AMD's Most Underrated Feature Nvidia Hopes stays Hidden (AFMF is Goated)

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  • Опубликовано: 31 июл 2024
  • Reviews about AFMF have been pretty mixed and maybe even negative. However, there's SO many things this tech offers.
    Try AFMF for yourself (if you have rx 7000 series) with their preview driver: www.amd.com/en/support/kb/rel...
    ^ remember this is a preview driver, so try at your own risk :)
    AMD's Fluid Motion Frames technology allows us to add a form of frame generation to every single DX11 and DX12 game. It's wild, though not perfect, but seems underrated because it can solve SO many issues we have in games. Like FPS caps, high refresh rate and compatibility/exclusivity of frame gen tech in certain games. Shame it is only available with RX 7000 series graphics cards, but hopefully its support will expand when it fully launches in Q1 2024 (AMD ain't good at keeping release dates tho XD).
    ==JOIN THE DISCORD!==
    / discord
    community.amd.com/t5/gaming/a...
    0:00- What AMD Fluid Motion Frames are and why it matters
    1:55- In first person vs third person games
    3:15- Some issues to look out for
    4:45- How base framerate affects AFMF
    6:25- Using Fluid Motion Frames to get around frame caps
    7:35- FSR 3 Frame Gen + AFMF is CRAZY
    10:12- Using AFMF to get around CPU Limits
    11:40- AMD Fluid Motion Frames Round-up
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Комментарии • 648

  • @imAgentR
    @imAgentR 9 месяцев назад +651

    Fluid Motion is now available on 6000 series; man the value of those cards just rose even higher on the price to performance ratio.

    • @BaKa60gaming
      @BaKa60gaming 9 месяцев назад +3

      how do you get the beta driver i can't find it

    • @imAgentR
      @imAgentR 9 месяцев назад +14

      @@BaKa60gaming check out your Beta/Preview drivers, not the Recommended one

    • @urospecanac
      @urospecanac 9 месяцев назад +7

      I tried it on my 6900 xt i does not work for me, when i turn it on i lose 10 fps...

    • @cipriangosu610
      @cipriangosu610 9 месяцев назад +53

      @@urospecanac it only shows the fps with the amd HUD u can't see the numbers ingame unless the game supports it

    • @sebastian38488
      @sebastian38488 9 месяцев назад +3

      @@cipriangosu610 😂😂😂

  • @Kniker97
    @Kniker97 9 месяцев назад +419

    AFMF is now available on the RX 6000 series with the latest preview driver.

    • @paradox5556
      @paradox5556 9 месяцев назад +10

      doesnt work for me on rx 6700 xt, just makes the game feel unresponsive and blurry. Feels like it doesnt actually increase fps, just gets more blurry. Also breaks the amd overlay, so it shows fps as N/A, thus cant confirm if it actually increases fps or if not.

    • @od13166
      @od13166 9 месяцев назад

      ​@@paradox5556RX6800 Here it works

    • @NOHEATED
      @NOHEATED 9 месяцев назад +55

      ​@@paradox5556that's the reason why it is in beta

    • @ProtoType4588
      @ProtoType4588 9 месяцев назад

      @@paradox5556 did you ddu before installing? if not ddu in safe mode by holding shift and clicking restart then at the startup options you pick 4 or 5 dont mather which and you ddu the amd drivers let it restart and install the drivers quickly enough before windows tries to install their own shit

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 9 месяцев назад +4

      Good, I thought they would limit it 7000 series only.

  • @kobusdowney5291
    @kobusdowney5291 9 месяцев назад +259

    One thing you missed,
    The higher your base fps, the faster you can pan your view around before AFMF disables itself

    • @azideiaman
      @azideiaman 9 месяцев назад +17

      so isn't camera speed, but distance between frames?

    • @94leroyal
      @94leroyal 9 месяцев назад +38

      Yeah. Some maximum difference in angle between frames will kick it off, but I have to say when starting at even 50 fps pre-AFMF, it takes pretty quick motions to kick it off. Faster than my controller will turn the camera, but I can break it with a mouse if I'm trying.

    • @Radec_G
      @Radec_G 9 месяцев назад +9

      considering this is not supposed to be used in competitive games or anything similar (the input delay already killed that scenario) i thing it works pretty well in the general spectrum of usage

    • @lorkano
      @lorkano 9 месяцев назад +10

      What is also important, when moving camera and fps drops due to automatically disabled frame generation, you wont even feel it. Input lag stays the same, and frame generation is enabled back instantly, even though it takes fps counter to pick up a second more. It's not "slowly ramping fps back up". Its just fps counter representing it like this. It needs to get few seconds of data to accuratly represent fps again
      I've been playing cyberpunk with it, barely any artifacts in normal gameplay, input lag is no big deal for me but it depends on a person.

    • @kobusdowney5291
      @kobusdowney5291 9 месяцев назад +1

      It seems so, yes@@azideiaman

  • @MyRkAcc
    @MyRkAcc 9 месяцев назад +119

    Now the preview drivers work in 6000 series cards as well. But ill probably wait for it some more so it develops.

