11:03 "Admit that you forgot that the grandmaster galaxy had a comet mission" Isn't the perfect run the only reason why people care about grandmaster galaxy?
lol one my nunchuks sometimes have a mind of their own and move Mario wherever they want him to go, and I have to unplug the nunchuk to use it again. My other one works fine though.
When i finally got to the end of The Perfect Run after many rages i fell of the map thinking there was something underneath and had to restart all over again!!!!
Because the "game over" screen in Galaxy 2 doesn't really work as a thumbnail and I wanted a cool pic of Bowser in it to signify that these levels are hard.
5:22 OH MY GOD NO, THAT GALAXY IS A NIGHTMARE. I remember spending HOURS trying to get that star. Btw where's that level where you had to use a Rock Mushroom to move to other platforms with no walls or bouncy ones? I don't remember its name but it was the worst. Edit: Melty Monster Galaxy - Star 2
#10: This is one of the longest stars I remember, of course because of Squizzard. What helped me was getting a Fire Flower, waiting for Squizzard to throw the balls, and then moving to the closest stones to get fireballs in. In Phase 2, just disable his bomb cannons as you dodge the balls and wait for him to open wide. After about 20 attempts on my first playthrough, I remember needing around 4 the second time. #9: Dino Piranha and King Kaliente should not give you any problems. With Major Burrows, avoid the dark patches he leaves behind and let him come as close as possible to you before you ground pound, since that gives you the most time to chase him. With Bouldergeist, spin the Black Boos close to him so you can attack him early and also neutralize his hands. Fiery Dino Piranha is the hardest one because after the first hit, every single cycle of "tail flames on, tail flames off" is 2 seconds. Just stay behind him, watch the cycle, and spin accordingly. #8: I really wish they didn't add the checkpoints here. In some ways, getting to the Boomsday Machine (particularly the cannon shot) is more difficult than fighting it. Also, like in the Cloudy Court Galaxy, that's Dark Matter instead of poison water. #7: What helps me here is tapping the control stick. I never had trouble with getting this. #6: Fun. Whenever you need to be in pretty much the same place to allow the Golden Chomp to keep rolling, do little things like tapping the control stick or crouching. That will delay the Cosmic Clones and will give you a bit more room, especially at the ! switch. #5: The spike wall jumps always were a hectic part, and about 10 of my 15 attempts I remember last taking on this star ended there. Again, it might pay to slide down certain walls so that you can delay the CCs. #4: I have to say the addition of Cosmic Clones does not compensate for making the yellow platforms static. The rotations on those were one of the few things that I found made Luigi's Purple Coins interesting, and now it's simply "improvise a route that both gets you Purple Coins and helps you evade the CCs", the star. Even with a third less time, I did not have problems here. #3: Make sure you get the Purple Coins in the flat areas. I found the Coin Ball's controls to be good on slopes for the most part, so there isn't much to go in the way of precise or tight inputs. #2: I legitimately think this is harder than The Perfect Run. On my second playthrough (which I remember more), it took me about 25 attempts, all because of the controls. The slide is way more slippery to adjust than I ever found the Star/Coin Balls to be, and so trying to consistently nab lines of coins and evade the Wigglers and Needle Plants is way harder than it needs to be. Even tapping the control stick seems to give Mario/Luigi a lot of momentum in that direction, so that didn't help me. Not to mention, re-orienting yourself if you start missing coins. Damn this star to Hell. #1: My 5th attempt was the first where I made it past the first section, and after that, I got through the rest. Don't rush, grab Star Bits where it's safe, and pelt the Bros. at the end with them. Frankly, I was kind of disappointed by it.
I agree with most of this list! I especially agree with the part where you said that most of the levels were forgettable. I honestly couldn't remember what to do in most of the stars you had on the list
Great Top 10! You know, I feel bad you had to painfully suffer through the Tall Trunk's Purple Coins. I knew that you'd put The Perfect Run and Luigi's Purple Coin Chaos in this Top 10! The Cosmic Clones from the Chompworks Galaxy are not that hard, actually (at least compared to the Flip-Out Galaxy, anyway). Personally, I wouldn't have placed the Boss Blitz Galaxy in this Top 10.
Three things I never got out of this game (obviously there’s more but I haven’t completed these items. Luigi’s purple coin run Rainbow road mayhem And for whatever reason, a star coin on a bird level. Not sure why that was a pain.
