Is this how you truly imagined a druid pet build to be? Everything looks so silly and clunky to me. Nothing feels natural. Shapeshifting into a bear for two seconds to get a buff, then shapeshifting into a werewolf for two seconds to get a buff and doing strange things in between. I'm sorry, but this build is terrible. Not that it's bad, just that the fantasy is all wrong.
@@lukebrady65this is quite bad, with 8 out of 12 masterworked gear and 0 ga’s using the companion Druid build by Samuel I can speed run pit 100 quite easily
I found a crazy strong synergy between Blood Boil aspect and all the guaranteed ways to overpower with pulverize--hoping you'll check it out for a build so i can improve it! One cast into a group leaves dozens of bombs all over that do huge aoe damage
FYI, Call of the Wild apply to Companions passive damage too, not only the active part, I've just tested. Wolves, Poison Creeper and Ravens are all "Companion Skills", both the passive and active are parts of the skill.
@@xPureAndTheTaintedx What are you even talking about? I'm replying to one thing Moxsy said at 8:55, he wasn't sure if Call of the Wild affected the passive portion of the Companion Skills or not. I'm not sure what's your point.
@@wdlwilliams I didnt know you were talking about a specific timestamp of this video, i thought you were generally trying to say this. Thats why i mentioned its written on the glyph already.
@@xPureAndTheTaintedx "Call of the Wild" in skill tree is what he was referring to. You were mistaken thinking he was referencing "Wilds" glyph for the paragon board. Hope that clears things up.
wolves use rabies even if you don't have it equipped in the skill bar, and if you increase the level of your rabies it also increases the damage they cause, test it in the test wolfs
@@wdlwilliams It should not. It appears to count as your character's cast since it applies Exploit and Yen's Blessing. Wolves do not proc these 2 things otherwise.
@@wdlwilliams I don't know what it says, but it's simple to test, and just go to the training room in the starting city and equip equipment without, have them attack then equip equipment with, the rabies damage appears in white in the middle, you can see
Moxsy, you're my favorite, amazing work! Any chance for a shape-shifting build not centered around magic/companions? I want to be a big powerful werebear/wolf tearing shit up not throwing magic at them 😅 pulverize and shred seem to be getting no love by any creators this season, and fun is a factor for me more than max power
I found ur paragon for this a while ago and have been using it on my all companion build this whole time so far! I've sort of hit a wall around NMD level 80, but I haven't done much masterworking so that could be the issue. I'm having fun using aidorah's will and petrify to pull in mobs and then nuke with the wolves ability if you haven't tried it yet. Good work tho man!
This build with lacerate and blood howl is different than what is on the max roll guide. Have you abandoned this idea with blood howl and etc. or is the max roll one wrong?
hi, great vid. love your using your build, so much fun! but could you please update your maxroll build guide? there are some discrepancies it seems. Thanks!!
I tried this, but I have a MW maxed out 3GA Razorplate, a Harlequin Crest, and that unique pants that give +5 to wolves. I have my wolves with a chance to give fortify on hit. For paragon i have the companion and dmg on fortify glyphs maxed out. I would do helltides, sit on the blood maiden altar, use a holy bolt elixir, and go AFK 😂
Moxsy I have a landslide druid that is doing anywhere from 300k to 1.4 and sometimes 3 mil on the procs with overpower. I feel like you could bring this new landslide ring to a full monster of a build. I'm using nature's fury to proc the hundreds of lightning storms and tornados. Combined with overcharge for the AOE. I need another set of eyes to bring this build to the next level. Can make a video for you or a build on mobalytics if you want.
@@Listhp1337 I'll have to make a video again once I've saved up some more gold and I get some better gear for the build. I recently built out my own version of wind shear and it cost me quite the amount of resources to get to 12-36mil poison procs. But I will be revisiting that build asap. With some lessons I learned from wind shear. And another RUclipsr. If you like what you see on my last few RUclips videos with the build in it. I can make a copy on mobalytics or something for you.
Do you think a pure poison/dot based druid could work? I'm concerned whether something like that could have enough defense and there doesn't seem to be a good "catch all" temper to boost that kind of damage.
i dropped 9 storm pants, all nine trash rolls with 4/5 to wolfs and low rolls on dmg reduction, game hates me, btw call of the wild in amu is stronger than envenom, its not for active only, its for even passives, also wolfs dont poison by toxic claw, u need good source of poison..
