game with a monster? Or is it more battle focused or focused on a monster's stats for each grade?

    • @joerenaldy7558
      @joerenaldy7558 4 года назад

      @@teawch focused on a monster's stats

  • @UNGGodYT
    @UNGGodYT 2 года назад

    Thanks for the information, so in a basic way , you have to decide what the child is, then make the parents status align for a great combination for the child , it also means if you want a powerhouse, you need to pick the parents that are good in the same status or it will not align .

    • @teawch
      @teawch  2 года назад +1

      That's right

    • @UNGGodYT
      @UNGGodYT 2 года назад

      @@teawch any reason to not use mock/plant disc part on every combining ?

    • @teawch
      @teawch  2 года назад +1

      @@UNGGodYT Mock and Plant Disc Chips give +10 lifespan to a monster. Those 10 weeks are distributed throughout the monster's lifespan. If you can effectively use those 10 weeks to gain stats higher than you would with other combining items, then you would use Mock/Plant Discs. Note that in those 10 weeks, only around 2 weeks are added to the Prime stage (depending on the life type), so in many cases, you won't be able to use those 10 weeks to gain more stats than you would with other combining items. For example, Gaboos have abysmal Ski and Def gains and it's super hard to get +50 Ski and +50 Def with those 10 extra weeks, so Crab's Claw would be a better choice.
      Also, some Disc Chips grant a battle special that won't be present on the monster unless you use that disc chip (like using Hare's Disc Chips to give a Pixie Grit, so that she has a chance to survive an attack while going full glass cannon)

  • @Fridge1990
    @Fridge1990 2 года назад

    Hello Teawch great vid! Just wanted to ask, is it possible to pass down a breed specific tech onto a mon that could not normally get it. I have Phantom Claw on a Hopper/Kato (Kato Sub Breed Only) and want to pass it dont onto a Hopper/Metalner (Springer) but it just doesnt seem to pass it down ever, is it even do able?
    Edit: Parent 1 Hopper/Kato Has Flick, Phantom Claw, Jump Blow and 2 Jump Blows learned

    • @teawch
      @teawch  2 года назад +2

      No, breed specific moves like Phantom Claw cannot be passed down if the baby cannot learn it. If you want to pass it down, the baby must be a Hopper/Kato

    • @ashscar8878
      @ashscar8878 2 года назад

      @@teawch Thanks for answering that question. A bit of a shame that it works that way though, since there are some cool breed specific techs that would look neat when used by other sub breeds.

  • @kriangsaktanasumbun1987
    @kriangsaktanasumbun1987 3 года назад

    เจาะลึกดีมาก เคยเล่นแต่ค่อยรู้เรื่องนี้เลย

  • @dengozo2012
    @dengozo2012 3 года назад

    and I played this complicated game in a junior high... really bring back memories

  • @mickeybreg1
    @mickeybreg1 3 года назад

    i just started the game again with my ps1. i didn’t expect this game is gonna be so complicated, i’m feeling overwhelmed. it’s supposed to be easy and chill type of game lol

  • @krepply
    @krepply 2 года назад

    I have a question about monster lifespans when combining in the DX version, lets say if I combine a Dragon/Tiger (270 week lifespan) with a Golem/Tiger (330 week lifespan) to get a Golem/Tiger, will the resulting Golem/Tiger have a shorter lifespan?

    • @teawch
      @teawch  2 года назад

      No, the resulting Golem/Tiger will 330 weeks of lifespan. The lifespan of all combined monsters will be the default lifespan of that breed

  • @zellphone_4491
    @zellphone_4491 3 года назад

    Gosh this brought so many memories from 15 years ago 😭💖

  • @Eye_Exist
    @Eye_Exist 2 года назад

    knowing all the secrets of the game by reading them online made the otherwise quite hard game feel so easy it wasn't designed properly. really the ratios were meant to be secret which each player has to figure out on their own/with their friends. they didn't make it very obvious though, as pretty much only hint about it in game is the combine guy judging the success of the comination.

