The Experiment | Fallout 4 Quest Mod - Pt 1

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  • Опубликовано: 11 сен 2024
  • Part 1 of a 3 part tale with creative narrative and fun gameplay. This was pulled from my live stream of the mod. The live stream is still available if you would prefer to see it as I was interacting with subs live. HUGE THANKS to the mod team. This was phenomenal!
    ‪@DegenerateDak‬
    Please consider leaving a like and subscribe to help push this channel ever closer to 500 subs!
    MODS
    Infiltrator -
    www.nexusmods....
    The Experiment-
    www.nexusmods....
    The Varmint Shotgun-
    www.nexusmods....
    Thank you all for the love and support. If you want to further support the channel, visit the patreon page below.
    / rawtactics

Комментарии • 4

  • @MLPDethDealr32
    @MLPDethDealr32 3 месяца назад

    The ony ones that had the ability to tame Deathclaws...
    WERE THE ENCLAVE.

  • @gearsfan6669
    @gearsfan6669 5 месяцев назад

    if you haven't checked it out, Locky Bastard is a good alternative to Infiltrator if you don't want to have to spec into other perks besides locksmith and demolition expert (2 of my instant take perks, at least Demo Expert up to 2 for the throwing arc line), it also unties the ability to attempt to pick locks from the locksmith perk so you can try to get into the expert and master locks in and around Concord at level 1 so instead each rank of Locksmith increases the sweet spot size rather than just give you the ability to pick higher tier locks, the description says it makes it slightly harder without the right perks but I haven't really noticed a difference

  • @robertbrown1191
    @robertbrown1191 5 месяцев назад

    tried to download this from nexus could not find the required mod "Notes" on nexus any idea?

    • @RawTactics1
      @RawTactics1  5 месяцев назад

      If I remember correctly the only requirement is the extended dialog interface
      *just checked
      It needs all dlc and extended dialog interface