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Easy Interior Lighting in Blender (Tutorial)

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  • Опубликовано: 17 авг 2024
  • Easy Realistic Lighting in Blender for both Daylight and Night scene
    Hope you like it. Please consider supporting me with Like and Sub
    ٍٍShare in the comments your thoughts on this course. If you have any suggestions for future videos it would be most welcomed.
    Download the Scene .blend file here
    mega.nz/file/V...
    IES files
    mega.nz/folder...
    ☕ Support me with a Coffee ► buymeacoffee.c...
    0:00 Introduction
    0:20 Daylight
    03:36 Night Sky
    04:59 Night Scene - IES Spot
    06:50 Night Scene - Light Adjustment
    #interior #light #render

Комментарии • 140

  • @shriyut
    @shriyut 2 года назад +57

    This blew me away! Not joking when I say my scene went from looking like a doll house to photorealistic quality! Thank you so much for the help!

  • @rjwh67220
    @rjwh67220 Год назад +9

    The sun positioning part was wonderful! I didn’t know I needed it, but now I can’t live without it.

  • @benfyat78
    @benfyat78 2 года назад +17

    The high-quality content that you offer deserves way more attention. Thank you so much for this!

  • @normanhuff3455
    @normanhuff3455 2 года назад +2

    I love Your tutorials, straight to the point and no lengthy dialog.

  • @3dpoly924
    @3dpoly924 2 года назад +16

    This was fantastic! Thank you for sharing your methods!

  • @kowkl
    @kowkl 2 года назад +4

    Thanks for this additional tutorial. I've been stuck at this for 2 week just wondering how to improve. You are always the best. These short tutorials are so easy to learn.

    • @architecturetopics
      @architecturetopics  2 года назад

      Glad it helps buddy💙

    • @kowkl
      @kowkl 2 года назад

      @@architecturetopics Is there a place we could post our finished work and you could comment on it ?

    • @architecturetopics
      @architecturetopics  2 года назад

      @@kowkl Hi buddy, you can reach me via Instagram DM link in the description.

  • @Seba41403
    @Seba41403 Год назад +1

    This is the best tutorial about lightning, thank you very much man!

  • @tontondatu
    @tontondatu 10 месяцев назад

    It's been ages since I want to render a night scene like this. At long last I found your video and my mind was simply blown away on how it is done. I just had a struggle with the sun position, then found the solution. It is just a matter of adjusting the UTC. Many thanks!

  • @herold9611
    @herold9611 Год назад

    Thank you kindly. The world prewiew setting change was the best advice so far i get in long hours of tutorials lol.

  • @Livingston3d
    @Livingston3d Месяц назад

    Thanks for your nice tutorial, bro! It helped me learn new things in Blender. I’m also amazed that we can create V-Ray-like lighting in Blender. All credit goes to you. Keep up this great work!

  • @ValeriaStew
    @ValeriaStew 2 года назад

    You saved my life!!!! Love your tutorials!! 😍😍😍😍

  • @maryjames1852
    @maryjames1852 Год назад

    These tutorials are absolutely amazing! Thank you for all the free models!

  • @mukondeleliratshilavhi5634
    @mukondeleliratshilavhi5634 2 года назад

    Support light tip and sun position add-on was Gold

  • @chakibkerrour9348
    @chakibkerrour9348 2 года назад +1

    Very underrated channel you can learn and improve yourself just by following your videos and contents. Thank you very much and I sincerely hope that you'll gain more subs and views in the futur ❤

  • @pumpkinsupreme4682
    @pumpkinsupreme4682 Год назад

    This is exactly what i was looking for! I am so happy that i found this THANK YOU

  • @renderfeynolt
    @renderfeynolt 2 года назад

    "So you just need to check the box!". I don't know why, but sound hilarius :)

  • @TinyMinyTips2736
    @TinyMinyTips2736 2 года назад

    Thanks for tutorial. That is so amazing that only hitting some clicks and then getting perfect render.