I made an alt Druid for the spark and because I got a ga on storm guardian pants with plus 7 to wolves. I combined max wolf glee with shako and I have 19 points to wolves lol
Yo moxsy, have you thought about making an earth skill based Druid build? Like something with landslide or bolder. The skills seem fun but I’m not sure how they compete with the others and would like to hear your thoughts
I'm currently running an earth/landslide build and it's awesome for leveling, not sure about end game stuff yet. It's a combo of trample, landslide and poison creeper. You need the unique ring earthbreaker though
I'm currently running a self made off meta 'companion werebear earth overpower build'. Basically, my skills are roar/wolves/creeper/pulverise/maul/trample. Wolves are amazing at clearing single target elites/bosses, creepers+pulverise+trample with double landslide for mobs, maul and roar for defence. Was lucky to get GA CDR on my amulet and totem so my wolves' pounces are like 5.5secs. I'm only at lvl 95 with imperfect gear (running 15k armor since I didn't know about the 9328 cap😅) and a messy paragon board but so far it is pretty comfortable farming NM dungeons T70-80 while upgrading my glyphs. Haven't really tried pushing much yet in the pits as I wanna reach lvl 100 as well as upgrade my glyphs first.
Hi moxsy, in your minions build shaco its not alternative ? Because stats is Good ok for speed Wolf but if i dont have +4 Wolf in barre i can play shaco ?
Kinda disappointed in the missing season aspect which makes this build much cooler but because I haven't played for so long I need to know if there is an alternative in which it won't be nearly as effective knowing but I still want to try to make it work. Any thoughts? Or is Blizzard just gonna stay quiet?
That's funny. You did higher pit on this than on Werenado (at least according to the last video stating pit 75) that supposed to be S-tier and one of the best :D I tried Werenado and I disliked it. It really feels bad when you spirit starved on bosses or you need to kill something to get dmg reduction from shout (otherwise it will be on 20s cd) / spirit from charge. It's clunky and I'm not going to wait for giga gear to fix that.
@@TacoTuesdays69 I was even considering this, but decided to just try necro minions. Didn't they cap the crit dmg stacking on Grizzly Rage? I wonder how much lower the damage on this build is. Still having fun with necro and might do some tormented duriel rotas today. After that I might move to another build / class. Maybe I'll go back to druid again?
Go Wind Shear. It's better damage, higher survivability, and has no use for spirit. You just pump out insane amounts of damage and keep blasting. I thought it was going to be a bit weak on the AoE side of things, but it surprisingly isn't. Give it a try. You won't regret it.
@@kennyhouser3467 Right! New builds are popping up every day. Each class got something that can do 100+ pits now which is amazing. I'm monitoring the situation, but I'm happy to see more viable druid builds.
hitting 1.1 million base damage with wolves at level 87 on this build, not even max items or weapons either. with crit, hitting absurd numbers. 1 - 3 hit on Beast in the Ice.
@@kennyhouser3467 I would imagine so if your using natures savagery aspect that makes werewolf skills storm skills, and they get the werewolf tag so they could get thunderstruck
To a certain point, of course. I am also wondering the same thing. What can it clear without using the bugged elixir, though? I highly doubt it can clear higher than Wind Shear but I'd still be interested in seeing how far it can be taken. Hell, I'm not the best Druid player out there and don't even have maxed out gear, and I can do 105 without the elixir with Wind Shear, but I'm always open to stockpiling build gear for later use.
Sees title, "hmmm interesting, lemme check this out," opens video, immediately sees Holy Bolt elixir, sighs, and closes video. Moxsy, why showcase a build using a broken component? This is like in s1 when you were releasing a build video every other day that included Bulwark. I don't blame you for using the elixir. It's in the game and makes QoL in the Pit way easier, but using it in a build showcase just cheapens your video. You're a good enough player to where you can play without it and still impress most players.
Eat a bowl of pewp. The patch coming out today says NOTHING about "fixing" Holy Bolts. They could have easily disabled it at any time and haven't. I get there's always going to be elitists in every game, but going out of your way to be a dick on a content creators video because YOU don't want to use a "bugged" item is so petty. Like dude, go solo flawless a Destiny raid or something. 😂🎉
I’m using a similar build but i didn’t know about holy bolts yet, it definitely helps finding the right affixes those “damage” ones with the star are key imo you can get 45% damage bonus on each ring
@@ronniestyles1347 he's not complaining about the guy using it. He said that's chill. It just doesn't help give us a good idea of how the build feels.
First off this is not a companion Druid at all and is misleading. You are not using all the Druid pets. Second you are using the bugged potion so everything you say and this build is invalid from the word go.
