This is kinda my fault for not explaining this from the beginning but I am not a good coder and Ive been making these videos/games for practice. Sorry to those who I offend with the way I’m doing things 😭
You should make the camera angle more flattened and capture the whole scene with it and make the camera follow the player only on the X-Axis, while keeping the camera-Y steady in the middle like the original game
awesome video edit: I'd recommend adding some lighting changes and adjust the camera position a bit and add the jetpack bullet effects which make it go up.
A way to delete those ugly walls with (for example) 2 tree boxes after eachother. You delete the walls and make the back of the normal walls thicker (size it up more to the back)
great game! (Way better than my rubbish coding) I honestly dont know how you know how to make such great games! I have a suggestion to tweak the lighting a bit for that better atmosphere
oh my god this is some high quality stuff i literally thought you were a ytber with 100k-1m subs but i was suprised that you made these kinds of videos with alot of effort. keep it up dude you will definitely blow upp 🔥🔥🔥
Jimbo, I was around your 20th subscribe when you had around 700 views on your last video. So please, remember me when your famous lol. you gonna go sooooo big.
Nah, movement clientside would be overall smoother but in a game like this, he is right to be doing it on the server because it is by then exploit-free. The client should never have access to any body movers unless the game doesn't give you an advantage with your movement. The input, warning signs, and all sounds should stay on the client.
@@confidentletter 3rd party exploits are able to create body movers, so it doesn't matter??? And anyways, Synapse joining roblox combined with Byfron has almost completely eliminated client modifcations, so exploiting isn't really a concern anymore
@@sirgoatgoat They can create body movers but manipulating them is not possible if the system was made with accurate sanity checks and clearing any body movers that arent server-generated. It's never a bad idea to have extra protection when going about a game that revolves around your movement--Byfron and Synapse have not eliminated the usage of exploits. Certain games will have exploiters using a private executor.
Hey there! I like your idea. You could just put a check if a character's Y axis is equal to where the torso would be upon flying against the roof, it would disable the velocity thing. You can also connect these scenes by making connector parts at the end and the start of each of em and then weld everything to the connector part. When you want to generate the next scene, the next scene's START connector part should have the cframe of the previous scene's END connector part. That should do that, I think. Thanks for the video!
i recommend to make the explosion bigger and adding bullets to the back of the jetpack whenever you fly and fix the camrea position add some lights and the final thing is whenever the bullets hit the little guys they die
u could add animations for running or for when he lands n the ground he kinda gets like impact everywhere and the make a running animation or somthing and also u should also make an anim for when the little guys in suits fall down
Hey! I’m not too familiar with roblox but you could’ve used some kind of physics object (like rigidbodies in unity) for the player and when the player presses space apply momentum upwards. Therefore, when the player pushes up against the ceiling gameobject he just stops because he collides with it, and when you let go of space he falls. No idea really just what I know
You can try adding the power ups, ik its hard and there is so many but,its just a suggestion anyways Also the coins could be nice too,missions,skins and... Ok i will stop.
He should add a effect for jetpack when you fly like fire or the classic gun jetpack that shot bullets when you flew there should also be effect for landing like dust or sum thats in my opinion tho
This is kinda my fault for not explaining this from the beginning but I am not a good coder and Ive been making these videos/games for practice. Sorry to those who I offend with the way I’m doing things 😭
not even gonna fuck with you ive wanted to make this game so badly and i tried everything but i just couldnt because i dont know how to code 😭
Isnt the jetpack a machine gun?
Anyways good work keep it up man!
@@baddoggo8567 same
@@TopatTom it is a machine gun
sucks when you know you cant even be yourself anymore TwT@@Balls199
next game idea: subway surfers
bubway durfer
Berd
Durt
Yeah
If he did is it possible to use it in a youtub short
You should make the camera angle more flattened and capture the whole scene with it and make the camera follow the player only on the X-Axis, while keeping the camera-Y steady in the middle like the original game
I need him to see this comment
Fr
I've been trying to figure out how to script this and it's killing me.
Edit: Nvm figured it out.