    • @igavinwood
      @igavinwood 9 месяцев назад +8

      I heard that too. I think it's a beta driver at the moment. Hopefully this is the start of good things to come for at least all 6000 and 7000 GPUs

    • @KanezR
      @KanezR 9 месяцев назад

      ok😀

    • @fatih9016
      @fatih9016 9 месяцев назад +6

      Yea same, my RX6600 is strong enough as it is no need to rush

    • @Radec_G
      @Radec_G 9 месяцев назад +2

      same here, i don't need it like ASAP on my 6800 so waiting for the full launch next year its fine

  • @TheIndulgers
    @TheIndulgers 9 месяцев назад +77

    I am shocked AMD was able to pull of a decent looking driver level frame generation tech. I was certain it was going to be awful, but it somehow has less artefacts than dlss 3 did on release. Fewer issues with UI elements, and pretty respectful input latency.
    Sure, its use case is niche, but I can see myself using it in something like BG3. Slow turn based game with some heavy CPU limits in act 3.

    • @DeSibyl
      @DeSibyl 8 месяцев назад +1

      From other videos I've seen the UI elements get absolutely destroyed by AFMF lol. Also it's kinda useless if it turns off when you move.

    • @taggamer335
      @taggamer335 8 месяцев назад

      ​@DeSibyl it turns off when the distance between frames is too much.

    • @DeSibyl
      @DeSibyl 8 месяцев назад

      @@taggamer335 Yea, so basically whenever you move your camera lol. Would be fine in slow paced games, but anything somewhat fast would be unusable.

    • @taggamer335
      @taggamer335 8 месяцев назад

      @DeSibyl Not necessarily whenever you move your camera. Definitely if you have low base fps, then it would everytime you move your camera, however at low base fps, the frame gen is bad anyway since it uses the latency of the base frame rate, so it shouldn't really be enabled then. But with a decent or high base fps, then it makes gameplay look much smoother and better without sacrifing too much input lag.
      It sucks that frame gen isn't that good yet for lower end or older cards due to latency and in AMFM's specific case the shutting down when too much variance in the frame, since those are the ones that could really benefit.
      If I move my mouse extremely quick, like I would in a shooter doing flicks, then yea it shuts off during that, though no one should really use frame gen on shooters due to the added latency already so... But with controller, it rarely shuts off even with camera sensitivity to the max. Even in regular gameplay where I actively use mouse camera, but don't move my mouse like my life depends on it, it doesn't turn off that often, though its probably because I have a decent base fps to begin with
      Plus frame gen is still relatively new,
      AMD is still in beta though its set to release in Q1 2024 i think, so not much time left, but amd software and drivers does get better with time so who knows? Hopefully amd improves there frame gen and Nvidia does another tech breakthrough or something.

    • @DeSibyl
      @DeSibyl 8 месяцев назад

      @@taggamer335 Idk, I just went by video reviews of the AMD Driver Frame Gen. They moved their mouse even half hazardly and it shut off for them. Who knows, maybe that was a different version.

  • @shyhrk
    @shyhrk 9 месяцев назад +49

    Honestly, I think it does help in selling more AMD GPUs. I mean, I got 7800 XT because I feel good with all the more consumer friendly initiatives AMD get. I can afford NVIDIA's offering, and even if they got better, and exclusive features, I don't really use them that much, not that 7800 XT can't do anyway. Super satisfied with it, and I hope AMD can continue to improve everything.

    • @PrefoX
      @PrefoX 9 месяцев назад +1

      so if AMD is using proprietary stuff its good, when Nvidia does its bad. thats a fanboy call here

    • @emredogru7214
      @emredogru7214 9 месяцев назад +10

      @@PrefoX nah this gen Nvidia flipped off every gamer with its shady pricing and selling 70 tier gpu as an 80 tier gpu so its price can be higher. Also AMD has been doing still supporting older gpus and sometimes they straight up release a driver which boosts way older gpus like they did with fine wine. As someone with a 1060 for 6 years now, but I cant buy Nvidia again and feel good about it now.

    • @UltimaKrecia
      @UltimaKrecia 9 месяцев назад

      ​@@emredogru7214lol feel good about it? Ofc amd is cheaper and nicer, they have like 10% of the market share and the cards have to be sold somehow. If amd ever gets bigger then nvidia youre gonna see the same thing that nvidia does now, thats just how corporations work.

    • @hua..
      @hua.. 8 месяцев назад

      @@emredogru7214 AMD pricing ain't exactly all that great either, if they could sell their cards at the same price Nvidia does, they would, the only reason they undercut is to remain competitive. Also their current lineup isn't stellar, people love saying the 4070 is running a 60 series chip, yet the 6800XT was considerably faster than the 3060ti (and was also comfortably faster than the 3070), meanwhile the 7800XT goes neck and neck with the "gimped" 4070 but gets praised by everyone for being a great card, the 7700XT is overpriced as all hell and the 7900XT lacks any sort of identity. Buy whatever you find cheaper/fits your needs but stop pretending either of these companies care about you

    • @tfkoincognito
      @tfkoincognito 7 месяцев назад

      ​@PrefoX lol whatever helps you sleep at night.