@@ItsShadexBecause if a build is only good because of a glitched item, then it is indeed not good. It's blatantly clear logic is lost on most people these days, but this is a pretty shocking comment.
without bolts u fail ;)...this build is ok but not oooohhh my gooooddd so amazing...its working but tryout without bolts ;) and show again pit 90 on stream
Couldn’t you just start the vid with the fact your using the holy bolts exploit so I didn’t have to waste mins of my life watching this 🤷🏼♂️, and telling us to go to maxroll is pure laziness
Thumbs down. This isn't a companion druid, it's a WOLF druid. Or even a WOLF COMPANION druid. No ravens, no creeper. You should rename it here and on Maxroll.
Nighthowler's says it only affects nearby players, I don't think it gives the bonus twice to your wolves. I was trying this out with Fevered Maul instead of Might, with Moonrise and Elements on the rings. Seemed to work pretty well. One other thing to note is that you really need Storm's Companion for the active Wolves skill to work well. Without it, your wolves just get stuck in terrain all the time and it kills the build.
So much this. I was struggling so bad before I found my 1st pair. It's pretty much a non-viable build before you find them, because using the active wolves skill will get them stuck. They seem to be able to passive attack without getting stuck, but the leap really mucks things up without the "teleport" given by Storm's Companion.
Ive been using the wolf becomes werewolf with rabies and the poison shred and poison creeper and the damage over time bonuses scale super well... it kills everything and is super fun
I'm playing a Wolves build and have found some quirks with it. Despite the Wolves having the Werewolf tag, they do not count hits towards Lupine Ferocity, do not restore spirit with Lust for Carnage, and do not gain the benefits for killing an enemy with Hunter's Zenith. This leads me to believe that it is not properly implemented and would not benefit from Aspect of the Unsatiated. They also do not apply Exploit vulnerability to enemies. This leads me to believe that Wolves count as their own entities and do not benefit from our buffs like Ancestral Guidance unless specifically stated (like Aspect of the Wildrage). If the Wolves are their own entities then Damage vs Close would be the way to go over Damage vs Distant because even though our character is distant, the Wolves will be hitting a Close enemy. Something that I think proves my point is that the Wolves will apply the Exploit vuln only if they use Rabies but this counts as our cast of Rabies rather than the Wolves because it can activate Yen's Blessing. As for Nighthowler's, it now reads that it gives the bonus to players instead of allies so the Wolves should only benefit from it once. I really hope they fix the implementation because the build is currently missing a lot of damage that it shouldn't be.
@@ponytoast1231Yes, it's so dumb. My wolves are also consistently getting stuck on terrain. Activating the skill outright doesn't work half the time. I do the animation, but no wolves jump
Im trying this out abit kinda but with wind sheer and poison on wind sheer just standing there throwing sheers and just having fun with it right now since im not fully leveled yet and just need to figure out a good paragon board to it but hey maby not optimised or something but fun 😄
you have no way of putting vulnerable on enemy target without hurricane or stormclaw... missing out on a lot of damage. - edit fixed with exploit glyph
Cleared Pit 109 with Wolves build, I did use holy bolts pre boss though ( didn't know that was frowned upon). without it I found 105 doable just gotta get the right boss RNG ruclips.net/video/kXKdFBkvnPw/видео.html&lc=UgybzVR41N9k0XjyKjd4AaABAg
Bro, i play that build but what about that werewolf companion bug..they are still stuck under the Map..its a Problem since launch..you got the same problems?? Blizzard really needs to fix that bug
I leveled to ~90 with pulverize then swapped over to this and I love it, it slaps and it's so tanky. When you think the updated max roll guide will be up?
Damn i thought this was full companions build... I been a minion necro main since day 1 and then made a druid for companions build but had to change once got to T4 and then i started with ur werenado build then vampnado and never went back lol. Really want campanions do be good but all the campanions with the werewolves and everything... Ima still make it even tho it wont be good lol.
Minion necro still good? I literally haven't played since season one and that's what I played. Thought about coming back been playing too much POE lol.
I'm stubbornly sticking to an all minion build. It's a bit rough, but managed to solo uber duriel. I need to play around with some things to maybe get a bit more survivability to manage uber lilith and higher pits, though both seem doable. Not ideal, but doable. Wolves are still the biggest part of the damage due to Aspect of the Alpha, but the vines and crows can still help clear mob packs and even add a bit more to single target on bosses. Survivability is the hard part though. So much of the available damage reduction is conditional or requires ramp up that you can be a bit squishy and vulnerable at times.
Feels like you may be nerfing your damage not using Shepard's aspect, missing a more multiplier - unless its a meme build. Also would Earthen Bulwark/Trample be a much better reliable source of unstoppable. Thanks for the build Mox
I am running an companion build for leveling, curr. lvl 98. My only issue is, sometimes, my wolfs are stucked into the ground. I don't know why, and it takes some time to get them back. Did somebody else got this problem?