Or just make the roof bigger so it doesn't clip that's the reason when u are in a obby ur camera clips cuz it's not big enough
awesome video
edit: I'd recommend adding some lighting changes and adjust the camera position a bit and add the jetpack bullet effects which make it go up.
This is amazing, if you plan to cover more mobile games, i always felt like bad piggies would be crazy to remake on roblox. So glad I subbed.
HOOOLY SHIIT I UNLOCKED A CORE MEMORY FROM THIS COMMENT
A way to delete those ugly walls with (for example) 2 tree boxes after eachother. You delete the walls and make the back of the normal walls thicker (size it up more to the back)
Nice!
Hoped it helped tho 🤣 eventually its your choice
☠
great game! (Way better than my rubbish coding) I honestly dont know how you know how to make such great games! I have a suggestion to tweak the lighting a bit for that better atmosphere
oh my god this is some high quality stuff i literally thought you were a ytber with 100k-1m subs but i was suprised that you made these kinds of videos with alot of effort.
keep it up dude you will definitely blow upp 🔥🔥🔥
u have some good vids, very underrated!! goodluck in the future:)
I enjoyed this video more than a roblox studio tutorial i hope you get famous!!! Also earned a sub ❤
Dude this is amazing! I wish you the best in the future!
THIS IS FUNNY AF KEEP DOING WHAT YOU'RE DOING DONT CHANGE!
GREAT VID!! make more like this, as a developer i really enjoy these
Looks awesome! Good job!
Jimbo, I was around your 20th subscribe when you had around 700 views on your last video. So please, remember me when your famous lol. you gonna go sooooo big.
I remember somewhat recently trying to find a roblox jetpack joyride or just a jetpack game in general, so this is nice.
I would suggest making movement client-side, so that there's less input lag, especially for people with a high ping
Nah, movement clientside would be overall smoother but in a game like this, he is right to be doing it on the server because it is by then exploit-free. The client should never have access to any body movers unless the game doesn't give you an advantage with your movement. The input, warning signs, and all sounds should stay on the client.
Underrated?!?!
but byfron is added to both Microsoft roblox and web roblox?
edit: but your right
@@confidentletter 3rd party exploits are able to create body movers, so it doesn't matter??? And anyways, Synapse joining roblox combined with Byfron has almost completely eliminated client modifcations, so exploiting isn't really a concern anymore
@@sirgoatgoat They can create body movers but manipulating them is not possible if the system was made with accurate sanity checks and clearing any body movers that arent server-generated. It's never a bad idea to have extra protection when going about a game that revolves around your movement--Byfron and Synapse have not eliminated the usage of exploits. Certain games will have exploiters using a private executor.
This is really underrated, Here before this gets big!
Hey there! I like your idea. You could just put a check if a character's Y axis is equal to where the torso would be upon flying against the roof, it would disable the velocity thing. You can also connect these scenes by making connector parts at the end and the start of each of em and then weld everything to the connector part. When you want to generate the next scene, the next scene's START connector part should have the cframe of the previous scene's END connector part. That should do that, I think. Thanks for the video!
Love the channel dude, I don’t even know how to code so this is really impressive
really fun video 10/10 (also thanks for adding me at the start)
I would of tried to change the lighting slightly as it can REALLY change a game 👍 love the good work tho
You did really good ❤keep up the good work.
Im binging all of these vids lol. Do battle cats next!!! (Btw you should’ve made the exclamation marks gui instead of actual objects...)
Good content! :D
ur underrated this is cool!
Add a partical object that gets enabled when you get in the air to recreate the jetpack effect
Looks great 👍
Hey love the video! its super good
2:00 Maybe you could have made it follow the x and z axis with the y being a set amount?
i recommend to make the explosion bigger and adding bullets to the back of the jetpack whenever you fly and fix the camrea position add some lights and the final thing is whenever the bullets hit the little guys they die
blud forgot the particles the jetpack makes and if ur making an update add the mech power ups they add so much to the game otherwise amazing job!
u could add animations for running or for when he lands n the ground he kinda gets like impact everywhere and the make a running animation or somthing and also u should also make an anim for when the little guys in suits fall down
Dam bro knows my childhood game in glad you made this vif bc I forgot Abt it😊
i Feel the only thing you forgot in the game was the jetpack effects, maybe add fire below the jetpack or something like that everytime you jump
Thanks for reminding me why I’m never learning lua
Underrated Channel
This is amazing, can you please make a tutorial on how to make something infinite like what you did here?
