THE BEST MINIMALIST DUNGEON CRAWLER! - DRAGON RUINS
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- Опубликовано: 21 авг 2024
- Explore the dungeon and upgrade your party to delve deeper and deeper in search of a dragon!
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Tom has this playstyle what I like to call "High risk low reward"
I like how we've circled back to early Wizardry.
Was the exact game I was thinking about.
Hey, i was the only one who played wizardry
Speaking of, they're doing a Remake of the original Wizardry. It's in early access now, and it's really good. Same game, but with fresh graphics and animations, and an ever so slight amount of QoL.
I played the game for a while after watching Tom and determined the point of the years and days.
Monsters only respawn when the year changes. So the time it takes for you to get recovered is a mechanic to pass time to respawn monsters so you can farm again.
I feel it could also be used as a score to compare against others since more years passed means more times died
The art style sells it for me. No such thing as too many dungeon crawlers
Facts. I love that the art has that particular look of old school fantasy simplistic realism more common in early CRPGs.
I'm 90% sure this is all AI art.
I'm fairly sure this is either stock-art with a filter or AI generated. For example, the archer and the knight/crusader are completely different styles (I'm actually pretty sure the knight is just a photo with a filter on it).
@@kamikazesopp the artist is とり夫 (if you search for them, their pixiv account should be the first to show up). there are a lot of post-processing effects applied but it's not AI or stock images.
@@kamikazesopp I've seen some of the art before in a different game, Buriedbornes. It's pretty generic so I suspect it's stock-art like you said. Edit: I looked into it, the art is free-use.
It bothers me that Tom doesn't fill out the map completely in larger explored rooms.
Tom blowing half his money on teleporting every time >_
There's this game I used to play on android called Buriedbornes (it's on steam now too apparently), and that game uses the same art. Edit: the art is free-use.
I’m so happy to see that the young Killgor overcame his dad’s mafia problems and debt to grow up and become the most perfect knight!
If this game actually had, you know, art for walls, floors and ceilings, it'd be an instant buy for me.
But staring at just a black screen with wireframe environments for hours?
I never want to go back to those days... We played those games for the gameplay, not because they looked like they did.
Insane decision to just opt to not include environment art in this..
There's an old game called Demise: Rise of the Ku'tan which is a much more involved version of this, with 3D textured environments, multiplayer, quests, loot, etc.
the gameplay/idea reminds me of Legends of Grimrock, which Simon and Lewis played a long time ago, which was very similar but still modern gameplay and much better art direction - i agree with you, this seems to barebones
… it’s a retro game, really, what do you all expect?
Sure, Hired Guns 2 had better graphics on the Amiga when I was 10, but still…
@@TheHorzabora there's having a retro art style, and there's having almost no visuals at all with the excuse of being "retro".
This game reminds me a ton of the Etrian Odyssey games. Depending on how you feel about JRPGs, they might be right up your alley.
Im going to asume your not actually alive when you get "rescued" and someone's just nice enough te resorect your corps in this fantasy world
Oh, good, Wizardry flashbacks, I think I'll huddle in my chair and cry. XD
I _love_ the look of this, and it's cool that this came from Dungeon Crawler Jam 2024 (which I had no idea was a thing).
Fingers crossed that they manage to make a sequel like their post-release plans mention, as I would love features like if the minimap either had little markers for enemy positions on explored regions (like the original Rogue), or visible enemy sprites in the 3D corridors like the later era dungeon crawlers that would be big draws from a follow-up.
A truly perfect birthday present ta myself for today.
MAN, I get such a hit of nostalgia from this! I used to play a game called Mordor when I was a kid that looks very similar to this! Later on, the same devs made a game called, Demise: Rise of the Ku'Tan that I played the ever-loving sh** out of. Thank you for showing the old school dungeon crawler genre some love!!! One of my all-time favorite genre of games.
I still have Decklin's Demise: Ascension installed and sometimes I'll go back to it and play for a bit... It's one of the games that defined my childhood.
Bit odd having full nice character art mixed with pure wireframe walls lol. Feels like they should’ve committed to one or the other
It was originally made for a game jam.
God I love the old pixel art style aesthetic. This instantly makes me _super_ nostalgic!
Members video for full playthrough? 👀
I liked the Lord of the Dance joke
Lol they cannot include Balrogs in this game, DnD was famously legally threatened by the Tolkein estate over that.
I think you might love ADOM (ancient domain of mystery) it was originaly ascii game but got some actual graphics since. I think its one man made game.
Thomas Biskup, to be precise.
It would be awesome if this ended up as the gateway drug into oldschool games like ADOM. There a tons of games that would be right up his alley if he can stomach the early ASCII graphics (or lack thereof)
Or Tales of Maj'Eyal.
@@foreng3095 ToME, Moria, DoomRL, Angband, and, of course, the granddaddy NetHack are classics.
There are also plenty of great newer titles in a similar style like Cogmind, CataclysmDDA, DungeonCrawlSS, Dungeons of Dredmor, Rift Wizard, Zorbus, and Soulash 2.
He could also make the dive into Dwarf Fortress.
