The ULTIMATE guide to denoising in Blender | Blender Tutorial

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  • Опубликовано: 25 янв 2025

Комментарии • 152

  • @bruno_mcd
    @bruno_mcd 8 месяцев назад +10

    You took Blender's internals and split them surgically. This is amazing, I will try Blender just because of this.

    • @skibser
      @skibser 20 дней назад

      how it going so far?

  • @BelalAhmed-zg6xr
    @BelalAhmed-zg6xr 9 месяцев назад +4

    I made it ! and now it's in my default startup file and it's waaaaaay better than normal Denoise!! thank you .

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      Glad to hear it! :)

    • @lilpolake123456789
      @lilpolake123456789 9 месяцев назад

      my startup files doesn't save :/

    • @ethdavis
      @ethdavis  9 месяцев назад

      There will be a mother button after you click save startup file. It’s a bit finicky

    • @bryanhoover289
      @bryanhoover289 3 месяца назад

      i want to make this my default as well, any tips on how to do that?

  • @TyForge
    @TyForge 2 месяца назад +1

    Thanks! this video was really helpful!:) keep on going

  • @Benn25
    @Benn25 6 месяцев назад +5

    I tried the multilayer denoise in blender, but I noticed that it took like FOREVER to render a single frame compared to a single denoise on the beauty pass. even with the denoise node set to fast, it is still between 1 and 2 sec per pass to denoise! I think I would be better off (timewise) for a similar quality by denoising the beauty pass with just more samples. What do you think?
    at the end, I just recreated in blender compositor the 3 main passes (final glossy, final diffuse and final transmit), then denoised only those 3... but I am not even sure I gained on quality compared to a simple beauty pass denoise. I think there is a sweet spot in render time vs quality about that. I would love to see a video putting that to the test.

  • @fullyleaded
    @fullyleaded 9 месяцев назад +2

    Wow! You should be charging for this wisdom! Thank you sharing❤

    • @ethdavis
      @ethdavis  9 месяцев назад +2

      Thanks so much!

  • @weeq326
    @weeq326 9 месяцев назад

    This was very helpful! Keep up the good work! More Nuke and Blender tutorials haha!

    • @ethdavis
      @ethdavis  9 месяцев назад

      thanks so much!

  • @derancrooz8744
    @derancrooz8744 9 месяцев назад +1

    You are a legend mate 🔥

    • @ethdavis
      @ethdavis  9 месяцев назад

      Thanks dude!

  • @ario6819
    @ario6819 7 месяцев назад

    thanks Ethan. I loved the explanations

  • @iKaGe01
    @iKaGe01 9 месяцев назад +4

    I wouldn't have even considered multi layer denoising so thank you.
    I do have one suggestion if you haven't edited the next video yet. Can you increase the audio levels? I was at max on the phone and it was listenable but still had to focus more. Maybe I'm just going deaf.

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      I can do yeah! Had a few people say that.. It sounds so loud on my end 🫣 thanks for watching :)

  • @enescolak-d9u
    @enescolak-d9u 9 месяцев назад +1

    very cool video thank you!,
    could you also do a video on how to optimize scenes for better render times ?

    • @ethdavis
      @ethdavis  9 месяцев назад

      I'll add it to my to do list :)

  • @ramyissa20
    @ramyissa20 7 месяцев назад +1

    Great Video, thank you for sharing

  • @Ninjagojosh
    @Ninjagojosh Месяц назад

    Hey when you have the file output at around 10:40 how do you get the alpha and other nine yellow node connectors to change those colors, when ever I add a input it just makes it yellow with no option to change it to anything else, will this mess stuff up? (Still watching the vid, havnt even used nuke before yet ) also on 4.1 rn

  • @3DreamAnimation
    @3DreamAnimation 5 месяцев назад

    Thanks for sharing your knowledge!

  • @86abhy
    @86abhy 8 месяцев назад +2

    Thanks you very much for the denoiser 👍

    • @ethdavis
      @ethdavis  8 месяцев назад

      thanks for watching !

  • @fabianogama39
    @fabianogama39 8 месяцев назад +1

    This was really helpful. I wanted to composite in Fusion, but I don''t have the Studio license yet, I still want to practice before I decide to buy it and the free version doesn't hve a good denoiser for 3D renders (not that I could find anyway). I was thinking of do the compositing in Fusion and then bring back to Blender denoise i, but it would be a dumb workflow. But no, being able to denoise it before in Blender and then go to Fusion solve my problem. Thank you!

