DEATH STRANDING DIRECTOR'S CUT - MULE turns to BT and goes after other MULEs

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  • Опубликовано: 6 янв 2025

Комментарии • 47

  • @jefthereaper
    @jefthereaper 11 месяцев назад +84

    Its a shame they don't drag off the NPC's like they would with Sam.
    Imagine just strolling around when suddenly the entire play-field starts turning into tar and in the center of it all you see a NPC trying to flee from a huge BT.
    Giving you a chance to still save them by distracting/fighting the big BT.
    (as well as seeing this phenomenon from a third party perspective for once)

    • @carlpissatto1198
      @carlpissatto1198 10 месяцев назад +5

      That phenomenon only happens with Sams cuz hes the only who repatriate

    • @jefthereaper
      @jefthereaper 10 месяцев назад +8

      @@carlpissatto1198Nope, it also happens in the cutscene at the start.
      likely it was not added in gameplay due to time constraints or difficulty implementing it properly.

    • @carlpissatto1198
      @carlpissatto1198 10 месяцев назад +5

      @@jefthereaper in that cutscene its Higgs who sumon that BT

    • @jefthereaper
      @jefthereaper 10 месяцев назад +7

      @@carlpissatto1198 Before that, the normal BT's try to drag away the unnamed driver.
      Higgs only shows up due to Igor shooting the driver dead, preventing the spawning of the big BT that would cause the Void-out.

    • @aadarshshukla5973
      @aadarshshukla5973 8 месяцев назад +1

      That would be so cool , wish kojisa add this in future' updates, we paid for it and deserve this.

  • @ТемирланТулеев
    @ТемирланТулеев Год назад +69

    damn. game had so much, i never saw in it

  • @98f5
    @98f5 7 месяцев назад +8

    I know that took a long wait.

  • @km_1911
    @km_1911 4 месяца назад +2

    I wonder if there’s a safe distance to see this go down without dying.

  • @SariennMusic73
    @SariennMusic73 10 месяцев назад +6

    This was awesome! I wish you'd been closer so we could have seen exactly what that poor MULE experienced. I feel sad for the bloke, honestly. Unlike terrorists, the MULES don't harm Sam at all aside from a shock. They just want his cargo. They're basically innocent ex Porters who love cargo. Still 😂😂😂 i would have loved to see how this poor mule reacted to a BT coming at him. 😅

    • @McSquank
      @McSquank  10 месяцев назад

      Yeah, I thought of that. Did another vid and pinged the tent right before interaction. From the outline, it doesn't look like anything actually happens except game over.
      ruclips.net/video/w2l6ERUXIt4/видео.html

  • @KyranSparda
    @KyranSparda Год назад +35

    Interesting. From the first Mule encounter cutscene I thought Mules would avoid time fall at all cost. I think it's an oversight that they didn't program the mules AI to automatically leave the area once the time fall comes. Perhaps that's the whole point of getting mules captured and cause a void out. 😂 Still, it would be interesting to see Mules get terrified in the game and leave a time fall area once a body turns into a BT.

    • @McSquank
      @McSquank  Год назад +22

      Not at all costs. I have another vid where the MULEs are all in the tents except a couple I knocked out. After awhile, they realize the other two are missing and four of them run out as a rescue party. When they get revived, everyone runs back to the tent.

    • @KyranSparda
      @KyranSparda Год назад +5

      @@McSquank Huh. Very interesting AI behavior, I might use this information to setup an ambush. 😂

    • @firstlast6437
      @firstlast6437 Год назад +4

      MULE's will run away from timefall near BT areas. Since this is their camp and not a BT area they really have no reason to run

  • @jayray4546
    @jayray4546 Год назад +1

    A mutual enemy 😂

  • @kaiNeey
    @kaiNeey Год назад +8

    this is pretty cool... so will the voidout area be the same as the MULE camp's area? if so, then it is different from when you yourself cause a voidout because you get dragged to a specific location by the BTs. And if yes, will the MULEs die for good in that voidout area?