Tip for Purple Coin Beach Dash: For those of you who don't know, Yoshi will move automaticaly in the direction he's facing if he eats a Dash Pepper. If you want to complete this star easily, avoid moving the analog stick up. Just tap it in the direction you want to move.
My opinions on the stars: #10: Honestly, I found it more easy than hard. I beat it on my 1st/2nd try. #9: Okay, the bosses are easy to maneuver except for the Bouldergeist one. That one eats up a lot of time. #8: This is hard because of Bowser's cloud-sucking machine. It kills every hope I had on the run I was having. #7: If there were corpses in the game, I would have piles and piles on this one. The controls are so freaking sensitive!! #6: This might be easy if you like mind-numbing puzzles and plan exactly where to go. #5: This one was *HELL*. I like taking my time especially when I need it. But, in this star, I don't have time. :l #4: Never, not even for bets, would I play this hellish mission again. #3: I barely fluked this star in 5-7 attempts. I'm lucky. #2: I would switch 3 and 2 because 3 has more tight constraints than 2. #1: It took me 100-ish attempts to achieve destiny from a video game. These are _my_ opinions, so don't get pissed off If you disagree, 'kay?
The real rage kicks in when 241 stars almost beat the perfect run pause game to go to the bathroom and younger sibling turns off machine because "I wanna play just dance" and I still have not played in 2 years.
Even though it's a prankster comet list, you should've made an exception for the Chimp's challenges. I rage over those more than any other levels in the game. Especially the stomp challenge in Honeyhop Galaxy because I can never keep a consistent stomp chain going because I either fall short of the enemies and run into them, or I'm about to land on one of them, only to have them shoot me out of the way. That, or the Chimp's ice skating challenge in the one galaxy with Prince Pikante. It's the same as the one in Freezyflake, same pattern of things that you have to hit and same time limit, except you are required to get 100 more points to beat it
If the game had 243 stars Me: only one star to go! Game: The Perfect Run's Purple Coins Me: nope nope nope nope nope nope nope nope nope nope nope nope nope
The only way I would quit is if perfect run had all of these: 1. 1 hit point 2. Purple coins 3. Cosmic clones 4. A time limit of 1 to 2 minutes with no clocks to pick up
It's kind of funny because when I played the regular Squizzard level, that one caused me to rage, but when I did the daredevil run, I got it in one try. When I did the Cosmic Clones in the Chompworks, I was pretty much panicking by the time I ground pounded the button because I ground pounded right into a Clone. I still got the golden chomp onto the platform, but I only had one wedge of health so I was basically just running around the last area trying not to get hit. But I did realize that if you bump the joystick a bunch of times, Mario will move in short bursts, which can help slow down the clones
I got so lucky on the purple coin beach dash. I reached the end and I had 96 coins and 5 seconds. Luckily my hand was so unstable with the nunchuck, that I accidentally had Yoshi go around a whole group of three coins. So I quickly ran back and got them and then grabbed a fourth one just as the timer hit 0
I remember one of my hundred attempts at the perfect run... all the 3 boomerang bros were defeated and the launch star appeared But when I was just about to shake... one of the remaining boomerangs that were still flying even after they died hit me. All I wanted to do was to hang myself in my bedroom...
When I was 7, when I was on the Boss Blitz Throwback Throwdown Speed Run, I was stuck there for 2 weeks or something, having about 3 temper tantrums because of it. I was always very inconsistent with Bouldergeist. Normally Bouldergeist, even with the Daredevil star, was easy for me. But the time limit always made me stressed and made me take damage. When I got to Fiery Dino Piranha, I always had from 30 to 40 seconds left. Finally, when I beat it, I had 1 SECOND LEFT. You putting that star only on number 9 gives me crippling depression
I even thought this star was harder than the Perfect Run. And yes, I beat The Perfect Run when I was 7 and then when I fully replayed the game I was 8.
the chompworks shadow clone mission is BY FAR my #1 in difficulty since it's one of the few levels I haven't beat and have played over 100 times and I've never pulled my hair out so much in ANY mission except that one like...it's PAIN
In Cosmic clones in the chompworks there is actually a way to get rid of all the clones in the level. There are enough coins in the level to heal you so if u get hit by one clone then collect the coin the clones won't come and respawn again
So Galaxy 1 and two were my childhood, I 99.9% completed galaxy 2 all I needed was prankster for perfect run, I used a glitch involving bouncing on koopas to get 99 lives, I KID YOU NOT, I used that glitch about 6 times, and I used all 99 lives every time I could NOT do it, I literally had a seizure on the floor when I finally did it. It took SO LONG!
