0:45 - 5:20 explaining how threads works (if 1 script with wait(2) print(1) wait(2) print(1) then its gonna print 1 1 in 4 seconds if its gonna be wait(2) print(1) with 2 different scripts its gonna print out 1 1 at same time after 2 seconds 5:25 - 6:00 how to make different threads with 1 script only 6:05 - 7:35 explaining enums 7:40 - 9:40 explaining module scripts 9:45 - 17:20 clearing out confusion between events and functions 17:40 - 18:40 placed button and moved it!! 18:50 - 20:20 changing size/position of our button 20:55 - 21:30 script in button (it can be activated by mouse click 🤯🤯🤯🤯🤯🤯🤯) 21:30 - 21:50 lamest viewport frame explanation i swear just watch his longer vido on it 21:55 - 23:00 explaining how changing startergui ui is not gonna change gui of player 23:05 - 24:30 explaining services (*****EASY*****) 24:30 - 26:35 animating anything with tween service 26:35 - 28:30 explaining directories 28:35 - 32:45 loops (for while repeat until) 32:45 - 34:40 local scripts (player client) ≠ server scripts (roblox servers) 34:40 - 35:23 outro with advertising courses (SALE!!!) byteblox pls make window in your basement atleast plsplspls 😭😭😢
Yeah, this is an excellent video. I wish I knew this stuff back when I started developing games in Roblox. Definitely must watch for every Roblox developer, even advanced ones!
Good video, explained the basics very well. For people who are confused why the Part was only green for the player and not for the server, its very simple Everything that you change in the server happens for everyone, it gets replicated to each client, but when you change something in the client like byteblox did with that part it only happens on the client, the client doesnt get replicated to the server, therefore in the players eyes it was green but in the server the color remained the same.
@@weeaboocentralI believe so, yuh. And if not, use a local script and place it in a local service (idk the name for them), like playerService, starterPack, playerGUI, etc.
@@weeaboocentral No, if you use the local script to change something about the character e.g. an animation or equiping a tool, the other players will see the change because everything on the character gets replicated to the server, but when you change e.g. a brick it doesnt get replicated.
As a scripter, I approve the idea of making a quick resume on basic/mid-advanced scripting, and also respect the mension of incentivizing not trying to learn everything at once, but like, make a tutorial series, like you got potentional on you, grow big.
I'm a roblox developer with 4 years of experience, I haven't watched the full videos but I can tell it'll be good because your other videos are. XD I'll definitely share this with some people.
Hey there! I found you in the adonis gang, and noticed your great succes in both finance and fitness. (Congratulations) I am a 17 year old from the netherlands and i would like to ask you some questions. How do you obtain the information you teach? How do you come up with your video ideas? What are the most important tools you use? And most importantly, how would would you go on about your youtube journey if you had to start it all over again? Thank you in advance.
I learned all of this when I was 13 and bored. I began doing this as a hobby, and have just kept doing it for the past 4 years since I truly did enjoy it, so I’d say you have to find your version of that. My ideas are literally just videos that I’d watch myself. Now to be honest, most times I fail at doing this, but recently I’ve made 3 videos in a row that all got 50k or above, so that’s something I’d like to keep consistent. My tools are just Roblox studio (duh), OBS to record, Canva for thumbnails and DaVinci resolve to edit. All of these are free, and I use a 2020 MacBook Air in case you wanted to know that. If I had to begin again; literally just make content that you’d click on. It’s a simple idea but requires lots of thinking and brainpower, so it isn’t some “get rich easy” thing. The first video that blew up was my 10th video about dragdetectors, just because it literally looked like an interesting video and talked about a feature which many people didn’t know about. My most viewed videos do this exact thing. And that’s basically it. When you make huge videos I want you to promote my channel lmao
Edge while you code. Coding while edging can be an extremely useful technique, since edging keeps the mind fresh with the extreme discomfort of nearing the 😫 but constantly being edged allowing you to always code at peak performance, while coding keeps your mind active and prevents your edge sesh from becoming a goon sesh, keeping your looksmaxxing grindset at peak performance as well. Make sure to bring a towel and lots of water for all of the sweat, and some aspirin or ibuprofen for the inevitable wearing away of the skin on your wand. Happy Edge-Coding!
