*****. It's the American thing to do, now change into your all American Kimono and get under the all American Kotasu while we praise our Bald Eagle Masters.
I think they didnt mention fear and silence because they are unique to the others as (not totally sure) only Naoto can use it and you cant cancel it by hitting an apponent
Michael Kaganovich I knew as much but it's still an effect they could have spoke on. I'm not too serious about this by the way. And, yes Adachi can use Fear like Naoto and Elizabeth can.
Atlus usa I know you didnt make smt strange journey but translated it and publish it but can you please re-realesse it on 3ds when I had a ds I was around 13 but didnt know what smt was but now I want to play all of them I know I can just play it on my 3ds with a ds cart, but I really want to play it natively and optimized and mabye in smt 4's engine. Everyone who agrees with me +1 this so atlus sees....
I could never use any super attacks in p4a. The ones where u move across the dpad twice. I was hoping they'd make inputting (down, downleft, left, down, downleft, left, square) a bit easier. Nevertheless, i still loved p4a. I'm and RPG strategist, not a fighter :P
We have SP hold attacks now that let you perform those actions by just holding a single button for a few seconds. But if You don't want to use that I found it easier to perform the moves using the analog sticks as it seems to be more forgiving than the D-Pad. Usualy I can just rock the stick back and forth to perform the attack. Like D DL L DL D DL L Triangle.
Please, whatever you do, don't use the analog sticks if you plan on actually learning the game. While I can admit that the supers can be more forgiving to do on the stick, you'll just be shooting yourself in the leg in the long run. There's some advanced stuff that is way harder, if not impossible to do on the analog stick, mostly dash cancels and instant air dashes. This is because it takes time for the stick to move from right to neutral and right again, which is required for dashing.
By that logic you would be saying arcade sticks are bad as well (which they clearly aren't). The main reason the analog stick is bad is because it has no gate and no audio/physical feedback (like the clicks an arcade stick makes). It's really difficult to use with any degree of precision because of those two issues. D-pad is really the only way to go on a DS3 or 4.
Raektis Dude, analog stick is fine. I played Marvel fine on a pad. I purely got a stick for for advanced tactics like plinking. You can be 100% accurate on the analog. Most Dpad users can't block quick cross ups worth shit because it requires more movement
Because it undermines zoning in traditional fighters. Games don't need universal answers to everything. That's why this move is specifically made to be bad. If leaves you open to attack. So, you must use it right or not at all. Also, most fighting games have this already. They are just character specific.
Blocking is definitely an advanced technique. Definitely.
I mean this is for noobies like myself, but even I knew how to block
@@marrowyoutube but did you know how to crouch block and the difference between the different types of blocking
oh certainly not!! I'll think to take that into consideration next time
Why is Mitsuru teaching us these moves when she doesn't even know how to eat a hamburger?
Get someone who knows how to eat burgers In here.
Do you even marin karin?
***** Eat your hamburger Apollo.
Fighting is C'est Manifique!
Burgers are not!
*****. It's the American thing to do, now change into your all American Kimono and get under the all American Kotasu while we praise our Bald Eagle Masters.
Burgers???Sooooo primitive....
Nice, now I will be prepared when arena ultimax come to steam!
Most of this should be in basics, I was expecting things like cross-ups, mix-ups, one more cancels.
mitsuru can teach me "advance techniques" XDXDXD
What happened to the fear status effect?
I think they didnt mention fear and silence because they are unique to the others as (not totally sure) only Naoto can use it and you cant cancel it by hitting an apponent
Michael Kaganovich Adachi can cause fear too.
Moist Banana oh thats cool, had no idea. Looking forward to playing as him this tuesday
Michael Kaganovich
I knew as much but it's still an effect they could have spoke on. I'm not too serious about this by the way. And, yes Adachi can use Fear like Naoto and Elizabeth can.
Advanced "here is how you block" lol
Atlus usa I know you didnt make smt strange journey but translated it and publish it but can you please re-realesse it on 3ds when I had a ds I was around 13 but didnt know what smt was but now I want to play all of them I know I can just play it on my 3ds with a ds cart, but I really want to play it natively and optimized and mabye in smt 4's engine. Everyone who agrees with me +1 this so atlus sees....
Spacejumper523 You’re wish has bran granted
:)
I LOVE YOU ZERO, BUT YOU NEED TO GET THAT JAPANESE RIGHT
I could never use any super attacks in p4a. The ones where u move across the dpad twice. I was hoping they'd make inputting (down, downleft, left, down, downleft, left, square) a bit easier.
Nevertheless, i still loved p4a. I'm and RPG strategist, not a fighter :P
We have SP hold attacks now that let you perform those actions by just holding a single button for a few seconds. But if You don't want to use that I found it easier to perform the moves using the analog sticks as it seems to be more forgiving than the D-Pad. Usualy I can just rock the stick back and forth to perform the attack. Like D DL L DL D DL L Triangle.
It's just a matter of practice. Everyone sucks at first.
Please, whatever you do, don't use the analog sticks if you plan on actually learning the game. While I can admit that the supers can be more forgiving to do on the stick, you'll just be shooting yourself in the leg in the long run. There's some advanced stuff that is way harder, if not impossible to do on the analog stick, mostly dash cancels and instant air dashes. This is because it takes time for the stick to move from right to neutral and right again, which is required for dashing.
By that logic you would be saying arcade sticks are bad as well (which they clearly aren't). The main reason the analog stick is bad is because it has no gate and no audio/physical feedback (like the clicks an arcade stick makes). It's really difficult to use with any degree of precision because of those two issues.
D-pad is really the only way to go on a DS3 or 4.
Raektis Dude, analog stick is fine. I played Marvel fine on a pad. I purely got a stick for for advanced tactics like plinking. You can be 100% accurate on the analog. Most Dpad users can't block quick cross ups worth shit because it requires more movement
How tf do u do insta kills
Who else is here after PC port announcement?
Gah danggit. I hear the background music but I can't remember the name of the song. Can someone help me here?
Ugh nevermind, it's the theme from Persona 4 Arena just different, that's why I couldn't figure it out at first
1:27
Why Most Fighting games don't have this?!
Because it undermines zoning in traditional fighters. Games don't need universal answers to everything. That's why this move is specifically made to be bad. If leaves you open to attack. So, you must use it right or not at all. Also, most fighting games have this already. They are just character specific.
SuperFusionAJ93 Kof does
would you put in ps4 plz
Sure
Thank you my queen
What's the theme in the vid?
It's an instrumental version of best friends. The opening theme from Persona 4 Arena
Says the one who can’t charm a normal enemy whilst I can charm a fucking boss
Falta só 4 dias *-*
os 4 dias mais longos da minha vida kkkkkkk
Nem me fala kkkkkkk
E a espera pelo BlazBlue Cross Tag Battle, como está?
ahauahauahauaha
Ta chegando lol