Also I found another secret. #5 Cosmic Clones in the Chomp Works. So you play though the level until you meet up with the Clones and what I did was that I kept getting hit by a clone then collecting a coin. I you keep doing this then you would run out of Clones. There are at least 10 Clones and at least 11 coins in the level. Thanks to this tactic I can now beat the Prankster Comet mission 1st try, every time. (Note: this take some practice.)
Any fight with the cloud mushroom ESPECIALLY the boomsday machine thing bowser jr uses. Stupid mission that took me ages! I am in awe of speedrunners for magically being able to scale the machine
I can’t say I appreciate how you knock this game for having a lot of throwbacks. The first game recycled its own levels in several instances and most of 2’s throwbacks are relegated to the special world. The more I revisit both games the better 2 seems to me.
@@Albert_Pecanio those two are only the beginning. In general the first game recycles its gimmicks more often. I’m not biased at all since I have a lot more memories with the first game, but the second game is just far better overall imo.
@@callinater6133 mhm. I've seen you slander galaxy 1's post game content for not being varied enough, and now you let galaxy 2 off the hook for recycled content. And actually, the recycled gimmicks give a sense of unity and cohesion to levels that add on to the beauty of the game and make it more complete. It's like saying that pull stars should only be used once because otherwise you're recycling content. Having such a variety makes a game gimmicky. also other than replay ability, what else makes the 2nd game far better overall? just asking. also sorry if my comment came out a bit too aggressive. I was just pointing out some things that plenty of galaxy 2 fans ignore.
@@Albert_Pecanio I do not slander galaxy 1’s post game if we’re talking post-bowser, even if it still has problems. Playing the game again as Luigi isnt worthwhile content. It’s a neat bonus but it’s not something that should be used to say that the game has more worthwhile content. 2’s post-game after 120 stars is better because it at least changes how you approach the levels. The only real problems it has are some lacking QoL features which make it drag out longer than it needs to. What makes 2 a better game overall imo, are due to reasons that people would use to compare other mario games. The gameplay is more engaging, the levels are more varied and the game’s gimmicks are in service to the platforming a lot more than the first game’s were. A much better roster of power ups which change up the game in more meaningful ways while not betraying the platforming. Among other things. Really, galaxy 2 is simply a more refined take on the formula set up in the first game. The world building isn’t as interesting but when it comes to the metrics people typically use to judge mario games, galaxy 2 is better in most ways.
number 10 is actually 2× more easier with a second player- the second player can stop and destroy the projectiles in midair while you spam squizzard with fireballs with no worries
5:41 "Letsa go- OH SHIT!"
Neatoran Male Nice Profile Pic
ayy demon days
More like 5:42
That part got me laughing too hard.
Also, lemme just post 8:43. That made me lose my shit.
One time in Super Mario Galaxy 2 I was hit and my HP was reduced to zero, but I landed on a coin and survived.
What if you died on your last life right as a 1-up rolled to you?
EqualsPeach
That would be very bad.
HOLY CRAP THE SAME THING HAPPENED TO ME AS WELL! I THOUGHT I WAS THE ONLY ONE! :D
Same Thing happenned in a long time ago and Equals you should have that 1-up like it counts
Lucky you. The game never showed me mercy.
11:03 "Admit that you forgot that the grandmaster galaxy had a comet mission"
Isn't the perfect run the only reason why people care about grandmaster galaxy?
Literally instead of forgetting about the comet I forgot about the actual level
I figured you’d forget The Perfect Run WAS a Prankster mission.
@@EqualsPeach Ohh ok that makes sense
Pff u think these levels are hard
Trying playing them with a nunchuck that sometimes has a mind of its
Own......
Try playing them with a friend.
So literally every nunchuck made?
You do know that shaking the Nunchuk has the same effect as shaking the Wiimote.
yes i do know that.
i have an wii nuchunk that is old and havent found a replacement
lol one my nunchuks sometimes have a mind of their own and move Mario wherever they want him to go, and I have to unplug the nunchuk to use it again. My other one works fine though.
I've got a quicker list
Number 1:
All of them.
Kuco
good one
They are all easy
so The Perfect Run is the same difficulty as the very first star in Sky Station Galaxy?
Only the prankster comets
@@markymark443 no lol the perfect run is way easier
When i finally got to the end of The Perfect Run after many rages i fell of the map thinking there was something underneath and had to restart all over again!!!!