Well, actually, I'm pretty sure (and correct me if I'm wrong) Roblox uses a single main thread for scripts. Within that thread, it uses an event loop to run multiple scripts in one tick. You can prove that by timing the execution of scripts by, for example, printing `time()` in each script. In a multithreading scenario, the result is expected to fluctuate, if only by little, but in an event loop scenario, the result should remain exactly same between scripts.
I love your videos man, I'm def gonna keep recapping. I realized I haven't subbed yet but I will. I plan to buy your course when I have it too! My goal is to make actual good games on Roblox that many can enjoy. I'm tired of these copy and paste boring games on Roblox!
Hey, byteblox, do you wanna try explain something more advanced? For example, how to store and use users' data? I think everyone will be interested, because there is no actually informative vids on yt I know you have something related to this topic in your course, however, don't you think free-access-like vid gonna attract some interested in your content audience, do you?
I’m working on a datastore vid right now actually. I definitely don’t want to just lock the important information behind a course, so what I did was make the datastore script inside the course full of security features and actually explained what those features do. My datastore video will not have some of those features but will still work fine
21:33 In your viewport frames video you did not cover having viewport frames on parts in the workspace, I tried doing the same thing just set the adorne of the viewport frame to a part in workspace but have the surface gui along with the viewport frame ve inside of the player gui, along with the part I want to have, It’s still confusing and doesn’t work, camera does not change object in real time and sometimes it does (we are talking in Roblox studio, not in game) and for example I have a part which I want to be the camera along with the object I want to have seen both of them are in workspace and I move it exactly how I want it to be, then I put both under viewport frame and set the camera but it doesn’t work, nothing shows up?? Very confusing, also I can’t set camera to current camera either but I can select my camera in studio so I’m not sure what’s wrong
You need to insert the model into the viewportframe. The only solution here would be to modify the model in the workspace AND the model in the viewport frame
@@byteblox100 I’m not sure what you mean, I have all models under the viewport frame, like both of them were in workspace then I put both inside the viewportframe, then I tried separately spawning a normal part and setting camera to 0,0,0 and the part to 0,1,0 and that showed the part but it wouldn’t show the other when I moved camera accordingly
when I use multiple bodelocity , parent them to different part and make a circle pattern with each of these parts, upon the velocitys all launching forward in the circle attack makes the game lag once the parts are all too close to eachother. is there a way to remove that lag?
29:40 that makes no sense. You can ask if number of parts equal to 5, or if number of players in certain area equals to five. But you cant ask if five equals to five. Five is five because its a freaking five. What kind of question is “is five equal to five”?
Please please teach us velocity, I know u don't know that but maybe you can learn too if you make a vid abt it yk? (velocity can do so much things, not even kidding)
No, it’s just that if you don’t multithread, then while a function waits, all the other functions will wait for it. I’ll give you an example; say we want to loop through every player when the server shuts down and save their data. And we make a function which takes a player and saves their data. HOWEVER, if we fail to get the players data, we will wait 3 seconds and try again. Doing this all on one thread will cause not only this player to wait 3 seconds, but all the players after him. What multithreading lets us do is save the data of all players immediately by running all the functions at the same time instead of one by one
COURSES ON SALE RN (save 20 bucks):
linktr.ee/ByteBlox
Nuh uh
im not tryna invest into bitcoin
do you accept robux
0:45 - 5:20 explaining how threads works (if 1 script with wait(2) print(1) wait(2) print(1) then its gonna print 1 1 in 4 seconds if its gonna be wait(2) print(1) with 2 different scripts its gonna print out 1 1 at same time after 2 seconds
5:25 - 6:00 how to make different threads with 1 script only
6:05 - 7:35 explaining enums
7:40 - 9:40 explaining module scripts
9:45 - 17:20 clearing out confusion between events and functions
17:40 - 18:40 placed button and moved it!!