    • @ethdavis
      @ethdavis  8 месяцев назад +1

      No worries! glad it helped :)

  • @Blenderizm
    @Blenderizm 8 месяцев назад

    just perfect ..i will do glass images in few days ,so it maybe very usefull...thank you

    • @ethdavis
      @ethdavis  8 месяцев назад +1

      thanks for watching! It's definitely good for glass, stops all those fireflies from happening :D

    • @Blenderizm
      @Blenderizm 8 месяцев назад

      @@ethdavis if you want i can share with you when it will be done.. i will do glass images for shower company

  • @muzamiltariqblender
    @muzamiltariqblender 9 месяцев назад +2

    Good work ❤

    • @ethdavis
      @ethdavis  9 месяцев назад

      thanks so mcuh!

  • @valtabohm
    @valtabohm 2 месяца назад

    Very cool video! but How come you said 5:21 the compositor uses only CPU if you can go to render properties then go to "performance" and select GPU device for the compositor? doesnt that works or im missing someting?

    • @ethdavis
      @ethdavis  2 месяца назад

      This video was filmed before that came out 👍🏻

    • @valtabohm
      @valtabohm 2 месяца назад +1

      @ethdavis cool thanks

  • @karibaevulan
    @karibaevulan Месяц назад

    can I make node preset and use it across all projects? cause I see it is time consuming process. also would be great to optimize render time and combine this workflow with light groups to use them all together. anyway thanks for sharing this video.

    • @ethdavis
      @ethdavis  Месяц назад +1

      Best way is to make it and make it a default setup :)

  • @Jonah_Anthony
    @Jonah_Anthony 8 месяцев назад +1

    Thank you! I can finally do this without using superimagedenoiser 😄

    • @ethdavis
      @ethdavis  8 месяцев назад

      No worries! Glad it helped 🙌🏻

  • @Insomnialennsomnia
    @Insomnialennsomnia 9 месяцев назад

    This is gold!

  • @SeeYouInBluffington
    @SeeYouInBluffington 5 месяцев назад

    Great vid, but why did you add the translucency to itself at 7:45?

    • @ethdavis
      @ethdavis  5 месяцев назад

      Direct and indirect are different. You add them and then multiply by the colour to get them to look normal, there’s a blender wiki page about it for a more advanced description 👌🏻

    • @SeeYouInBluffington
      @SeeYouInBluffington 5 месяцев назад

      @@ethdavis right, but you put the output from one single add node into both inputs of another add node.
      If I’m seeing this correctly, you multiplied the direct and indirect by the color, then added them together, then added that output to itself

    • @ethdavis
      @ethdavis  5 месяцев назад

      @@SeeYouInBluffington Yeah, so after you multiply the colour, you need to add both passes together.And do that untill you have the final output. If you're curious why, just set up a scene and try it out :)

  • @damen9762
    @damen9762 8 дней назад

    I rendered the muit layer, but after when i checked my exr, it was still nosiy

  • @drwstr
    @drwstr 9 месяцев назад

    Awesome method and great video Ethan :) I am a blender & after effects user and have been for a while. But I learned on Nuke in school, but for my side it soooo expensive.
    I see that people have already told you about the audio levels. Still a great video tho!

    • @ethdavis
      @ethdavis  9 месяцев назад

      Thanks! Yeah nuke is definitely expensive, I am an avid fusion user before switching so maybe try out that if you want a similar experience? It’s not as good but definitely good for the money!
      And yeah haha, thanks anything though :)

  • @grandis958
    @grandis958 День назад

    I have 1 question, how to use your script?

  • @조호흡
    @조호흡 2 месяца назад

    I know that I can extract the denoised passes after checking the compositing box in the property.
    Is there no way to skip the output in the property and extract only the file output in the compositing tab?

  • @EduardoRamirez-em5qw
    @EduardoRamirez-em5qw 9 месяцев назад

    Nice, but on the multipass version you just need to denoise what's needed. Color, emission and environment passes regurlary doesn't need the denoise operation

    • @ethdavis
      @ethdavis  9 месяцев назад

      Thanks Eduardo! Whilst that may be the case for most scenes, you need to take it as a case by case basis. Complex albedos and materials using emission textures will benefit from denoising for sure. Not so environments, but this can help bring everything into the same ball park of noise to add your grain after the fact.

