What do the creators of Dear Esther think about the term Walking Simulator?

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  • Опубликовано: 7 янв 2025

Комментарии • 52

  • @PostMesmeric
    @PostMesmeric 8 лет назад +20

    More choices for games is never an issue. If you don't like a game, you don't play it. That's a good attitude of The Chinese Room to have.

  • @zamora77786
    @zamora77786 8 лет назад +37

    I loved Dear Esther so much. It was the first game I ever played like this. I even emailed the Chinese room to tell them how beautiful their game was and how amazing the sound design was. The story was captivating. I even really enjoyed A Machine for Pigs, despite popular opinion. I hope they continue to make these games. I'm glad they are confident in what they are doing and wish them the absolute best!

    • @acidusk
      @acidusk 4 года назад +1

      I loved it too

  • @Renegade30
    @Renegade30 6 лет назад +3

    I see dear esther as an alternative way of presenting a story that you would otherwise read in a book or watch on a TV show. Allowing the player to walk around and absorb themselves into the world makes the story more immersive

  • @ChitterChatterD
    @ChitterChatterD 7 лет назад +5

    I really like Dear Esther. Great music, atmosphere and intriguing story.
    But its really only a video game in the barest sense in its interactivity. A walking simulator doesn't have to be a negative term, it's just an accurate way to describe what you primarily do, and that's walking through the environment as the story unfolds.
    I'm glad the developers are happy with their game, and I don't regret the purchase. But that's why the video game is filled with all kinds of game, different strokes for different folks.

  • @SalmanShhh
    @SalmanShhh 8 лет назад +4

    Bought Dear Esther in a Humble bundle, heard the game is short, played it and took loads of screenshot of the beautiful environment. wished there was actual meat other than existential crisis talking with a slow walking speed.
    those rocks were flippin' beauts tho

    • @SalmanShhh
      @SalmanShhh 8 лет назад +3

      Gone Home atleast made you think if it was a horror game, made you think something else.
      Dear Esther, would not be surprised if it is the currently worst examples of Walking Simulator. atleast they paved the way for what half life stared minus the combat and pushed it to the forefront with players' debates of whether it is a game or not.

  • @hemangchauhan2864
    @hemangchauhan2864 8 лет назад +6

    I liked their thoughts on gaming culture and games. And I agree that their game ignited the "What is a game" conversation.
    And they came from the modding community? They are one of us, huh?

  • @SuperMunkeh
    @SuperMunkeh 8 лет назад +3

    I only played Dear Esther for the first time recently on PS4, I thought it was excellent! Those caves were utterly stunning. If they fancy making a game about pot holing, I would be all over that!

  • @JewTube001
    @JewTube001 2 года назад +2

    dear esther is one the best games ever made

  • @1simo93521
    @1simo93521 8 лет назад +26

    Thank you Chinese room for showing everyone we don't have to just play murder simulators, we can actually enjoy an engaging adult story without gun porn in it.

    • @tsartomato
      @tsartomato 8 лет назад +4

      yeah and tetris was just a body hiding simulator

    • @PostMesmeric
      @PostMesmeric 8 лет назад +6

      Wow, you totally missed the point of this video. That's the attitude that lead to the groups who condemn these games with such vitriol and attack indie developers. It's not that "Dear Esther is different, and that's okay." It's "Dear Esther is different, these other shooters and platformers are bad." That is a terrible, terrible attitude.
      Dear Esther, regardless of what you think of the game, is no more or less an artistic artifact than Final Fantasy III, Super Mario 64, and even Doom. This idea that games are just recently becoming art is an absolutely horrible mentality. Games don't need to be like Dear Esther to be "art" or "taken seriously." That's an attitude that is dismissive of decades of gaming just because they're not like Dear Esther.
      And no, "walking simulators" or whatever you feel like calling them are perfectly okay to have in this industry. I found The Stanley Parable and The Vanishing of Ethan Carter to be fantastic pieces of media. As the devs said, more games is never, EVER an issue. But when you say "murder simulators" or "gun porn", you're saying that those games are bad and we need less of them. Stop that. There's nothing wrong with these games. They're games, and if you don't like them, be an adult and say "hey, they're not for me."
      If you're gonna complain about the "anti-SJW" brigade "ruining gaming", maybe consider that you might be contributing just as little as they are to this culture.

