I've always loved the name for spooky stun because it's so strangely accurate. You look at the other guy just floating slowly around fully actionable and go damn bro must be possessed
shine was actually intended to be primarily used to reflect projectiles (unfathomable, I know), and Falco's reflection hitbox is actually bigger than Fox's, so if shine was actually used for its intended purpose it would make sense that his shine appears bigger.
unfortunately it doesn't reflect on frame 1, so it's actually worse than a powershield if you time it well. you can shine perfectly on a samus chargeshot and get hit if you time it too well
The fact that Shine's actual name is simply "Reflector" can probably qualify as trivia at this point. Even if someone knows what's actually called, be honest: when was the last time you've heard it called Reflector instead of Shine? Aside from this message of course. It helps that the name is kinda boring compared to idk Koopa Klaw or Double Edge Dance
@@nicocchiyeah. I only heard it being called Reflector on the Smash 64 times and also by some Melee players that came from 64. But nowdays noone calls it reflector in the internet, just me and my friends lol
@@nicocchiFun fact, Shine is still referred to as Reflector (リフレクター, or just リフ for short) among Melee players in Japan. Their terminology evolved basically entirely separately from English Melee terminology, so there's a few funny differences like that, such as lasers being referred to as "blasters", or short hop lasers as "quick blasters".
To say I'm curious about the scaling changes for each character, especially how gargantuan Bowser was before he was scaled down to 69% of his original size, is a massive understatement.
Hey Mr. Saus I just wanted to mention, ever since I started watching your videos 3 years ago, I have since started playing melee in my free time recently. And honestly its been incredible, I play maybe for 30 mins a day but my progress is incredible, might be one of the most fun learning curves in any game I have ever played. Thanks for the high quality content and also the great fun!
You can invisible shine in Ultimate too. If you turn around in shine on frame 5 of the move, and then turn back on frame 6 (which can easily be done in Training mode with frame-by-frame), the shine graphic does not appear. But of course the move works like normal anyway. Edit: forgot the correct method. Method listed now is correct.
It's likely 5 rotations around 4 of hexagon's vertices, with two preset easing functions. About 10 minutes of actual work, but also coming up with this idea and choosing right sound effects should've taken relatively longer.
Great video as always! I wanna add that there's another way to trigger the invisible shine, but I believe it's by far the rarest to occur ingame naturally, and I haven't seen it documented almost anywhere since it's not in the SilentWolf video. If you reflect a projectile with shine in the air and land exactly 20 frames later, you'll get an invisible shine on landing. Usually invisible shine is caused by an air/ground transition on frame 4 when you go from the initial shine state and into the "reflector" state, but the same principle applies when you move from the "currently reflecting" state back into the "reflector" state. So you have to reflect a projectile midair at very small range of heights and hold shine. I'd speculate that even rarer would be the reverse of this - going from grounded to airborne on the frame you leave the "currently reflecting" state. If you timed it so that the flying carpet disappeared out from under you 20 frames after reflecting a projectile, I bet you'd get an invisible shine that way, too.
Something I really enjoy about Asum's videos is that even to me, someone completely outside of the Melee community, these topics he covers are easily digestible because of the way he explains things
I had spooky stun happen to me when playing as Yoshi. I got spiked on Yoshi’s Story top plat by Falco in the middle of a pillar combo. I double jumped into the blast zone and got star KO’D. This happened only a few days before the upload of this video and I didn’t know what the hell happened until now
Does anyone have a list of all the Luigi Cyclone charges? Regarding port priority. It would be hilarious to see it on a list. All Luigi mains can rely on the list as a free johns as well.
The more I learn about melee, the more it fascinates me. Insane to me how a frame perfect input is not so rare of an occurrence in this game, goes to show how optimized this game truly is.
These videos are so well made and interesting but always further my confusion as to why people have spent a couple of decades playing melee competitively
Mainly the reason why is that the other smash games are too slow for melee players to enjoy (aside from Hbox with Ult, but he’s a Puff main so it makes sense lol). Project+ exists, and it’s arguably better than Melee, but you know Nintendo’s policy with mods. I’ve only ever played Project+ casually against bots but it’s pretty darn fun.