  • @RkOiller
    @RkOiller 9 месяцев назад +1

    Im trying to follow along.. but i cant find nuke script in desc. Could you please share it with us. Thank you for uploading this video. Looking forward for more of your content.

    • @ethdavis
      @ethdavis  9 месяцев назад

      Ah sorry! Posted it in the description now :)

    • @RkOiller
      @RkOiller 9 месяцев назад

      @@ethdavis thank you !

  • @AstroEarthly-e8e
    @AstroEarthly-e8e 2 месяца назад

    Ehy I came back to this video to understand better and i was wondering, if I have a glare in the composition, how do i render it in each pass?

    • @ethdavis
      @ethdavis  2 месяца назад

      You could do it right at the very end by plugging the final mix into the glare node. You could also just plug the emission into the glare node and then add that by using screen at the end .)

    • @AstroEarthly-e8e
      @AstroEarthly-e8e 2 месяца назад

      @ethdavis Okay thank you, I guess the second option is better because I am rendering singles passes to export in davinci, so basically i connect the emission to glare, glare to mix screen and mix screen to the emission input of the output node?

  • @visuals_live
    @visuals_live 5 месяцев назад +1

    Dumb Question…. So this seems amazing but if I don’t use volumes or translucency in a specific project for example, should I exclude those from this process, to save on performance?

    • @ethdavis
      @ethdavis  5 месяцев назад +1

      Yeah absolutely :)

    • @visuals_live
      @visuals_live 5 месяцев назад +1

      @@ethdavis thanks a lot man!

  • @TheDude671
    @TheDude671 9 месяцев назад +1

    Hey mate can you show us other two denoising method? please

    • @ethdavis
      @ethdavis  9 месяцев назад

      I've linked the two videos below that explain it really well :)

  • @AstroEarthly-e8e
    @AstroEarthly-e8e 3 месяца назад

    I have a question, i render my animations with low samples , like 40-80, and then increase quality with topaz but it gives me a lot of flickering and weird artifacts expecially in the dark area like shadows, how can i fix this?

    • @ethdavis
      @ethdavis  3 месяца назад

      More samples 👍🏻

    • @AstroEarthly-e8e
      @AstroEarthly-e8e 3 месяца назад

      @@ethdavis okay, can you please do a tutorial about temporal denoise with blender - davinci?

    • @ethdavis
      @ethdavis  3 месяца назад

      Never used that so I probably won’t, I’m sure there’s some on RUclips though

  • @fullyleaded
    @fullyleaded 9 месяцев назад +1

    When you are still in Blender you put all the layer passes through denoise nodes. So they are denoised. But then when you're in Nuke and you do the temporal denoise. Does that mean you're denoising twice?

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      Nah, in nuke it’s blending the different noise patterns together so it stops the ‘flickering’ if you want to do the temporal denoise in blender, I reccomend watching the other videos I linked. I don’t use it because you can’t do the multi layer components

    • @fullyleaded
      @fullyleaded 9 месяцев назад

      Oh I see, so when you output for Nuke you bypass the denoise nodes in Blender?
      In the Statix VFX video at 8 minutes he says that you can take the mulitpass version and feed it into the temporal average setup but he doesnt show the setup and so its not clear if he bypasses the noise in the multipass...

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      So essentially when I use Nuke. Everything is Denoised already in blender and I’m using the denoised layers in Nuke.
      The thing with the temporal denoising in blender, it only denoises the main image. So you lose the ability to rebuild the image back with the main layers. You can add them on top, but nothing else (like change the density of the fog

    • @fullyleaded
      @fullyleaded 9 месяцев назад

      Yeah thats what I mean. Everything is denoised already in Blender and then when you take it into Nuke you do a temporal denoise on it. So its denoised a second time? Or am I missing something? Sorry if I'm coming across thick if I am missing something. 🤔

    • @ethdavis
      @ethdavis  9 месяцев назад +2

      Hahah, no not quite. So what I’m doing is a form of “temporal denoising” which is blending the denoise patterns. I’m using a “vectorframleblend” node inside Nuke which is a bit different, it just blends frames together rather than denoising again. So it keeps all the same detail, just stops the flickering :) if you need any help with something, pop me a dm and I can help ya out

  • @stijnd5268
    @stijnd5268 4 месяца назад

    For some reason when using the AO layer it becomes mostly black and white, with just a faint bit of color, what would cause this?