Try out Ace (goblin inc) wind daddy build. I got to 98 pit with a suboptimal wind shear build! I think you have the resources to push it further than him (try it with a paingorger?) Edit: forgot to say, love this build for fun off meta gameplay
I still need storms companion. Is it better to farm levels in helltide until I can do 70-90 tier nightmare dungeon for distilled fear or should I slowly increase my nightmare dungeon a little at a time. I’m level 70 doing 40 tier nightmare dungeon now. I have the damage but every now and then I get one shot. Also I have been running into the issue of my werewolf falling under the map and suddenly I’m missing 1-2 companions kneecapping my damage. I also fell through the map in the beast in ice dungeon. Have you ran into this issue? I was lucky I was able to TP out and then re enter the dungeon.
By default wolves go underground when they get tired. It's their home where they want to be. Storms Companion has a hidden passive that makes them stay above ground. It's the most important reason for using Storms Companion.
LMAO: ruclips.net/user/shortssFgmFIBtYTY
UPDATE: Just cleared a 90 pit with this. Companions hitting 90 mil on activation. Passive crits for 20 mil.
Bring ME MORE
is this build able to clear 80s easily without holy bolts though?
I have a sick amulet for this build lol. Its GA call of the wilds (+3 base), +2 envenom, 7% crit chance get at me ill hook it up teamtom#1701
@@nukeybrown5732Right? We all know Holy Bolt can clear t90. I want to know if the build can.
bro i needed that build plan where did it go?
This is my favorite way to play Druid. If I wanted to cast spells, I would be running sorcerer.
You cast wolves tho lol you have to to get the active
Is this how you truly imagined a druid pet build to be? Everything looks so silly and clunky to me. Nothing feels natural. Shapeshifting into a bear for two seconds to get a buff, then shapeshifting into a werewolf for two seconds to get a buff and doing strange things in between. I'm sorry, but this build is terrible. Not that it's bad, just that the fantasy is all wrong.
@@lukebrady65 I liked the shred build they had before season 1
@@lukebrady65this is quite bad, with 8 out of 12 masterworked gear and 0 ga’s using the companion Druid build by Samuel I can speed run pit 100 quite easily
Is there an updated version of this build? Curious to see its final form. Thanks!
I found a crazy strong synergy between Blood Boil aspect and all the guaranteed ways to overpower with pulverize--hoping you'll check it out for a build so i can improve it! One cast into a group leaves dozens of bombs all over that do huge aoe damage
Unfortunately it doesn't scale very well, so its only a good crutch in lower pits. Even 20x explosions for 50k is like one passive hit from a wolf
FYI, Call of the Wild apply to Companions passive damage too, not only the active part, I've just tested. Wolves, Poison Creeper and Ravens are all "Companion Skills", both the passive and active are parts of the skill.
Yes, it literally says "The passive portion of companion skills" if you read it.
@@xPureAndTheTaintedx What are you even talking about? I'm replying to one thing Moxsy said at 8:55, he wasn't sure if Call of the Wild affected the passive portion of the Companion Skills or not. I'm not sure what's your point.
@@wdlwilliams I didnt know you were talking about a specific timestamp of this video, i thought you were generally trying to say this. Thats why i mentioned its written on the glyph already.
@@xPureAndTheTaintedx "Call of the Wild" in skill tree is what he was referring to. You were mistaken thinking he was referencing "Wilds" glyph for the paragon board. Hope that clears things up.
@@Zergxes Yeah it was my mistake :)
wolves use rabies even if you don't have it equipped in the skill bar, and if you increase the level of your rabies it also increases the damage they cause, test it in the test wolfs
Do you know if the Rabies applied by the Wolves scale with "Companion Damage" bonuses?
@@wdlwilliams It should not. It appears to count as your character's cast since it applies Exploit and Yen's Blessing. Wolves do not proc these 2 things otherwise.
rabies would be interesting for porc x fal's
@@wdlwilliams I don't know what it says, but it's simple to test, and just go to the training room in the starting city and equip equipment without, have them attack then equip equipment with, the rabies damage appears in white in the middle, you can see
@@marlonroberto3784wolves can’t lucky hit, could the rabies casting from you still proc it?
