Datach Joint ROM System retrospective: Barf-code battler | NES Works Gaiden
HTML-код
- Опубликовано: 5 сен 2024
- By patron request, this week's video shifts up the temporal alignment of the NES Works Gaiden series to leap forward from the end of 1984 for Famicom to the end of 1992?! Yes, that's right, we spring forward in time here to look at the Japanese equivalent of the Aladdin Deck Enhancer, except one reliant on an even bigger gimmick than simply packing in universal game chips in order to accept smaller, less expensive sub-cartridges. Bandai dared to push the bleeding edge of what the market would bear here by forcing players to make use of collector cards emblazoned with bar codes in order to be able to play their video game at all. It's a bold innovation! And a terrible one! Learn all about it here.
Video Works is funded via Patreon ( / gamespite ) - support the show and get access to every episode up to two weeks in advance of its RUclips debut! Plus, exclusive podcasts, eBooks, and more!
A few years back a friend of mine scanned the barcode of her supermarket own-brand rice pudding, and the scanner told her it was...Mickey Mouse's Castle of Illusion for the Master System.
Sadly, when we later scanned the barcode for a copy of Mickey Mouse's Castle of Illusion, it didn't register as Tesco Rice Pudding.
Thank you as always for fulfilling my request, Jeremy! I particularly appreciate the dive into why this piece of crud is so expensive and poorly catalogued in the West.
I'm happy you enjoyed it! Now for the love of god, someone please take this cursed piece of tech off my hands -_-
@@JeremyParish i will
I still remembered when I first heard of the Datach as a kid just out of random from a video I watched of a guy showcasing the device in action and had a few barcodes from household products that worked on it. One of them being from a pancake mix.
You keep teasing that Cassette Vision retrospective... Looking forward to it.
Gotta track down all the games first. It’s more difficult than you might expect!
@@JeremyParish Nice - looking forward to this as well!
@@JeremyParish As a former collector, I believe it!
at least once Bandai put the ring on Namco’s finger, they'd learn some restraint.
Emphasis on some.
True. They now had a video game company they couldn't f--k up completely.
Perpetually discovering new, fascinating nooks & crannies of gaming history. The past truly is another country
You know what? It still works after all this time, and it works fast, and I think that alone is something to appreciate about this obscure footnote of history.
Never heard of this before. Fascinating. Also, GALF!
Oh hey, that thing that had a DBZ game on it.
WAIT THERE WAS A YU YU HAKUSHO GAME??!
And it can be yours for the low, low price of $1500!
@@JeremyParish @June The Fox
Or you get Yū Yū Hakusho 2: Kakutō no Sho for the SuFami instead.
Only costs 1490 bucks less and doesn't have the Bandai asterisk attached to it.
@@JeremyParish holy shit
@@JeremyParish I'm in the process of selling my kidney right now
Giving up your pee to acquire poo, eh?
Truly a piece of hardware representative of the makers of SD Gundam games...
I had no idea "Barcode Battler also-rans" were a thing, but I guess with how massively successful Epoch was with that, it was bound to happen.
I remember hearing that during the Barcode Battler days, some stores had a run on a certain brand of soup whose barcode gave players some high stats or items to use.
I owned a Barcode Battler back in the 90s- what a strange device it was. On an unrelated note, for almost a year in the 90’s, there were always these mysterious holes in every cereal box where the barcode should be.
What an interesting piece of history you have found
Scanning the barcodes while the thing is in the console sounds like a recipe to have the thing accidentally de-datach itself while the game is running.
that the name
Excellent work, as always
With each passing video, Jeremy comes closer and closer to being swallowed into the VHS noise
He seriously needs to invest in a head cleaner cassette
The playback deck is clean, which is why there are no more tracking issues, but I record on VHS-C cassettes and it's been really hard to find a cleaner in that format.
Wonder if Mattel took inspiration from this when making the HyperScan. Probably not, otherwise they might have realised it wasn’t a good idea.
they both stole the barcode battler
Marathon 2: Durandal was the last thing I was expecting to see on this video. I approve :)
About time for an in depth video on this! Thank you!
Viewer: ahh yes another week with nes works gaiden, what hidden diamond from japan shall jeremy uncover this time
Jeremy: B A R C D O D E S
Yet another retro product I'm glad to know exists but have no desire to spend thousands of dollars on. Thanks Jeremy! ^_^
Great video as usual. Bandai did this again on the Super Famicom with the SuFami Turbo adapter. Took me quite a while to complete that set of 13 games.
