The brawndo is amazing. I did it with u in the last stream and after the third season i was drowning in apples and veggies and my trading post could barely handle it. I love it 🥳❤️
It is not just the amount of goods, it also looks really nice. A visual Highlight in the towncenter with 4 big apple orchads. I really like the new mechanics of the granaries and storehouses. But i can not split my markets in two or three. They will just work properly If i just have one marketplace where every good is offered. If i limit a storehouse for example to just store/offer linen and build a marketplace nearby, limit that also to just linen, then the worker opens a stall with nothing inside and the good is not available for my citizens. I have some other bugs too on the new Maps.
@@thefatman1982 the funny thing is i'll get comments like yours where people love it and i also will get comments telling me i've committed war crimes with my designs. It's all in the eye of the beholder, i personally like the way it looks too - much nicer than the bender - it's like a little town within the town.
@@thefatman1982 I've been able to get mine to work perfectly for clothing, firewood, veggies, apples. and all other foods - each in their own market stalls - i'll do some more indepth guides and lets plays
Thx in advance. Can not wait to learn something i seemed to have missed on my own testing. Today i start a new game because some other bugs like house dont get builded or the oxen guide is doing weird things while pathfinding dont happen every time. Even on the new Maps. I think you were right with your guess in the stream, that it has to do with the starting Region. Hopefully my markets just dont work properly because of something like this. I like how much u like this game. Enjoy Xmas. ✌🏽
yeah i also had the most luck with that. start there go the the corner and then stop at the point it used all the available space then just hit the minus button unto its all one place it works 8 times in a row for me.
The Brawndo seems really cool and specialized, but I actually like a version of the bender that has as much of a balance between extension size and not having the house be on the extension as possible (I know it's super optimized but I don't like the house being on the extension plot because it causes the veggie garden to be under the house and the trees to be to close/clipping into the house)
What are the ideal products to bring back with the pack house? Is there benefit to merging two three sided with a shared empty space to contain the other residential requirements? < >
Looks great! The game is really leaning towards more module-like city, then trying to unite everything in one conglomeration. Otherwise you always fall in trouble with sustaining and upgrading some of the houses. Also, I think, at this point everybody is doing some degree of abusing the household gardens and farms sizes. Seems like it shoud be logical to add an option to enlarge it with upgrades.
It's annoying how I can't make roads straight af, it's always somehow slanted a bit. it's irritating that it doesn't snap to straight. there's always have to be some curve AAARRRGGGH!
Really hope the dev improves on the building mechanics. I love using sick setups like this but doing things optimally in this game is so, so damn tedious and time consuming because of how rigid building is
You can honestly dial this design back a bit to be more user friendly - the concept is just having a granary and market in the center of your production per type
The brawndo is amazing. I did it with u in the last stream and after the third season i was drowning in apples and veggies and my trading post could barely handle it. I love it 🥳❤️
Yeah it's intense
It is not just the amount of goods, it also looks really nice. A visual Highlight in the towncenter with 4 big apple orchads.
I really like the new mechanics of the granaries and storehouses.
But i can not split my markets in two or three. They will just work properly If i just have one marketplace where every good is offered. If i limit a storehouse for example to just store/offer linen and build a marketplace nearby, limit that also to just linen, then the worker opens a stall with nothing inside and the good is not available for my citizens.
I have some other bugs too on the new Maps.
@@thefatman1982 the funny thing is i'll get comments like yours where people love it and i also will get comments telling me i've committed war crimes with my designs. It's all in the eye of the beholder, i personally like the way it looks too - much nicer than the bender - it's like a little town within the town.
@@thefatman1982 I've been able to get mine to work perfectly for clothing, firewood, veggies, apples. and all other foods - each in their own market stalls - i'll do some more indepth guides and lets plays
Thx in advance. Can not wait to learn something i seemed to have missed on my own testing. Today i start a new game because some other bugs like house dont get builded or the oxen guide is doing weird things while pathfinding dont happen every time. Even on the new Maps. I think you were right with your guess in the stream, that it has to do with the starting Region. Hopefully my markets just dont work properly because of something like this.
I like how much u like this game. Enjoy Xmas. ✌🏽
Love the design. Its a Christmas miracle!
Merry Christmas!
Merry Christmas TactiCat - Now im reloading a few hours back in my game to make these - Your the MAN.
I tried the design. It's amazing. For the burgage house to take least space, I pick the clockwise most extreme two points.
i'll need to dial it into a science , thanks for letting me know what worked for you.
yeah i also had the most luck with that. start there go the the corner and then stop at the point it used all the available space then just hit the minus button unto its all one place it works 8 times in a row for me.
If you adjust the design to a hexagon shape, you can tile these!
Thank you so so much! I love your tutorials! ❤
Well done,I like it. ^^
Awesome! Excited to watch this when my son is napping. Since only cocomelon is allowed until then
It has what plants crave
The Brawndo seems really cool and specialized, but I actually like a version of the bender that has as much of a balance between extension size and not having the house be on the extension as possible (I know it's super optimized but I don't like the house being on the extension plot because it causes the veggie garden to be under the house and the trees to be to close/clipping into the house)
brovo brondo
{ -insert- Leo from Gastpy meme }
What are the ideal products to bring back with the pack house? Is there benefit to merging two three sided with a shared empty space to contain the other residential requirements? < >
raw goods - barley - meat -
Looks great! The game is really leaning towards more module-like city, then trying to unite everything in one conglomeration.
Otherwise you always fall in trouble with sustaining and upgrading some of the houses.
Also, I think, at this point everybody is doing some degree of abusing the household gardens and farms sizes.
Seems like it shoud be logical to add an option to enlarge it with upgrades.
For the best results build the Brawndo in the middle of your salt deposits - for the electrolytes - - what plants really need.
Lmao
Does this make more sense in the beta or will this be good for the current release as well?
Beta and future
Hey man, great stuff, the speed of your content turn around from the release is impressive. Is the release patched yet or still only via the beta ?
via beta only currently
What am I during the pack station for ?
Trade with other regions for barley
@ i usually place the packing stations near my other regions I intend to trade with . Is this better logistically?
Pack stations have to travel to where the good is stored first so they would be walking back to where it’s store then walking to the town
Is this possible to decorate your City or Village or Town. !!??
Love from India 🇮🇳❤️🙏🏻
not yet
Underrated and amazing, keep it up, great strategy!
Appreciate that, thanks for watching!
It's annoying how I can't make roads straight af, it's always somehow slanted a bit. it's irritating that it doesn't snap to straight. there's always have to be some curve AAARRRGGGH!
Really hope the dev improves on the building mechanics. I love using sick setups like this but doing things optimally in this game is so, so damn tedious and time consuming because of how rigid building is
You can honestly dial this design back a bit to be more user friendly - the concept is just having a granary and market in the center of your production per type
Heyy
🎉🎉🎉
Medieval kibutz
Pokeball