  • @h4nv
    @h4nv 3 месяца назад

    6:03 light turned dark because your light source was inside of a glass of a ceiling lamp object. You can also get it working again _(without need to move the light source lower)_ by mixing transparent shader with the glass material of ceiling lamp and use "Light Path is Shadow Ray" as its Factor value.

  • @andrelafiza
    @andrelafiza 2 года назад +1

    Exactly what i need right now!!! Thanks architecture topics, bless you!

  • @prrao97
    @prrao97 2 года назад +2

    This is amazinggg!! Thanks so much for this video, I always wanted to learn about making good night renders, thankss!!

  • @sahebfahmi
    @sahebfahmi 2 года назад

    Lots of ideas for starters like me, fast way to reach a great level in realism, thank you very much

  • @joaquimpereira8069
    @joaquimpereira8069 2 года назад +1

    Another amazing tutorial. I´ve been learning so much with your tutorials. thank you very much for the inspiration that you give.

  • @Sairawkerh
    @Sairawkerh 21 день назад

    Love it

  • @zhengrenlin8321
    @zhengrenlin8321 2 года назад

    Thanks!!!! Wonderful way to set the day light.

  • @HikHik
    @HikHik 2 года назад

    Truly high quality, i agree with `3d poly`. U r the best teacher

  • @fastbikesandtoomuchcoffee6871
    @fastbikesandtoomuchcoffee6871 Год назад

    Very useful tips! Thank you for this tutorial.

  • @graphiydesign
    @graphiydesign Год назад

    Thanks for this tutorial…
    If there is a chance for Volumetric lighting setup also… that would be great! Seeing particulars of dust pass though the glass.

  • @lorenzocasciaro3717
    @lorenzocasciaro3717 2 года назад

    Great tutorial. Thank you!

  • @ouecosuda
    @ouecosuda Год назад

    Very nice tutorial!
    Thanks man)

  • @jarvisholytaylor
    @jarvisholytaylor 2 года назад

    Thank you! Easy and effective!!

  • @MrNaruto123d
    @MrNaruto123d 11 месяцев назад

    Thank You , That was helpful by all means

  • @kkgenk7007
    @kkgenk7007 2 года назад

    it really looks amazing haha

  • @SimpleMediaProductions
    @SimpleMediaProductions 2 года назад

    Wow, you are amazing, thanks so much for sharing!!!

  • @TsubasaAnimations
    @TsubasaAnimations Год назад +1

    Does this still work the same in 3.4? When I add the sky texture and sun to the sun position addon, the lighting turns into a dark scene with no sun intensity no matter what I do with the settings. I even tried entering your exact values but I don't know whats going on.

  • @BAGDASAROVIZ
    @BAGDASAROVIZ 2 года назад

    Thank you very much from Russia 👍😃

  • @ishukalia1099
    @ishukalia1099 2 года назад

    this tutorial is marvelous

  • @abdirahmaanmohamed1582
    @abdirahmaanmohamed1582 Год назад

    This video was very Helpful and I made a project

  • @monnkey9521
    @monnkey9521 Год назад

    Amazing,thanks for the video

  • @designfreedom3651
    @designfreedom3651 2 года назад

    Thanks for another great tut!

  • @TwstedTV
    @TwstedTV 2 года назад

    Love this 😃👍

  • @greggillespie4943
    @greggillespie4943 5 месяцев назад

    Excellent thank you so much.😄

  • @speciescreators1703
    @speciescreators1703 2 года назад

    You are the best.

  • @tinuketina8022
    @tinuketina8022 2 года назад

    Awesome awesome awesome

  • @petrnovy6196
    @petrnovy6196 2 года назад

    I am so happy that i subscribed to your chanel :) Thank you

  • @josephbeltran5549
    @josephbeltran5549 3 месяца назад

    Thank you soo much!!