    • @ethdavis
      @ethdavis  4 месяца назад

      An AO layer with colour is pretty odd, could you pop a screenshot in my discord and I can help?discord.gg/ZY7dBcu9

    • @sev0742
      @sev0742 4 месяца назад

      @@ethdavis Hi! Thanks for the video. I faced the same problem. Can you tell me the solution here?

    • @ethdavis
      @ethdavis  4 месяца назад +1

      Hi Sev, I still don’t know why. If you could put. Screenshot of your setup in the discord I can help 🙌🏻

    • @stijnd5268
      @stijnd5268 4 месяца назад

      @ethdavis I sadly enough am not at my main pc for the weekend so wouldn't be able to right now. If you figure out the case with sev before then id like to know :D. Though even without it it already looks much better (and I can just apply the ao layer separately through editing software), great tutorial. 👍

  • @vichtify
    @vichtify 4 месяца назад

    Do I need to activate denoiser in the reender settings if I use a denoise node in the compositing? Do I need both?

    • @ethdavis
      @ethdavis  4 месяца назад +1

      Nah, that’s for the “beauty” node which is basically everything put together. So no you don’t need to

    • @vichtify
      @vichtify 4 месяца назад

      @@ethdavis Thanks man!

  • @denzelvanlent7031
    @denzelvanlent7031 2 месяца назад

    possible to have this as a download link?

  • @fortragexx
    @fortragexx 4 месяца назад

    Great tutorial
    but what if i want to output each pass to their own image to edit them later in Photoshop
    I tried to plug each denoised pass in to an output node but it didn't work

    • @ethdavis
      @ethdavis  4 месяца назад

      Just follow what I did, the method into nuke is exactly what you’re asking for :)

  • @VisualistAyush07
    @VisualistAyush07 4 месяца назад

    Does multilayer and single layer de nosing take the same time ?

    • @ethdavis
      @ethdavis  4 месяца назад +1

      think it depends on hardware, I hardly notice a difference but some said they have. This was before GPU compositing though.

    • @VisualistAyush07
      @VisualistAyush07 4 месяца назад

      @@ethdavis ok man

  • @JVEMedia
    @JVEMedia 3 месяца назад

    hey currently in 4.2 using this workflow for multilayer but none of my layers other than the combined layer are getting denoised. any ideas??

    • @ethdavis
      @ethdavis  3 месяца назад

      Do you have “use nodes” selected?

  • @VengeanceVishwas
    @VengeanceVishwas 9 месяцев назад +1

    Finally Found A Good Explained Video About Blender In A Very Long Time. But Your Audio Is Too Low. Try To Set Your Audio Level To -3 to -6db. It Will Preserve Loudness. Keep lt Up Brother 💪

    • @ethdavis
      @ethdavis  9 месяцев назад

      Will be sure to crank the volume next time! Cheers

  • @enhancedsight
    @enhancedsight 9 месяцев назад

    Interesting denoising workflow. I just used a single denoise node and rendered with a higher sample rate if necessary. Will try this out 👍🏻
    But is it also the same render time including processing? I thought it takes very long with so many denoise nodes?

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      It’s definitely better! I’ve noticed a 3 second processing time difference between the two

    • @enhancedsight
      @enhancedsight 9 месяцев назад

      @@ethdavis 3 Seconds for 1080p or higher? 3 Seconds doesn't sound that bad.

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      3 second difference for this Porsche scene at 4k, but I’m using an i914900 and 4090 so not sure if that’s hardware based

  • @navidumardaraz7163
    @navidumardaraz7163 6 месяцев назад

    How did I miss this?

  • @alexandersarimpalidis835
    @alexandersarimpalidis835 3 месяца назад

    I am doing excactly as you are showing for the combined denoise but the outcome looks washed out . Is there anything that i might doing wrong ? I am also using my AO.

