How To Set Up A Reflection Catcher For VFX In Blender

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  • Опубликовано: 7 фев 2021
  • In this tutorial, I'll show you guys have to set up a reflection catcher in blender. Want to add that extra touch of realism to your vfx shot? Then this is for you.
    Want me to do this shit full time?
    / theinfiniteintrovert
    Discord: / discord
    Offended? You may attack me on
    INSTAGRAM: / the_infinite_introvert
    TWITTER: / theinfiniteint1

Комментарии • 173

  • @shreyanshuagre6449
    @shreyanshuagre6449 Год назад +21

    This video deserves million views, the professionalism and efforts put in this video is damn top level! Looking forward for more such videos

  • @gaspargonzalez3305
    @gaspargonzalez3305 2 года назад +4

    i cant believe how good are you explaining all of this. i have been working on Blender for like 5 years and i never could understand the Render Passes. you made my day :)

    • @TheInfinites
      @TheInfinites  2 года назад +1

      Glad the video was of some help to you. Cheers!

  • @Lubomir1
    @Lubomir1 3 года назад +4

    the production quality is amazing! very good video :D

  • @MADAMOTION
    @MADAMOTION 3 года назад

    Massiv Mate, not only the information but also how you deliver it. Keep going and growing!

  • @dillondeer4371
    @dillondeer4371 6 месяцев назад

    THANK YOU FOR YOUR EFFORTS TO PRODUCE THIS VIDEO!
    infographics and motion designs are top notch!

  • @gianmarcorizzo5514
    @gianmarcorizzo5514 3 года назад +4

    The only video that explains how to get an effective and fast result. Thank you!

  • @horndog6822
    @horndog6822 3 года назад

    this is insanely helpful, keep up the good work man!

    • @TheInfinites
      @TheInfinites  3 года назад

      Thank you so much! Glad you found it helpful.

  • @ihorkarpiuk4102
    @ihorkarpiuk4102 3 года назад +3

    Thank you so much! This is very quick. You easily put a hard-to-grasp concept into my head.

    • @TheInfinites
      @TheInfinites  3 года назад +1

      You're welcome! Glad you liked it.

  • @enblanco7908
    @enblanco7908 Год назад

    Very professional content, elegant, clear, and concise. Thank you so much!

  • @UnPr1med
    @UnPr1med 3 года назад

    Really nicely put together-great effort

  • @uberjava
    @uberjava 3 года назад

    Everything I needed to know, without any fluff! ..
    Well done.

    • @TheInfinites
      @TheInfinites  3 года назад

      Thanks mate! Glad you enjoyed it.

  • @faustoart
    @faustoart 2 года назад

    Excelent tutorial, really cool and usable, congrats!!

  • @jomambo
    @jomambo Год назад +1

    You just unlocked another whole side of cgi that i knew existed but did not knwo i wanted to get into. Thanks.

  • @mustafaalkan5866
    @mustafaalkan5866 2 года назад

    Thanks! You deserve more views :D

  • @VIIARK
    @VIIARK Год назад

    Wow!! What an explaination!
    Well the process is little complicated because you've worked on 3 individual layers for object, shadow and reflection.
    Shadow catcher is easy to setup but reflection catcher is kinda tough though.
    Thanks man!

  • @jeffkirchoff14
    @jeffkirchoff14 3 года назад +2

    Wow The Explaination's Mesmerizing 👏⚡

  • @AcercateaRD
    @AcercateaRD Год назад

    Excellent! this video helped me a lot with my compositing

  • @hugoantunesartwithblender
    @hugoantunesartwithblender 3 года назад +1

    Great
    tutorial!!

  • @parseeek
    @parseeek Год назад

    Wow! Thank you so much! Still couldn't figure out how to solve this reflection issue until I saw this solution :)

  • @Liminally_ill
    @Liminally_ill 5 месяцев назад

    Amazing tutorial!

  • @Aaws424
    @Aaws424 2 месяца назад

    Great tutorial thanks man❤

  • @stefanguiton
    @stefanguiton 3 года назад

    Great stuff!