18:50 - 20:20 changing size/position of our button
20:55 - 21:30 script in button (it can be activated by mouse click 🤯🤯🤯🤯🤯🤯🤯)
21:30 - 21:50 lamest viewport frame explanation i swear just watch his longer vido on it
21:55 - 23:00 explaining how changing startergui ui is not gonna change gui of player
23:05 - 24:30 explaining services (*****EASY*****)
24:30 - 26:35 animating anything with tween service
26:35 - 28:30 explaining directories
28:35 - 32:45 loops (for while repeat until)
32:45 - 34:40 local scripts (player client) ≠ server scripts (roblox servers)
34:40 - 35:23 outro with advertising courses (SALE!!!)
byteblox pls make window in your basement atleast plsplspls 😭😭😢
biteb locks should insert this in description
"ill explain everything" then immediately says that you shouldn't try to learn everything at once
Yeah, this is an excellent video. I wish I knew this stuff back when I started developing games in Roblox.
Definitely must watch for every Roblox developer, even advanced ones!
W pfp
Good video, explained the basics very well. For people who are confused why the Part was only green for the player and not for the server, its very simple Everything that you change in the server happens for everyone, it gets replicated to each client, but when you change something in the client like byteblox did with that part it only happens on the client, the client doesnt get replicated to the server, therefore in the players eyes it was green but in the server the color remained the same.
So if I wanted to show an animation to all players, I'd make a script in serverscriptservice?
@@weeaboocentralI believe so, yuh. And if not, use a local script and place it in a local service (idk the name for them), like playerService, starterPack, playerGUI, etc.
@@weeaboocentral No, if you use the local script to change something about the character e.g. an animation or equiping a tool, the other players will see the change because everything on the character gets replicated to the server, but when you change e.g. a brick it doesnt get replicated.
Your way more helpful than most tutorials and thats a fact
@@BloxBuilder100 what's the problem here? send it in dolars if u want to bruh
@@BloxBuilder100 you know... not everyone lives in america???
@@BloxBuilder100 wah wahhhhhhhh
@@BloxBuilder100 bro thinks america is the main character
🧌
Bro thank you so much! Module scripts had me scared but now I've got the hang on em! Obviously I need more practice but you helped a lot so thanks!
this was actually helpful !! thanks man , I was able to associate some of these concepts with my knowledge about other programming languages
As a scripter, I approve the idea of making a quick resume on basic/mid-advanced scripting, and also respect the mension of incentivizing
not trying to learn everything at once, but like, make a tutorial series, like you got potentional on you, grow big.
I'm a roblox developer with 4 years of experience, I haven't watched the full videos but I can tell it'll be good because your other videos are. XD
I'll definitely share this with some people.
No, it's horrid advice
@@capnryna why?
@@slavsit7600 Lots of misinformation and bad practices. Ex: wait() instead of task.wait()
Bro thank you so much, Your the only one thats actully fun to wacth and funny, It litterly helped me so much, I actully learned! :D
Hey there! I found you in the adonis gang, and noticed your great succes in both finance and fitness. (Congratulations) I am a 17 year old from the netherlands and i would like to ask you some questions. How do you obtain the information you teach? How do you come up with your video ideas? What are the most important tools you use? And most importantly, how would would you go on about your youtube journey if you had to start it all over again? Thank you in advance.
I learned all of this when I was 13 and bored. I began doing this as a hobby, and have just kept doing it for the past 4 years since I truly did enjoy it, so I’d say you have to find your version of that.
My ideas are literally just videos that I’d watch myself. Now to be honest, most times I fail at doing this, but recently I’ve made 3 videos in a row that all got 50k or above, so that’s something I’d like to keep consistent.