  • @Hedgehobbit
    @Hedgehobbit 8 лет назад +8

    I find it strange that they all pronounce Dear Esther as "The Arrester"

  • @gracerodriguez2200
    @gracerodriguez2200 6 лет назад +1

    The title said what do the creators think of the term walking simulator but he never actually asked them that?

  • @lithuanian_guy
    @lithuanian_guy 8 лет назад +2

    Theres a type of places we go to look at the pictures/photos - art galleries. So it would seem like a non interactive gallery. Not a game but still art. Google street-view seems similar but is not a walking simulator and i doubt its an art either. Good video by the way.

  • @ThisGamerSeemsLegit
    @ThisGamerSeemsLegit 3 года назад

    I'm sorry hun, but Shadow of the Colossus was asking people can games be art waaaaay before Dear Esther.

  • @namelesspotatoe350
    @namelesspotatoe350 4 года назад

    This game is amazing but it’s abit short for me :/ i think it only took me 1 hour and 30 mins or probably 2 hours to finish the game..

    • @JewTube001
      @JewTube001 2 года назад

      that's good though. it's like a movie you can play it in one sitting.

  • @ivryshlomi
    @ivryshlomi 8 лет назад +3

    I loved this game it was interesting

  • @merrickx
    @merrickx 8 лет назад +3

    "I think diversity can only be a good thing..."
    Okay, but the game was criticized. Aren't diverse opinions and criticisms about how shit your "game," was, or was not, a good thing? I don't understand why some people have such a huge hard-on for requiring that their thing be considered a "game," as opposed to something like an interactive story set in a game world, or why everyone thinks they're "genre-defining," despite all these kinds of games existing long, long before these people ever came around.
    Where a lot of the disparaging stuff comes from are consumers who were led to believe that there was something more there. This is especially true when there was no option to refund Dear Esther when people bought it and didn't realize what it was. This is partially the fault of the games media elevating things vaguely, being less objective in their writing.

  • @iAmRelmfu
    @iAmRelmfu 8 лет назад +4

    I don't think it really should be called a "game" Not that people shouldn't be able to have fun with it or "play" it, but that it simply has no real gameplay. Take something like the campaigns in Call of Duty. When you aren't shooting at something you are pretty much just in a cut scene where you are permitted to walk around, a little. That to most people is not gameplay. You are walking to the gameplay. It's just in the way. Games like Dear Esther are only that and while a lot of people apparently do see value in that, to most people it's a game that only has the worst parts of other games. The walking to the gameplay, which you never actually find.

    • @lilliputmoss
      @lilliputmoss 8 лет назад +12

      I guess I'm not "most people" then, whatever that means. It seems a bit odd to me that someone can speak for everyone.

    • @iAmRelmfu
      @iAmRelmfu 8 лет назад

      Maybe not most people, probably could have said that better. Again, i didn't say it as a bad thing. While i don't like it i understand how people that do like it feel when it gets a ton of hate. Being a fan of Telltale games when people say it's not a game it bothers me because i love those so much. Even though they are some of my favorite games i can still see how much gameplay they actually do lack. It's not totally unfair to say it's not a "game" when you don't see any real gameplay. Dear Esther, at least to me, feels like a telltale game with all the fun and interaction taken out of it.

  • @tylermacdonald8924
    @tylermacdonald8924 4 года назад

    It's just interactive art

  • @dazextralarge
    @dazextralarge 8 лет назад +3

    They seen mad af.

    • @CyberLance26
      @CyberLance26 6 лет назад +2

      Most people probably would be if people insulted your games all the time.

  • @haroeneissa790
    @haroeneissa790 3 года назад

    I can control it with my ps4 controller so it's a game. Case closed.

  • @tsartomato
    @tsartomato 8 лет назад +4

    games are just not an art in general

    • @eurogamer
      @eurogamer  8 лет назад +18

      tsartomato You could have told us this BEFORE we recorded/edited the interview. -Chris

    • @tsartomato
      @tsartomato 8 лет назад

      Eurogamer
      Вы не спрашивали.

    • @sheep3370
      @sheep3370 8 лет назад

      Ignoramus

    • @tsartomato
      @tsartomato 8 лет назад

      Caesar
      grow up kid
      buy more dlc remaster reboot hd reimagining remake literal not a game press x to bad not a movie

    • @hemangchauhan2864
      @hemangchauhan2864 8 лет назад

      Yo man, wassup?