A lot of the jank things in these videos contribute to melee popularity. There's a lot of depth with all of the jank and weird systems interacting that make the game more interesting
Also, are you ever going to make a video where you talk about...the forbidden technique? You know the one, it looks like invisible shine, but - with different purpose.
I have been playing melee for about a week now after watching AsumSaus talk about it for years and I got 5th place in a tourney so pretty rad. Thanks for the Asum content mr youtube.
Hey asum, recently got back into aftereffects for an upcoming video, and have been thinking about my workflow and how to improve it, be it automation or otherwise. If you have any tips or resources you could share, it would be greatly appreciated.
To be honest, I do think that Falco's shine needs a patch. But, not the kind you're expecting from this. It's the same kind of patch that I feel smash ultimate Marth's red side-b tipper needs. The animation needs changed, to properly visualize the existing hitbox. No change to the hitbox necessary. Just a visual aid, so you actually know what you're aiming for without having to memorize it. That's it.
The coolest sequence of events I ever got was way back when I was fairly new to melee. I was playing a Buddy on old netplay on yoshis and got an invisible shine sliding off the stage onto Randall then caught my buddy with nair or something, he missed his tech, I got an up smash kill then did another invis shine landing on Randall on the other side of the stage. I was new and didn't know Randall timings and only knew what caused invisible shine but had never practiced it. It's still the coolest thing I've ever done in melee and it was like 5 years ago.
Wait, so why do they lose it when they shine on the frame they become airbourne from slideoff? just because? i didnt grt that, it was a jarring transition. anyway luv the vid and luv asumsaus. pls talk about flacon again and stuff
I got a weird one for ya. One time I (while playing Falco) caused a ceiling glitch on my opponent by activating my shine, & it sent my opponent downward in what looked like either a spike, or meteor type way.
subbing to this guy is just forgetting he exists for months until his video pops up outta nowhere with some wack ass melee fact you didnt know and godly editting
Me internally. Well just do this, and this and this. My realization... Maybe the amount of research/practice it takes to counter shine sort of proves your point .. at least for newer players lol.
3:40 fun fact, if you jump of someones shield while they are on the ground as falco in ultimate, this same thing occurs. but because falco's jump is so high, you can often go straight to the blastzone.
the Editing in this video is really something else...from shots like "moving Fox's Shine on top of Falco", or "...running around like Headless Chickens", those shots almost look like they couldve actually happened in-game (i mean, we already have Hammers that can 'lose their heads', so why not the Fighters too? xD)
Don't let this video distract you from the fact that AsumSaus just friendzoned the entire concept of Melee itself
Daaamn :(
Honestly despicable I almost punched my wall
I can't believe AsumSaus would play with Melee's heart like that; what a wretched person.
Magi killing her Falco like that last stock is insanely funny
Hell, I don't even play platform fighters, that's fucked up ma dude
I've always loved the name for spooky stun because it's so strangely accurate. You look at the other guy just floating slowly around fully actionable and go damn bro must be possessed
I love watching RUclipsrs level up.
That transition with the shine was a literal chef's kiss.
I’ve been playing melee for like a year and a half now, and it’s finally been explained how that funny falling state occurs 😊
I LOVE ASUMSAUS
I've always heard the "Spooky Shine" refered to as Moon Shoes
the editing and animations... amazing
Top tier editing and content !
Amazing editing as always
hes finally back
I love asum saus
See you next shine
I got a notification earlier thinking it was a video you made, then you release this an hour later, very weird
If he actually disappears for months again ima be pissed
Silent wolf shoutout ❤❤❤❤❤
The fox and falco pseudo shine by jumping around Kirby was the biggest intimidation tactic I have ever seen.
That kirby is one frame away from being reminded of its place as bottom tier.
It's like one of those old musicals where the school bullies all break out in dance.
and then he gets one jab in
I would be shitting my pants
It sure is! 😂
I just can't get over how clean, readable, and creative your editing is. The audio effects and music also do so much work. Awesome job!
Exactly what I was thinking. He could talk about Samus's idle animation for 20 minutes and I would still be entertained.
Nintendo should hire him
@@MrLachapell nintendo wants nothing to do with melee and its community
in the desc it says all the music in this one is original!