  • @RedNayl
    @RedNayl 2 года назад

    So I got a question. Does the stats of the parents monsters matter in a high number sense? Like, if we have all the stats in the correct places, does it matter how high they are? Will 2 parents in the average 800 stat range with all correct stat positions, give better stats, than 2 of the same parents in an average 300 stat range with all the correct stat positions?
    Edit: I saw your other video and that seems to answer my question. With the answer being yes.
    Also, in the description, you have a link to a chart with all the stat orders. But do you know of a list anywhere that’s accurate to the DX version? If not that’s ok, I’m just curious.

    • @teawch
      @teawch  2 года назад

      You can change the version in the calculator in the link to the DX version. It's accurate for generic monsters, but still needs more data for the special monsters

    • @RedNayl
      @RedNayl 2 года назад

      @@teawch I found the one on legendcup that works, thanks for helping.

  • @boitahaki
    @boitahaki 3 года назад +1

    Can't wait to spend 9999 hours in the steam version

  • @elgin_aron
    @elgin_aron 4 года назад

    quick question, how did the stats aligned if you didnt follow jell/gali's stat order? you followed kato/tiger's stat order

    • @teawch
      @teawch  4 года назад +1

      If you're talking about the stat match at 2:59, the Jell/Gali I'm using does not follow Jell/Gali's stat order because its stats are corrected (see 1:43), so the stat order of this particular Jell/Gali follows Kato/Tiger's stat order

    • @elgin_aron
      @elgin_aron 4 года назад

      @@teawch thank you for replying!

  • @muhammadtaufik4412
    @muhammadtaufik4412 3 года назад

    what type of MR2 do u use? that kind of combine method doesnt work for my MR2, even i use cheat to do the same char n stats with yours but it doesnt work like dat, the table list doesnt work too

    • @teawch
      @teawch  3 года назад

      I use the NTSC version, however, the mechanics are the same in PAL.
      If you used cheats to create your monsters, there's a high chance they won't have the right stat gains.
      Try combining monsters to get the monster you want first, so they're legit monsters. Then train the legit monsters to the right stat order and combine them

  • @lowezt
    @lowezt 4 года назад

    Excellent video, thank you for making this.
    My only question is, if I have a monster who's stats dont 100% match the baby I intend to combine for, should I align the other parent to the baby or to the first monster?
    I'm okay with a less than perfect result (the first 3 stats align), I just wonder which method will yield better results?
    Thanks!

    • @teawch
      @teawch  4 года назад

      It doesn't matter. Both yield similar results. However, the position of the stats that don't align matters. If the stats that don't align are the first stats in the order, the results would be lower than if the stats that don't align are the last stats in the order.
      For example, if the correct order is Lif>Pow>Int>Ski>Spd>Def
      Lif>Pow>Int>Ski>Def>Spd will yield better results than Pow>Lif>Int>Ski>Spd>Def

    • @lowezt
      @lowezt 4 года назад

      @@teawch Thanks for the response! I aligned the stats of Monster #2 to the baby's stat order and got decent results. Next time I'll have to pre-plan the combination and see what kind of stats I can achieve.

  • @yrnara7
    @yrnara7 Год назад

    how do you know every stat gain from each monster? i'm still confused why you understand the stuff like that because i wanna learn it too

    • @teawch
      @teawch  Год назад

      I got the values from people who do ROM hacking. They cracked the game's code and got the stat gain values.
      Without diving into the game's code, it's also possible to get the stat gains by observing the increase in a monster's stats while training. For example, monsters with a stat gain of 3 in Pow will receive +17 Pow and -3 Spd when training Pull during its prime stage
      You can now lookup the stat gains on this website: legendcup.com/combocalc-mr2.php

  • @satrianurrachmat1158
    @satrianurrachmat1158 3 года назад

    I would love to watch all combinations you had done 🥺

  • @allsunday3619
    @allsunday3619 4 года назад

    HI please correct me if I'm wrong, so basically you just need to make both parent monster's stats aligned according to which is highest and their baby aligned to parents right?

    • @teawch
      @teawch  4 года назад

      Yes, that is correct. It would be easier to look at the stats of the baby first, then make both parents' stats aligned according to which is highest

    • @allsunday3619
      @allsunday3619 4 года назад

      @@teawch thanks! I hope you make more vids like this. more power!