Moxsy, you're my favorite, amazing work! Any chance for a shape-shifting build not centered around magic/companions? I want to be a big powerful werebear/wolf tearing shit up not throwing magic at them 😅 pulverize and shred seem to be getting no love by any creators this season, and fun is a factor for me more than max power
Both suck
I found ur paragon for this a while ago and have been using it on my all companion build this whole time so far! I've sort of hit a wall around NMD level 80, but I haven't done much masterworking so that could be the issue. I'm having fun using aidorah's will and petrify to pull in mobs and then nuke with the wolves ability if you haven't tried it yet. Good work tho man!
This build with lacerate and blood howl is different than what is on the max roll guide. Have you abandoned this idea with blood howl and etc. or is the max roll one wrong?
I'm wondering this as well!
Any updates to this build in the last 2 weeks?
This build would benefit from Yen's Blessing IMO for the free wolves/roar/howl casts.
That's not a bad idea either. could be nice for bossing QoL
Currently testing with yens and replacing Lacerate with Poison Creeper and one of the rings with xfals
hi, great vid. love your using your build, so much fun!
but could you please update your maxroll build guide? there are some discrepancies it seems.
Thanks!!
Finally some druid love for companions
Hey man do you have an update? Have you hit pit 100 yet on this build?
I tried this, but I have a MW maxed out 3GA Razorplate, a Harlequin Crest, and that unique pants that give +5 to wolves. I have my wolves with a chance to give fortify on hit. For paragon i have the companion and dmg on fortify glyphs maxed out.
I would do helltides, sit on the blood maiden altar, use a holy bolt elixir, and go AFK 😂
Looks like a variant of this is the top score solo Druid build for the Gauntlet
When is the written build updated? Thx for everything u do Moxy
Moxsy I have a landslide druid that is doing anywhere from 300k to 1.4 and sometimes 3 mil on the procs with overpower.
I feel like you could bring this new landslide ring to a full monster of a build.
I'm using nature's fury to proc the hundreds of lightning storms and tornados. Combined with overcharge for the AOE.
I need another set of eyes to bring this build to the next level. Can make a video for you or a build on mobalytics if you want.
I would like to look at your build.
@@Listhp1337 I'll have to make a video again once I've saved up some more gold and I get some better gear for the build.
I recently built out my own version of wind shear and it cost me quite the amount of resources to get to 12-36mil poison procs.
But I will be revisiting that build asap. With some lessons I learned from wind shear. And another RUclipsr.
If you like what you see on my last few RUclips videos with the build in it. I can make a copy on mobalytics or something for you.
I rode this build to 100 and got to pit 35 and nm 70 with it.
Uploading the last 2 vids I made with it now.
@@Listhp1337 video is uploading rn. Just remade the build and made a video for you this afternoon.
Do you think a pure poison/dot based druid could work? I'm concerned whether something like that could have enough defense and there doesn't seem to be a good "catch all" temper to boost that kind of damage.
Wind shear
Since wolves can be werewolves maybe the tempest roar can buff them too with the buffs to storm paragon nodes.
Nope. Those only apply to your character.
i dropped 9 storm pants, all nine trash rolls with 4/5 to wolfs and low rolls on dmg reduction, game hates me, btw call of the wild in amu is stronger than envenom, its not for active only, its for even passives, also wolfs dont poison by toxic claw, u need good source of poison..
I made an alt Druid for the spark and because I got a ga on storm guardian pants with plus 7 to wolves. I combined max wolf glee with shako and I have 19 points to wolves lol
Reduces Physical damage taken from enemies of equal level by 85%
This build is awesome... Ty!
is this build able to clear 80s easily without holy bolts though?
how do you have 55k health i don t get it
On max roll there are different builds for this thats linked in the video. Which is good for my 60th lvl?
I knew I was doing something right when I could one shot the WT3 Helltide boss at level 50, glad to see a build for it and where I’m going wrong!
i think necro minions should get 50% of the player stats..while the druid should get 100% since there are way less
And I think it's a good thing you aren't a game dev.
Yo moxsy, have you thought about making an earth skill based Druid build? Like something with landslide or bolder. The skills seem fun but I’m not sure how they compete with the others and would like to hear your thoughts
I'm currently running an earth/landslide build and it's awesome for leveling, not sure about end game stuff yet. It's a combo of trample, landslide and poison creeper. You need the unique ring earthbreaker though
Trample build is my favorite. Not the best but it’s fun as hell
I'm currently running a self made off meta 'companion werebear earth overpower build'. Basically, my skills are roar/wolves/creeper/pulverise/maul/trample. Wolves are amazing at clearing single target elites/bosses, creepers+pulverise+trample with double landslide for mobs, maul and roar for defence. Was lucky to get GA CDR on my amulet and totem so my wolves' pounces are like 5.5secs. I'm only at lvl 95 with imperfect gear (running 15k armor since I didn't know about the 9328 cap😅) and a messy paragon board but so far it is pretty comfortable farming NM dungeons T70-80 while upgrading my glyphs. Haven't really tried pushing much yet in the pits as I wanna reach lvl 100 as well as upgrade my glyphs first.