  • @manish2010ify
    @manish2010ify 9 месяцев назад +36

    Good to see amd is seriously competing and developing new features we need few more fresh features this is sign of healthy competition.

  • @sumthing1003
    @sumthing1003 9 месяцев назад +30

    AFMF is also available on 6000 series now in a beta driver btw

    • @BaKa60gaming
      @BaKa60gaming 9 месяцев назад +3

      how do you get the beta driver i can't find it

    • @VinniePaz
      @VinniePaz 9 месяцев назад

      @@BaKa60gaming Google search "Amd beta drivers" and click on 1st link

    • @hquan1
      @hquan1 9 месяцев назад

      @@BaKa60gaming I just googled the phrase "AFMF driver" and it shows the first result which directs you to the download site (AMD site of course)
      Edited: Vex gave you the link to the driver in this video description, check it out.

    • @KuroFaust
      @KuroFaust 9 месяцев назад

      @@BaKa60gaming link below movie [discription] u go there and on bottom of that AMD site u have driver 23.30 .01.02

    • @Blissy1175
      @Blissy1175 9 месяцев назад

      @@BaKa60gaming in case you still haven't found it just google "AMD AFMF preview driver", it should be the first result from AMD's website

  • @emilpapis93
    @emilpapis93 9 месяцев назад +15

    My experience in cp2077 is that my ~75 native fps interpolated to 130-160 feels quite good. Yes when you flick the mouse it turns off, but by then its already a blur so im not really noticing too much and as soon as you stop you get high fluidity again. So i think even first person games are fine, with the acknowledgement that it isnt perfect but you'll still enjoy the higher fluifity for +90% of the time, in a story based singleplayer. Its more of a "here and there" thing when you notice artifacting, it isnt some constant distraction. And for a "stupid" frame interpolation thats pretty sweet.
    For singleplayer titles i cannot see why not to use it unless the artifacts are really distracing to you.

    • @94leroyal
      @94leroyal 9 месяцев назад +1

      I can't get smooth frame pacing on my 6700 xt, and have excessive tearing. Those would be my reasons. But those are almost certainly both going to be fixed soon. The image quality itself is decent though, no (major) complaints, so once it's ironed out this will be sick.

    • @emilpapis93
      @emilpapis93 9 месяцев назад +1

      @@94leroyal yeah the reports seem to be 7000 series just works better for now. Probably why they didn't release for 6000 series at first.

    • @Blissy1175
      @Blissy1175 9 месяцев назад

      @@94leroyal You need to have vsync & enhanced sync (driver-level vsync alternative) off, and you need a relatively decent framerate before turning afmf on. iirc the info AMD released was 50fps recommended for 1080p and something like 60 fps for 1440p. So you'll want to be able to manage those framerates first, or roughly around there, before turning on AFMF. I've personally found turning motion blur on low will completely obfuscate any screen tearing and artifacts for the most part if you manage above/at the recommended FPS, but I'm on a 7900xtx so I'm not sure if it's just my GPU doing better at avoiding screen tearing or not.

    • @94leroyal
      @94leroyal 9 месяцев назад +1

      @Blissy1175 I actually got a high refresh rate monitor in the interim and have changed my opinion. When starting at ~70 fps and then doubled to a little over 120, things feel pretty good. Anything past 120, and I can't tell much of a difference. Also I think there was an error on my first driver install or something, because the god-awful tearing is gone. But I had to reinstall it a few times after undervolting too far (for some reason I need a lesser undervolt to stay stable than the previous driver), and it's working well now lol

    • @emilpapis93
      @emilpapis93 9 месяцев назад

      @@94leroyal we have to remember it's a tech preview and we are on preview drivers. They will improve everything around it with time. Happy it got to you fast!!

  • @robdreams
    @robdreams 9 месяцев назад +33

    i love that vex cares about his asian viewers and uploads at a great time for us

    • @KanezR
      @KanezR 9 месяцев назад +2

      :O

    • @danielsuguwa746
      @danielsuguwa746 9 месяцев назад

      Yo Asian viewer here. You're right, but I hope he'll get enough sleep for tonight after this...

    • @Greybell
      @Greybell 9 месяцев назад +7

      @@danielsuguwa746 I'm sure he scheduled the video ahead of time.