@@TheRalviisch of the more obscure new ones I'd mention Path of Achra. Game length actually could fit Tom's video format too now that I think about it.
Man, I miss games like this. Reminds me of the Oregon Trail! You should play that classic game!
I'm immediately in love with the presentation in this game
Assumedly, the more time passes, the stronger the enemies get
Poor dragon. They were just chilling in their home, with their multi-species friends all getting along. And then comes a bunch of human 'heros' committing mass murder.
Hey Tom, you should check out a game called Felvidik. Very cool artstyle sometimes PS1, sometimes JRPG.
Its set in 16th century Hungary so theyve got guns but theyre not good. Its got some supernatural elements similar to the works of a writer with a notoriously african american cat.
Havent heard anyone talk about it since it came out but its very cool.
Casually slipping into Anglican hymns is something I can associate with.
Tom needed Owl Butler the chosen one.
If you like this style of game, I highly recommend checking out dungeon encounters. It's super fun to play through and map out, with fun builds and hidden characters. Also recommend a blind playthrough, not looking where things are online.
Oh my potions. My Potions!
The Dark Spire 2024 edition? Sign me the heck up
My internet is being a bit slow, still waiting for the textures to load in! hehe
Wow, this feels just like a dungeon crawler game Ive played decades ago on my uncles palmtop, not entirely sure that's a good thing, but hey, good nostalgia bait!
I love the portraits, such good art
Its dark and there are many things touching me.
Oh man, huge Mordor: The Depths of Dejenol vibes from this.
I wish I liked this type of game, cause the art style is just magnificent.
Mad dog is just a rabid pug in pixel art form
oh no I can tell this game is going to consume me
Very reminiscent of Demon Orb back in the day
I've seen so much of this art in Buriedbornes, it's ridiculous. I've been playing that game _for years._ Perennially slept on by basically everyone. Seeing Tori Otto's art that's been used for so long in that game, in _this_ game is just throwing me off. 😆
I’m glad you know the source haha. I keep seeing people claim it’s AI
Legally he's allowed to leave.
oh this level classic, i meaan budget spent on character models, walls budget, one quarter ... I do enjoy a crawler and just instant turn based fighting,
I do get why he called the Sage a "White Mage" based on their outfit but I'd assume the priest is the "White Mage" archetype.
Also Tom choosing to die instead of flee after seeing it was 250+ days early on is wild.
I don’t get it. This game doesn’t make me want to play it but it does make me want to watch Tom play it.
"Look how kissy he is!"
I know the art looked familiar, Demon Lord Reincarnation but with color. Same company so that makes sense.
Speedrun etrian odyssey
This game looks oddly compelling
Tom I’ve watched so many videos, and I’ve never commented but I needed to for this one.
A sage is not a white mage Tom 😂
Wow, I really like that art style! But also, the setting is very minimalistic at the same time, so it just pops!
A simple cut down version of a game called Demise: Rise of the Ku'tan
Nor how simple it looked, it wasjfunjto watch!
Do you think you'll try out Path of Achra? Really addictive game
I would love to see you play Nethack someday :D
It doesn't make for great YT content though lol
Arent these taken out of buried borne?
I looked into it and turns out the art is free to use
The art is stock art that is free to use in any game.
I feel like some colour variation would have helped. Even just on the map to feel like there are "zones" and not just endlessly snaking tunnels. Also the dragon's room has no more fanfare than fighting orc #97. No extra visuals or sounds, just underwhelming.
And "hey the dragon's back" wouldn't inspire me to continue give the above.
I love the art, but the gameplay seems incredibly shallow.
Oh Tom… you’re a devilish risk taker!
It doesn't feel very authentic to the old dungeon crawlers. The old RPGs always had oodles of depth and decision making. In this game you just decide what party you bring and that's it. The level up and blacksmith don't give you any choices, they could just as well be automatic when you get back to town. I guess this is fine as a casual game but just play something from 40 years ago if you want depth of gameplay.
It’s not super deep, but it was made of a game jam in a few days so that should be taken into consideration as well
cool game. the time scaling make no sense to me
This is obscure but there was a spiderman plug and play game called escape from the sewers and the movement of this game is the same and it just brought me back.
🧙🏼♂️
Yayyyy first
Daily reminder that Tom is an amazing person and to thank him for all he has done/will do - Day 1634
Oh just fantastic :D, not to mention nailed the style, I can imagine playing this on a calculator or something, got I wish I could do that, just load the came into a little box for on the go play XD I can definitely see why it's so addicting, the gameplay loop is on-point and it do suck you in.
I agree with Tom, damn those pictures/icons are good XD
I tell you, when Tom started first listing the names they where so fitting I thought that was their names, was thinking "wait, where did it say his name, I can't find it" XD, they were all so perfect. Also, awwww Bess, cute name for a cute boy :D
D that poor Wizard, got a drive by vaporizing XD
Fuck is this...
Waah, Tom wiped on escapes instead of using a potion. Dick in orbit, etc., etc.
Edit: seems potions auto-use and I'm just being a big ol' dummy. Waah.