  • @johann-space
    @johann-space Год назад

    what a great tutorial!

  • @ultramoxx1148
    @ultramoxx1148 3 года назад

    Wow very high quality video!

  • @ksenia_vask
    @ksenia_vask 6 месяцев назад

    Surer nice lesson! Thank you very much☺️

  • @filmowaniezprofitem
    @filmowaniezprofitem 2 года назад

    Amazing tutorial, thank You

  • @fredraimondi105
    @fredraimondi105 Год назад

    You.....are terrific. Thank you so much for this. So clever.....

  • @easontang8932
    @easontang8932 3 года назад

    hella nice man

  • @hombre0leg
    @hombre0leg 11 месяцев назад +1

    💎Absolutely brilliant.

  • @filippobindi4352
    @filippobindi4352 3 года назад

    Amazing!

  • @debyaouibilel2289
    @debyaouibilel2289 2 года назад

    can we praise this guy for the effort he put in this video

  • @yunusemrepolat8590
    @yunusemrepolat8590 Год назад

    You are so good at blender bro

  • @kora2511
    @kora2511 3 года назад

    Quality content

  • @zurasaur
    @zurasaur 8 месяцев назад

    if the reflection catcher is set to add in the mix node, what happens if our moon was a black object? The black would be totally removed by the add blending mode and we would have no reflection.
    Any workaround to perfectly cut out the reflection without relying on the add blending mode?

  • @sortakalpuyu
    @sortakalpuyu Год назад

    big thanks

  • @pROaBDUR
    @pROaBDUR 2 года назад +4

    I love the ending line, "Until next time, be infinite". BTW, would the same thing work if I want to have a reflection on the wall instead of the floor?

    • @TheInfinites
      @TheInfinites  2 года назад +1

      Thanks! Yeah why not. Just make sure the reflection shader is different for the wall as it's not as reflective. Unless you have a reflective wall.

  • @MaxChe
    @MaxChe 3 года назад

    Chewed and put in mouth :D
    Thank you, very good tutorial

  • @ramoaleid4658
    @ramoaleid4658 3 года назад

    MAN thank youuu soooo muchhh

  • @BluesManRicky
    @BluesManRicky 2 года назад

    thank you for the effective tut.
    I was followed your way to separated those 3 layers, then handed back to compositing software by OpenEXR multilayer sequences, and it works.
    problem is on the gross index layer I still can see the edge of the reflection plane,i think is due to the lighting between blender scene and real world footage are not 100% match,
    can you share a bit of your experience for how to deal with this kind of issues?
    thank you again.

    • @TheInfinites
      @TheInfinites  2 года назад

      Planning on making some videos in the near future where i'll take about these issues.
      And thanks for the awesome feedback!

  • @kaizo_ch
    @kaizo_ch Год назад

    Hi, thanks for the clarity of the video!
    Is it possible to render the reflection on an individual layer (png with mask) for post edit?

    • @TheInfinites
      @TheInfinites  Год назад

      Hey, at the moment, I don't see there being any easy workaround for this. But I feel when we actually get a proper reflection pass, we'd be set for life.

  • @derekwaters8683
    @derekwaters8683 2 года назад

    Hello, I am looking for a way to have the illuminated particles of "energy" reflect light off of the objects in my scene as they float through during a VFX shot. Would this technique for render passes work for this, theoretically? or am I going in the wrong direction?

    • @TheInfinites
      @TheInfinites  2 года назад

      Hey,
      Yeah I think it should work. You can always just render a frame out and test composite it to be sure.
      Also, Let me know if you run into some issues.

  • @Callvix
    @Callvix Год назад

    THX!!!!!

  • @bkentffichter
    @bkentffichter 2 года назад

    What if you have light color on the ground? Like from an emmissive object. And you want to composite the light color on top of your background plate.

    • @TheInfinites
      @TheInfinites  2 года назад

      I think you'll find that emission information in the diffuse indirect pass. Or may direct pass, not sure.