I'd love to see you do a video on that some day.
Great video as always Jeremy! I love when the more obscure unknown stuff gets a chance to shine. I can appreciate that you did away with the VHS look when actually showing the device being used, since we likely wouldn't ever get a chance to see it be used otherwise lol
What a bizarre piece of tech. It would make sense (especially post--bubble) but for the cards, which add nothing but a headache and eventual heartbreak when a poor kid loses his beloved Goku.
This discussion about what it means to collect every NES game makes me want to update a Tim Rogers-ism: The NES is bigger than itself.
Wow, the clip of Super Marathon sent me into a panicked frenzy, I had NEVER heard of a Pippin port of Marathon
I'd never heard of ANY Pippin games
AFAIK it was the whole trilogy?
@@DanielMonteiroNit From what I see it was Marathons 1 and 2. Infinity came out on Mac only a couple months before this port.
I have no idea how I’ve never found this channel
Nice! Love when such obscure stuff is covered!
also, anyone is reminded of the Hyperscan? hope a video on that is made at some point!
The Pokemon arcade machines in Japan that allow catching Pokemon and collecting cards they spit out and maybe later use again sounds so fun... ;~;
The best "addon toy you need to play the game" system was Lego Dimensions, because the toy is also an actual (if tiny) Lego set.
I know the history of DBZ, but my mind always places it in the late 90s/early 2000s thanks to the delay in Western popularity. Always initially throws me for a loop when I see it on a product a decade prior.
I hope I live long enough to see Jeremy get to the good SD Gundam games.
The only hope is if we switch out for robot bodies.
yeah this thing looks like a late idea that was half-assed at best.
Livin' life the Bandai way, baby
This would be like if Nintendo made you buy an E-reader and swipe a card for each mario kart character you wanted to race as in super circuit
I had a Barcode Battler. It was an OK product as far as handheld LCD games went.
Basically a numbers only JRPG style turn based Battle. The game modes were 2 player, adventure,and the final battle mode which required the "boss cards" and (if you wanted any hope of winning) a pass code you earned from playing the adventure mode (which also acted as a progress save)
You scaned in a character (or two in adventure) and item(s) cards which boosted various stats and could have attributes like single use, effect enemy, etc. It was fun but the only annoying thing was spells were represented by numbers so it be trial and error if you lost the manual.
Wonder if bar codes on gaming will ever make a return. They always seem to be a flash in the pan that just become a headache to collect later.
I don't see why they would. The point of them was that bar codes were a convenient way to input new data into a game in a time when storage was at a premium. But even at the time the amount of data was miniscule; a VERY long barcode could MAYBE get you 10 or 20 bytes of data. And we live in a world now where storage is cheap and everything is connected to the internet; why swipe a bunch of cards when you can just tap a button and download whatever you're looking for?
I would say maybe QR codes, but they share another problem with barcodes which is ALSO exacerbated by modern tech, and that is that they can be easily shared. Why sell something that can be printed out and swiped for free or even just scanned directly from a computer monitor when you can just have the purchase directly in-app?
Yeah, nah, those days are over. They were flash in the pan because even at the time that's all they could really ever be. The only viable evolutionary line of that kind of product probably reached it's final form with Amiibos/Skylanders/Disney Infinity. You buy a toy and as a purchase incentive the toy itself unlocks something for you in another product. Just watch out for the day when they start selling those as blind boxes...
I remember having a LCD handheld called Scannerz. Barcode fun that felt like magic, then Monster Rancher came out.
I am surprised to see that two companies in different regions came up with the idea to put the re-usable cartridge parts in a peripheral to offer cheaper games and that both of them didn't release such an idea until AFTER the SNES had come out when it was clear the NES/Famicom was on the way out. Maybe that wasn't so obvious at the time? In Japan this was essentially the first transition to a new console generation and in America the pre-NES generation ended in the crash so we had never had a smooth transition from a market leading console to its successor. Did these companies think the older system would just continue to have support indefinitely? As a kid at the time the attitude was that the NES was old hat the second the SNES came out and we didn't need any prior console generation patterns to base that on. I wonder if that concept would have worked out better for a product that came out around 1988 or so when the NES was still current.