    • @ethdavis
      @ethdavis  3 месяца назад +1

      AO shouldn’t be added on. It is used to add more contact shadow so you would ‘multiply’ it.
      But you don’t need AO to rebuild the image, it’s an added extra

    • @alexandersarimpalidis835
      @alexandersarimpalidis835 3 месяца назад

      @@ethdavis Thank you so much for the help . I tried multipling it with the combine and actually got a good result but as soon as i added it to the whole composite the result came out noisy on some parts and i think it is because i used both combine and all the other inputs (diff . trans , gloss...)

  • @-DarkBlue-
    @-DarkBlue- 6 месяцев назад

    Based on what you explained, how much do you Rate the addon (Turbo Tools) ?
    Is it well packaged to do the best denoising ever?

    • @ethdavis
      @ethdavis  6 месяцев назад

      Not worth it imo, better to just do it yourself. It’s the same thing at the end of the day

  • @Rackifw
    @Rackifw 4 месяца назад

    love this video I use Turbo Tools Addon for temporal denoising in blender, but side note what headphones are U wearing ? they look like it fit nice and mines just broke apart like 2 days ago lmao

    • @ethdavis
      @ethdavis  4 месяца назад

      Bose QC ii - highly recommend! Had these 4 years I think? Not heavy and super comfy / good audio

  • @2ksp235
    @2ksp235 8 месяцев назад +1

    Awesome tutorial thanks. I need help. All my EXR files are completely black. I am using blender 4.0 could you please guys help me? i followed the same settings as shown on this video :(

    • @ethdavis
      @ethdavis  8 месяцев назад

      Hey! How are you trying to preview them? Nuke, fusion, photoshop?

    • @2ksp235
      @2ksp235 8 месяцев назад

      @@ethdavis hey , i am making an animation and i would like to add it to After Effects and when i do render in PNG i have the final render but using EXR, is everything black. Nuke, fusion i fo not have it unfortunately. 🙏🏾

    • @ethdavis
      @ethdavis  8 месяцев назад

      Are you rendering in multi-layer? Sometimes if the software doesn’t know how to read them it may just be reading a layer in there that is completely black. There’s multiple files in a single EXR so that’s probably why. You could do your export as individual EXR files which should solve the issue but I don’t know after effects unfortunately. But definitely use EXR over PNG, so much better

    • @2ksp235
      @2ksp235 8 месяцев назад

      @@ethdavis yeah when it does render i see the image . But when it is saved and let’s say i would like to open the exr file in Blender itself, the image is completely black and it is the same thing in After Effects

  • @hellionvfx
    @hellionvfx 4 месяца назад

    How else do I use the alpha channel if I'm making a composition with no background (RGBA)?

    • @ethdavis
      @ethdavis  4 месяца назад

      what do you mean?

    • @hellionvfx
      @hellionvfx 4 месяца назад

      @@ethdavis When compositing with multilayer denoise, the transparent background is removed, it becomes black, because I render in png sequence RBGA, and I need to return transparency

    • @ethdavis
      @ethdavis  4 месяца назад

      Don’t attach the alpha input and you should be okay :)

  • @timcameron9023
    @timcameron9023 9 месяцев назад

    fantastic

    • @ethdavis
      @ethdavis  9 месяцев назад

      thanks Tim!

  • @RolaYoutube
    @RolaYoutube 2 месяца назад

    My scene is over 1gb large and I'm rendering a 300 frame animation. Still flickering and noisy at 50 samples
    What can i do now?
    Scene has over 15 human characters and noisiness isnt an option

    • @ethdavis
      @ethdavis  2 месяца назад

      Increase the samples

    • @RolaYoutube
      @RolaYoutube 2 месяца назад

      I'm doing 4 minute per frame already imagine if I increase samples...
      Well if I have to.. how many samples should I go for

    • @ethdavis
      @ethdavis  2 месяца назад

      That’s just the beast that is 3D. Some renders take 80+ hours a frame.
      I wouldn’t know personally what you need, just play untill you’re happy with it

    • @RolaYoutube
      @RolaYoutube 2 месяца назад

      Should've done the Ui/Ux thingy then

  • @lilpolake123456789
    @lilpolake123456789 9 месяцев назад

    I genuinely appreciate your vids, but could you turn up your volume a bit? :P :D
    And thanks for that amazing tutorial again!