    • @allsunday3619
      @allsunday3619 4 года назад

      @@teawch Hi I have another question if you don't mind, I'm planning to have a Mocchi/Tiger as a result of combining mocchi/mochii and tiger/tiger my question is the combi stat order for Mocchi/tiger is Sp >Sk> D> I> L> P however the tiger/tiger has x0 on defense, that make his stat order to Sp > Sk > I> L> P > D. Would I be only getting 2 stat bonuses if ever i get perfect alignment for my mocchi/mocchi? or would the D x0 be ignored and I can still do 5 stat bonuses like Sp >Sk> D(ignored) > I > L > P? TIA

    • @teawch
      @teawch  4 года назад

      @@allsunday3619 You can get a maximum of 4 stat matches. Mocchi/Tiger's combination stat order is Sp>Sk>D>I>L>P
      You can train your Tiger/Tiger to have Sp>Sk>P>I>L>D because the 0 in defense is not ignored.
      However, I still would not recommend doing this because your Mocchi/Tiger will have only high Sp and Sk. D and P will be close to its base stats. I and L would not be so high either

    • @allsunday3619
      @allsunday3619 4 года назад

      @@teawch thank you for the insights they are my 1st 2 monsters so I'll make use of the bonus stats, THank you!

  • @khaopunnat
    @khaopunnat 4 года назад

    คิดถึงเกมนี้มากก ชอบดูการ์ตูนเรื่องมอนสเตอร์ฟาร์ม ช่อง9 สมัยก่อนเล่นตอนเด็กยังแปลภาษาอังกฤษไม่รู้เรื่องเลย เล่นได้แค่กิน ฝึก ไปแข่ง แค่นั้นจริงๆ รายละเอียดอื่นไม่รู้เลย เพิ่งรู้เลยว่ารายละเอียดมันเยอะ จำได้ว่าขนเอาแผ่นเกมที่มีทั้งหมดมาสุ่มมอนนี่แหละ555

    • @teawch
      @teawch  4 года назад +1

      ผมก็เช่นกันครับ เมื่อก่อนอยากได้ไลก้ามาก เพราะในการ์ตูนไลก้าเก่งมาก แต่ไม่เคยหาแผ่นได้เลย

  • @rayray-21
    @rayray-21 4 года назад

    This was my most favorite game ever!!!! Played from MR 1 until MR EVO ☺ i wish they will make one for ps4

  • @olodoloood230
    @olodoloood230 4 года назад

    พึ่งรู้ว่าเกมps1สมัยเด็กจะมีระบบเยอะแบบนี้ กำลังกลับมาเล่นเลยครับ thank you for video

    • @teawch
      @teawch  4 года назад

      เกมนี้ซ่อนอะไรไว้เยอะเลยครับ ตอนเด็กๆไม่มีทางวิเคราะห์ระบบพวกนี้ได้แน่นอน

  • @vectorezazomily1stgeneral-664
    @vectorezazomily1stgeneral-664 3 года назад

    I only thought the disc was just to make the percentage goes up. I never knew that it also has special effect like add 50+ to certain attributes

  • @KangminSeungbin1
    @KangminSeungbin1 4 года назад

    You’ve been playing mr2 for the longest time but you are underrated. Geez, what’s with the world?

  • @Superluigi881
    @Superluigi881 2 года назад

    Any idea who a good combination partner for Monol/monol would be if I wanted another Monol as the main breed? His crap base stats make him very rigid and I put him in the calculator and he doesn't seem to mix well with anything. Not even other Monols if I make the stats of both the exact same.

    • @teawch
      @teawch  2 года назад

      Try combining your Monol with a Jell/Golem, Golem/Suezo, or Gali/Golem
      Pure Monol + Pure Monol has a 100% chance, so the stat bonuses are low

    • @Superluigi881
      @Superluigi881 2 года назад

      @@teawch Those don't seem to work for me either. And that's with me skewering the second monsters stats in the calculator to perfectly match Monol's. This is only my third monster and I'm inexperienced with the calculator though, so there's a good chance I'm doing something wrong.
      Monol's stats are a bit weird and unoptimal admittedly:
      Lif: 332
      Pow: 867
      Int: 106
      Ski: 487
      Spd: 50
      Def: 307
      (He's not at the end of his life yet so these can go up a bit but at the same time he's 5 years old so probably not by much.)
      Truth be told he was initially meant to be fodder for another monster but I ended up growing to like him more and he ended up with a lot of techs I don't want to lose so I was hoping I could salvage him instead if that's not impossible.
      The best match I've gotten for him so far has been with Monal/Hare which result in a child with over 360 strength but the rest of the stats still leave something to be desired.