Hey! I’m not too familiar with roblox but you could’ve used some kind of physics object (like rigidbodies in unity) for the player and when the player presses space apply momentum upwards. Therefore, when the player pushes up against the ceiling gameobject he just stops because he collides with it, and when you let go of space he falls. No idea really just what I know
this is one of the nostalgic games i ever played on the playstore tbh
ideia: a series where you get ideas from comments from the video and then put into the game
How do you have 900 subs I clicked the video expecting like 20k or more you're pretty underrated
Not him literally scrolling over the rocket sound effect FROM Jetpack Joyride and being like "Where's the normal rocket sound?"
lol good game love the videos keep it up
You should make walking animations and flying animation,and the jetpack effects (ik i am too late)
Another banger!
Great job😃👍
Damn that's cool nostalgia
thats sick
The jetpack joyride background music always gets me 😂
3rd and nice video!
Noice one dud
You can try adding the power ups, ik its hard and there is so many but,its just a suggestion anyways
Also the coins could be nice too,missions,skins and... Ok i will stop.
Underrated
Nostalgia hits harder
you should try out that AI icon generator and see how that performs
I feeling this jetpack joyride theme coming inside me
Make it multiplayer, like a race, some abilities or some upgrades, and maybe some map voting (obviously some map varations), and gamemodes, shop etc
An absolute BANGERRRRRRR
You should add fire particles coming out from the jetpack and sounds from the jetpack when you fly
Nice!
the transformation thingies that u need to touch to transform to the robot etc
It was a very good game but i think you should make avriants of maps and hardness like easy mode extreme mode and hard and gadgets
underrated youtuber
It's really good,but would be better with the power ups and that stuff
In your next code I would use internal commentary to make it easier to record and voice over and easier to read
He should add a effect for jetpack when you fly like fire or the classic gun jetpack that shot bullets when you flew there should also be effect for landing like dust or sum thats in my opinion tho
Thank you Jim.
1:37 u can make the roof big so that ur camera doesnt clip out
I got a good idea the la as ER will like get thinner when its about to disappear
Pretty cool remake, just needs polishing
You missed the jetpack effects! You dont know how weird the game looks without anything coming out of it
i remember jetpack joyride, i used to play it when i was 9.
Maybe you could add a fire effect to the jetpack when ever you press jump?
i would suggest making like animations for them hazmat people on the ground
goated
I remember I used to play this game when I was 5 or 6 years old i cried every time i missed the dog.
You are so good
For the ceiling, I would of extended it a little taller, then add an invisible barrier at the top so their camera can't clip through the roof.
Add power ups,mech and stuff
You should add the power ups from the actual game like the mech, bird, and etc or other custom powers
good,played it
if u ever add on to the game u should add currency and different jet pack skins
We need this man to peak in subscriber count. He deserves way more 🤘🏻
Add those power up things like the dragon, the mech, the teleport and the s.a.m
Do you think you’ll ever uncopylock the game? (It lets the people mod the game and change aspects)
this is pretty cool and all but now make angry birds (or you cant do that)
I used to remember that jetpackjoyride is one of best mobile game
Gud game bro!
One thing you forget:
You forgot the rainbow blocks that gives you a random powerup I suggest you do a update on the game
Add power ups and the minigun jetpack
Power ups and make the workers use ragdoll when they die same with when you die
you should add the bullets that come from the jetpack when yo fly
Since the jetpack is basically two gatling guns attached to its back, and when you fly you actually kill the dudes in gas mask
Do that
You should add a shop to the game, if possible
You should add the powerups or even S.A.M
You should make the camera zoom out a bit more to see the lazers incoming.
You forgot to make the special ups from the game where you get random machines like this arm robot a flying dragon and others
i think u should add an tutorial since the ppl who dunno the refrence will probably have some trouble figuring out the mechanics and ect
Bro it’s the simplest game ever
You should add a store that you can buy more jetpacks just like the real game