I know right!! His video elements schmoove. It's beautiful
Friendly reminder that Melee is 22 years old, you can legally love it as more than a friend
i do
???
creep
BORN TO SHINE, FORCED TO STAND UP
I guess you can say you were meant to... rise and shine?
ruclips.net/video/7vZp3yGxZXE/видео.html
shine was actually intended to be primarily used to reflect projectiles (unfathomable, I know), and Falco's reflection hitbox is actually bigger than Fox's, so if shine was actually used for its intended purpose it would make sense that his shine appears bigger.
Smash players when the objective is to use a move the way it was intended: 😨
unfortunately it doesn't reflect on frame 1, so it's actually worse than a powershield if you time it well. you can shine perfectly on a samus chargeshot and get hit if you time it too well
The fact that Shine's actual name is simply "Reflector" can probably qualify as trivia at this point.
Even if someone knows what's actually called, be honest: when was the last time you've heard it called Reflector instead of Shine? Aside from this message of course.
It helps that the name is kinda boring compared to idk Koopa Klaw or Double Edge Dance
@@nicocchiyeah. I only heard it being called Reflector on the Smash 64 times and also by some Melee players that came from 64. But nowdays noone calls it reflector in the internet, just me and my friends lol
@@nicocchiFun fact, Shine is still referred to as Reflector (リフレクター, or just リフ for short) among Melee players in Japan. Their terminology evolved basically entirely separately from English Melee terminology, so there's a few funny differences like that, such as lasers being referred to as "blasters", or short hop lasers as "quick blasters".
4:38 the transition from the in game footage to Saus messing around is incredible
yes
yes
yes
yes
yes
ur editing is consistently impeccable! i never even know how u do half of ur edits??
Yooo mysticat is here?!
@@ashgrenis it unfathomable that youtubers can watch youtube videos
@@Diathan no shit he watches youtube vidoes, just didn't expect him here.
To say I'm curious about the scaling changes for each character, especially how gargantuan Bowser was before he was scaled down to 69% of his original size, is a massive understatement.
I'd love to see a video of just people playing "Melee but all characters are scaled to 1"
@@matchanaviOh boy, Pichu players. Check out “melee has changed.” Also By asumsaus for more about this, in case you haven’t.
pichu
Bet even if Bowser was twice the size as the next biggest character like that implies, he still couldn't land his grabs.
Hey Mr. Saus I just wanted to mention, ever since I started watching your videos 3 years ago, I have since started playing melee in my free time recently. And honestly its been incredible, I play maybe for 30 mins a day but my progress is incredible, might be one of the most fun learning curves in any game I have ever played. Thanks for the high quality content and also the great fun!
Good luck! It's a long journey but it's fun nonetheless
based
Need someone to clip AsumSaus saying "you can even kill yourself" at 4:08
You can invisible shine in Ultimate too. If you turn around in shine on frame 5 of the move, and then turn back on frame 6 (which can easily be done in Training mode with frame-by-frame), the shine graphic does not appear. But of course the move works like normal anyway.
Edit: forgot the correct method. Method listed now is correct.
Wow, I did not know that
Shine is so good it transcends reality.
Finally I can $wag like dat boi in ultimate too
AsumSaus making consistent content again is incredible!
Babe wake up, new AsumSaus just dropped!
Bro you're so early, just about to type that😅
Bro beat me to it.
@TvManskibidi313Bot
It's always a good day when he uploads
My thoughts exactly
The Editing is always Godlike. Love waking up to a new AsumSaus!
Nah he has way better editing than the gods of melee do on their videos. So he's not god-like, he's actually much better than that.
The hexagon rolling animation at 1:13 looks soooooo good, how long did it take to get it to feel so real
yes
It's likely 5 rotations around 4 of hexagon's vertices, with two preset easing functions. About 10 minutes of actual work, but also coming up with this idea and choosing right sound effects should've taken relatively longer.
Great video as always!
I wanna add that there's another way to trigger the invisible shine, but I believe it's by far the rarest to occur ingame naturally, and I haven't seen it documented almost anywhere since it's not in the SilentWolf video.
If you reflect a projectile with shine in the air and land exactly 20 frames later, you'll get an invisible shine on landing. Usually invisible shine is caused by an air/ground transition on frame 4 when you go from the initial shine state and into the "reflector" state, but the same principle applies when you move from the "currently reflecting" state back into the "reflector" state. So you have to reflect a projectile midair at very small range of heights and hold shine.