    • @teawch
      @teawch  2 года назад

      @@Superluigi881 I thought you were going for Monol/Monol as the desired monster, that's why I suggested those monsters.
      Your Monol's stats are out of order, so it's not possible to get more than 2 good stats when combining
      Try Monol/Monol + Golem/Hare = Monol/Hare on the calculator and you should get 403 Pow with the optimal result

    • @Superluigi881
      @Superluigi881 2 года назад

      @@teawch So basically I have to build all my monsters in one exact way and that way only based on their breed with zero wiggle room or the end result will always suck. I knew I wouldn't get a optimal result but fuck me.
      I was looking forward to experimenting with this initially but I'm starting to realise it's going to be something I'm going to dread every time I have to do it instead.
      Still that's not your fault. Thanks for tips.

    • @teawch
      @teawch  2 года назад

      ​@@Superluigi881 If you're not going for the optimal result, there's more than one way as long as you're not aiming for stats over 400. Combining is more than just stats though. The other important aspect is tech inheritance. Starting with 6 techs is different from starting with 2 techs since you won't need to do as many errantries

  • @mikew735
    @mikew735 4 года назад

    Do you have a discord or somewhere people could go and ask questions? so much that the majority of us dont know, if not your's then is there a discord or message board that yo go too? also thanks for the vids, subbed and liked, I think everyone has one game they played in their childhood/early teens and for me mr2 is it and i still come back years later occasionally, nothing else quite like it.

    • @teawch
      @teawch  4 года назад +1

      I don't go on Discord that often, however, if you just want your Monster Rancher questions answered, go to this one. There are many knowledgeable people there who can answer any questions you have. discord.gg/4cJMVQ9

  • @Ultrue87
    @Ultrue87 4 года назад

    This game probably some Tecmo masterpiece, i mean look this in-depth system like this per monster, raising monster or animal game now a day don't have something like this

  • @pedroivantaveraferreira3037
    @pedroivantaveraferreira3037 4 года назад +1

    1 - what a monstrous knowledge of the mechanics? How to discover all this? Where can I get all those info on what's under the hood?
    2 - that's some great editing, huh? What tools you use?

    • @teawch
      @teawch  4 года назад +3

      1. Part of it from this guide: gamefaqs.gamespot.com/ps/197977-monster-rancher-2/faqs/41787
      Part of it from trying to figure out errors in that guide
      Part of it from playing around with Tsmuji's Combination Calculator: jwcooper.net/combination-calculator
      Part of it from reading RUclips comments
      Part of it from Alchius on Discord
      2. I use Camtasia Studio 8.4.4 and Adobe Photoshop

  • @rabbyd542
    @rabbyd542 2 года назад

    I'm gonna have to watch this a few more times but I think I get it.

  • @klinsmanhinjaya
    @klinsmanhinjaya 4 года назад

    Hi teawch! I'm training a Pixie now but seems I can't get Heel Raid. I have used High Kick at least 30 times and my Pow is around 400. Do you know why?

    • @teawch
      @teawch  4 года назад +1

      Your Pixie has to have bad nature (or Worst nature). And if I'm not mistaken, your Pixie needs to use High Kick 50 times, not 30

    • @klinsmanhinjaya
      @klinsmanhinjaya 4 года назад

      @@teawch Thanks! I was referring to this guide:
      gamefaqs.gamespot.com/ps/197977-monster-rancher-2/faqs/76372/tech-chains
      But yeah, there's no info that the monster should have Bad or Worst nature and it says 30 times, not 50 times. The same info is also written here:
      gamefaqs.gamespot.com/ps/197977-monster-rancher-2/faqs/41786
      Anyway, I'll try it. Thanks!