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      hahah thanks, I will next time for sure! Thanks :)

    • @lilpolake123456789
      @lilpolake123456789 9 месяцев назад

      @@ethdavis No! Thank you :) One more thing ^^ Could you maybe, if you have time for that, show how you would do that all with your workflow on da vinci resolve fusion? :)

  • @jeffkirchoff14
    @jeffkirchoff14 9 месяцев назад

    Could provide me the link of the porche car model plz

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      You can buy it at hkvstudios.com :)

    • @jeffkirchoff14
      @jeffkirchoff14 9 месяцев назад

      @@ethdavis thx mate 👍

  • @trauma2980
    @trauma2980 7 месяцев назад

    Hi, could you share me the name or link of the nuke community denoiser, so i can download it and try it .

    • @ethdavis
      @ethdavis  7 месяцев назад

      here it is! www.nukepedia.com/gizmos/time/vectorframeblend

    • @trauma2980
      @trauma2980 7 месяцев назад

      @@ethdavis thank you a lot ! I would like to have your opinion, i have a scene with a camera animation and a lot of plants that have animation too. Do you think it’s a good idea to use multi layer denoising?

    • @ethdavis
      @ethdavis  7 месяцев назад +1

      Yeah I use it for everything, just make sure you’re still using enough samples :)

    • @trauma2980
      @trauma2980 7 месяцев назад

      @@ethdavis I'm so sorry to be such a beginner, could you explain me how to install your py script into the toolset of nuke ?

    • @ethdavis
      @ethdavis  7 месяцев назад

      Just copy paste the text and paste it into nuke when it’s open :)

  • @zurasaur
    @zurasaur 9 месяцев назад

    I’ve been using this method for a while, it does add a ton of render time unfortunately. The compositor is working hard with all the denoisers but it is the best way.

    • @ethdavis
      @ethdavis  9 месяцев назад

      Interesting, I haven't had any different render times on my end. Maybe some crashes but never longer times. Maybe its hardware related?

    • @zurasaur
      @zurasaur 9 месяцев назад

      @@ethdavis I have i9/4090 setup don’t think hardware issue
      Try rendering the same scene with “use nodes” on and off in the compositor.
      The compositing stage takes some time since it has to do a lot of extra denoising. The compositing stage doesn’t even happen if use nodes aren’t checked which makes the output much faster.
      I’m hoping I’m wrong and they’ve improved it, I’m still using 3.6 due to stability/ addon compatibility

    • @ethdavis
      @ethdavis  9 месяцев назад

      Any compositing is going to be slower for sure, but it doesn’t add to the render time. If you compare the nodes without the denoise and with it doesn’t really effect it, maybe 3 seconds if anything? In my test. I’m also using an I9/4090 setup.
      This is 4.0 so maybe it’s changed? And HOPEFULLY when compositing becomes gpu based it will be rapid? We can only hope hahah

  • @blenderheadxyz2418
    @blenderheadxyz2418 9 месяцев назад

    there is a addon that creates the setup automatically

    • @ethdavis
      @ethdavis  9 месяцев назад

      I said that in the video, just a different interface. Same denoise method.

    • @blenderheadxyz2418
      @blenderheadxyz2418 9 месяцев назад +1

      @@ethdavis sorry, must have missed that. its about how it works anyway.

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      No probs 😁

  • @COVET2010
    @COVET2010 9 месяцев назад

    Great Tutorial!
    p.s. the sound volume is way too low on your video

    • @ethdavis
      @ethdavis  9 месяцев назад +2

      thanks! and yeah will crank it up in the future, cheers :)

  • @ale_dp9
    @ale_dp9 6 месяцев назад

    ♨️💪💪💯💯

  • @dialac1
    @dialac1 9 месяцев назад

    Bro your audio is super duper low. I had to crank my tv volume much higher to hear you

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      So weird, I'll crank it for the next video! Cheers

    • @dialac1
      @dialac1 9 месяцев назад +1

      @@ethdavis appreciate the tutorial regardless. I always rush to watch your videos lol

    • @ethdavis
      @ethdavis  9 месяцев назад +1

      @@dialac1 thanks so much! be better if you could hear me 🤣

    • @RenderRevolution
      @RenderRevolution 9 месяцев назад +1

      @dialac1 audio sounds perfect on my phone man

  • @realhamza2001
    @realhamza2001 4 месяца назад +3

    I know this is unrelated but give the Quran a read

    • @spoonssoup6739
      @spoonssoup6739 3 месяца назад +3

      he’s better off reading the Bible