There is a 1up mushroom there. You have to save a couple clouds to get it
@@EqualsPeach annoying right?
Oh shoot! 5:42
2:47 'Bouldergeist doesn't try to punch you'
Look at 2:40
I see that. What I mean is that as he drops all the rocks, he tries to crush you right away, giving you a better opportunity to hit him.
Oh, I think I understand now. Thanks!
No prob. =)
Well this list is opinion based. I also got that first try but just barely. I think it definetly deserves a place on this list.
Oh wow. 🤣
The speed run on bossblitz took me forever because one wrong move on boulder geist and it takes another minute and a half
The same kinda applies to Major Burrows
why is the Thumbnail Out of the super Mario Odyssey Trailer if this is about Mario Galaxy?!
Because the "game over" screen in Galaxy 2 doesn't really work as a thumbnail and I wanted a cool pic of Bowser in it to signify that these levels are hard.
But still. My Galaxy 1 Top 10 had Prince on the thumbnail.
gemtem read the description dude
EqualsPeach no, your just clickbaiting
Gdogvolt no, your f$&@ing stupid.
5:22 OH MY GOD NO, THAT GALAXY IS A NIGHTMARE. I remember spending HOURS trying to get that star.
Btw where's that level where you had to use a Rock Mushroom to move to other platforms with no walls or bouncy ones? I don't remember its name but it was the worst.
Edit: Melty Monster Galaxy - Star 2
Super Mario Galaxy 2 is better than Galaxy 1 in my opinion.
Squeaks, most people agree with that
@@Mike-Al Not all of them.
@@Mike-Al no?
Mike Hunt Puzzle Plank is pretty cool. The rest are pretty forgettable though so I agree. The first game just feels like it has so much more soul.
i think the 1st game is a lot better. also how in the world is this related?
Galaxy 1: easy
Galaxy 2: spin and hope for the best.
The tree top slide when I completed it "YAAAAAAAS"
#10: This is one of the longest stars I remember, of course because of Squizzard. What helped me was getting a Fire Flower, waiting for Squizzard to throw the balls, and then moving to the closest stones to get fireballs in. In Phase 2, just disable his bomb cannons as you dodge the balls and wait for him to open wide. After about 20 attempts on my first playthrough, I remember needing around 4 the second time.
#9: Dino Piranha and King Kaliente should not give you any problems. With Major Burrows, avoid the dark patches he leaves behind and let him come as close as possible to you before you ground pound, since that gives you the most time to chase him. With Bouldergeist, spin the Black Boos close to him so you can attack him early and also neutralize his hands. Fiery Dino Piranha is the hardest one because after the first hit, every single cycle of "tail flames on, tail flames off" is 2 seconds. Just stay behind him, watch the cycle, and spin accordingly.
#8: I really wish they didn't add the checkpoints here. In some ways, getting to the Boomsday Machine (particularly the cannon shot) is more difficult than fighting it. Also, like in the Cloudy Court Galaxy, that's Dark Matter instead of poison water.
#7: What helps me here is tapping the control stick. I never had trouble with getting this.
#6: Fun. Whenever you need to be in pretty much the same place to allow the Golden Chomp to keep rolling, do little things like tapping the control stick or crouching. That will delay the Cosmic Clones and will give you a bit more room, especially at the ! switch.
#5: The spike wall jumps always were a hectic part, and about 10 of my 15 attempts I remember last taking on this star ended there. Again, it might pay to slide down certain walls so that you can delay the CCs.
#4: I have to say the addition of Cosmic Clones does not compensate for making the yellow platforms static. The rotations on those were one of the few things that I found made Luigi's Purple Coins interesting, and now it's simply "improvise a route that both gets you Purple Coins and helps you evade the CCs", the star. Even with a third less time, I did not have problems here.
#3: Make sure you get the Purple Coins in the flat areas. I found the Coin Ball's controls to be good on slopes for the most part, so there isn't much to go in the way of precise or tight inputs.
#2: I legitimately think this is harder than The Perfect Run. On my second playthrough (which I remember more), it took me about 25 attempts, all because of the controls. The slide is way more slippery to adjust than I ever found the Star/Coin Balls to be, and so trying to consistently nab lines of coins and evade the Wigglers and Needle Plants is way harder than it needs to be. Even tapping the control stick seems to give Mario/Luigi a lot of momentum in that direction, so that didn't help me. Not to mention, re-orienting yourself if you start missing coins. Damn this star to Hell.
