Camera Tracking / Nuke to Houdini

Поделиться
HTML-код
  • Опубликовано: 12 ноя 2024

Комментарии • 22

  • @rennoruutli5267
    @rennoruutli5267 3 года назад +4

    I had the Nuke Non-Commercial so I couldn`t export it :(

  • @TheGreydient
    @TheGreydient 7 месяцев назад

    Hi great tutorial! For some reasons I am unbale to get the image sequence in Houdini, i have it all sequenced in png but idk what realky happening

  • @jingchen3863
    @jingchen3863 3 года назад +3

    Hi , Thanks for the tutorial , can anyone help me with the perspective problems ? the camera fbx from NUke did not match the video ,and when the tracking camera motion in Houdini is a little quicker than the image sequence . I don't know why . I have checked the frame rate ,its always 30FPS .

  • @minators777
    @minators777 9 месяцев назад

    sir can you plz tell me how to render matte shadow in houdini

  • @Gyanevlogs
    @Gyanevlogs 3 года назад +1

    Hello, I have a mobile shot starts with 1000frame no. But houdini starts with 1 frame how to make organised both

  • @snehashisdas1623
    @snehashisdas1623 3 года назад +1

    thnq buddy, useful tutorial

  • @ZeNoNThErMaL
    @ZeNoNThErMaL 3 года назад +1

    great tutorial. finally found out how to import tracking data into houdini!! one thing I ran into was that when I import the FBX into houdini, the world space is off. so when im looking through the imported camera everything looks good. but when I import tommy, he's at the middle of the scene. Is there a way to fix that so the center of the scene is the center of the tracking data?

  • @Masarra2017
    @Masarra2017 4 года назад +2

    and more tutorial for houdini you very good

  • @Rosesunstudio
    @Rosesunstudio 2 года назад +1

    looks great.

    • @Aposlo
      @Aposlo  2 года назад

      Glad this has helped

  • @ParpaTV
    @ParpaTV 2 года назад +2

    Hey, great tutorial. I had a problem when I imported the fbx in houdini. There was no animation on the camera :(

    • @femkeroozendaal9767
      @femkeroozendaal9767 Год назад

      What helped for me was reimporting the camera. You could also check if you're watching on the right frames

  • @GobiVision
    @GobiVision 3 года назад +2

    hey bud, followed all your steps yet I cant seem to get the tracking points in the viewport... do you have any advice? cheers!

    • @Tobishpk
      @Tobishpk 3 года назад

      CameraTracker=> settings=>Show Track

  • @KZLR
    @KZLR 3 года назад +2

    When you export it, do you just export the geometry (as in, not the footage) and then how do you re-import that to use back in Nuke?

    • @mithunkrishna3567
      @mithunkrishna3567 2 года назад

      why do u need to reimport to nuke...u just make all your render passes with tracked cam inside houdini ..read it back to nuke and then comp it

  • @Masarra2017
    @Masarra2017 4 года назад +1

    sir ..... please ... how to render whitewater particular not volume .... tutorial please

    • @Aposlo
      @Aposlo  4 года назад +3

      Masarra Mohammed I’m on it ;)

    • @Masarra2017
      @Masarra2017 4 года назад

      @@Aposlo
      thank you sir ..... i am waiting

  • @kobiohanna
    @kobiohanna 4 года назад +1

    thanks! do you know how to export from vray with textures?

    • @ALFREDSTARK
      @ALFREDSTARK 4 года назад

      It says Write geo non in non commercial version !!!!

  • @uuuuuu2242
    @uuuuuu2242 4 года назад +1

    thankthankthanku