Fire Aura VFX - Houdini & Nuke - Full Course

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  • Опубликовано: 6 ноя 2024

Комментарии • 67

  • @rajnishsharma7899
    @rajnishsharma7899 Год назад +3

    I can't believe this. Oh my God thank u brother. Houdini is considered as the most difficult software but u my mate made it fun. I wish u made a new begginers course for nuke too just like houdini cuz I have almost searched every platform but none of them explains like u. Please dude ponder on this too 🙏

    • @voxyde
      @voxyde  Год назад +3

      Intro to Nuke is definitely something one day!

  • @raneemFX
    @raneemFX Год назад +6

    You're doing an amazing job - keep up the great work. I'm impressed that you're covering every aspect, even including the compositing. Thank you! 👍

    • @voxyde
      @voxyde  Год назад +1

      Ofcourse! Compositing is half the work!

  • @animhaxx
    @animhaxx Год назад +2

    I love Bleach, and it's amazing to see you do this

  • @ondudengrund
    @ondudengrund 7 месяцев назад

    Amazing tutorial, keep up the good work. So many great tips and tricks in there and on top of that its very well explained at a good tempo.

  • @zhivu-vopreki
    @zhivu-vopreki 11 месяцев назад +1

    Hi, is it possible to make myself burning like that in Houdini? :) Or it can do this only to 3d model?

    • @voxyde
      @voxyde  11 месяцев назад +4

      All you need is a bit of gasoline and a lighter

    • @animatorhindu2042
      @animatorhindu2042 Месяц назад

      @@voxyde 🤣

  • @solanzhang6616
    @solanzhang6616 Год назад +2

    and you,my friend,are the real hero🥰

    • @voxyde
      @voxyde  Год назад

      Thank you sir!

    • @reynnyyy
      @reynnyyy 2 месяца назад

      ur not homelander buddy XD

  • @UnrealEDD
    @UnrealEDD 2 месяца назад

    Holy moly... Brother, How can I say.... This one Project and your Intro classes Make the Houdini so understandable for me... Hope next time you will make a project like Reining on a road puddle or A ship in the see or a Big waterfall... ha ha Thanks a lot

    • @voxyde
      @voxyde  2 месяца назад

      Great to hear!

  • @eru8934
    @eru8934 Год назад +1

    Can not believe this content, its free to watch. Thats hot. Always love your tut. very impressive.

    • @voxyde
      @voxyde  Год назад

      Thank you brother hope its useful!

  • @kawaiinoodle21
    @kawaiinoodle21 5 месяцев назад

    Best fire tutorial! :D Thank you so much.

    • @voxyde
      @voxyde  5 месяцев назад +1

      You're welcome!

  • @massimobaita7178
    @massimobaita7178 Год назад

    Superb, Ciobanu!

    • @voxyde
      @voxyde  Год назад

      Thank you! Hope you enjoy it :)

  • @mikestan8353
    @mikestan8353 6 месяцев назад

    Excellent tutorial. looking forward for new tuts :)

  • @dalelinney8437
    @dalelinney8437 Год назад +1

    Dropping knowledge bombs as per usual

    • @voxyde
      @voxyde  Год назад +1

      Thats how we do it

  • @NinetailFox-y1l
    @NinetailFox-y1l 11 месяцев назад

    So amazing work, thanks for sharing your awesome work!

  • @enriquecastillo6501
    @enriquecastillo6501 10 месяцев назад +1

    Where did you find the character?

  • @DejenAbraha
    @DejenAbraha 6 месяцев назад

    I have a quick question as someone who's been learning VFX and wants to do this stuff with live action, how long are render times to create these kinds of effects in Houdini? I'm still new to this stuff and I ask because I don't know whether to create and use 3D effects or to carry on learning 2D and the kinds of effects you can make in After Effects.
    Super interested and look forward to any insights.

    • @voxyde
      @voxyde  6 месяцев назад

      It depends on the shot/fx you're working on. Smoke/fire/volumes are usually super fast to render, especially with GPU renderers. Anything between 30 sec to 2-3 min per frame at 1080p I would say. Particles are pretty fast as well. The slowest are water FX, or anything with objects that have refractions or are see through. There are things you can do to optimize but you can very well spend 10-20 mins on a frame.

    • @DejenAbraha
      @DejenAbraha 6 месяцев назад

      @@voxyde Appreciate the speedy response!

  • @andyschkeind_
    @andyschkeind_ Год назад +2

    1:03:20 when i type density in attributes in my Volume rasterize attribute my character doesn't show up. Maybe i haven't renamed something as density in my noise tabs? I rename my bind 2 into density after i simulated. Any workarounds?