#1: My 5th attempt was the first where I made it past the first section, and after that, I got through the rest. Don't rush, grab Star Bits where it's safe, and pelt the Bros. at the end with them. Frankly, I was kind of disappointed by it.
datautisticgamer LMAO HARDER THAN THE PERFECT RUN🤣🤣🤣🤣🤣🤣🤣
@Nicholas Velasco I did tall trunk purples on my third try
I DID THE PERFECT RUN IT TOOK ABOUT 3 WEEKS I'M RAGE MODE IT'S SO HARD
R A G E
ECBGAMER23 BILLESDON It took me about two hours.
I also beat the first game to
took me about 3 tries. The game is relatively easy compared to older marios
It took me a year (I was 10)
12:44 I will always hate myself for thinking something was underneath there...
Imagine 243 power stars
Me: one more star!
Game: Luigi's daredevil fast-foes purple coin chaos
Me:...
7:30 LOL that is exactly what happened to me
The hardest level for me is the perfect run
The section I usually find the hardest is the final section
I agree with most of this list! I especially agree with the part where you said that most of the levels were forgettable. I honestly couldn't remember what to do in most of the stars you had on the list
Also, I hate the stupid stupid stupid slizzard thing, YOU JUST CANT SHOOT IT I SWEAR
Yeah, Galaxy 2 had far more galaxies than Galaxy 1, which didn't help matters much. =P
At 2:41 the in game timer is the same as the video timer.
Lol your right
I love how you ended the explanation for the number one with "and then...THIS!"
I thought it was a fitting way to introduce that section. =P
Great Top 10!
You know, I feel bad you had to painfully suffer through the Tall Trunk's Purple Coins.
I knew that you'd put The Perfect Run and Luigi's Purple Coin Chaos in this Top 10!
The Cosmic Clones from the Chompworks Galaxy are not that hard, actually (at least compared to the Flip-Out Galaxy, anyway).
Personally, I wouldn't have placed the Boss Blitz Galaxy in this Top 10.
You're entitled to your own opinion, if you think Boss Blitz is easy, then think that. It isn't difficult with practice.
I have 158 stars
Three things I never got out of this game (obviously there’s more but I haven’t completed these items.
Luigi’s purple coin run
Rainbow road mayhem
And for whatever reason, a star coin on a bird level. Not sure why that was a pain.
Tall Trunk's Purple Coin is easy.
2:41 >bouldergeist tries to punch mario
2:47 >'bouldergeist no longer tries to punch you'
.... whats with the thumbnail? Wrong game my dude
I was considering using one of the many Bowser images from the Nintendo Switch Parental Controls video.
EqualsPeach oh ok
catyoshi 47 he changed it now
catyoshi 47 it’s the right game
catyoshi 47 he changed it
Tip for Purple Coin Beach Dash: For those of you who don't know, Yoshi will move automaticaly in the direction he's facing if he eats a Dash Pepper. If you want to complete this star easily, avoid moving the analog stick up. Just tap it in the direction you want to move.
My opinions on the stars:
#10: Honestly, I found it more easy than hard. I beat it on my 1st/2nd try.
#9: Okay, the bosses are easy to maneuver except for the Bouldergeist one. That one eats up a lot of time.
#8: This is hard because of Bowser's cloud-sucking machine. It kills every hope I had on the run I was having.
#7: If there were corpses in the game, I would have piles and piles on this one. The controls are so freaking sensitive!!
#6: This might be easy if you like mind-numbing puzzles and plan exactly where to go.
#5: This one was *HELL*. I like taking my time especially when I need it. But, in this star, I don't have time. :l
#4: Never, not even for bets, would I play this hellish mission again.
#3: I barely fluked this star in 5-7 attempts. I'm lucky.
#2: I would switch 3 and 2 because 3 has more tight constraints than 2.
#1: It took me 100-ish attempts to achieve destiny from a video game.
These are _my_ opinions, so don't get pissed off If you disagree, 'kay?
I like hearing your opinions. =D
DaGuy101 on number 4 I got all the coins but I accidentally fell in a pit
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK
DaGuy101 for #1. Oh yeah I can do better, I beat in 100 attempts, plus 1. #somlg
Got number 3 1st try somehow.