Hi moxsy, in your minions build shaco its not alternative ? Because stats is Good ok for speed Wolf but if i dont have +4 Wolf in barre i can play shaco ?
Hey, can you update the build on maxroll? That very useful to build this in stages.
Like the vids.. is there any build for Dolman stone.. I really want to try Boulder but iv tried and its not good.
Any update to this build?
Only if the wolfs can stop getting stuck underground. Great vid though.
Kinda disappointed in the missing season aspect which makes this build much cooler but because I haven't played for so long I need to know if there is an alternative in which it won't be nearly as effective knowing but I still want to try to make it work. Any thoughts? Or is Blizzard just gonna stay quiet?
Missing season aspect? What do you mean?
Hey man you not doing diablo 4 vids anymore?
I Play this with madwolfs chest. Its soo good
Could you use tempest roar with wind shed or lightening strike with this build?
Now if I can actually get wolves damage on the perfect weapons I find.
Why not clarity? Its a really nice boost to dmg
when shred build T_T
does this build still work?
@moxsy Can we get an update on this build?
after the buff it should be even stronger
That's funny. You did higher pit on this than on Werenado (at least according to the last video stating pit 75) that supposed to be S-tier and one of the best :D I tried Werenado and I disliked it. It really feels bad when you spirit starved on bosses or you need to kill something to get dmg reduction from shout (otherwise it will be on 20s cd) / spirit from charge. It's clunky and I'm not going to wait for giga gear to fix that.
Use a grizzly rage werenado build like the ones on season 2 instead of the companions.
@@TacoTuesdays69 I was even considering this, but decided to just try necro minions. Didn't they cap the crit dmg stacking on Grizzly Rage? I wonder how much lower the damage on this build is. Still having fun with necro and might do some tormented duriel rotas today. After that I might move to another build / class. Maybe I'll go back to druid again?
Go Wind Shear. It's better damage, higher survivability, and has no use for spirit. You just pump out insane amounts of damage and keep blasting. I thought it was going to be a bit weak on the AoE side of things, but it surprisingly isn't. Give it a try. You won't regret it.
@@kennyhouser3467 Right! New builds are popping up every day. Each class got something that can do 100+ pits now which is amazing. I'm monitoring the situation, but I'm happy to see more viable druid builds.
hitting 1.1 million base damage with wolves at level 87 on this build, not even max items or weapons either. with crit, hitting absurd numbers. 1 - 3 hit on Beast in the Ice.
what about your build of poisonslide (trample) my favorite since S1 :)
I plan on getting to that
Try razor plate and rabies aspects shit is goated
Finally companions getting respect
This is wolves at best not companions and is using all known and bugged potion
How is it on boss fight??
Wait if aspect of the alpha gives werewolves the werewolf tag, does this mean they benefit from thunderstruck passive?
No
@@kennyhouser3467 I would imagine so if your using natures savagery aspect that makes werewolf skills storm skills, and they get the werewolf tag so they could get thunderstruck
Would thunderstack legendary paragon node work with wolves lightning attack?
No unfortunately 😞
Would storms companion help this build at all?
Did you even watch the video?
Would this build also work without the holy bolt elixir?
To a certain point, of course. I am also wondering the same thing. What can it clear without using the bugged elixir, though? I highly doubt it can clear higher than Wind Shear but I'd still be interested in seeing how far it can be taken. Hell, I'm not the best Druid player out there and don't even have maxed out gear, and I can do 105 without the elixir with Wind Shear, but I'm always open to stockpiling build gear for later use.
Why re-set the wolves? Are they not up constantly?
The active makes the wolves do a focused attack together.
@@Segmented ok, thank you
i need companion unique damm rng
Sees title, "hmmm interesting, lemme check this out," opens video, immediately sees Holy Bolt elixir, sighs, and closes video. Moxsy, why showcase a build using a broken component? This is like in s1 when you were releasing a build video every other day that included Bulwark. I don't blame you for using the elixir. It's in the game and makes QoL in the Pit way easier, but using it in a build showcase just cheapens your video. You're a good enough player to where you can play without it and still impress most players.