    • @danielsuguwa746
      @danielsuguwa746 9 месяцев назад

      ​@@GreybellYeah, I think so... Anyways, in the meantime, more video to watch right now for us Asian viewers! 🤭👀

    • @rob4222
      @rob4222 9 месяцев назад +2

      The video released 11a.m. in Germany. We are not asian ^^

  • @deus_nsf
    @deus_nsf 9 месяцев назад +35

    This is the best AFMF video ever produced, I pretty much chased them all on the internet and you nailed the usefulness of the tech like no one else.
    Now I REALLY want to see this for OpenGL too, and Vulkan as well. There are a LOT of 60 FPS locked OpenGL games that I really love, this could be a true game changer. Let's hope it evolves with time, with maybe an option to force it on at all times even if it looks weird :)

    • @RuyGedares_GuyRedares
      @RuyGedares_GuyRedares 9 месяцев назад +3

      OpenGL also happens to affect minecraft Java also I think? One of the most popular games out there.
      That would be epic, imagine the possibilities, running shaders at over 60fps at large render distances!

    • @deus_nsf
      @deus_nsf 9 месяцев назад +1

      @@RuyGedares_GuyRedares the original Doom 3 comes to my mind, as well as all Frictional Games' games (amnesia TDD, SOMA, etc..)

    • @PrefoX
      @PrefoX 9 месяцев назад +1

      best? its the most wrong video of all xD but some people just got no clue of tech

    • @deus_nsf
      @deus_nsf 9 месяцев назад

      @@PrefoX please give example of better videos, I'm genuinely interested.

    • @HapPawhere
      @HapPawhere 9 месяцев назад +1

      @@PrefoX Vex has the best explaining without making hate AMD kinda agenda video LOL

  • @user-vl5sx5yg6l
    @user-vl5sx5yg6l 9 месяцев назад +5

    Nice done informative video, appears to be done before AMD announced support for AMD 6000 series GPU's, with AMD advising this software is in a Beta stage, seeking input to better the software, tried on a RX 6750 was quite impressed gaming at 1440P ! 👍

  • @zq7246
    @zq7246 9 месяцев назад +8

    Honestly I’ve been using it in Starfield and I am loving. The fluid motion frames turn off dynamically meaning it’s not all at once so unless you are just shaking your mouse back and forth really fast it’s not going to kick all the way off. I don’t get stuttering or anything like that with it either. What I like most about it is it’s allowed me to turn off all upscaling on my 3440x1440 monitor and still have the smoothness you get with a high framerate. Also turning off the upscaling took away any sort of CPU bottlenecking I had actually resulting in less choppiness in placers like Akila city. Pretty cool honestly. My setup is a 7900xt with a 5800x3D. My average framerate for my session last night was 162 fps.

  • @ludwigrevolution3288
    @ludwigrevolution3288 9 месяцев назад +3

    Great content! I just really hope AMD figure out how to allow AFMF with HDR soon and it would be a killer feature for me.

  • @kielhawkins9529
    @kielhawkins9529 9 месяцев назад +1

    Does this have Antilag+ turned on as well? If not, does it make a noticeable difference in the latency?

  • @mr.guillotine3766
    @mr.guillotine3766 9 месяцев назад +11

    hmm, if this is available on 6000 series like some are saying then it really makes an upgrade to last gen AMD more appealing for me. Of course, I'm waiting a bit longer (I'm poor, need to save) and I may want to try and stream so I might need the AV1 of a 7000 series..but if not, then I could save some money at least.

  • @nuddin99
    @nuddin99 9 месяцев назад +1

    Some games are hardlocked at 60fps like Nier Automata, do you know if Fluid Motion Frames allows you to exceed the framerate limit? Thanks

  • @NaturalH707
    @NaturalH707 9 месяцев назад +3

    I tested it on Elden Ring: Doesn't work out of the box, AFMF only works without vsync, which on Elden Ring is forced enabled by default, in some time I'll see if I can mod the game to disable it

  • @NewWorldOrder683
    @NewWorldOrder683 9 месяцев назад

    how exactly do you download the preview driver? i clicked the link but i see no software to be downloaded

  • @Munenushi
    @Munenushi 8 месяцев назад

    I've been a fan of Radeon Boost for a while - it ONLY does Resolution Scaling when you move your mouse (and is based on how fast you move it).
    So much great stuff coming out from AMD the past while. Keep up the great vids too man!

  • @TheBlackAnomaly
    @TheBlackAnomaly 9 месяцев назад

    What about power consumption? Like using this AFMF tech, capping fps at 60/100, consumes goes less or stay the same?

  • @evono9207
    @evono9207 9 месяцев назад

    What software is VEX using to monitor the FPS ? Afterburner doesnt detect AFMF frames.

  • @Justanobody8472
    @Justanobody8472 9 месяцев назад

    I have a minisforum um773 lite with igpu, why cant i find this setting, and it wont let me set tuning after reboot

  • @joseramlakan
    @joseramlakan 9 месяцев назад

    What software are you using to measure system lag? I dont have this option using my radeon software. 😢

  • @SouthCaliDreams
    @SouthCaliDreams 9 месяцев назад

    I installed the new drivers and i don't have this option on my rx 6600 for some reason ?

  • @SoranLeif
    @SoranLeif 7 месяцев назад

    Man, super helpful video. Receiving my 7900xtx time and I’m hyped to try this feature out!

  • @Extentiality
    @Extentiality 9 месяцев назад

    So now you csn use amd fluid motion frame +fsr 3 and radeon boost to get 5x performance?