    • @teawch
      @teawch  4 года назад +1

      Klinsman Hinjaya My mistake. Heel Raid is a Heavy tech, not Evil tech, so there's no Bad Nature requirement. The only requirement is High Kick 50 times.
      The general rule for tech chains is 30 times for Basic tech and 50 times for all other types of techniques

    • @klinsmanhinjaya
      @klinsmanhinjaya 4 года назад

      @@teawch So since it is generally 30 times High Kick here is an exception, right?

    • @teawch
      @teawch  4 года назад +1

      Klinsman Hinjaya No, Heel Raid is a Heavy tech, not Basic tech, so it should be 50 times the tech before it (50x High Kick). The guides might have been wrong when they said 30

  • @jinell14
    @jinell14 Год назад

    tried matching their stat but everytime i use a secret ingredient like the undine slate the stats is doesnt work

    • @teawch
      @teawch  Год назад

      Every item that causes a combination to generate another monster (Undine Slate, Zilla Beard, Fire Feather, Stick, Spear) will cause the combination to have a 100% chance. The higher the chance, the lower the stats, so 100% chance will result in the lowest stat bonus possible

    • @jinell14
      @jinell14 Год назад

      @@teawch omg i see. thank you. i was like 9 when i first played this and the combination thingy makes it more difficult than i remembered. thank you guess have to raise undine normally.

  • @bangalgaming455
    @bangalgaming455 2 года назад

    I want play in HP but how to get app monster rancher? Please tell me

  • @frowningmirror8097
    @frowningmirror8097 4 года назад

    This is a god tier explanation

  • @-ArdhaniChandra
    @-ArdhaniChandra 2 года назад

    Is there any more easier guide that tell me when I want specific monster, it suggests both parents would give the highest status possibility? Like if I want a Dragon-Joker, it calculating and suggest which monsters as parents would give you the best result with highest stat possibility

    • @teawch
      @teawch  2 года назад

      No, there's none at the moment. I can tell from experience that Durahan/Pixie + Dragon/Joker will give you the Dragon/Joker with the highest stats possibility because of the low combination percentage, but I can't explain my thought process

    • @-ArdhaniChandra
      @-ArdhaniChandra 2 года назад

      @@teawch I also planning on making Mew/Tiger with parents Pixie/Zuum and Mew/Tiger. Is it an Ultimate Combination if the chance was 2% with max average stat was around 750?

    • @teawch
      @teawch  2 года назад

      @@-ArdhaniChandraIt will be a combination with high stats as long as the stat order is Spd > Ski > Int > Lif > Def > Pow

  • @TheHipsterSnek
    @TheHipsterSnek 4 года назад

    This is crazy. I had hoped for years that someone would find and extrapolate the growth tables from these games! Do we know if these are similar/wildly different from other games in the franchise? I would love to see more like this done, especially for MR4, if it could be pulled off.

    • @teawch
      @teawch  4 года назад

      I don't play other Monster Rancher games, but as far as I know MR2 is the only one with this system. In MR4, stats are determined by the 2 parent monsters' compatibility and stats

    • @stevenmorton2059
      @stevenmorton2059 4 года назад

      I, along with many others, once thought the growth rates for different breeds could be extrapolated in this game. However, Alchius of Monster Rancher Discord probed the game's data and discovered that the growth rates were hard coded by breed. Kurasu's FAQ at Gamefaqs is still useful, but the most accurate and up to date information is at the Discord. You would think there is a formula for base stats, but there isn't. It's all hard-coded.

    • @TheHipsterSnek
      @TheHipsterSnek 4 года назад

      @@stevenmorton2059 And how does one go about joining this particular discord? Asking for a friend.

    • @stevenmorton2059
      @stevenmorton2059 4 года назад

      @@TheHipsterSnek Follow this link. You'll have to create an account, but that's not hard to do.
      : discord.gg/CJWcM5P

  • @drakemguard1407
    @drakemguard1407 2 года назад

    Bottom line is you can use any monster just follow monster 1's stat order to match it with monster 2 ?