Luigi
Bouldergeist can still punch
2:45 yes he does
Here’s my top ten
10. Tall Trunk’s Purple Coin Slide - Tall Trunk Galaxy
9. Luigi’s Purple Coin Chaos - Mario Squared Galaxy
8. Silver Stars on the Cyclone - Stone Cyclone Galaxy
7. Boomsday Machine Daredevil Run - Bowser Jr.’s Boom Bunker
6. Masterpiece Speed Run - Rolling Masterpiece Galaxy
5. The Ultimate Test - Grandmaster Galaxy
4. Cosmic Clone Wall Jumpers - Flip-Out Galaxy
3. Squizzard’s Daredevil Run - Slipsand Galaxy
2. Purple Coins on the Rainbow Road - Rolling Coaster Galaxy
1. The Perfect Run - Grandmaster Galaxy
4:20 lol
Ironic User weed day
Ironic User HILARIOUS AND ORIGINAL
Tage Wiréen ikr
Tage Wiréen Calm down.
The real rage kicks in when 241 stars almost beat the perfect run pause game to go to the bathroom and younger sibling turns off machine because "I wanna play just dance" and I still have not played in 2 years.
*essay due in 15 minutes
*EqualsPeach uploads a 13.5 minute video
*priorities kick in
Good procrastinator.
1.5 minutes for a paragraph, let's say I wasn't exactly a thesaurus.
GogupTheTaco tbh
Luigis purple coin chaos was so incredibly hard for me as a 6-10 year old, it took me 4 years to beat
oshit Callie commented on my video
@@EqualsPeach consider it a blessing
Done
squizzard? more like...
squidward
4:21 Very bizarre. I recently re- played this game and I did this star on my first try with 116 coins. Maybe I'm lucky.
A video that I can actually relate to
FINALLLY a channel that knows what comedy is
At the end on the perfect run where you meet Rosalina there is a secret on the underside of the planet(only 4 thee brave)
Walter Bell WHAT? NO IT TOOK ME YEARS TO FINISH THE PERFECT RUN I'M NOT DOING IT AGAIN GAAA
lol kk not gonna force u or anything just something my brothers found out
Who did you expect, Sportaflop? Wait are you sure there's nothing?
At least one person must have fell for this fell for this. I bet they feel really dumb.
Challenge accepted.
13:05 wait a damn second, theres a 243rd star... thats it im fucking done (drops disc into the woodchipper)
Mario: dang it the princess is lost in a million light years. I need Rosalina now!
Bowser: ha ha ha foolish Mario rosalina is dead.
Rosalita is dead? o_o
Maybe
@@EqualsPeach OOFOOFOOF
Lmao just kinda started watching your videos and they’re funny as hell
The Perfect Run is the reason why I quit Super Mario Galaxy 2
The level took me about a month and a half to beat.
Have you beaten it now?
If you just play as Luigi more, you get used to his bad traction and it becomes more practical because of his better jump and his INSANE triple jump.
Oh boy! Cant wait for chuggaaconroy to fail on these!
I definitely want see chuggaa's comments on these levels.
Bro the perfect run fucked me up when i was younger
It pisses me off about how you roast my childhood game lol
I already roasted my childhood game first. =P
lol FeelsBadMan, love the video though :P
@@EqualsPeach can you do easiest mario galaxy 1 stars and galaxy 2's easiest stars
Perhaps... but then I’d have to play the games again =P
Even though it's a prankster comet list, you should've made an exception for the Chimp's challenges. I rage over those more than any other levels in the game. Especially the stomp challenge in Honeyhop Galaxy because I can never keep a consistent stomp chain going because I either fall short of the enemies and run into them, or I'm about to land on one of them, only to have them shoot me out of the way. That, or the Chimp's ice skating challenge in the one galaxy with Prince Pikante. It's the same as the one in Freezyflake, same pattern of things that you have to hit and same time limit, except you are required to get 100 more points to beat it
Nice thumbnail
the best about the purple coins on the rainbow road was, that my nunchuk was broken all the time.
"Please Connect your Nunchuk" I raged sooo hard
If the game had 243 stars
Me: only one star to go!
Game: The Perfect Run's Purple Coins
Me: nope nope nope nope nope nope nope nope nope nope nope nope nope
Lucas Kottler timed perfect run's purple coins would be near impossible
@@obi-wankenobi5730 But it's very very hard to complete the level...
The only way I would quit is if perfect run had all of these:
1. 1 hit point
2. Purple coins
3. Cosmic clones
4. A time limit of 1 to 2 minutes with no clocks to pick up
Jeez, imagine that but with cosmic clones chasing you around the entire level...