  • @wdowa94
    @wdowa94 9 месяцев назад

    Does this work with Nvidia / Intel / 'If there is something else that i dont know' GPUs?

  • @Ultrajamz
    @Ultrajamz 9 месяцев назад +1

    Is this like nvidia fast sync? Either better than vsync but with free/g-sync doesn’t matter?

  • @TH-nx2jg
    @TH-nx2jg 9 месяцев назад

    What button do you flick?

  • @korinogaro
    @korinogaro 9 месяцев назад

    YOu mean the feature that turns itself off when there is a lot of pixels changing on the screen? So like when you move camera fast or there is a lot of action on the screen? The feature that stops working when you need it the most? This feature?

  • @tuanlangtu9138
    @tuanlangtu9138 9 месяцев назад

    which software u used for monitor system lag?

  • @Ultrajamz
    @Ultrajamz 9 месяцев назад +2

    Does this work on video players not just games?

  • @theyunknown1
    @theyunknown1 9 месяцев назад

    I need an explanation on how to use it on a rx 6800 card? Like i have the latest version but i do not have afmf in my options

  • @Smollymolly
    @Smollymolly 9 месяцев назад

    How to enable AFMF on Risk of Rain 2 guys i have an rx 6800 and the newest experimental driver installed, but when i enable it it show me an yellow warning "incompatible with the game's display mode" i run the game on full screen with and without vsync and it didn't work...

  • @karllaunchbaugh5437
    @karllaunchbaugh5437 9 месяцев назад

    Great video and I’m glad you made it! How is this different than FSR3 though? I feel like I’m not keeping up with the differences between frame generation tech 🤷‍♂️

    • @battlepowered
      @battlepowered 9 месяцев назад +2

      FSR3 is upscaling tech like dlss. AFMF is frame Gen on a software level.

  • @shadowolf3998
    @shadowolf3998 8 месяцев назад

    can we use it on an nvidia gpu? because you said in any game but like is it on any gpu?

  • @laersieh
    @laersieh 8 месяцев назад

    Does AFMF affect 3D benchmarks like the TimeSpy score ?

  • @honoredshadow1975
    @honoredshadow1975 9 месяцев назад

    So how will I be able to use this with an Nvidia card? I am very curious about locked 60fps games at 120hz. Nvidia might add this also?

  • @TioRata
    @TioRata 9 месяцев назад +8

    If it supported more APIs like Vulkan and OpenGL it would be a great workaround for very old games with a 30/60 FPS limit.

    • @taggamer335
      @taggamer335 8 месяцев назад +1

      It did in previous versions. Hopefully it got removed because theyre just fixing it for now.

  • @bes12000
    @bes12000 9 месяцев назад +1

    Yep they added it to the 6000 series now and the tech has improved slightly with the updated driver. anf you need radeon boost enabled to resolve movement artificing, as well as enhanced sync and adaptive sync

  • @tobiaszl575
    @tobiaszl575 9 месяцев назад

    What is the hotkey to toggle AFMF?

  • @Redmi_Rose
    @Redmi_Rose 6 месяцев назад

    Does AMD Fluid Motion Frames would work in a laptop with an rx7600s??

  • @braindead2813
    @braindead2813 9 месяцев назад

    When are we getting this for rx 6000?

  • @laszlodajka5946
    @laszlodajka5946 9 месяцев назад

    I hear there is a updated version of afmf. Wonder if they managed to solve the quality problems at the time of quick movements so that they can keep afmf on all times

  • @Skylancer727
    @Skylancer727 9 месяцев назад +10

    Man it's what I've been asking for for years. A driver based interpolation feature. Though think it'd be even better if I could also use it for video similar to Nvidia's upscaler. Let's be honest these are just more advanced frame interpolators like TVs already have. Still would be hugely beneficial to emulation especially where in many cases raising the frame rate is a hack, the game is too niche to have a fan hack, or there's a known way but it affects game speed.

    • @lupintheiii3055
      @lupintheiii3055 9 месяцев назад +1

      AMD Fluid Motion was created almost 10 years ago specifically for videos, so It should also work in some way... Regarding Nvidia upscaler AMD has it's own version (even tho I can't remember the name) even tho simply using CAS sharpening filter works great most of the times.

    • @Skylancer727
      @Skylancer727 9 месяцев назад

      @lupintheiii3055 I heard Moore's Law Is Dead make that claim of being 10 years old, but hard to say how true that is. MLID has given flawed claims before and it's something that could be lied about easily. It's really only believable because TVs have been doing the same for about 10 years now.

  • @marcuscasagrande7596
    @marcuscasagrande7596 8 месяцев назад

    Im no new tech expert, im still on the GTX era games. But this "System lag" monitoring seems pretty cool.
    How much system lag does a simple "V-sync" does? Because I can feel the lag in the very first mouse moving to already detect there is V-sync, which basically made me get rid of it in everygame.
    Só.. my question basically is: how much system lag am I feeling with vsync?