  • @abangedit8404
    @abangedit8404 3 года назад +1

    My dude! You gotta have Tutorial of : Explanation Video like that

    • @TheInfinites
      @TheInfinites  3 года назад

      Ah, just the magic of motion graphics!

  • @axelmoden8524
    @axelmoden8524 10 месяцев назад +1

    Great video! I'm just having a small problem with the reflection: in my project the reflective surface is supposed to be a mirror but the reflection comes out kind of faint and desaturated. Is there a way to make the reflection a perfect mirror?

    • @TheInfinites
      @TheInfinites  9 месяцев назад

      Hey! Thanks a lot.
      So there are couple of reasons why this might be happening. Do you mind sharing a screengrab of your compositing node tree? Or even sharing the blend file would work.

  • @tom120ali
    @tom120ali 5 месяцев назад

    Is there any way to isolate the reflection with an alpha channel? So we don't have to mix the reflection layer onto the background via the 'Mix' node?

    • @TheInfinites
      @TheInfinites  5 месяцев назад

      Yeah, wouldn't that be something. At this point, a proper reflection pass would be great. Hoping blender adds it soon.

  • @Ponlets
    @Ponlets 9 месяцев назад

    how did you get your reflection to be transparent
    my reflection is on a plane but it has no transparency ... why cant shadow catcher also do reflections?

    • @TheInfinites
      @TheInfinites  9 месяцев назад +1

      Hey, I used the "Add" blending mode. Maybe that will help.
      As for the other question, I have no clue man.

  • @momeristic817
    @momeristic817 Год назад

    When I render the plane get render too. Is there a way to get only the reflection without the plane? Or make the plane transparent?

    • @TheInfinites
      @TheInfinites  Год назад +1

      Hey, not yet. Reflection catcher is not really a thing in blender yet. So, mix nodes set to add are our friends.

  • @PedroFilms
    @PedroFilms 6 месяцев назад

    How do you get a shadow catcher to also catch the light from a light source?

    • @TheInfinites
      @TheInfinites  6 месяцев назад

      I believe the shadow catcher pass catches the light.

  • @ObscureHedgehog
    @ObscureHedgehog Год назад

    Hi, how would you go about compositing this in Photoshop using EXRs? I'm having an absolute nightmare trying to figure this out. Can you help me out? :(

    • @TheInfinites
      @TheInfinites  Год назад

      Yeah, that's the thing with layers based compositing, it can get really messy. Do you mind telling me where exactly are you getting stuck?

  • @TheMichelgolf
    @TheMichelgolf Год назад +1

    Hello I follow your tutorial but what if I want to get the compositing without the background image to integrate it elsewhere?
    I want to have the result without the background image aka transparent background, I messed arround with nodes without results!Thanks for your help

    • @TheInfinites
      @TheInfinites  Год назад +1

      Hey, the thing is, you can't really export just the reflection because we use the "add" blend mode. Without that, it simply doesn't work. So, if you're planning on using the image elsewhere, let's say AE, then just simply take the glossy pass and do the same operation there.

    • @TheMichelgolf
      @TheMichelgolf Год назад +1

      @@TheInfinites Omg really fast answer! Thank you I will give it a try

    • @TheMichelgolf
      @TheMichelgolf Год назад

      @@TheInfinites Do you think I can add you on discord please?

  • @uberjava
    @uberjava 3 года назад

    A quick question. I set up a simple scene. I shot a desk in my hotel room with my camera, tracked it and then added a Suzanne model over the desk. I have a glossy material plane aligned to the desk surface. I was going to export it all into EXRs and comp in Nuke. My problem is that if I light the scene, the light also reflects off the glossy plane. Is there a way to have a glossy surface reflect light coming off the objects in the scene but not directly from the light itself?

    • @TheInfinites
      @TheInfinites  3 года назад

      If I'm understanding your problem correctly, you want the reflection but not the light bouncing off of it?