On the throwback throwdown speed run I almost had a heart attack because I won at the last second. Literally the last second.
Boss bits Isn't 9 it should be like 5 or 4
Its opinion based. It might be harder for you but it isn't for Equalspeach.
ECBGAMER23 BILLESDON The fiery Pirhna is the hard part... but I died enough trying to beat it in Galazy 1.... in Galazy 2 that was a breeze
I don't think it should be on the list at all - one of the easier stars in the game.
It's kind of funny because when I played the regular Squizzard level, that one caused me to rage, but when I did the daredevil run, I got it in one try.
When I did the Cosmic Clones in the Chompworks, I was pretty much panicking by the time I ground pounded the button because I ground pounded right into a Clone. I still got the golden chomp onto the platform, but I only had one wedge of health so I was basically just running around the last area trying not to get hit. But I did realize that if you bump the joystick a bunch of times, Mario will move in short bursts, which can help slow down the clones
I got so lucky on the purple coin beach dash. I reached the end and I had 96 coins and 5 seconds. Luckily my hand was so unstable with the nunchuck, that I accidentally had Yoshi go around a whole group of three coins. So I quickly ran back and got them and then grabbed a fourth one just as the timer hit 0
Pfffff how much ego can you put in one video?
Michael Appleseed 21
For real? That many times?
Michael Appleseed Yeah.
Pfff Well thanks for counting, I'm not going to try and watch this again
Michael Appleseed Your welcome. :D
I feel so good to have completed all of these.
Purple Coin Beach Dash was easy. I beat it in the 1st try.
“Bouldergheist no longer tries to punch you” uhhhh 2:41
The perfect purple coin run; thank GOD this isn't a real level
I remember one of my hundred attempts at the perfect run... all the 3 boomerang bros were defeated and the launch star appeared
But when I was just about to shake... one of the remaining boomerangs that were still flying even after they died hit me.
All I wanted to do was to hang myself in my bedroom...
This game gives me back so much memories
In Tall Trunks galaxy I love that Rainbow Cruise Song ! It reminds me of my childhood and memories when I was little
When I was 7, when I was on the Boss Blitz Throwback Throwdown Speed Run, I was stuck there for 2 weeks or something, having about 3 temper tantrums because of it. I was always very inconsistent with Bouldergeist. Normally Bouldergeist, even with the Daredevil star, was easy for me. But the time limit always made me stressed and made me take damage. When I got to Fiery Dino Piranha, I always had from 30 to 40 seconds left. Finally, when I beat it, I had 1 SECOND LEFT.
You putting that star only on number 9 gives me crippling depression
I even thought this star was harder than the Perfect Run. And yes, I beat The Perfect Run when I was 7 and then when I fully replayed the game I was 8.
the chompworks shadow clone mission is BY FAR my #1 in difficulty since it's one of the few levels I haven't beat and have played over 100 times and I've never pulled my hair out so much in ANY mission except that one like...it's PAIN
And the chimp missions, it goes without saying that chimp can go swim in lava
9:14 “that should drive you from zero to f___ this faster than I can fiNISH THIS SENT-“
pffft
6:17 you had invincelbility because you were flashing red
Megahammer’s Daredevil Bash is the bane of my existence
I actually really really enjoyed the desert galaxy. That was totally one of my favorites. And I loved that boss battle.
The purple coin ball rolling one traumatized me
"Let's a go! oH SH*T"
oh my god I'm dying XD
I don't find Slip Sand Galaxy forgettable, it is one of the best designed desert levels with an evening theme. Boring was Dusty Dunes.
and the Sand Kingdom.
tbh Squizzard's Daredevil Run wasn't that hard for me. Yea, the fire was kinda hard to control, but I was really good with the nunchunk.
In Cosmic clones in the chompworks there is actually a way to get rid of all the clones in the level. There are enough coins in the level to heal you so if u get hit by one clone then collect the coin the clones won't come and respawn again
Cosmic clones in the chompworks was a nightmare
Oh damn, I had no idea MrBean made mods for SMG2. Looks like I'm revisiting this game...
So Galaxy 1 and two were my childhood, I 99.9% completed galaxy 2 all I needed was prankster for perfect run, I used a glitch involving bouncing on koopas to get 99 lives, I KID YOU NOT, I used that glitch about 6 times, and I used all 99 lives every time I could NOT do it, I literally had a seizure on the floor when I finally did it. It took SO LONG!