  • @mroovek3778
    @mroovek3778 2 года назад

    Cery good video

  • @sotal6009
    @sotal6009 2 года назад

    Bay bay v.ray
    Many thanks for those valued topics

  • @GeoNosiS26
    @GeoNosiS26 2 года назад +1

    Nice tutorial. Just out of curiosity, what are you computer specs? Your scene looks insanely high quality and realistic even before the few lighting tricks are added in. I'm interested in knowing if there's any other kind of add-on/trick used to get that look or if its simply just good textures and a good pc to render high res shots like that.

    • @architecturetopics
      @architecturetopics  2 года назад +2

      Thanks mate! I'm using Hp Zbook 15G4 with Nvidia Quadro card. The models we used here are H.res so that's maybe the reason if you are working on another scene. You can download this scene from the description box or visit the channel for more High resolution assets.

    • @GeoNosiS26
      @GeoNosiS26 2 года назад +1

      @@architecturetopics oh alright. Makes sense. Thank you for the reply

  • @BarigaBlinami
    @BarigaBlinami 9 месяцев назад

    Do you have a video, where you explains the node purpose of glass material in lamp?

  • @1boompje
    @1boompje 2 года назад

    Thank you!

  • @user-pp3qq9hs9x
    @user-pp3qq9hs9x Год назад

    درس رائع و مفيد
    شكرآ جزيلآ

  • @kaoticdesignz84
    @kaoticdesignz84 11 месяцев назад

    Thank you i am a Maya user and im learning and adapting Blender and i been watching so much videos but this was interesting. So these IES can be used in other scene to create that realistic effect like in this example. Are there are site where you can find IES lighting examples and stuff. Thank you.

  • @JesseCotto
    @JesseCotto Год назад

    Magazine Quality. Thanks!

  • @huseyincanguneli8030
    @huseyincanguneli8030 Год назад

    Hey there awsome tutorial ty so much. i have a question are those archimesh windows?

  • @shingami1313
    @shingami1313 Год назад

    very useful thank you :).

  • @Goya7771
    @Goya7771 Год назад

    Thanks!

  • @pranaamerta8015
    @pranaamerta8015 2 года назад

    Thank you

  • @alexjanaqi
    @alexjanaqi 2 года назад

    Awesome method, so damn useful

  • @Ig_ma
    @Ig_ma 2 года назад

    Хорошие видео у тебя на канале. Продолжай том же духе. Подписался

  • @garyrizzo7697
    @garyrizzo7697 2 года назад

    Y
    You are the best !

  • @TheRealJerseyJoe
    @TheRealJerseyJoe 2 года назад +1

    Could you provide a link to the scene geometry files...? I guess I missed the earlier tutorial sadly. Cheers !

    • @architecturetopics
      @architecturetopics  2 года назад +1

      I updated the Description please check it out.

    • @TheRealJerseyJoe
      @TheRealJerseyJoe 2 года назад

      @@architecturetopics - Wonderful ! Thank you so very much indeed.

  • @chrisrobinson5441
    @chrisrobinson5441 Год назад

    what is the sun position supposed to do? does nothing at all in my scene...

    • @architecturetopics
      @architecturetopics  Год назад

      match your sun lamp direction with the sky light once you assign them both in the sun position.

    • @chrisrobinson5441
      @chrisrobinson5441 Год назад

      @@architecturetopics many thanks for your response. pretty confused as to why i would want an additional sun in a scene with a sky texture but i have found why i got no change and it was blender not taking any coordinates (possible workplace firewall is stopping it). when i enter them manually i see it change.

  • @thelastairblender10
    @thelastairblender10 2 года назад +1

    My sun position keeps resetting to 52.5 degrees as soon as I press render, help would be much appreciated.

    • @architecturetopics
      @architecturetopics  2 года назад +1

      In the sun position tab, press X on the Sun field to make it empty( night scenes)

    • @thelastairblender10
      @thelastairblender10 2 года назад

      @@architecturetopics thank you so much!