    • @teawch
      @teawch  2 года назад

      No, bottom line is make both monster 1 and monster 2's stat orders match the baby monster's stat order

    • @drakemguard1407
      @drakemguard1407 2 года назад

      @@teawch I see ...like you manipulate the parents stats to produce Golem/ Plant . I have to tweak the parents stats ! No wonder I got confused the baby has a different Stat order and still keep insisting /forcing the parent's stat build order Into the baby!
      It's Beaclon/ Beaclon +. Beaclon/Henger = Bealcon/ Henger 😅😅 I need Monster 1 to adjust for the baby , thanks for the tips really helped me a lot !

  • @oko6328
    @oko6328 2 года назад

    Awesome video, I now know I am doing everything wrong and that's why all my monsters suck! Thanks

  • @thew3937
    @thew3937 2 года назад

    so the stat order of the 2nd monster must match the stat order of the 1st monster regardless of their base stat to have all six stat match when combining?

    • @teawch
      @teawch  2 года назад +1

      No, the stat order of both monsters must match the stat order of the baby when combining

    • @thew3937
      @thew3937 2 года назад

      @@teawch ok I was so focused on the "stat order" section of the video I should've finish watching the whole video lol. so my next question is based on your example on combining golem/plant, is it mandatory to use golem/golem and plant/tiger or I can use other types(golem/tiger and plant/pixie etc. for example) as long as the stat order matches the baby monster that I'm aiming for?

    • @teawch
      @teawch  2 года назад +1

      @@thew3937 you can any monster as long as the stat order is correct

    • @thew3937
      @thew3937 2 года назад

      @@teawch Thanks for the response :D

  • @Coldpines28
    @Coldpines28 2 года назад

    Another fantastic video, they hold up well in Monster rancher 1&2 DX.
    I'm curious how many monsters could be raised to 999 like in your other videos.

    • @teawch
      @teawch  2 года назад

      Probably all monsters can be raised to 999. You just need the patience to get the right combinations

  • @jerometruitt1452
    @jerometruitt1452 4 года назад

    Cant find any videos on breeding for MR1

  • @RiseKujikawas
    @RiseKujikawas 4 года назад

    People who need this will increase since monster rancher 2 port announced for android, switch and ios

  • @ihsannaufal1987
    @ihsannaufal1987 4 года назад

    So if i make combination using capsule --> combining chance 100%, it will useless, even though the parents have high stats

  • @harveyfrontrow8665
    @harveyfrontrow8665 4 года назад

    Do you know the stat gain of Forward Golem? Can't see it on the internet gamefaqs.
    I got it from a tecmo cd. :)
    Thanks for all of the info. :)

    • @teawch
      @teawch  4 года назад

      Through trial and error. I raised Forward Golem and combined it with Zuum/Suezo and played around with the stats until I think I got the right stat gain values

    • @harveyfrontrow8665
      @harveyfrontrow8665 4 года назад

      @@teawch thank you. :)
      I'll combine it with durahan. Hope i can get my first great combination from dadge.

  • @nikkicalixto4518
    @nikkicalixto4518 4 года назад

    Sir, where can I download Monster Rancher 2 for pc? thanks!

  • @Maasl85
    @Maasl85 2 года назад

    I have all 6 stats to combine and no monsters of the same kind. Why am I not getting any bonuses with the merged monster ?

    • @teawch
      @teawch  2 года назад

      Are you combining a 2-3% combination on Monster Rancher 2 DX? 2-3% combinations are bugged on the DX version

    • @Maasl85
      @Maasl85 2 года назад

      @@teawch I trained 2 monsters so, that the stats all match and then combined them and only get monsters with default values. The combined monster had a success rate of 15%. Strength and Defense should be the highest values, but the target monster only has a slightly increased strength value.I am playing the newly released version on PC.
      I have combined a Zuum/Zuum and an Ape/Ape with perfect values.

    • @teawch
      @teawch  2 года назад

      @@Maasl85 Your stat order should be Pow > Lif > Def > Ski > Spd > Int if you're aiming for Ape from the combination (the stat order of the parents should match those of the baby's). If your stat order doesn't match this, you won't get high stats even with a great combination.