  • @RupertOW
    @RupertOW 9 месяцев назад

    How do i get preview drivers i have a 7800 xt

  • @WorisonTV
    @WorisonTV 9 месяцев назад +1

    Hello, I have RX 6600 and I tried it with the preview latest AMD driver, and it seems like I can't see any difference...Like those FPS are fake or something...
    I tried it on Far Cry 5 and Horizon Zero Dawn and some other games too...
    I am running MSI afterburner and running overlay AMD to see the FPS, there's a big difference in FPS but in-game it feels like MSI afterburner is the right one once it comes to FPS...How I can fix that?

    • @HapPawhere
      @HapPawhere 9 месяцев назад +1

      Is your monitor has higher hz?

    • @WorisonTV
      @WorisonTV 9 месяцев назад +1

      yes@@HapPawhere

  • @GregSTRAKAL
    @GregSTRAKAL 9 месяцев назад

    I don"t have the AFMF option. 6000 series only top tier ??

  • @hdslave
    @hdslave 9 месяцев назад

    Is this coming to amd handheld pc? Like 680m 780m?

  • @MindsMouth
    @MindsMouth 9 месяцев назад

    Is there anything out yet for 5700xt cards???

  • @butmunch19121993
    @butmunch19121993 3 месяца назад

    AFMF almost never works for me. When i just restart my computer it will sometimes activate for about an hour. after that it says inactive due to API... But im playing the same dx11 and dx12 compatible game in the same full screen settings it was working on earlier.

  • @dadlord689
    @dadlord689 8 месяцев назад

    Very interesting! Great discovery!

  • @YTSZAZU
    @YTSZAZU 9 месяцев назад

    AFMF works great on turn based games? Like battletech, civilization?

  • @imvictorvasquez
    @imvictorvasquez 9 месяцев назад

    Does anybody know what cooler he uses for his 5800x3d?

  • @Kingpin267
    @Kingpin267 9 месяцев назад +1

    I have RX 7800XT And i dont see AFMF on my Adrenaline settings, does it also require AMD CPU or ?

    • @groza8179
      @groza8179 9 месяцев назад +2

      Only available on beta driver, because it's still not ready yet.

  • @rajagam5325
    @rajagam5325 9 месяцев назад +2

    its on 6000 series now too, in the preview build, just installed it on my 6800xt :)

  • @KuroFaust
    @KuroFaust 9 месяцев назад

    Strange i have 7900 xt and drivers 23.9.3 and dont see AMFM option in adrenalin options.... Someone know why?
    Edit:
    Ok dumb me i find its only in previev drivers version 🤣

  • @joshuapicarello
    @joshuapicarello 9 месяцев назад +1

    This is still a preview driver for AFMF, so more features will be available, as well as less bugs, once they fully work out the kinks. Hopefully, it'll work perfectly on official launch.

  • @kasmidjan
    @kasmidjan 9 месяцев назад

    Vex can You Test AmFM on Skyrim SE which DX11 game with No Ingame dlss/FSR please?

  • @IceBreakBottle
    @IceBreakBottle 6 месяцев назад

    Is it really 120 FPS if it doesn't feel like 120fps though

  • @elvioguerrero5914
    @elvioguerrero5914 9 месяцев назад

    great video man, just fyi AFMF it also disables itself if you use radeon super resolution.

  • @AdrenResi
    @AdrenResi 9 месяцев назад

    please tell me this works with 30fps games in emulation

  • @DonquixoteShalria-rw6li
    @DonquixoteShalria-rw6li 6 месяцев назад

    i wonder if my ryzen 5 2400ge have that feature, i install only the graphics driver

  • @sanketvaria9734
    @sanketvaria9734 8 месяцев назад

    How is AFMF different from FSR 3? They both are frame generation

  • @AluminumHaste
    @AluminumHaste 9 месяцев назад +1

    EDIT: Everyone already pointed out 6000 series is supported now in that preview driver.
    Gonna try this myself in Elden Ring, should be pretty good there with the FPS unlocker. I can get 100 fps native 1440p so maybe 150?

  • @aerodynamics_sweden
    @aerodynamics_sweden 9 месяцев назад

    is AFMF compatible with nvidia cards yet?

  • @dr.bishop1126
    @dr.bishop1126 7 месяцев назад

    Hi vex, if I get 120 fps for turning on AFMF would it feel like an actual 120 fps? Or does it feel like 60? Thank you.

  • @workhardplayhard7610
    @workhardplayhard7610 9 месяцев назад

    What statistics server are you running? looks like rivatuner on the right but what about on the left?

    • @vextakes
      @vextakes  9 месяцев назад +1

      That’s AMD’s built in overlay, my bad, I should mentioned that in the video

    • @workhardplayhard7610
      @workhardplayhard7610 9 месяцев назад +1

      @@vextakes nice thanks chief, I shall check it out

  • @TheAgent_37
    @TheAgent_37 9 месяцев назад

    Great Video. You should try AFMF with Nvidia Reflex and DLSS.