My tools are just Roblox studio (duh), OBS to record, Canva for thumbnails and DaVinci resolve to edit. All of these are free, and I use a 2020 MacBook Air in case you wanted to know that.
If I had to begin again; literally just make content that you’d click on. It’s a simple idea but requires lots of thinking and brainpower, so it isn’t some “get rich easy” thing. The first video that blew up was my 10th video about dragdetectors, just because it literally looked like an interesting video and talked about a feature which many people didn’t know about. My most viewed videos do this exact thing.
And that’s basically it. When you make huge videos I want you to promote my channel lmao
@@byteblox100 yooo you have awesome videos, lmfao i try to learn coding so much but i can never remember it or i get confused
useful yapping session❤❤
Events, Functions and Services were really useful, thanks
Thanks man, you've helped me alot on my game developing journey.
edging time
real
Edge while you code. Coding while edging can be an extremely useful technique, since edging keeps the mind fresh with the extreme discomfort of nearing the 😫 but constantly being edged allowing you to always code at peak performance, while coding keeps your mind active and prevents your edge sesh from becoming a goon sesh, keeping your looksmaxxing grindset at peak performance as well. Make sure to bring a towel and lots of water for all of the sweat, and some aspirin or ibuprofen for the inevitable wearing away of the skin on your wand. Happy Edge-Coding!
@@gmodiscool14 what the fu-
@@gmodiscool14thanks for the tip bro
@@TinTeaKettle ☠️☠️💀💀
This clears fundamental of new scripters mind, cool 👍
Make a video on IKControls!
Well, actually, I'm pretty sure (and correct me if I'm wrong) Roblox uses a single main thread for scripts. Within that thread, it uses an event loop to run multiple scripts in one tick. You can prove that by timing the execution of scripts by, for example, printing `time()` in each script. In a multithreading scenario, the result is expected to fluctuate, if only by little, but in an event loop scenario, the result should remain exactly same between scripts.
as someone who has been getting a lot more into roblox studio, this is very helpful
I love your videos man, I'm def gonna keep recapping. I realized I haven't subbed yet but I will.
I plan to buy your course when I have it too!
My goal is to make actual good games on Roblox that many can enjoy. I'm tired of these copy and paste boring games on Roblox!
I love gooning to your videos
this is worth time to watch, Thank you.
Moving from scratch to roblox studio it was a bit easy to know what's going on
Oh, you came from scratch to Roblox as well? Cool.
Hey, byteblox, do you wanna try explain something more advanced? For example, how to store and use users' data?
I think everyone will be interested, because there is no actually informative vids on yt
I know you have something related to this topic in your course, however, don't you think free-access-like vid gonna attract some interested in your content audience, do you?
"Dot Product" has a great video on using the Profile Service module to store and use data.
I would recommend reading up on ProfileService, many other developers cover this in videos in a easy-to-understand method.
I’m working on a datastore vid right now actually. I definitely don’t want to just lock the important information behind a course, so what I did was make the datastore script inside the course full of security features and actually explained what those features do. My datastore video will not have some of those features but will still work fine
wow thanks for the button and modulescript tutorial
already 4-5 years in but still watch the vid man you're awesome
21:33 In your viewport frames video you did not cover having viewport frames on parts in the workspace, I tried doing the same thing just set the adorne of the viewport frame to a part in workspace but have the surface gui along with the viewport frame ve inside of the player gui, along with the part I want to have, It’s still confusing and doesn’t work, camera does not change object in real time and sometimes it does (we are talking in Roblox studio, not in game) and for example I have a part which I want to be the camera along with the object I want to have seen both of them are in workspace and I move it exactly how I want it to be, then I put both under viewport frame and set the camera but it doesn’t work, nothing shows up?? Very confusing, also I can’t set camera to current camera either but I can select my camera in studio so I’m not sure what’s wrong
You need to insert the model into the viewportframe.