  • @unnamed7462
    @unnamed7462 2 года назад

    The tutorial is awesome.., but i felt a bit strange with the google voice or whatever it is, but overall it's great

  • @Jay-mn2nj
    @Jay-mn2nj 2 года назад

    You're tutorials are amazing, very easy to learn. Can u tell me which type of GPU you're using?

  • @deaf1030
    @deaf1030 Год назад

    i believe that u probably hide some tricks in day-lightning part, cause room lightning is perfect for window source only....

  • @JS-ie3hv
    @JS-ie3hv 2 года назад

    I have a question! Was your sun object left at default settings such as Strength 1000? I never saw you flick to the settings. What was used?

    • @architecturetopics
      @architecturetopics  2 года назад +1

      No need for that since we linked it to the sky and We can fix its position, intensity and size from the world light. I also didn't have a default light in the scene so the sun we added have a strength of 1 as default value.

  • @assasinsquidkyk742
    @assasinsquidkyk742 2 года назад

    I have an scene with a small room with 5 windows, when i remove the glass you can see the sun hitting the floor making an square like spot and the scene is also
    illuminated (maybe a little dark because the windows are small) but when you add the glass almost no light comes trough and i dont know what to do. The glass is more an mirror than actual glass for an window

    • @architecturetopics
      @architecturetopics  2 года назад +2

      It appear that your issue is with the glass material, so maybe you're using a raw glass node as an input or a BSDF and that's wrong. Try mixing the glass with a transparent BSDF node and make the factor with a light path shadow rays to make the glass transparent to the sun but showing the reflection from the camera view. We did make a video about Interior Glass node so watch it, it might add something to your knowledge.
      Hope it help
      ruclips.net/video/_96X7C-NFkU/видео.html

  • @melodyyy7954
    @melodyyy7954 2 года назад

    *will this tutorial work if I do it in eevee??? I am new to blender so I don't know....please help*

    • @architecturetopics
      @architecturetopics  2 года назад +1

      Yes it works with both Eevee and Cycles. We did explain it with eevee engine in this video with couple other methods so check it out ruclips.net/video/PXaJ5B5t3e4/видео.html

    • @melodyyy7954
      @melodyyy7954 2 года назад

      @@architecturetopics thank u so much 🥺🥺🥺

  • @LisaMurphy
    @LisaMurphy 2 года назад +1

    This did NOT work at all for me. I get a washed out look when I add sky texture and the sun light is completely voided out. I watched this three times over and did exactly as instructed.
    EDIT: Okay I discovered what was wrong. My model is within a Sphere. This method doesn't work with a sphere. I had to delete the sphere altogether and I still needed to put the "strength" down to .06 to get a decent lighting. I don't really get good definitive sunlight rays but the lighting is fairly decent.

  • @michaelroberts2832
    @michaelroberts2832 2 года назад

    Thank you very much for the tutorial. Could you please share the glass shader for the windows?

    • @architecturetopics
      @architecturetopics  2 года назад +1

      Thanks mate,glad it helps. The Glass material is mix with glass node and transparent bsdf ( with light path shadow ray in the factor input).
      We did make a tutorial on archviz Glass in this channel so check it out, I also shared the entire room model in the descriptions' links so you can download it if you want.
      hope this help

    • @michaelroberts2832
      @michaelroberts2832 2 года назад

      @@architecturetopics THANK YOU!

  • @esarchiart
    @esarchiart 2 года назад

    Tell me, why do you add sun when you have it in NISHITA?

    • @architecturetopics
      @architecturetopics  2 года назад +1

      Because it's not enough, why that? light bounces isn't the same in 3D as in real life, and with less light you get more noise, also the sky texture won't give you the vibe with the light rays dropping on your furniture. We did talk about this topic in the previous Lighting Tutorial, So maybe check it out if you're interested 💙 ruclips.net/video/ouVnkwfRgjo/видео.html

    • @esarchiart
      @esarchiart 2 года назад

      @@architecturetopics Thanks a lot. You have wonderful lessons.