I'd speculate that even rarer would be the reverse of this - going from grounded to airborne on the frame you leave the "currently reflecting" state. If you timed it so that the flying carpet disappeared out from under you 20 frames after reflecting a projectile, I bet you'd get an invisible shine that way, too.
Interesting, thank you!
@@AsumSaussaus found some saus for next video
0:04 He just friendzoned an entire concept
2:49 Saddam husein suddenly turning into a very beefy captain falco directly looking at you is... really terrifying.
saddam gaga
Something I really enjoy about Asum's videos is that even to me, someone completely outside of the Melee community, these topics he covers are easily digestible because of the way he explains things
This just reminded me that the guy who discovered shine mines was my music teacher
I don't even like Melee, but I love watching this guy's videos.
Same boat here
then you do like melee :)
Imagine not liking melee 😂😂
You do like melee you just don’t play it
Falco's shine is a shower not a grower
Another video from AsumSaus in less than a year? Impossible
Dude's talking about how messed up shine is when he straight up friendzoned Melee in the first few seconds of the video
Finally, a new Asumsaus vid to rewatch 12 times everytime I eat food.
yeee
The more I learn about melee, the more interested I am, and the less I want to play it
I had spooky stun happen to me when playing as Yoshi. I got spiked on Yoshi’s Story top plat by Falco in the middle of a pillar combo. I double jumped into the blast zone and got star KO’D. This happened only a few days before the upload of this video and I didn’t know what the hell happened until now
Does anyone have a list of all the Luigi Cyclone charges? Regarding port priority. It would be hilarious to see it on a list. All Luigi mains can rely on the list as a free johns as well.
HOW R U PUTTING THIS MUCH GOOD CONTENT OUT
2:08
That Shine transition was so smooth.
The more I learn about melee, the more it fascinates me. Insane to me how a frame perfect input is not so rare of an occurrence in this game, goes to show how optimized this game truly is.
man i've always wanted to $wag like dat boi, great resource
You’re the best, your merch is sick, and melle is tight
It's ALWAYS a good day when AsumSaus uploads
Real
Bro did the nasty and friend zoned a game. That’s why he’s the goat
i like the long-necked falco that you've been using, he's pretty goofy
Therapist: Long neck falco isn’t real he can’t hurt you
Long neck falco:
Long Falco will appear for me in the middle of the night and waveshine me to death
The joke is now like 5 years old man
Original
@@Discopopemy apologies for not having played melee for 20+ years guess I’ll leave the community
@@EdenGardner This was about the canned therapist joke. Not Melee.
These videos are so well made and interesting but always further my confusion as to why people have spent a couple of decades playing melee competitively
Mainly the reason why is that the other smash games are too slow for melee players to enjoy (aside from Hbox with Ult, but he’s a Puff main so it makes sense lol). Project+ exists, and it’s arguably better than Melee, but you know Nintendo’s policy with mods. I’ve only ever played Project+ casually against bots but it’s pretty darn fun.
A lot of the jank things in these videos contribute to melee popularity. There's a lot of depth with all of the jank and weird systems interacting that make the game more interesting
When AsumSaus uploads I sit my white ass down and listen
I would adjust fox's to be proportionally the same as falco's instead.
i haven't played or watched melee for so long that i forgot stale moves were a thing
I can’t wait for when the melee decompilation is done so all of the games quirks can become more understandable
I love every opportunity to remind everyone what a fucking swag king silentwolf is
Also, are you ever going to make a video where you talk about...the forbidden technique? You know the one, it looks like invisible shine, but - with different purpose.
i tink he did
I can't help but note that there were quite a few unspoken digs at the size of Falco's shine in this video beyond the initial explanation.
1:01 You vs. the guy she tells you not to worry about:
2:07
"It works."
Oh, yeah! Yep, it definitely does! I understand it completely, I swear!
"Like this."
Oh...
This whole channel could revolve around exposing broken game design in all games and I'd be fine with that, the editing serves it very well
I have been playing melee for about a week now after watching AsumSaus talk about it for years and I got 5th place in a tourney so pretty rad. Thanks for the Asum content mr youtube.
I'm Not Gonna Sugarcoat it
⬇🅱
A new video made on a super specific part of a game that is old enough to drink? Hell yeah I'll stop doing my work to watch it.
