I'm gonna take a crack at explaining it to help you out. You are given 6 pairs of objects. In the first example, you have FLAG paired with WIN, BABA paired with STOP, KEKE paired with DEFEAT, and so on. You start at the top of the list and begin checking conditions. The first pair is FLAG/WIN, so you start reading the FLAG entry: "If the...". When you reach "..." you start reading the entry for the second object, in this case WIN: "...alphabetical position of the fourth character etc". Again, when you reach "...", you go back to the entry you started off with, and pick up where you left off. You'll always be reading the first part of the first entry, then first part of the second, then second part of the first, then second part of the second, forming one big sentence. Now that you have your sentence, you check if it's true. If it is, you follow the directions. So in the first example, the condition is: "If the alphabetical position of the fourth character in the serial number, modulo 10, is less than 5". W is the 23rd letter of the alphabet. 23 mod 10 gives a value of 3 (23/10, take the remainder). 3 is less than 5, so this condition is true. So you follow the rest of the sentence: "press the character that is above and to the right of the character that is MOVE". From earlier, we see WALL and MOVE are paired, so you would press the character up and right of WALL. Top and bottom loop here, as well as left and right. So ROCK is up-left of WALL. You press the character with the first rule that is true. He notes that WALL/MOVE is also true, but you would follow what FLAG/WIN says first. Of note, he actually started reading MOVE at first on this example, but switched partway through to DEFEAT, so he actually would have struck there if he was actually following that one. Hope this helps!
papa is who
Don’t get it
nice module, nice original game
The real question is who is baba?
baba is you
What? I don’t understand this at all!
I'm gonna take a crack at explaining it to help you out.
You are given 6 pairs of objects. In the first example, you have FLAG paired with WIN, BABA paired with STOP, KEKE paired with DEFEAT, and so on. You start at the top of the list and begin checking conditions. The first pair is FLAG/WIN, so you start reading the FLAG entry: "If the...". When you reach "..." you start reading the entry for the second object, in this case WIN: "...alphabetical position of the fourth character etc". Again, when you reach "...", you go back to the entry you started off with, and pick up where you left off. You'll always be reading the first part of the first entry, then first part of the second, then second part of the first, then second part of the second, forming one big sentence.
Now that you have your sentence, you check if it's true. If it is, you follow the directions. So in the first example, the condition is: "If the alphabetical position of the fourth character in the serial number, modulo 10, is less than 5". W is the 23rd letter of the alphabet. 23 mod 10 gives a value of 3 (23/10, take the remainder). 3 is less than 5, so this condition is true. So you follow the rest of the sentence: "press the character that is above and to the right of the character that is MOVE". From earlier, we see WALL and MOVE are paired, so you would press the character up and right of WALL. Top and bottom loop here, as well as left and right. So ROCK is up-left of WALL.
You press the character with the first rule that is true. He notes that WALL/MOVE is also true, but you would follow what FLAG/WIN says first. Of note, he actually started reading MOVE at first on this example, but switched partway through to DEFEAT, so he actually would have struck there if he was actually following that one.
Hope this helps!
@@TheBioRules He is joking.