Hematolysis: Underground [Demo + Download]

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  • Опубликовано: 23 янв 2025

Комментарии • 37

  • @N0DE86
    @N0DE86 3 года назад +4

    I love zombie survival games and this looks AWESOME, gonna have to check it out!

  • @previousdoctor8362
    @previousdoctor8362 3 года назад +3

    You hear that? I think we've been followed.

    • @Clerkius
      @Clerkius  3 года назад +1

      Gun, check! Bubblegum.. damnit, who the hell took my gum!?

  • @bronishmarak1
    @bronishmarak1 2 года назад +1

    Nice video keep it up, full support🥰🥰🥰

  • @cucullen7059
    @cucullen7059 3 года назад +2

    This is deadly

  • @joint4u2nv
    @joint4u2nv 3 года назад +1

    0:38 that poor dude want to go home

  • @EthanMcBacon
    @EthanMcBacon 3 года назад +1

    There’s no stopping the zombie virus.
    It continues spreading…
    Also I’m a huge fan of lethal necrotics
    I hope the creator might find a way to make infected npcs ragdoll without them just exploding into guts and stuff.
    It will still be good if it’s not solved or something but whenever a npc or player gets killed by one of the zombies there’s like a invisible corpse of the npc that died
    And sometimes npcs or the zombies die running over it.
    If it was a bug I commented about it in the bugs section of the mod
    And also amazing video btw. Like seeing the place all destroyed

  • @SnakeEyes-ee1gj
    @SnakeEyes-ee1gj 3 года назад +1

    Good work

  • @АлексейУколов-т9ч
    @АлексейУколов-т9ч 3 года назад +1

    And how did you make sure that when you break the boxes there were weapons lying there

    • @Clerkius
      @Clerkius  3 года назад +1

      You can do it without lua scripting. You take the destructible military crate props from L4D2's prop folder, and then you apply no-collide to the weapons/items in question. Use an open crate first for reference to the position of the item you're placing it inside of and then freeze it in place with the physics gun.
      Afterward, remove the open crate and replace it with the destructible sealed crate prop.
      You can also just place the lid of the open crate on top if you want to 'unbox' it instead of smashing it open.

    • @АлексейУколов-т9ч
      @АлексейУколов-т9ч 3 года назад +1

      @@Clerkius And the last question. Where did you get the first aid kit from left 4 dead 2? I just didn't notice it in the collection.

    • @Clerkius
      @Clerkius  3 года назад +1

      It's the Nightmare House 2 healing items. They're included in the collection.

    • @АлексейУколов-т9ч
      @АлексейУколов-т9ч 3 года назад +1

      @@Clerkius Do you know if it's possible to make the npc Lethal Necrotics Reanimated not come running at me? It's just that when I'm behind a wall or on another floor they still come to me

    • @Clerkius
      @Clerkius  3 года назад +1

      @@АлексейУколов-т9ч Yes. This is happening for you because you did not set a 'Sight Distance' range for the SNPC's, causing all enemies to be aware of your position on the entire level. You can change this in the VJ Base settings in your sandbox UI menu under the VJ Tab. I recommend between 600-800 Sight Distance. You can also DISABLE Lethal Necrotics enemies from alerting other zombies that haven't seen you under the tab for Lethal Necrotics as well which will even save you more FPS.

  • @cancop
    @cancop 3 года назад +2

    This looks really interesting and I’ve always wanted something like this with a high level of customization in gmod - but I’ve been facing some problems trying out Hematolysis. I joined the LNR/Hematolysis discord but it seems you left? Not to pry or try to be an internet detective but I just wanted to know if you were still working on or interested in the project, and if not what that means for hematolysis?

    • @Clerkius
      @Clerkius  3 года назад +2

      I'm still working on it. I temporarily left because of a multitude of things I'm personally dealing with along with the everyday stress of life. Hematolysis will have its own independent Discord soon enough but I'll be back on Zombination. Thanks for your interest in the project!

  • @crow5061
    @crow5061 3 года назад +1

    Whats the addon for that flashlight?

    • @Clerkius
      @Clerkius  3 года назад

      Underhell SWEPS, it has its own flashlight/battery mechanics when wielding a weapon from the collection.

    • @crow5061
      @crow5061 3 года назад +1

      @@Clerkius Thanks!

  • @GeneralDMadness
    @GeneralDMadness 3 года назад +1

    Ok this looks awesome, though maybe some explosion effect addon would be nice

    • @Clerkius
      @Clerkius  3 года назад +1

      It's in the collection.

    • @GeneralDMadness
      @GeneralDMadness 3 года назад +1

      @@Clerkius weird, the explosion effect looked ass

    • @Clerkius
      @Clerkius  3 года назад +1

      @@GeneralDMadness Can't help you there if it came out differently for you. What's in the collection is all that i'm using apart from maps so it's likely a conflict of add-ons.

    • @GeneralDMadness
      @GeneralDMadness 3 года назад +1

      @@Clerkius no I judged by watching the video I haven't played it yet

    • @Clerkius
      @Clerkius  3 года назад +1

      Good thing you can mix & match your own content with the level then. =]

  • @galungagaming8863
    @galungagaming8863 3 года назад +2

    did you use spawners or made them spawn manually?

    • @Clerkius
      @Clerkius  3 года назад +2

      I used a 'spawn creator' tool for the toolgun that let me define what type of zombie would spawn for the spawner placed as well as a respawn timer of 2-3 minutes for common zombies & 5-10 minutes for Special Infected. The tool can be found in the collection if you're interested. That's how I automated spawning.

    • @galungagaming8863
      @galungagaming8863 3 года назад +1

      @@Clerkius Oh thank you!
      i was trying to make a map for me and my friends to play in, it didn't really go well because of how many entities were loaded in the map.
      i love what you did, also why is it a demo?
      are you planning on adding more?

    • @Clerkius
      @Clerkius  3 года назад +1

      @@galungagaming8863 DEMO = Demonstration. And yeah spawning NPC's with just the toolgun will impact performance & latency compared to the spawn creator tool.

    • @Clerkius
      @Clerkius  3 года назад +1

      Regarding if there's more levels planned, yes! But this level is finished and fully published for download on the workshop now.

    • @galungagaming8863
      @galungagaming8863 3 года назад +1

      @@Clerkius hey i got one more questions.
      I've been searching on the workshop for spawn creators tools and i couldn't find one. Could you link me to the one you use?
      also i'd love to make a "fan made" like map. it's impressive all the work you did and i got to talk to warkin. i appreciate all the work you guys did on HEMA and LNR

  • @jackvonbelow6522
    @jackvonbelow6522 3 года назад

    Cool, hello from Russia!

  • @heslitce2508
    @heslitce2508 3 года назад

    whats map name?

    • @San_Jose69
      @San_Jose69 Год назад

      Underground from Zombie Panic! Source. It's heavily modified though.

  • @dgvr10413
    @dgvr10413 9 месяцев назад

    The zombies at least

  • @dgvr10413
    @dgvr10413 9 месяцев назад

    Make this a Gmod npc mod