Liquid-fueled Rotating Detonation Engines

Поделиться
HTML-код
  • Опубликовано: 27 ноя 2024

Комментарии • 1

  • @AKresnyak
    @AKresnyak Месяц назад +1

    @t=8:46 "Computationally these things are a night mare." LOL fudge, I'm trying to learn how to sim this. There are now some incredible 3D sims for just detonation waves in a square tube, but they took 10,000,000 CPU core hours per sim to produce. I recently found a paper that reduced 2D sims down to 1600 core hours by separating the 3D injection flow field and producing a probability density function of it. Very cool work.