    • @uberjava
      @uberjava 3 года назад

      @@TheInfinites I've just had a play. In my reflection layer, I unclicked the 'glossy' Ray visibility of the lights and they disappeared from the plane surface, but I retained the bounced light off the object above it... Which is the result I wanted. 😉

    • @TheInfinites
      @TheInfinites  3 года назад +1

      @@uberjava Great. Was going to suggest that. But earlier I didn't get your problem. Anyway, glad it worked out!

  • @remie07
    @remie07 3 года назад

    What if the object is a bulb or anything that emits light? How to composite that into the scene including the light bounce? I like your work! But i want more tutorials

    • @TheInfinites
      @TheInfinites  3 года назад +1

      It's simple, just enable the emission pass. Then add that later on :)

  • @NarekManukyan
    @NarekManukyan Год назад

    can you help me please? I try to render out an animation and with compositor I am able to get the reflection, and it renders and compositing with the reflction, but when I try to save it as a PNG , the reflection dissapears. when I try as JPG, the reflection is there. How can I solve this?

    • @TheInfinites
      @TheInfinites  Год назад

      I'll have to take a look at your node set up and I think you have just joined my discord server. You can share it there.

    • @JJHazy
      @JJHazy Год назад

      same here

  • @jiawenxu6351
    @jiawenxu6351 2 года назад

    hi, nice tutorial, however i have one question that I can't find answer, for example i have a big scene, i had to split them into many different render layer, i want to add some volume to my scene, however, i didn't find a way to do it properly, either direct Or indirect icon on the top right corner won't take away the smoke from the transparent area, and when i render it just stacks on each other with alpha over node makes the smoke super heavy, simply put an empty smoke on the top didn't quite give me the effect i wanted, so i guess it might be something i have to do about volume pass but i can't figure how

    • @TheInfinites
      @TheInfinites  2 года назад

      Hey, I'll need to take a look at some screenshots.
      You can send them to on discord. The link to that is in the video description.

    • @jiawenxu6351
      @jiawenxu6351 2 года назад

      The Infinites the link seems to be expired, would you create a new one?

    • @TheInfinites
      @TheInfinites  2 года назад

      @@jiawenxu6351 Its updated now :)

  • @DawkinsDog
    @DawkinsDog 2 года назад

    A very helpful and concise video that explains an otherwise perplexing procedure perfectly.

  • @allcaps3584
    @allcaps3584 8 месяцев назад +1

    Is it true that after Blender's new Shadow Catcher pass, we need not add a separate Reflection plane? I guess the reflections are included in Shadow Catcher.
    Plz correct me if I am wrong.

    • @TheInfinites
      @TheInfinites  8 месяцев назад +1

      Yeah, if your shadow catcher has a reflection material to it, then the reflection will show up in the shadow catcher pass. However, the whole point of the pass is to have control over the shadow. Can't do that when the reflection is getting in the way. I'm sure you can get creative and find your ways around it.

    • @allcaps3584
      @allcaps3584 8 месяцев назад

      @@TheInfinites Right. Thanks for the clarification!

  • @Zettaisenpai
    @Zettaisenpai 3 года назад

    Awesome tutorial! I am having an issue though. The reflection is also displaying the whole plane as a very bright white in addition to the object reflection itself. Did I miss something?

    • @TheInfinites
      @TheInfinites  3 года назад +1

      Hey, did you set the blending mode to 'add'?

    • @Zettaisenpai
      @Zettaisenpai 3 года назад +1

      @@TheInfinites Hey, thanks for the reply! I was looking at the combined view before I even got to composite so got a bit lost. Figured out I need to look at the GlossyInd. Thanks :)

    • @TheInfinites
      @TheInfinites  3 года назад

      @@Zettaisenpai Great! Glad it worked out!

  • @zly6203
    @zly6203 2 года назад

    Help me, how can I save the shadow and refleсtion on a transparent background? to compose then in photoshop

    • @TheInfinites
      @TheInfinites  2 года назад

      Hey, i think I've replied to your query on the other tutorial. Hope that helps.

    • @zly6203
      @zly6203 2 года назад

      @@TheInfinites Thanks, I'll be waiting for the next video.