    • @Maasl85
      @Maasl85 2 года назад

      @@teawch Ok. Thank you for your help. Sorry for the stupid questions, but English is not my first language :)

  • @TitaniumBuckets
    @TitaniumBuckets 4 года назад

    I used to think that when a monster's stats are at 999, the tie-breaking would be done by their base stats when correcting. Does this still hold up? When this did idea change?

    • @teawch
      @teawch  4 года назад +1

      This does not hold. There were cases of discrepancies with the cap at 999 idea such as the Kato/Tiger's stats at 2:17. I learned this when I was playing around with Tsmuji's Combination Calculator and noticed the numbers go over 999, so I tested some cases and realized that the numbers indeed go over 999

    • @TitaniumBuckets
      @TitaniumBuckets 4 года назад

      @@teawch That changes so much for me. I can finally combine without wondering why the hell it doesn't work half the time :( Thank you so much!

  • @raymondmartinez8519
    @raymondmartinez8519 2 года назад

    Does this apply ti Monster Rancher 1 as well?

    • @teawch
      @teawch  2 года назад

      No, this only applies to Monster Rancher 2

  • @SaxoUrbanoLucasOyola
    @SaxoUrbanoLucasOyola 4 года назад

    This video its so perfect! Im playing in mi cellphone.. Any idea for the CD searcher-monster? How to do it ?

  • @MOBAGamingNYC
    @MOBAGamingNYC 3 года назад

    Thanks for the video :)

  • @nicolastracz3793
    @nicolastracz3793 4 года назад

    I can tell, from the amount of detailed information in your videos, that you really love this game. I hope to catch more of your videos in the future. They are really well made and, as cheesy as this may sound, they literally make me smile.
    I like to use disc chips when combining, because the obvious reasons and also because it kind of feels like combining three monsters. Unfortunately, I just can't find where I can get most of the unlockable monsters disc chips.
    I know that you can get them from expeditions, but you won't find them all in one place.
    Do you know the location of all the disc chips? Or maybe just a guide with that information? :)

    • @teawch
      @teawch  4 года назад

      Use Ctrl+F in this guide. "Disc chip" is spelled as "Disk chip in this guide"
      gamefaqs.gamespot.com/ps/197977-monster-rancher-2/faqs/41786

  • @AyuJogaComigo
    @AyuJogaComigo 4 года назад

    Damn, I love this game so much! I played like 400 hours in my teen days, but never could beat the game (my monsters ended up dead because I did not knew that I could freeze them and combine with other ones) Then I come back to the internet, to see if someone still plays it! Could you please make a guide in how to train a pixie? I also would love to train a Kokushi Muso, they were my favs. TY so much for the videos

    • @teawch
      @teawch  4 года назад +2

      I can make a video on Pixie, but it will take a while (probably next year). I'm currently working on a Durahan video

    • @AyuJogaComigo
      @AyuJogaComigo 4 года назад

      @@teawch thank you a lot! I can surely wait! I know that this tales a long time, thanks for considering my request 💜. Also, I'm looking foward to the Durahan one ^-^

    • @ChillinFuckinSippin
      @ChillinFuckinSippin 4 года назад

      @@teawch looking forward to it! ive read somewhere that H.A.D. (Henger, Arrowhead, Durahan mains /sub) monsters have bonus benefits on nuts oil, and thinking what it change to training patterns. Thank you for all your tutorials!

  • @Moplonn
    @Moplonn 3 года назад +2

    bruh this shit is such a massive headache, I always fuck something up. How the hell did the devs think people would figure this out.

    • @ricardorien
      @ricardorien 3 года назад +2

      Yes, too complicated for a simple game, hahaha.

  • @kuniokung
    @kuniokung 4 года назад

    Gracias, llevo años buscando una guía así

  • @rozenuel
    @rozenuel 8 месяцев назад

    me rewatching this for the tech inheritance guide, I'm sadden by the fact that you have to re-use nitons shell attack and spiked shell by 50 times to get violent shell every time you combine

    • @teawch
      @teawch  8 месяцев назад

      That's part of the challenge that you can be proud of, since 90% of players would not get Violent Shell on their Nitons because it requires too much effort