Metahuman4Max

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  • Опубликовано: 29 окт 2024

Комментарии • 14

  • @FahdChishtyM
    @FahdChishtyM 3 месяца назад

    سبحان اللّہ

  • @ivancuetowicq
    @ivancuetowicq 2 месяца назад

    Thank you very much for this Ahmad, you really are a God sent. in case you release an update, there are some controllers that doesnt work, like the ones that suppose to move neck muscles, also the tongue out controller doesnt work, I mean the controller that moves the tongue out of the mouth doesn't do anything, the ear controllers also doesnt work. Can you also make the twekers panel work? Also when adding a layer animation , the controllers doesnt do anything anymore, once you delete that animation layer everything go back to normal, can you please make it work with layer animation? and it would be cool to have a way to bring animation from unreal metahuman animator. Again thank you very much .

    • @ahmadhaidar1985
      @ahmadhaidar1985  2 месяца назад +1

      Thank you very much for your feedback.
      Regarding the issues you've mentioned, I want to clarify that I haven't been able to address them in the script due to time constraints. Currently, I'm working on producing a nearly full-length 3D film, and I haven't had the time to complete all the details in the script.
      Regarding animation layers, I can create a tutorial video on how to use them, but for now, in brief, you can add a FLOAT LIST to the position controller and then use it as an animation layer.
      As for importing animations from Unreal Engine, it’s not difficult for me, but I lack the time to finish the script for this functionality.
      Thank you again

    • @ivancuetowicq
      @ivancuetowicq 2 месяца назад

      @@ahmadhaidar1985 Thank you very much Ahmad for the response, Ill try the float list method. Good luck in the 3d film you aare making. Hope you can get updates on the script in the future, I think we can all thankfully wait for it,what have you done for now is really amazing and I thank you for that, cheers.

  • @bugbearanimation
    @bugbearanimation Месяц назад

    Amazing stuff! Is there someway to contact you? I'd love to talk about hiring you to fully complete this script so it can be used for an upcoming project.

  • @Farins79
    @Farins79 3 месяца назад

    aaaaaaaaaaaaaa MOLTO, MOLTO BELLO!! però! peccato che comunque viene riversato sul biped....e non su CAT...chi lo usa ancora il biped???

  • @bloodymares
    @bloodymares 3 месяца назад

    Hello, I've got a question. Is it possible to build 2-figered bipeds with your AllRetargeter script? I tried it, but when I hit "Helper" it still spawned helpers for 4 fingers. I was using your version of the script from under this video (I couldn't find any later version):
    ruclips.net/video/54AiyJAwRXk/видео.html

    • @ahmadhaidar1985
      @ahmadhaidar1985  2 месяца назад

      Hello,
      Thank you for reaching out with your question. Supporting 2-fingered bipeds with the AllRetargeter script would require additional development. Unfortunately, due to my current time constraints, I'm unable to make these updates at the moment.

  • @Maxdesign3d
    @Maxdesign3d 3 месяца назад +2

    Sooo cool. Im trying right now.

  • @jcw8255
    @jcw8255 3 месяца назад

    很好

  • @A-M-C_2x2x
    @A-M-C_2x2x 3 месяца назад

    Hello, is there a 3ds max script that renames and targets the bones of Genesis 8 (Daz3d) for UE5 without using retargeting, thank you!

  • @andrew_anime
    @andrew_anime 3 месяца назад

    يمكنك الحصول على السيناريو العظيم الذي قمت بإنشائه؟

    • @ahmadhaidar1985
      @ahmadhaidar1985  3 месяца назад

      موجود هنا في هذا الرابط تحت الوصف
      ruclips.net/video/oTU_DW2U1MI/видео.html

    • @andrew_anime
      @andrew_anime 3 месяца назад

      @@ahmadhaidar1985 I express my deep appreciation for the teacher's hard work.