    • @TheInfinites
      @TheInfinites  2 года назад

      @@zly6203 Cheers!

  • @dez7852
    @dez7852 4 месяца назад

    1:14 - cracking me the fuck up! Sub'd!

    • @TheInfinites
      @TheInfinites  4 месяца назад

      Me too! And thanks for the sub :)

  • @teris21100
    @teris21100 3 года назад

    Amazing tutorial!!
    is there a way to have both reflection and color diffuse ? Or is there a way instead of reflection to have color diffuse?

    • @TheInfinites
      @TheInfinites  3 года назад +1

      Yeah. Just simply connect whatever texture you want to the color socket. It shouldn't affect the glossy indirect part. After all, we're just extracting it. Let me know if it works.
      And thanks! I'm glad you liked this video.

    • @teris21100
      @teris21100 3 года назад

      @@TheInfinites Yes thank you but i made a mistake i meant to say what if i want to keep the Diffuse indirect? Instead of the reflection. I'm sorry again and thank you for your time

    • @TheInfinites
      @TheInfinites  3 года назад

      @@teris21100 okay I'm a tad bit confused now. Do you mind sharing an example?
      Also, no worries. I love talking CG. So feel free to talk as much as you want.

    • @teris21100
      @teris21100 3 года назад

      @@TheInfinites Thank you very much, I tried joining the discord server but i only got Invalid Invite. Should i send you from somewhere else?

    • @TheInfinites
      @TheInfinites  3 года назад +1

      @@teris21100 hey, sorry about that. But I've fixed the discord server link. You can join the server now :)

  • @mohammed.b8713
    @mohammed.b8713 2 года назад

    3:54 when i choose the shadowcatcher, i CAN see the plane. how do i make it invisible?

    • @mohammed.b8713
      @mohammed.b8713 2 года назад

      nevermind i had to turn visibility off from object properties

    • @TheInfinites
      @TheInfinites  2 года назад

      @@mohammed.b8713 Hey, sorry I couldn't reply on time. But i'm glad you figured it out :)

  • @ilgam.the.creator
    @ilgam.the.creator Месяц назад

    please make new tutorial with blender 4.0 version because this method doesn't works in newer versions

    • @TheInfinites
      @TheInfinites  Месяц назад +2

      Hey, let me try this in 4.0 and get back to you.

  • @lovelymammoth
    @lovelymammoth 2 года назад

    Great video! I have a question though. How do you export the composited image sequence?

    • @TheInfinites
      @TheInfinites  2 года назад +1

      Hey, glad you liked the tutorial!
      As for exporting it, just connect the final node to the composite node. Then set your output format and folder in the output tab and all that's left is to hit 'render animation'.

    • @lovelymammoth
      @lovelymammoth 2 года назад

      @@TheInfinites Thank you! Although, because I would like to compose it with an after effects composition, I would like to render the image sequence with alpha to all layers! is it possible?

    • @TheInfinites
      @TheInfinites  2 года назад

      @@lovelymammoth Yeah its entirely possible. Just make sure your render has alpha. Once that is checked, use 'png' as your output format.

    • @lovelymammoth
      @lovelymammoth 2 года назад

      @@TheInfinites You are awesome man! You really make a big contribution to the community and I thank you for that! Hope I can return the favor one day

    • @TheInfinites
      @TheInfinites  2 года назад

      @@lovelymammoth Thanks a lot! I'm just glad you've enjoyed the tutorial :)

  • @harshitrao8729
    @harshitrao8729 3 года назад

    I read ur description
    The last line 😂
    None's gonna offend btw

  • @vicky_at_24fps
    @vicky_at_24fps 3 года назад

    This video soo good but sadly has very few likes😔

  • @BlenderDefender
    @BlenderDefender 3 года назад

    How did you create this Tutorial so it looks like a presentation of Infographics? Did you do that yourself, or did you use an extra software for that?