  • @t.tienphan2756
    @t.tienphan2756 Год назад

    how-to-have-nodes-in-Light-point?

  • @bryanplum9061
    @bryanplum9061 Год назад

    Does anybody knows, why when I render the night scene, Bleder automatically render the Day scene?

    • @architecturetopics
      @architecturetopics  Год назад

      Try turning off the sun from the sun position add-on, it will switch the attitude back to day value if you keep it assigned there.

  • @marianramirez6694
    @marianramirez6694 2 года назад

    Eres el mejor

  • @echow4065
    @echow4065 2 года назад

    This is awesome!Love your tutorial!btw Can you pls tell me how to link those IES lights? Thank you!

    • @architecturetopics
      @architecturetopics  2 года назад

      Thanks mate! glad it helps. Alt+D for linked copy any object.

    • @echow4065
      @echow4065 2 года назад

      @@architecturetopics 🤩Thank you!

  • @2241A
    @2241A 2 года назад +1

    please crate Tutorial about large scale environment

    • @architecturetopics
      @architecturetopics  2 года назад

      I'm planning on that, something Post Apocalyptic one maybe. I will try to do it ASAP

    • @2241A
      @2241A 2 года назад

      @@architecturetopics tanks

  • @Knox69420
    @Knox69420 Месяц назад

    real

  • @ricbattaglia6976
    @ricbattaglia6976 Год назад

    Witch gpu you use? Thanks

    • @architecturetopics
      @architecturetopics  Год назад +1

      Nvidia Quadro M1200

    • @ricbattaglia6976
      @ricbattaglia6976 Год назад

      @@architecturetopics Wow, very fast... but with a Mac Studio M1 ultra 48 cores? Thanks😊

  • @voidling2632
    @voidling2632 Год назад

    okay... so blender is broken... I've to put my sun to 200 else, everything is too dark inside and sun position addon does not change anything, even though I've assigned everything.

    • @architecturetopics
      @architecturetopics  Год назад +1

      So let's check couple of things :
      - Try to hide any glass, windows or curtains and just see if any thing change ( might be a material blocking your light).
      - once you assign both the Sun and sky in the add-on, stay on solid mode and make sure the sun line is directed on the window's side by changing the numbers in the add-on ( attitude, longitude and Time Zone).
      - You can open a new scene and with the default cube just make an opening and try the add-on along the Nishita sky and sun to see how it lit the room.
      -If you think the room should have more light inside you can hide the wall behind the camera while you rendering still shots ( this can add more sky blue color into the scene)
      Hope this helps.

  • @Ig_ma
    @Ig_ma 2 года назад

    Супер/!

  • @catlady1220
    @catlady1220 2 года назад

    Is this possible to do on eevee as well?

    • @architecturetopics
      @architecturetopics  2 года назад +1

      Some of the settings works with both Eevee and Cycles but not all of them, like for example Eevee don't have the Nishita Sky texture and need a different process to fix the light and shadow inside. We did make a tutorial on Eevee lighting so check it out ruclips.net/video/nr1MamBKAec/видео.html

    • @catlady1220
      @catlady1220 2 года назад

      @@architecturetopics Thank you!

  • @mrfeathers3938
    @mrfeathers3938 2 года назад

    How many bounces do you use?

    • @architecturetopics
      @architecturetopics  2 года назад

      I made the diffuse bounces on 8 , didn't change the other values.

  • @aikun4626
    @aikun4626 2 года назад

    5:17 I don't have nodes in light

    • @aikun4626
      @aikun4626 2 года назад

      i found it, i need to render it in cycle

  • @rodolflum3444
    @rodolflum3444 Год назад

    so this is a bad normal day vid. the 2nd window had a bad normal that you corrected in the latest vid.

  • @PedroFilms
    @PedroFilms 7 месяцев назад

    Just buy a bloody microphone...that robot voice is terrible and cheapens the production.