Man I love your videos 👍🏼
I certainly appreciate the look at Datach Joint and it's various games which appear to be anime-based shovelware games (as you say, Yu Yu Hakusho is more unusual than a Dragon Ball Z game or an SD Gundam game).
The only thing I really remember on the whole barcode battler thing was in an old issue of EGM somewhere in their import previews section they talked about it, apparently there was one specific brand of ramen that generated the best monsters so it was always sold out?! I guess the idea was neat at the time, anyway.
Awesome content, as always.
Had a similar experience with clueless longplays when I was trying to look at different versions of Tower of Druaga. So many of the longplays just rush for the keys and doors, never finding any of the hidden items you're supposed to find.
Which is especially painful because the second hidden item increases the player's speed to a point of relative playability. So you need get to see the game played at its proper speed in those videos.
I'd love to see if there'd be a way to really confuse the hell out of that scanner with out of format barcodes; but I'd imagine those watermarks on the card are there for a reason.
Oooh, Virtual Boy Works coming in August. As big a failure as it was, I still have a soft spot for that machine. Looking forward to that.
I love the intro getting more and more screwed each time, eventually it will just be your voice over horizontal VHS corruption lines
Definitely bummed that the only Yu Yu Hakusho game for the system was on this; let alone how rare and expensive it. I'd like to think a late era game would have been at amusing.
The videos where you show no restraint in showing your distaste for a game or system are extremely fun. You really go in on this kind of garbage while still doing your professional delivery and research due diligence. Rarely do you get that kind of a fun trashing with academic level research.
Has anyone tried scanning the barcode for the Datach Joint ROM system on the scanner?
joints and roms, 2 things punishable by death in japan
edit: this is the most barcode scannery barcode scanner i've ever seen, good god
Heh, this reminds me of that Mattel game console. No, not the good one, the other one.
Those barcodes looking like og nowadays micro transactions.
So it's basically a slightly/somewhat better Hyperscan add-on for the Famicom?
Anyone else get Hyperscan flashbacks from this video?
It should have been released in the USA in the first place. 😀👍🎮
GALF!
That's interesting I've never heard of that thing, sucks you have to have the cards to even play the games
I feel the need to put this video on a VHS and play it on a CRT. I really love the new aesthetic here; adds such a stylistic comfort!! It's distinctively Jeremy Parish, and I adore every bit of it~!!
those 80s tv vibes, perfect RF interference
Bandai found a better anti-piracy method then Nintendo's infamous lock-out chip.
OMG SHIN CHAN!
me wrt bandai when super robot wars, summon night or digimon are involved: i love all my children equally
me wrt bandai when anything else is involved: i don't care for bandai
I will add this, the Mega Drive Doraemon game seems to have had no involvement from Epoch, likewise with Meikyuu Daisakusen (known to Americans as Cratermaze) and Dorabian Night. Ironically enough Cratermaze and Gozansu (the Mega Drive game) are far better than at least the first Doraemon SNES game, which is the only one I played. Along with the SNES treatments of Legend of Heroes I & II and Dragon Slayer 1 GB, I've grown to distrust anything Epoch is involved with, not out of spite, but like how a poisonous animal has garish colors to defend itself from predators.
Also cratermaze is a heiankyo alien clone
Barcode Reader Works coming soon?
If you've got $5000 just sitting around to fund it, sure
@@JeremyParish Just do the Skannerz line and call it a day. Can't be too much!
What if a console copier but 90% of one?
Why do I want the cards? Why do I always want the cards?
Edit: Also lol at the Bubble Bath Babes censor
Heh, I had a Barcode Battler. All in all, in hindsight it was a piece of sh** tbh. ;-) I guess a lot of things I had back then really was. Unlike the stuff we have today I mean... :-P
Oh god, those fake "longplay" channels are so weird. I came across one before and it was like... what is this... what are you even doing
I'm adoring the visual direction you've taken
I barely understood what a single word in this video title meant.
"Barf" is slang for vomit, FYI
SPOILER ALERT: IT DOESN'T ACTUALLY WORK
OH WELL
Datach, an obvious Barcode Battler clone.
I bet Bandai would have wanted it to be tied to their Carddass line of product too, only if Famicom's lifespan wasn't already ending and had to ship the product as soon as possible.
In other words, it's an 8-bit Hyperscan... yikes!