Also I found another secret. #5 Cosmic Clones in the Chomp Works. So you play though the level until you meet up with the Clones and what I did was that I kept getting hit by a clone then collecting a coin. I you keep doing this then you would run out of Clones. There are at least 10 Clones and at least 11 coins in the level. Thanks to this tactic I can now beat the Prankster Comet mission 1st try, every time. (Note: this take some practice.)
I haven't played galaxy 2 in forever, but I do remember that I beat the tall trunks purple coin run with 134 coins at the end
that chompwork galaxy clone thingy is hell to me
FINALLY someone talks about the tall trunk purple coin slide! Damn thing was my worst nightmare back when I first played.
Galaxy is my favorite game of all time. I grew up with it
Same here =P
Stone Cyclone, Boss Blitz speed run, the perfect run...
Oh and that green star in Fiery Flotilla and Boo Moon
i didn't play this game for 2 years, tried the tall trunk purple coin mission, and somehow did it first try
SMG 2 grandmaster galaxy the perfect run
SMG 3 clones on the grand master galaxy daredevil run
Any fight with the cloud mushroom ESPECIALLY the boomsday machine thing bowser jr uses. Stupid mission that took me ages! I am in awe of speedrunners for magically being able to scale the machine
Purple coin beach dash is a lot harder when your disc is scratched so you can only play certain galaxies for a little bit before they crash : p
I can't be the only one that shakes the Wii Remote during the pull stars so that I can just go above and below all the obstacles
YOU NEVER HAD TO BEAT THE HAMMER BROS.!!!? 🤯😭 Talk about several wasted hours trying to finally 100% my favorite childhood game.
the rolling ball purple coins drove me crazy there were a couple 99 coin finishes
Honestly, #5 is my #2 because it was the _only level_ where I had cosmic Rosalina show up when I never had her show up otherwise...
Cosmic Clones in the Chompworks is a PAIN IN THE ASS
Indeed it is.
I fell off the island with Rosalina, because I thought there was something under the island
I can’t say I appreciate how you knock this game for having a lot of throwbacks. The first game recycled its own levels in several instances and most of 2’s throwbacks are relegated to the special world. The more I revisit both games the better 2 seems to me.
lol. gold leaf + sea slide secret star are the only examples of recycled content. Besides they improve off the original. a very biased statement
@@Albert_Pecanio those two are only the beginning. In general the first game recycles its gimmicks more often. I’m not biased at all since I have a lot more memories with the first game, but the second game is just far better overall imo.
@@callinater6133 mhm. I've seen you slander galaxy 1's post game content for not being varied enough, and now you let galaxy 2 off the hook for recycled content. And actually, the recycled gimmicks give a sense of unity and cohesion to levels that add on to the beauty of the game and make it more complete. It's like saying that pull stars should only be used once because otherwise you're recycling content. Having such a variety makes a game gimmicky.
also other than replay ability, what else makes the 2nd game far better overall? just asking.
also sorry if my comment came out a bit too aggressive. I was just pointing out some things that plenty of galaxy 2 fans ignore.
@@Albert_Pecanio I do not slander galaxy 1’s post game if we’re talking post-bowser, even if it still has problems. Playing the game again as Luigi isnt worthwhile content. It’s a neat bonus but it’s not something that should be used to say that the game has more worthwhile content. 2’s post-game after 120 stars is better because it at least changes how you approach the levels. The only real problems it has are some lacking QoL features which make it drag out longer than it needs to.
What makes 2 a better game overall imo, are due to reasons that people would use to compare other mario games. The gameplay is more engaging, the levels are more varied and the game’s gimmicks are in service to the platforming a lot more than the first game’s were. A much better roster of power ups which change up the game in more meaningful ways while not betraying the platforming. Among other things.
Really, galaxy 2 is simply a more refined take on the formula set up in the first game. The world building isn’t as interesting but when it comes to the metrics people typically use to judge mario games, galaxy 2 is better in most ways.
number 10 is actually 2× more easier with a second player- the second player can stop and destroy the projectiles in midair while you spam squizzard with fireballs with no worries
BUT THAT FREAKING ROLLING MASTERPIECE PRANKSTER STAR
The rainbow road one made me stay up all night and when I finally did it I instantly fell asleep
Cosmic clone in the chomp works is sooo hard like I can't stand on anything thats why I agree with you
Honestly Luigi's slippy shoes never made life difficult for me. I played as him every chance I got.
same
The tall trunk purple coin level was actually pretty easy for me, but when I was little, I sucked at this star