    • @thelivingcat0210
      @thelivingcat0210 Год назад +6

      If it’s a void out from an npc you are forced to reload a previous save, only void outs caused by Sam getting eaten leave a crater that lasts 30min

    • @thelivingcat0210
      @thelivingcat0210 Год назад +10

      The idea is that an npc’s void out is so large it destroys the entire map, but since sam is a repatriate his craters are a lot smaller since much of the energy gets lost to the beach

    • @kaiNeey
      @kaiNeey Год назад +2

      makes sense! @@thelivingcat0210

    • @TheYetixOUTx
      @TheYetixOUTx 10 месяцев назад +1

      ​@@thelivingcat0210wait the craters go away?

    • @thelivingcat0210
      @thelivingcat0210 10 месяцев назад

      @@TheYetixOUTx from what I heard yeah, I’ve personally never voided out

  • @danielkueh825
    @danielkueh825 11 месяцев назад +1

    is the road already there or do i still need to build it in the DC? cus im 50% into the game and now going to mountain knot

    • @McSquank
      @McSquank  11 месяцев назад +1

      You still have to build it in DC.
      SPOILER
      There is a new road in DC that runs from Distro South to Mountain Knot over the mountains.

    • @danielkueh825
      @danielkueh825 11 месяцев назад

      @@McSquank ahh I see alright thanks man

  • @cheshirskiykotya6414
    @cheshirskiykotya6414 7 месяцев назад

    This is end game, and save reload. You are not allowed to leave corpses. You MUST to remove the bodies

  • @Edward_Ardy4671
    @Edward_Ardy4671 5 месяцев назад

    welp that would help a lot ngl

  • @bertbox69
    @bertbox69 9 месяцев назад

    Still don't understand how you get them to sprout into bts? Is it just one place it happens?

    • @McSquank
      @McSquank  9 месяцев назад +1

      Kill a mule, then wait for quite awhile.

  • @persianreactor
    @persianreactor Год назад

    what if you kill all the mules? would there be a void out then?

    • @McSquank
      @McSquank  Год назад

      I don't think so, but eventually the mules respawn so when that happens there would be a voidout. The tents are far enough from the path of the local porters, they would not interact with the BTs.

    • @MINIMAN10000
      @MINIMAN10000 11 месяцев назад +6

      4 Months late but I'll go ahead and give a detailed reply. So in death stranding everything has two sides it is either anti matter or matter all of which are linked to the other side, the land of the dead. A gazer is the humanoid BTs a catcher is a BT with a antimatter core. A voidout is caused when a BT severs the cord to the other side and comes in contact with the matter ( the living human ). However Sam is a repatriate, they have a stronger connection to the other side and a gazer is not strong enough to sever the connection to trigger a voidout. So the BT takes the repatriate to a catcher, the core of the catcher is able to sever the connection of a repatriate and trigger a voidout. The stronger connection to the other side of a repatriate results in a small voidout because most of the energy gets directed to the beach which is their own personal concept of death, it is the area that exists for them which sits between life and death. Conversely this means that a large voidout is triggered by anyone who is not a repatriate who has their connection to death severed by a BT because not as much energy gets redirected to their beach. So in the event there is no more living mules, there will be no void out.

  • @guapocat203
    @guapocat203 Год назад

    Hahaha that’s so cool

  • @ARJUN...........
    @ARJUN........... Год назад

    why youu die

    • @McSquank
      @McSquank  Год назад +6

      The BT/MULE interaction caused a void out

    • @ARJUN...........
      @ARJUN........... Год назад

      @@McSquank something like that happens? i have no idea

    • @nadaibnukautsarpratama6663
      @nadaibnukautsarpratama6663 Год назад

      What if we going as far as we can from that bt/mule void out? Are we still dead?

    • @McSquank
      @McSquank  Год назад +2

      @@nadaibnukautsarpratama6663 so that isn’t a typical visit to the Seam. When you enter Sam’s body, the game tells you to pick a save file, which it loads and tells you the body has been removed from the world. So it is pretty much a game over scenario. I am guessing you will die anywhere on map when it happens anywhere a void out will cause a game over.

    • @KalelShepherd
      @KalelShepherd Год назад

      @@McSquank Actually i accidentally caused a VOIDOUT in the deep forest area before you get to the Wind Farm and I returned to see a huge creator, with all the trees wiped out. I thought it was game over, but it was just there. Ultimately I restarted from a previous save file and avoided this scenario. So, I don't think void-outs are a game over, as long as the area isn't tied to any story and missions.