Eat a bowl of pewp. The patch coming out today says NOTHING about "fixing" Holy Bolts. They could have easily disabled it at any time and haven't. I get there's always going to be elitists in every game, but going out of your way to be a dick on a content creators video because YOU don't want to use a "bugged" item is so petty. Like dude, go solo flawless a Destiny raid or something. 😂🎉
Yeah I agree not using an elixir just nerfs yourself why not make it easier it's just pve
I’m using a similar build but i didn’t know about holy bolts yet, it definitely helps finding the right affixes those “damage” ones with the star are key imo you can get 45% damage bonus on each ring
@@ronniestyles1347 he's not complaining about the guy using it. He said that's chill. It just doesn't help give us a good idea of how the build feels.
@@ronniestyles1347cry
I can't see the video. It's too blurry and the video doesn't give an option to increase the quality.
Nice let's go
I have the old crones staff. Would this build work with claw and ss instead of maul and use pulverised to spend ?
That would be a fun build
You will lose both power and DR doing that, but sure.
First off this is not a companion Druid at all and is misleading. You are not using all the Druid pets. Second you are using the bugged potion so everything you say and this build is invalid from the word go.
Awesome holy bolt build hard pass....
Literally everyone on every build is running holy bolts when pushing Pits. You cannot *not* recommend it when it's just free damage
ah yes starting off with footage where u are using the bugged potion. WHY
aww HolyBolt baby is mad 🍼
Why u cry this potion is the season theme😊
@@KGUYDOG what is your problem xd
@@ItsShadex if u do not understand that a bugged potion that oneshots everything in sight is a problem in a build video, i cant help u
@@ItsShadexBecause if a build is only good because of a glitched item, then it is indeed not good. It's blatantly clear logic is lost on most people these days, but this is a pretty shocking comment.
easy? xd
The non companion, companion build.
looks like its still a meme build
Bro wolfs are ass only good for getting buffed up don’t waste your time be different
without bolts u fail ;)...this build is ok but not oooohhh my gooooddd so amazing...its working but tryout without bolts ;) and show again pit 90 on stream
Couldn’t you just start the vid with the fact your using the holy bolts exploit so I didn’t have to waste mins of my life watching this 🤷🏼♂️, and telling us to go to maxroll is pure laziness
Thumbs down. This isn't a companion druid, it's a WOLF druid. Or even a WOLF COMPANION druid. No ravens, no creeper. You should rename it here and on Maxroll.
Nighthowler's says it only affects nearby players, I don't think it gives the bonus twice to your wolves.
I was trying this out with Fevered Maul instead of Might, with Moonrise and Elements on the rings. Seemed to work pretty well.
One other thing to note is that you really need Storm's Companion for the active Wolves skill to work well. Without it, your wolves just get stuck in terrain all the time and it kills the build.
So much this.
I was struggling so bad before I found my 1st pair. It's pretty much a non-viable build before you find them, because using the active wolves skill will get them stuck. They seem to be able to passive attack without getting stuck, but the leap really mucks things up without the "teleport" given by Storm's Companion.
shred build pls
Shred is no good anymore. B tier at best.
Ive been using the wolf becomes werewolf with rabies and the poison shred and poison creeper and the damage over time bonuses scale super well... it kills everything and is super fun
What pit level u doin with it?
This looks like a fun build, and just what I was looking for. Any ETA on the updated written build?
I'm playing a Wolves build and have found some quirks with it. Despite the Wolves having the Werewolf tag, they do not count hits towards Lupine Ferocity, do not restore spirit with Lust for Carnage, and do not gain the benefits for killing an enemy with Hunter's Zenith. This leads me to believe that it is not properly implemented and would not benefit from Aspect of the Unsatiated.
They also do not apply Exploit vulnerability to enemies. This leads me to believe that Wolves count as their own entities and do not benefit from our buffs like Ancestral Guidance unless specifically stated (like Aspect of the Wildrage).
If the Wolves are their own entities then Damage vs Close would be the way to go over Damage vs Distant because even though our character is distant, the Wolves will be hitting a Close enemy. Something that I think proves my point is that the Wolves will apply the Exploit vuln only if they use Rabies but this counts as our cast of Rabies rather than the Wolves because it can activate Yen's Blessing.
As for Nighthowler's, it now reads that it gives the bonus to players instead of allies so the Wolves should only benefit from it once.
I really hope they fix the implementation because the build is currently missing a lot of damage that it shouldn't be.
Also wolf jump under the ground when you activate them.