Feel for melee for getting friendzoned
dude really just took an almos year long break and came back like nothing happened.
Asumsaus is literally the melee teacher, explaining complicated bs the nicest easiest way possible 🤣
Dude, I was literally eating a muffin and at 2:50 I almost choked. That shit was so out of nowhere.
I love AsumSaus as a friend and as a YT creator and as the greatest editor and as a long necked Falco and as a
GRSmash is a patron? That's a name I haven't heard in a long time. Hope he comes back. Both of you make stellar content.
Celebrations in smash:
Taunt: BM
Dashdance: No creativity
Tech: Tryhard
Invisible shine: $wag like dat boi
Choose carefully.
i dunno why but the soft spooky shine noises are hilarious. made me chuckle IRL
Oh yeah babey, 9 minutes of juicy melee knowledge lodged straight into my skull
This guy edits like a god
Forward facing Captain Falcon haunts my dreams
Hey asum, recently got back into aftereffects for an upcoming video, and have been thinking about my workflow and how to improve it, be it automation or otherwise.
If you have any tips or resources you could share, it would be greatly appreciated.
Ah yes, the channel where I watch highly informative and entertaining videos about a series of games I don't ever intend on playing. Another good one.
To be honest, I do think that Falco's shine needs a patch.
But, not the kind you're expecting from this.
It's the same kind of patch that I feel smash ultimate Marth's red side-b tipper needs.
The animation needs changed, to properly visualize the existing hitbox. No change to the hitbox necessary.
Just a visual aid, so you actually know what you're aiming for without having to memorize it.
That's it.
babe wake up new asumsaus just dropped
i remember ur channel
The coolest sequence of events I ever got was way back when I was fairly new to melee. I was playing a Buddy on old netplay on yoshis and got an invisible shine sliding off the stage onto Randall then caught my buddy with nair or something, he missed his tech, I got an up smash kill then did another invis shine landing on Randall on the other side of the stage. I was new and didn't know Randall timings and only knew what caused invisible shine but had never practiced it. It's still the coolest thing I've ever done in melee and it was like 5 years ago.
did you guys know shine also reflects projectiles?
Wait, so why do they lose it when they shine on the frame they become airbourne from slideoff? just because? i didnt grt that, it was a jarring transition.
anyway luv the vid and luv asumsaus. pls talk about flacon again and stuff
It’s too shiny and blinds the opponents.
shine is busted, its the 1-frame-intangible-JC alternative to jab. If every character could JC their jab, it would be a huge improvement
I got a weird one for ya.
One time I (while playing Falco) caused a ceiling glitch on my opponent by activating my shine, & it sent my opponent downward in what looked like either a spike, or meteor type way.
i would cut my wedding vows short to catch the new AsumSaus video
just make sure you marry someone who would sit to watch it with you
Another masterpiece from you truly one of the best content creators on this app
6:39 There's something so mesmerising about this
subbing to this guy is just forgetting he exists for months until his video pops up outta nowhere with some wack ass melee fact you didnt know and godly editting
Asumsaus u are the legitimate best editor I have seen on RUclips I hope ur taking the breaks u need when u need em. Have a good day!
Both Eminem AND TurndownforWalt are patrons of yours? Damn son you pulling the big boys out.
“Unironically needs to be patched” but then they patch it and make a new 1.3 version and they’d complain.
Lol how long did it take to edit the headless fox 🤣😭
I'm here to tell you it was well worth it ❤
This man dumps Melee and proceeds to roast it. So ruthless
Me internally.
Well just do this, and this and this.
My realization... Maybe the amount of research/practice it takes to counter shine sort of proves your point .. at least for newer players lol.
Why don't spacies shoot Kallmeyamama waves? Are they stupid?
3:40 fun fact, if you jump of someones shield while they are on the ground as falco in ultimate, this same thing occurs. but because falco's jump is so high, you can often go straight to the blastzone.
@TvManskibidi313 this is wha we need
the Editing in this video is really something else...from shots like "moving Fox's Shine on top of Falco", or "...running around like Headless Chickens", those shots almost look like they couldve actually happened in-game (i mean, we already have Hammers that can 'lose their heads', so why not the Fighters too? xD)