The only solution here would be to modify the model in the workspace AND the model in the viewport frame
@@byteblox100 I’m not sure what you mean, I have all models under the viewport frame, like both of them were in workspace then I put both inside the viewportframe, then I tried separately spawning a normal part and setting camera to 0,0,0 and the part to 0,1,0 and that showed the part but it wouldn’t show the other when I moved camera accordingly
Hello mister Edgeblox. Can you make a video on DatastoreService, btw you are the best to explain scripting on the entire internet
35 minutes?? Byteblox, you are really testing my edging abilities right now
Same, this video was very hard to get through
Goon goon goon!
I have a question if you change something in startergui on server side will it be changed to player after the player respawns or rejoins?
That’s actually interesting. I’d assume yes, but that’s only is the startergui property which resets gui on death is turned on
@@byteblox100 yes i guess so but if player will rejoin the cloned starter gui will still be changed even if its not reset gui on death
when I use multiple bodelocity , parent them to different part and make a circle pattern with each of these parts, upon the velocitys all launching forward in the circle attack makes the game lag once the parts are all too close to eachother. is there a way to remove that lag?
Love this video 👍
how to store items in a data store
29:40 that makes no sense. You can ask if number of parts equal to 5, or if number of players in certain area equals to five. But you cant ask if five equals to five. Five is five because its a freaking five.
What kind of question is “is five equal to five”?
Every developer wishes that other tutorials explains like his video
video 5 of asking for a physics related scripts tutorial (such as body velocities)
Please please teach us velocity, I know u don't know that but maybe you can learn too if you make a vid abt it yk?
(velocity can do so much things, not even kidding)
pleasee, i really want a videon on velocity
For some reason I have no output box. Do you know why?
Can u plz explain parts moving like making a fireball move or Kamehameha hitting me
Can you make a video on For loops?
You can check out the Lua documentation, they explained it pretty well
@@Живатушка after 4 months i finally understand it lollll
task.spawn lags less than calling a function multiple time in a 0 loop or aomething?
No, it’s just that if you don’t multithread, then while a function waits, all the other functions will wait for it.
I’ll give you an example; say we want to loop through every player when the server shuts down and save their data. And we make a function which takes a player and saves their data. HOWEVER, if we fail to get the players data, we will wait 3 seconds and try again.
Doing this all on one thread will cause not only this player to wait 3 seconds, but all the players after him. What multithreading lets us do is save the data of all players immediately by running all the functions at the same time instead of one by one
@@byteblox100 OK ill use that now!
8:22 the fog is coming.
hmm so the modele script are kinda like class from poo ?
free course :D
This was the last video with lines on the edges of its thumbnail 😞😞
Make a vid on ConnectParallel
Please make a tutorial how to make a high quality game
All u gotta do is edge to it a lil bit
do ppl not do smth like
local module = {
var = 1,
text = 'a'
}
return module
Because your returning array, not a module function.
@@LegoPieces_ huh
@@pickles8503 watch a table tutorial, you will understand.
PLS
make game with no variables (local and global)
I am not a beginner dev but im still watching? Am i stupid?
Munting to this
🙏
8:22 mic started tweakin
Day 27 of edging to your videos
Day 30 for me
stop telling us not to change properties in the starter gui jesus christ man im pretty no one is that stupid.
I want to sleep
Finally
nice
how tf do i make a key detector
bro didnt watched carefully
@@sigalekk i didn't even
@@breadanator 🧔♀️
game:GetService("UserInputService"):Connect(function()
Make a video on the use of "_G"
makes a variable global
_G varName = 5
Now you can access that variable from any script
Later
why wait() and not task.wait() :(
Its the same thing
@@abenex2175No it isn't
@@abenex2175No, it isn't
task.wait() is much better, it’s more accurate and if the time in the wait is very short it doesn’t lag
EdgeBlox
what
Skibidi
What local does?😂
Make the variable accessable in between line, you could use global variable to access other scripts.
Aaa
400th like
go sleep