    • @kalustaja2k937
      @kalustaja2k937 9 месяцев назад +1

      🤨

    • @uzzi3822
      @uzzi3822 9 месяцев назад +1

      Yeah I'm sure he'll have a great time using AMD drivers to get access to AFMF on an Nvidia GPU with Reflex and DLSS.

  • @itsme123126
    @itsme123126 9 месяцев назад

    i just tried it with a RX 6600 and it works fine when my base FPS is already high but if i try locking fps to a lower value to see what happens in a case when i actualy need it, lets say im playing cyberpunk with RT and get like 35 fps and i want to double it, the image just falls apart for me. i get tons of screen tearing and flickering its unplayable(i only tried with AC mirage so far)

  • @phinicota
    @phinicota 9 месяцев назад +1

    @vextakes you keep saying it's about the mouse movement. I think it's related to how much the image is changing. A simple way to test it would be to increase the fov in a game and see if it turns off as much with the same amount of moise movement.

  • @Saigo_Ermak
    @Saigo_Ermak 9 месяцев назад +17

    Looks like a great technology to play with gamepad! Stick couldn't move too fast so fps won't drop. Pretty cool!

  • @mikkolindstrom1797
    @mikkolindstrom1797 9 месяцев назад

    I wonder if this can be used in games like elden ring which have fps cap, to push fps past the limit

  • @mdyscraz2304
    @mdyscraz2304 24 дня назад

    It's feel smooth??

  • @wehweh8055
    @wehweh8055 9 месяцев назад

    why you need to turn your mouse a lot?

  • @Si1verRaven
    @Si1verRaven 9 месяцев назад

    I don't see fluid motion frames in the menu. I have a 7800xt

  • @igavinwood
    @igavinwood 9 месяцев назад +6

    Elden Ring is on sale atm. Steam has 34% off the price. What are you waiting for Vex :D
    Seriously though, this could be a great for AMD as it will open up the market as people now decide what to choose, especially if they have an extensive game library. It will also be a great marketing coup if they can extend it through to at least the 5000 series. It seems that they are starting to put a suite of apps that if they can get to work together would be a real challenge to CUDA and brute forcing everything with HW. The only question is, will they? That's because giving extra life to older GPUs is hardly in their interest unless it ties into their APUs.

  • @AH-video
    @AH-video 9 месяцев назад +1

    i got a 7900xtx a few weeks ago and with this driver things are kicking ass at 4k in normal use fsr and afmf looking damn fine unless you record what your playing zoom in and slow it down heaps you won't notice a thing

  • @Kyo-uo1lr
    @Kyo-uo1lr 9 месяцев назад +1

    About moving camera fast thing, that's probably because there is radeon boost tech, which lowers resolution while you move your mouse fast. So you should use AFMF, Boost and Anti-Lag, as far as i know.

  • @johnpaulbacon8320
    @johnpaulbacon8320 9 месяцев назад

    Nice video. Curious as to why "Vulkan" isn't being used more.

    • @arenzricodexd4409
      @arenzricodexd4409 9 месяцев назад

      Same reason why game developer avoid using opengl.

  • @dmytrosoboliev935
    @dmytrosoboliev935 9 месяцев назад +3

    I wonder how good this stuff works for games where you don't need to move your camera around. Like sidescrollers ( Trine 5, for example). What about Baldur's gate 3 and other turn-based games ?

    • @noway8662
      @noway8662 9 месяцев назад

      It'll be on practically all the time. More static the content is, easier it is to generate in-between frames.

  • @Jay2JayGaming
    @Jay2JayGaming 9 месяцев назад +1

    Two other games with fps caps are pre Fallout 76 Bethesda games, so Fallout 4, Skyrim, etc. You can technically mod them to turn the caps off, but it breaks the physics engines.

  • @Fer-7510
    @Fer-7510 9 месяцев назад

    I tried getting around Genshin Impact's 60 fps cap and my driver tells me it isn't compatible XD I think it is a DX11 game, so it should work :(

  • @mu-sensei3171
    @mu-sensei3171 9 месяцев назад

    Genshin Impact also has an 60fps cap and its free to play, can you test if it works on that (not on your main account if you have one!)

  • @konstantinlozev2272
    @konstantinlozev2272 9 месяцев назад +3

    Can't you use AMD Boost to get framerate boost when your mouse moves fast? To compensate for lack of AFMF when mouse moves fast.

    • @DonaldHendleyBklynvexRecords
      @DonaldHendleyBklynvexRecords 9 месяцев назад +2

      yep.........if you fiddle with settings Fluid motion is sweet, just turn it on and it has issues, I leave on Hypr rx and my latency drops to around 14ms

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 9 месяцев назад

      The quality will degrade, shimmering artifacts are particularly noticeable in motion.