    • @TheInfinites
      @TheInfinites  3 года назад +1

      So I made this in after effects and later added the voiceover. This type of animation, I believe, is called motion graphics. Plenty of tutorials out there if you're looking to learn :)

    • @BlenderDefender
      @BlenderDefender 3 года назад

      @@TheInfinites Ok, manual motion graphics, just as I thought. That is a big amount of work. Would give two likes if I could. Btw. Do you have a Gumroad or Artstation Store that I could recommend to help you? That would be a bit easier than recommending an entire patreon page (which has, just like mine, unfortunately no Patreons)

    • @TheInfinites
      @TheInfinites  3 года назад

      @@BlenderDefender Yup, it's a lot of manual work but it's fun and I enjoy it.
      Yes I do have an artstation page. If you search for "Onkar Domkawle", you'll find me.
      And yeah, even my Patreon is empty. In terms of supporters and my content. Back then i wasn't at all serious but now, there are a bunch of premium tutorials in line for next month. Would be cool to see you there.

  • @mikuri_13
    @mikuri_13 3 года назад

    Wow this tutorial is great! But I have an issue I cant find the solution for, maybe you will help :(
    The thing is when I change any value in compositor, it start rendering every layer again and I don't understand why this started happening from some point...

    • @TheInfinites
      @TheInfinites  3 года назад

      Hey,
      Ah, after making your changes, did you press render image? Ik this sounds stupid but i gotta know.

    • @mikuri_13
      @mikuri_13 3 года назад

      @@TheInfinites yes, I pressed f12 to render all the layers, but it just goes an rerenders it again all the time :(

    • @mikuri_13
      @mikuri_13 3 года назад +1

      @@TheInfinites ok I noticed it shows “compositing” progress bar at the bottom after any action, seems it’s not render (so sry for confuse), but it’s started being veeeery-very slow, blender just stuck for a minute or two. Don’t understand why…

    • @TheInfinites
      @TheInfinites  3 года назад +1

      @@mikuri_13 Yeah, blender's compositor is very slow. It's not realtime like Photoshop, Nuke or Fusion. As in, after every change, it goes back and calculates everything again. And it could get super slow when your node tree is big. So basically, if your laptop or workstation is good, then it's going to be fast otherwise it's going to be slow. And that's one of the reasons why I use Nuke. They say that in the future it's going to be better, whenever that is.

    • @mikuri_13
      @mikuri_13 3 года назад +1

      @@TheInfinites okk thanks, seems photoshop is my way for now :D
      Have a good day!

  • @lazaromizrahi4836
    @lazaromizrahi4836 2 года назад

    first of all, awesome video!! I don't know why when I render, in the reflection layer, I see the plane with its material, when only the reflection should be seen as in the video. I went through the video step by step, and yet I resolve it. maybe someone has had the same problem and can tell me what I'm doing wrong. Thank you!

    • @TheInfinites
      @TheInfinites  2 года назад +1

      Hey, are you sure you're using the glossy indirect pass? Also, make sure your blending mode is set to add.

    • @lazaromizrahi4836
      @lazaromizrahi4836 2 года назад

      @@TheInfinites yes, i activate the glossy indirect pass on the reflection layer. what do you mean with blending mode?
      you mean in the composition part?

    • @lazaromizrahi4836
      @lazaromizrahi4836 2 года назад +1

      @@TheInfinites
      Thank you so much! I could solve it. It was that it had to change from combined to glossy indirect once it was rendered

    • @TheInfinites
      @TheInfinites  2 года назад

      @@lazaromizrahi4836 awesome!

    • @TheInfinites
      @TheInfinites  2 года назад

      @@lazaromizrahi4836 yeah in the compositing part.

  • @rajendrameena150
    @rajendrameena150 Год назад

    Why blender cryptomatte has so many objects. Why not there should be one pass and it should pick object from that single pass.

    • @TheInfinites
      @TheInfinites  Год назад

      You're in luck cause Blender has actually updated their crypto pass. Now, it does exactly what you suggested.

  • @tomasyaconis7030
    @tomasyaconis7030 Год назад

    mi glossy indirect layer is fully black, what i am doing bad?