@@ponytoast1231Yes, it's so dumb. My wolves are also consistently getting stuck on terrain. Activating the skill outright doesn't work half the time. I do the animation, but no wolves jump
Im trying this out abit kinda but with wind sheer and poison on wind sheer just standing there throwing sheers and just having fun with it right now since im not fully leveled yet and just need to figure out a good paragon board to it but hey maby not optimised or something but fun 😄
Bro...123 damage is good?? For companions? Without aspects? Why take up aspect room for such trash companions? Atleast your trying i aint hating
you have no way of putting vulnerable on enemy target without hurricane or stormclaw... missing out on a lot of damage. - edit fixed with exploit glyph
Hi i am quite new. But on your paragon some tiles are green how do i get those for the bonus glyph i dont get it 😢
Hey Moxsy love your content! I put this build together and it's so much fun, TY.
Cleared Pit 109 with Wolves build, I did use holy bolts pre boss though ( didn't know that was frowned upon). without it I found 105 doable just gotta get the right boss RNG
ruclips.net/video/kXKdFBkvnPw/видео.html&lc=UgybzVR41N9k0XjyKjd4AaABAg
Bro, i play that build but what about that werewolf companion bug..they are still stuck under the Map..its a Problem since launch..you got the same problems?? Blizzard really needs to fix that bug
I leveled to ~90 with pulverize then swapped over to this and I love it, it slaps and it's so tanky. When you think the updated max roll guide will be up?
Ey Moxsy! What is, in your opinion, the most well-rounded druid build for pit and bossing atm?
Can this build use Harlekin and melted Heart?? Which aspects can Go Out for this ?? 😊
the video paragon board does not match either maxrolls paragon board or your planner guide
Damn i thought this was full companions build... I been a minion necro main since day 1 and then made a druid for companions build but had to change once got to T4 and then i started with ur werenado build then vampnado and never went back lol. Really want campanions do be good but all the campanions with the werewolves and everything... Ima still make it even tho it wont be good lol.
Minion necro still good? I literally haven't played since season one and that's what I played. Thought about coming back been playing too much POE lol.
@@nateturk7298 Yes, check the changelog.
@@nateturk7298 they got massively buffed and minion necro is one of the best builds currently
@@nateturk7298 Minion necro is arguably the strongest build right now. Arguably.
I'm stubbornly sticking to an all minion build. It's a bit rough, but managed to solo uber duriel. I need to play around with some things to maybe get a bit more survivability to manage uber lilith and higher pits, though both seem doable. Not ideal, but doable. Wolves are still the biggest part of the damage due to Aspect of the Alpha, but the vines and crows can still help clear mob packs and even add a bit more to single target on bosses.
Survivability is the hard part though. So much of the available damage reduction is conditional or requires ramp up that you can be a bit squishy and vulnerable at times.
Hi, i testing and gryph oh Wearwolf is buged and not working
Gives a Update ? In 11 days can much Changes 😁
Feels like you may be nerfing your damage not using Shepard's aspect, missing a more multiplier - unless its a meme build. Also would Earthen Bulwark/Trample be a much better reliable source of unstoppable. Thanks for the build Mox
Shepards aspect would do nothing for this build....
I am running an companion build for leveling, curr. lvl 98. My only issue is, sometimes, my wolfs are stucked into the ground. I don't know why, and it takes some time to get them back. Did somebody else got this problem?
Ya a couple times but not lately
I haven't seen any more shered builds
Try out Ace (goblin inc) wind daddy build. I got to 98 pit with a suboptimal wind shear build! I think you have the resources to push it further than him (try it with a paingorger?)
Edit: forgot to say, love this build for fun off meta gameplay
It is worse with Paingorgers.
Where's the build link?
Hunters zenith ring you don’t need maul you can use trample instead generate spirit and gives the build an unstoppable
Loss of DR
I still need storms companion. Is it better to farm levels in helltide until I can do 70-90 tier nightmare dungeon for distilled fear or should I slowly increase my nightmare dungeon a little at a time. I’m level 70 doing 40 tier nightmare dungeon now. I have the damage but every now and then I get one shot.
Also I have been running into the issue of my werewolf falling under the map and suddenly I’m missing 1-2 companions kneecapping my damage. I also fell through the map in the beast in ice dungeon. Have you ran into this issue? I was lucky I was able to TP out and then re enter the dungeon.
By default wolves go underground when they get tired. It's their home where they want to be. Storms Companion has a hidden passive that makes them stay above ground. It's the most important reason for using Storms Companion.
Will you ever do a Rogue build/dive?
I tried using lighten storm instead of shred. But having survivability issues? Suggestions?
Nope. You’ll lack armor/resistence
Too many uniques
@@emptysoul2757thank you!
@@keithsirio6156 only with tempest roar though! Should’ve clarified!
Nice build moxsy keep up the excellent work