    • @DonaldHendleyBklynvexRecords
      @DonaldHendleyBklynvexRecords 9 месяцев назад

      @@DragonOfTheMortalKombat I dont see it, especially when I can adjust Sharpness, I really think reviewers dont play with settings the sameway vs actually playing a game

    • @konstantinlozev2272
      @konstantinlozev2272 9 месяцев назад

      @@DragonOfTheMortalKombat Shimmering would be from fast mouse movement in AFMF. Not from Radeon Boost, which I suggest above.

  • @BliskoznacznyKing
    @BliskoznacznyKing 9 месяцев назад

    5:45 name of game?

  • @MuttleyGriffin
    @MuttleyGriffin 9 месяцев назад +2

    Could also argue in some cases that it reduces energy consumption, similarly to how FSR helps there. In games which could render natively at higher fps, Lock your fps to say, 60-120, turn on AFMF, then let that boost your fps rather than pure GPU power

  • @sumit1607
    @sumit1607 9 месяцев назад +1

    I mean I am into competitive gaming and let me know if nvidia reflex makes a noticeable amount of difference in valorant or an amd gpu would be good for me ( pairing it with 7600x )

    • @szilardhorvath6934
      @szilardhorvath6934 9 месяцев назад +1

      In competitive games do not use upscaling/frane generation. The visual artifacts can make you see wrong positions of players

    • @sumit1607
      @sumit1607 9 месяцев назад

      @@szilardhorvath6934 talking about reflex mate not DLSSS or FSR

    • @Slayer-by5qm
      @Slayer-by5qm 9 месяцев назад

      Look up new 7 series anti lag plus also if you pair with amd you can turn on SAM an get even better performance since you got amd cpu

    • @sumit1607
      @sumit1607 9 месяцев назад

      @@Slayer-by5qm will that work in valorant ? Talking about anti lag+

    • @Slayer-by5qm
      @Slayer-by5qm 9 месяцев назад

      @@sumit1607 yes an beats nvidia Reflex

  • @Ambatukam69317
    @Ambatukam69317 9 месяцев назад

    I tried it on elden ring it doesnt seem to work because the game doesnt seem to run in dx11 nor dx12, or some other reason, but it doesnt work sadly

    • @Wujek_Foliarz
      @Wujek_Foliarz 9 месяцев назад

      You need exclusive fullscreen

  • @raiddesu9687
    @raiddesu9687 9 месяцев назад

    but spiderman is gpu limited
    the gpu is working as hard as possible and the cpu is just waiting
    if it was cpu limited then the cpu will be at 100 and gpu at like 50% for example
    correct me if i'm wrong

  • @thepopmanbrad
    @thepopmanbrad 9 месяцев назад

    can nvedia users use this?

  • @huggysocks
    @huggysocks 9 месяцев назад

    Great video

  • @jackoberto01
    @jackoberto01 9 месяцев назад

    I'm curious if this would work with DX11/DX12 emulators to get around frame rate caps. I'm imagining running Xbox 360 games at 120FPS without any bugs

    • @Nicolo-ue9xu
      @Nicolo-ue9xu 9 месяцев назад

      I have tried it on yuzu with rdr1 and it does not work but maybe there is a way

    • @abraham9301
      @abraham9301 9 месяцев назад

      @@Nicolo-ue9xu There is a way for it to work with yuzu and cemu.

  • @DesocupadoXtremo
    @DesocupadoXtremo 9 месяцев назад

    Its a beta driver of a feature released literally weeks ago, AMD is still smothing the edges of implementation yet, and see when it actually release in the main drivers and for 6000 series to, it will be a game changer

  • @eugene12310mobile
    @eugene12310mobile 9 месяцев назад +1

    This will be a very phenomenal feature for Racing Games

  • @paul1979uk2000
    @paul1979uk2000 9 месяцев назад +2

    It stands to reason that the higher the base frame rate is, the less issues there will be in motion, especially with really high frame rates as he showed in this video.
    The real question will be is how low of a frame rate can they go whiles having an acceptable image quality, basically the same with image upscaling, where they keep getting better, where they can get more out of a lower resolution, it will be interesting to see how that develops with frame gen.
    The holy grail would be if they can get 30fps working well to 60fps, which won't look good for now, but with a few years of development, who knows, that would be a game changer for low, mid-end gamers and for console gamers, it would also mean gamers that play at 1080p/60fps would be able to output to something like 4k/120fps without braking the bank.
    It's going to be interesting to see how frame gen and resolution upscaling keeps developing over the next 5-10 years, as it's likely only going to keep getting better, especially as A.I. is on the cusp of a revolution over the next decade.

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 Месяц назад

      Not really. You can already get 2, 3 and even 4 fake frames in between real ones. It still works like shit because of how tech is working in the first place - if game is running at 30fps, everything in it will also happen at 30fps, even if there is 5 times more frames on monitor.

  • @GOTEEGAMING
    @GOTEEGAMING 9 месяцев назад

    Does it cause latency

  • @craftlandss
    @craftlandss 9 месяцев назад

    I have a rx 6800xt dekstop how can i enable it

    • @JayzBeerz
      @JayzBeerz 8 месяцев назад +1

      in the game menu