This reminds me of long nights watching Stargate Atlantis being built in Satisfactory a few years back. My eyes are bleeding, but it's fun to watch creative people bending this world to their will
I didn't watch that be made, but I did watch the walk through video of that build. It was the inspiration of my super star destroyer build (that I haven't started yet) power plant. The rest of these mega factories were taking that theme and applying it to the whole save. You mentioning that makes it kinda go full circle.
That oil spiral is amazing. Would like to see additional lighting aimed at it from outside, maybe pointing down from the ceiling and up from the floor, aimed at it? Maybe using the collars to make the lights concentric?
@@Kinstruction I like to think of it like electricity, the current flows in the opposite direction of electron flow - trying to fill a perpetual void in a loop, if the canisters are saturated they can't move, and you'll run into fluid shortages - I've found around 2/3rd of inventory slots in the loop should have canisters, 1/3 empty, works well - particularly avoid full empties at the unpackagers, or the system stops
This reminds me of long nights watching Stargate Atlantis being built in Satisfactory a few years back.
My eyes are bleeding, but it's fun to watch creative people bending this world to their will
I didn't watch that be made, but I did watch the walk through video of that build. It was the inspiration of my super star destroyer build (that I haven't started yet) power plant. The rest of these mega factories were taking that theme and applying it to the whole save. You mentioning that makes it kinda go full circle.
That oil spiral is amazing. Would like to see additional lighting aimed at it from outside, maybe pointing down from the ceiling and up from the floor, aimed at it? Maybe using the collars to make the lights concentric?
Yea I've been thinking about thst. I may try some things. 😀
Word to the wise, a packaging/unpackaging loop will get clogged if there are too many canisters - the system needs a bubble in order to keep flowing
I'll keep it in mind. But if I were wise, I wouldn't be trying to do this in the first place lol
@@Kinstruction I like to think of it like electricity, the current flows in the opposite direction of electron flow - trying to fill a perpetual void in a loop, if the canisters are saturated they can't move, and you'll run into fluid shortages - I've found around 2/3rd of inventory slots in the loop should have canisters, 1/3 empty, works well - particularly avoid full empties at the unpackagers, or the system stops
👍
Thank you for the shout out!
You're welcome! I think the pipe spiral really worked out. It was a good solution for this factory.