    • @voxyde
      @voxyde  Год назад

      maybe the density is too low, drop down a pyro bake volume and set the density really high and check if that shows you the density. otherwise maybe you mispelled density when you exported the attribute or somewhere else

    • @sakocgi
      @sakocgi 14 дней назад

      Hey. I've just faced the same issue. Did you find the solution ?

    • @sakocgi
      @sakocgi 14 дней назад

      lol
      I've just press D and reverted to default the world display options and it works!

  • @ChrissyChrisHansen
    @ChrissyChrisHansen Год назад

    Love your tutorials man! I’m learning alot! Thanks!! Keep em coming

  • @carlosrivadulla8903
    @carlosrivadulla8903 Год назад

    I can't wait to see you using H20 with mtlx, solaris, karma and revamped COPs

    • @voxyde
      @voxyde  Год назад

      Revamped COPS? Interesting. I'll have to start using solaris eventually haha

  • @utubeparpankaj
    @utubeparpankaj Год назад +1

    awesome Bro

  • @bUildYT
    @bUildYT 5 месяцев назад +1

    r u doing anything that is not possibl with the non commercial/ free versions?

    • @voxyde
      @voxyde  5 месяцев назад +1

      You can follow along with the apprentice versions as well. There will only be some exporting/rendering limitations (this is why I included the renders)

    • @bUildYT
      @bUildYT 5 месяцев назад +1

      @@voxyde (sorry if thats a dumb question, im bloody new...) but cant i render in non comercial version?

    • @voxyde
      @voxyde  5 месяцев назад +1

      @@bUildYT You can but I believe you have some limitations

  • @artblacktiger7137
    @artblacktiger7137 2 месяца назад

    Bro, can you working for film clients, if yes how to hire you for a project...

  • @StephaneSOUBIRAN
    @StephaneSOUBIRAN Год назад

    Merci !

  • @MiguelRoqueñi
    @MiguelRoqueñi Год назад

    Hey man I love your tutorials, thanks for this one!!

    • @voxyde
      @voxyde  Год назад

      My pleasure!

  • @learner6010
    @learner6010 Год назад +2

    Is this for absolute beginner?

    • @voxyde
      @voxyde  Год назад

      Sorry definitely not absolute beginner! I would say you need around 2-3 months of introductory courses first

    • @learner6010
      @learner6010 Год назад +2

      @@voxyde how can i learn all fundamentals or basics then i can become intermidiate?

    • @voxyde
      @voxyde  Год назад +1

      @@learner6010 Hey brother! There's a beginner tutorials playlist on my channel, start there!

    • @learner6010
      @learner6010 Год назад +1

      @@voxyde ok

    • @sunitjoshi3573
      @sunitjoshi3573 9 месяцев назад

      @@voxydeWill you updating the beginner series for V20? Also, is a MacBook M2 16GB enough to run Houdini?

  • @neptun3189
    @neptun3189 2 месяца назад

    I got to be the 1k like. That’s awesome

    • @voxyde
      @voxyde  2 месяца назад

      As it was written.

  • @soyringo180
    @soyringo180 Год назад +1

    can you make tutorials with mantra? i love your tutorials but I can't follow the redshift part

    • @voxyde
      @voxyde  Год назад +2

      waiting for houdini 20 release so we can get the cool karma stuff

    • @soyringo180
      @soyringo180 Год назад

      @voxyde thank you😁

  • @wewantmoreparty
    @wewantmoreparty Год назад

    Great knowledge thanks

    • @voxyde
      @voxyde  Год назад

      Thanks and welcome

  • @dantom6850
    @dantom6850 Год назад

    Awesome!

  • @isanVFX
    @isanVFX Год назад

    Hi ! Hope u reply to this , i wanned to ask you if this works with animated characters, does it stays hooked to the animated mesh? Big love man and this tutorial is FIRE ! :))))

    • @voxyde
      @voxyde  Год назад +5

      Its hard to maintain this shape if the animation is super fast. Thats the nature of pyro simulations in general, Probably the best way would be to animate at rest state and point deform to animated geometry :)

  • @navmeetsingh7816
    @navmeetsingh7816 4 месяца назад

    When I right click on attribute vop for colour Promotes parameter does show please guide

    • @voxyde
      @voxyde  4 месяца назад

      Use middle mouse click instead of right click (weird I know)

  • @peng0402
    @peng0402 Год назад

    Do you have a fluid tutorial planned

    • @voxyde
      @voxyde  Год назад

      Yes there are ideas! But there's still a lot of on-going projects that need adressing and a lot of information left to cover until I get to flip :(

    • @peng0402
      @peng0402 Год назад

      @@voxyde Looking forward to your flip teaching

  • @onkarbhade7277
    @onkarbhade7277 Год назад